Removed patch note for change already in SDL 2.x
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@ -30,4 +30,3 @@ General:
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* Added SDL_PlayAudioDevice() to start audio playback
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* Added SDL_ConvertAudioSamples() to convert audio samples from one format to another
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* Added the hint SDL_HINT_ANDROID_ALLOW_RECREATE_ACTIVITY to control re-creation of Android SDL activity.
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* Added the hint SDL_HINT_JOYSTICK_WGI to control whether to use Windows.Gaming.Input for controllers
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