Updated with a better understanding of the Xbox One controller protocol

Sam Lantinga 2020-11-18 20:34:08 -08:00
parent 335cfa107b
commit cd51a51f00
2 changed files with 77 additions and 26 deletions

0
Xcode/SDL/SDL.xcodeproj/project.pbxproj Normal file → Executable file
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@ -47,31 +47,26 @@
static const Uint8 xboxone_init0[] = {
0x04, 0x20, 0x00, 0x00
};
/* Initial ack */
static const Uint8 xboxone_init1[] = {
0x01, 0x20, 0x01, 0x09, 0x00, 0x04, 0x20, 0x3a,
0x00, 0x00, 0x00, 0x80, 0x00
};
/* Start controller - extended? */
static const Uint8 xboxone_init2[] = {
static const Uint8 xboxone_init1[] = {
0x05, 0x20, 0x00, 0x0F, 0x06, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x55, 0x53, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00
};
/* Start controller with input */
static const Uint8 xboxone_init3[] = {
static const Uint8 xboxone_init2[] = {
0x05, 0x20, 0x03, 0x01, 0x00
};
/* Enable LED */
static const Uint8 xboxone_init4[] = {
static const Uint8 xboxone_init3[] = {
0x0A, 0x20, 0x00, 0x03, 0x00, 0x01, 0x14
};
/* Start input reports? */
static const Uint8 xboxone_init5[] = {
static const Uint8 xboxone_init4[] = {
0x06, 0x20, 0x00, 0x02, 0x01, 0x00
};
/* Start rumble? */
static const Uint8 xboxone_init6[] = {
static const Uint8 xboxone_init5[] = {
0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00,
0x00, 0x00, 0xFF, 0x00, 0xEB
};
@ -94,17 +89,16 @@ typedef struct {
static const SDL_DriverXboxOne_InitPacket xboxone_init_packets[] = {
{ 0x0000, 0x0000, 0x0000, 0x0000, xboxone_init0, sizeof(xboxone_init0), { 0x04, 0xf0 } },
{ 0x0000, 0x0000, 0x0000, 0x0000, xboxone_init1, sizeof(xboxone_init1), { 0x04, 0xb0 } },
{ 0x0000, 0x0000, 0x0000, 0x0000, xboxone_init0, sizeof(xboxone_init0), { 0x04, 0xb0 } },
{ 0x0000, 0x0000, 0x0000, 0x0000, xboxone_init1, sizeof(xboxone_init1), { 0x00, 0x00 } },
{ 0x0000, 0x0000, 0x0000, 0x0000, xboxone_init2, sizeof(xboxone_init2), { 0x00, 0x00 } },
{ 0x0000, 0x0000, 0x0000, 0x0000, xboxone_init3, sizeof(xboxone_init3), { 0x00, 0x00 } },
{ 0x0000, 0x0000, 0x0000, 0x0000, xboxone_init4, sizeof(xboxone_init4), { 0x00, 0x00 } },
/* These next packets are required for third party controllers (PowerA, PDP, HORI),
but aren't the correct protocol for Microsoft Xbox controllers.
*/
{ 0x0000, 0x0000, 0x045e, 0x0000, xboxone_init4, sizeof(xboxone_init4), { 0x00, 0x00 } },
{ 0x0000, 0x0000, 0x045e, 0x0000, xboxone_init5, sizeof(xboxone_init5), { 0x00, 0x00 } },
{ 0x0000, 0x0000, 0x045e, 0x0000, xboxone_init6, sizeof(xboxone_init6), { 0x00, 0x00 } },
};
typedef enum {
@ -187,6 +181,18 @@ ControllerSendsWaitingForInit(Uint16 vendor_id, Uint16 product_id)
return SDL_FALSE;
}
static void
SendAckIfNeeded(SDL_HIDAPI_Device *device, Uint8 *data, int size)
{
if ((data[1] & 0x30) == 0x30) {
Uint8 ack_packet[] = { 0x01, 0x20, data[2], 0x09, 0x00, data[0], 0x20, data[3], 0x00, 0x00, 0x00, 0x00, 0x00 };
#ifdef DEBUG_XBOX_PROTOCOL
HIDAPI_DumpPacket("Xbox One sending ACK packet: size = %d", ack_packet, sizeof(ack_packet));
#endif
hid_write(device->dev, ack_packet, sizeof(ack_packet));
}
}
static SDL_bool
SendControllerInit(SDL_HIDAPI_Device *device, SDL_DriverXboxOne_Context *ctx)
{
@ -218,6 +224,9 @@ SendControllerInit(SDL_HIDAPI_Device *device, SDL_DriverXboxOne_Context *ctx)
if (init_packet[0] != 0x01) {
init_packet[2] = ctx->sequence++;
}
#ifdef DEBUG_XBOX_PROTOCOL
HIDAPI_DumpPacket("Xbox One sending INIT packet: size = %d", init_packet, packet->size);
#endif
if (hid_write(device->dev, init_packet, packet->size) != packet->size) {
SDL_SetError("Couldn't write Xbox One initialization packet");
return SDL_FALSE;
@ -239,6 +248,7 @@ SendControllerInit(SDL_HIDAPI_Device *device, SDL_DriverXboxOne_Context *ctx)
if (size >= 2 && data[0] == packet->response[0] && data[1] == packet->response[1]) {
got_response = SDL_TRUE;
