events: Don't lose window RESIZED events during SIZED_CHANGED processing.
Previously, calling SDL_SendWindowEvent for a SIZED_CHANGED event would filter the queue to remove RESIZED and SIZED_CHANGED events, so you don't overflow the queue with obsolete data, but any RESIZED events would be lost in this process. Now we note if there was a RESIZED pending and replace it with a new event using the same dimensions as the new SIZED_CHANGED event. This fixes cases where an app is only listening for RESIZED events and thus might lose important information in some cases. Fixes #5925.main
parent
17f36c105c
commit
cf63af8ae2
|
@ -27,15 +27,27 @@
|
||||||
#include "SDL_mouse_c.h"
|
#include "SDL_mouse_c.h"
|
||||||
#include "SDL_hints.h"
|
#include "SDL_hints.h"
|
||||||
|
|
||||||
static int SDLCALL
|
typedef struct RemovePendingSizeChangedAndResizedEvents_Data
|
||||||
RemovePendingSizeChangedAndResizedEvents(void * userdata, SDL_Event *event)
|
|
||||||
{
|
{
|
||||||
SDL_Event *new_event = (SDL_Event *)userdata;
|
const SDL_Event *new_event;
|
||||||
|
SDL_bool saw_resized;
|
||||||
|
} RemovePendingSizeChangedAndResizedEvents_Data;
|
||||||
|
|
||||||
|
static int SDLCALL
|
||||||
|
RemovePendingSizeChangedAndResizedEvents(void *_userdata, SDL_Event *event)
|
||||||
|
{
|
||||||
|
RemovePendingSizeChangedAndResizedEvents_Data *userdata = (RemovePendingSizeChangedAndResizedEvents_Data *) _userdata;
|
||||||
|
const SDL_Event *new_event = userdata->new_event;
|
||||||
|
|
||||||
if (event->type == SDL_WINDOWEVENT &&
|
if (event->type == SDL_WINDOWEVENT &&
|
||||||
(event->window.event == SDL_WINDOWEVENT_SIZE_CHANGED ||
|
(event->window.event == SDL_WINDOWEVENT_SIZE_CHANGED ||
|
||||||
event->window.event == SDL_WINDOWEVENT_RESIZED) &&
|
event->window.event == SDL_WINDOWEVENT_RESIZED) &&
|
||||||
event->window.windowID == new_event->window.windowID) {
|
event->window.windowID == new_event->window.windowID) {
|
||||||
|
|
||||||
|
if (event->window.event == SDL_WINDOWEVENT_RESIZED) {
|
||||||
|
userdata->saw_resized = SDL_TRUE;
|
||||||
|
}
|
||||||
|
|
||||||
/* We're about to post a new size event, drop the old one */
|
/* We're about to post a new size event, drop the old one */
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
@ -188,7 +200,18 @@ SDL_SendWindowEvent(SDL_Window * window, Uint8 windowevent, int data1,
|
||||||
|
|
||||||
/* Fixes queue overflow with resize events that aren't processed */
|
/* Fixes queue overflow with resize events that aren't processed */
|
||||||
if (windowevent == SDL_WINDOWEVENT_SIZE_CHANGED) {
|
if (windowevent == SDL_WINDOWEVENT_SIZE_CHANGED) {
|
||||||
SDL_FilterEvents(RemovePendingSizeChangedAndResizedEvents, &event);
|
/* !!! FIXME: in SDL3, let's make RESIZED/SIZE_CHANGED into one event with a flag to distinguish between them, and remove all this tapdancing. */
|
||||||
|
RemovePendingSizeChangedAndResizedEvents_Data userdata;
|
||||||
|
userdata.new_event = &event;
|
||||||
|
userdata.saw_resized = SDL_FALSE;
|
||||||
|
SDL_FilterEvents(RemovePendingSizeChangedAndResizedEvents, &userdata);
|
||||||
|
if (userdata.saw_resized) { /* if there was a pending resize, make sure one at the new dimensions remains. */
|
||||||
|
event.window.event = SDL_WINDOWEVENT_RESIZED;
|
||||||
|
if (SDL_PushEvent(&event) <= 0) {
|
||||||
|
return 0; /* oh well. */
|
||||||
|
}
|
||||||
|
event.window.event = SDL_WINDOWEVENT_SIZE_CHANGED; /* then push the actual event next. */
|
||||||
|
}
|
||||||
}
|
}
|
||||||
if (windowevent == SDL_WINDOWEVENT_MOVED) {
|
if (windowevent == SDL_WINDOWEVENT_MOVED) {
|
||||||
SDL_FilterEvents(RemovePendingMoveEvents, &event);
|
SDL_FilterEvents(RemovePendingMoveEvents, &event);
|
||||||
|
@ -207,7 +230,7 @@ SDL_SendWindowEvent(SDL_Window * window, Uint8 windowevent, int data1,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return (posted);
|
return posted;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* vi: set ts=4 sw=4 expandtab: */
|
/* vi: set ts=4 sw=4 expandtab: */
|
||||||
|
|
Loading…
Reference in New Issue