Document that the joystick deadzone hint defaults off
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@ -720,14 +720,11 @@ extern "C" {
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#define SDL_HINT_JOYSTICK_THREAD "SDL_JOYSTICK_THREAD"
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#define SDL_HINT_JOYSTICK_THREAD "SDL_JOYSTICK_THREAD"
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/**
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/**
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* \brief A variable controlling whether Linux joysticks adhere their HID-defined deadzones or return unfiltered values.
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* \brief A variable controlling whether joysticks on Linux adhere to their HID-defined deadzones or return unfiltered values.
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* This is useful for Wine which implements its own deadzone handler if requested by games, also it enables xinput
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* games to receive unfiltered values as required from the API.
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*
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*
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* This variable can be set to the following values:
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* This variable can be set to the following values:
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* "0" - Linux deadzones are not used by SDL
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* "0" - Return unfiltered joystick axis values (the default)
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* "1" - Linux deadzones are used by SDL (the default)
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* "1" - Return axis values with deadzones taken into account
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*
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*/
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*/
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#define SDL_HINT_LINUX_JOYSTICK_DEADZONES "SDL_LINUX_JOYSTICK_DEADZONES"
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#define SDL_HINT_LINUX_JOYSTICK_DEADZONES "SDL_LINUX_JOYSTICK_DEADZONES"
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