}
SendAckIfNeeded(device, data, size);
}
}
#ifdef DEBUG_XBOX_PROTOCOL
@ -443,8 +453,16 @@ HIDAPI_DriverXboxOne_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev,
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data[5] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
}
if (ctx->has_share_button && ctx->last_state[18] != data[18]) {
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_MISC1, (data[18] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
if (ctx->has_share_button) {
/* Version 1 of the firmware for Xbox One Series X */
if (ctx->last_state[18] != data[18]) {
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_MISC1, (data[18] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
}
/* Version 2 of the firmware for Xbox One Series X */
if (ctx->last_state[22] != data[22]) {
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_MISC1, (data[22] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
}
}
/* Xbox One S report is 18 bytes
@ -542,13 +560,6 @@ HIDAPI_DriverXboxOne_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev,
static void
HIDAPI_DriverXboxOne_HandleModePacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverXboxOne_Context *ctx, Uint8 *data, int size)
{
if (data[1] == 0x30) {
/* The Xbox One S controller needs acks for mode reports */
const Uint8 seqnum = data[2];
const Uint8 ack[] = { 0x01, 0x20, seqnum, 0x09, 0x00, 0x07, 0x20, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00 };
hid_write(dev, ack, sizeof(ack));
}
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data[4] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
}
@ -861,8 +872,30 @@ HIDAPI_DriverXboxOne_UpdateDevice(SDL_HIDAPI_Device *device)
}
} else {
switch (data[0]) {
case 0x01:
/* ACK packet */
/* The data bytes are:
0x01 0x20 NN 0x09, where NN is the packet sequence
then 0x00
then a byte of the sequence being acked
then 0x20
then 16-bit LE value, the size of the previous packet payload when it's a single packet
then 4 bytes of unknown data, often all zero
*/
break;
case 0x02:
/* Controller is connected and waiting for initialization */
/* The data bytes are:
0x02 0x20 NN 0x1c, where NN is the packet sequence
then 6 bytes of wireless MAC address
then 2 bytes padding
then 16-bit VID
then 16-bit PID
then 16-bit firmware version quartet AA.BB.CC.DD
e.g. 0x05 0x00 0x05 0x00 0x51 0x0a 0x00 0x00
is firmware version 5.5.2641.0, and product version 0x0505 = 1285
then 8 bytes of unknown data
*/
if (!ctx->initialized) {
#ifdef DEBUG_XBOX_PROTOCOL
SDL_Log("Delay after init: %ums\n", SDL_GetTicks() - ctx->start_time);
@ -879,6 +912,26 @@ HIDAPI_DriverXboxOne_UpdateDevice(SDL_HIDAPI_Device *device)
case 0x03:
/* Controller heartbeat */
break;
case 0x04:
/* Unknown chatty controller information, sent by both sides */
break;
case 0x06:
/* Unknown chatty controller information, sent by both sides */
break;
case 0x07:
HIDAPI_DriverXboxOne_HandleModePacket(joystick, device->dev, ctx, data, size);
break;
case 0x1E:
/* If the packet starts with this:
0x1E 0x30 0x07 0x10 0x04 0x00
then the next 14 bytes are the controller serial number
e.g. 0x30 0x39 0x37 0x31 0x32 0x33 0x33 0x32 0x33 0x35 0x34 0x30 0x33 0x36
is serial number "3039373132333332333534303336"
The controller sends that in response to this request:
0x1E 0x30 0x07 0x01 0x04
*/
break;
case 0x20:
if (!ctx->input_ready) {
if (!SDL_TICKS_PASSED(SDL_GetTicks(), ctx->initialized_time + CONTROLLER_INPUT_DELAY_MS)) {
@ -891,15 +944,13 @@ HIDAPI_DriverXboxOne_UpdateDevice(SDL_HIDAPI_Device *device)
}
HIDAPI_DriverXboxOne_HandleStatePacket(joystick, device->dev, ctx, data, size);
break;
case 0x07:
HIDAPI_DriverXboxOne_HandleModePacket(joystick, device->dev, ctx, data, size);
break;
default:
#ifdef DEBUG_JOYSTICK
SDL_Log("Unknown Xbox One packet: 0x%.2x\n", data[0]);
#endif
break;
}
SendAckIfNeeded(device, data, size);
}
}