macOS: Prevent unwanted native fullscreen (Spaces) toggles when the window is in fullscreen or isn't resizable. Fixes bug #3691.
parent
ff76f8e5b4
commit
cfd7a7fac6
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@ -65,10 +65,31 @@
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- (NSDragOperation)draggingEntered:(id <NSDraggingInfo>)sender;
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- (BOOL)performDragOperation:(id <NSDraggingInfo>)sender;
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- (BOOL)wantsPeriodicDraggingUpdates;
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- (BOOL)validateMenuItem:(NSMenuItem *)menuItem;
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- (SDL_Window*)findSDLWindow;
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@end
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@implementation SDLWindow
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- (BOOL)validateMenuItem:(NSMenuItem *)menuItem
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{
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/* Only allow using the macOS native fullscreen toggle menubar item if the
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* window is resizable and not in a SDL fullscreen mode.
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*/
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if ([menuItem action] == @selector(toggleFullScreen:)) {
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SDL_Window *window = [self findSDLWindow];
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if (window == NULL) {
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return YES;
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} else if ((window->flags & (SDL_WINDOW_FULLSCREEN|SDL_WINDOW_FULLSCREEN_DESKTOP)) != 0) {
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return NO;
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} else if ((window->flags & SDL_WINDOW_RESIZABLE) == 0) {
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return NO;
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}
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}
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return YES;
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}
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- (BOOL)canBecomeKeyWindow
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{
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return YES;
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@ -117,11 +138,10 @@
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- (BOOL)performDragOperation:(id <NSDraggingInfo>)sender
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{ @autoreleasepool
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{
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SDL_VideoDevice *_this = SDL_GetVideoDevice();
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NSPasteboard *pasteboard = [sender draggingPasteboard];
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NSArray *types = [NSArray arrayWithObject:NSFilenamesPboardType];
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NSString *desiredType = [pasteboard availableTypeFromArray:types];
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SDL_Window *sdlwindow = nil;
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SDL_Window *sdlwindow = [self findSDLWindow];
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if (desiredType == nil) {
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return NO; /* can't accept anything that's being dropped here. */
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@ -158,16 +178,6 @@
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}
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}
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/* !!! FIXME: is there a better way to do this? */
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if (_this) {
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for (sdlwindow = _this->windows; sdlwindow; sdlwindow = sdlwindow->next) {
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NSWindow *nswindow = ((SDL_WindowData *) sdlwindow->driverdata)->nswindow;
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if (nswindow == self) {
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break;
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}
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}
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}
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if (!SDL_SendDropFile(sdlwindow, [[fileURL path] UTF8String])) {
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return NO;
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}
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@ -182,6 +192,24 @@
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return NO;
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}
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- (SDL_Window*)findSDLWindow
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{
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SDL_Window *sdlwindow = NULL;
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SDL_VideoDevice *_this = SDL_GetVideoDevice();
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/* !!! FIXME: is there a better way to do this? */
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if (_this) {
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for (sdlwindow = _this->windows; sdlwindow; sdlwindow = sdlwindow->next) {
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NSWindow *nswindow = ((SDL_WindowData *) sdlwindow->driverdata)->nswindow;
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if (nswindow == self) {
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break;
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}
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}
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}
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return sdlwindow;
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}
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@end
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