From cbf0b1ce81b05cf2c8937494dd766a9fc2cc987f Mon Sep 17 00:00:00 2001 From: Anonymous Maarten Date: Wed, 21 Feb 2024 00:05:32 +0100 Subject: [PATCH] testcamera: create window and renderer through test library --- test/testcamera.c | 29 +++++++++++++++++------------ 1 file changed, 17 insertions(+), 12 deletions(-) diff --git a/test/testcamera.c b/test/testcamera.c index 50c690aa4..d6e971bb8 100644 --- a/test/testcamera.c +++ b/test/testcamera.c @@ -32,30 +32,36 @@ int SDL_AppInit(int argc, char *argv[]) int i; /* Initialize test framework */ - state = SDLTest_CommonCreateState(argv, 0); - if (state == NULL) { + state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO | SDL_INIT_CAMERA); + if (!state) { return -1; } /* Enable standard application logging */ SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO); + if (!SDLTest_CommonDefaultArgs(state, argc, argv)) { + return -1; + } + + state->num_windows = 1; + /* Load the SDL library */ - if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_CAMERA) < 0) { + if (!SDLTest_CommonInit(state)) { SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s", SDL_GetError()); return -1; } - window = SDL_CreateWindow("Local Video", 1000, 800, 0); - if (window == NULL) { + window = state->windows[0]; + if (!window) { SDL_Log("Couldn't create window: %s", SDL_GetError()); return -1; } SDL_LogSetAllPriority(SDL_LOG_PRIORITY_VERBOSE); - renderer = SDL_CreateRenderer(window, NULL, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC); - if (renderer == NULL) { + renderer = state->renderers[0]; + if (!renderer) { /* SDL_Log("Couldn't create renderer: %s", SDL_GetError()); */ return -1; } @@ -81,7 +87,6 @@ int SDL_AppInit(int argc, char *argv[]) } SDL_Log(" - Camera #%d: %s %s", i, posstr, name); SDL_free(name); - } const SDL_CameraDeviceID devid = front_camera ? front_camera : devices[0]; /* no front-facing? just take the first one. */ @@ -91,7 +96,7 @@ int SDL_AppInit(int argc, char *argv[]) SDL_Log("No cameras available?"); return -1; } - + SDL_CameraSpec *pspec = NULL; #if 0 /* just for edge-case testing purposes, ignore. */ pspec = &spec; @@ -187,7 +192,7 @@ int SDL_AppEvent(const SDL_Event *event) /* Create texture with appropriate format */ SDL_assert(texture == NULL); texture = SDL_CreateTexture(renderer, spec.format, SDL_TEXTUREACCESS_STATIC, spec.width, spec.height); - if (texture == NULL) { + if (!texture) { SDL_Log("Couldn't create texture: %s", SDL_GetError()); return -1; } @@ -207,7 +212,7 @@ int SDL_AppIterate(void) SDL_SetRenderDrawColor(renderer, 0x99, 0x99, 0x99, 255); SDL_RenderClear(renderer); - if (texture != NULL) { /* if not NULL, camera is ready to go. */ + if (texture) { /* if not NULL, camera is ready to go. */ int win_w, win_h, tw, th; SDL_FRect d; Uint64 timestampNS = 0; @@ -262,6 +267,6 @@ void SDL_AppQuit(void) SDL_DestroyTexture(texture); SDL_DestroyRenderer(renderer); SDL_DestroyWindow(window); - SDLTest_CommonDestroyState(state); + SDLTest_CommonQuit(state); }