Fixed test programs for joystick not exiting on events after first disconnect.
Exit was broken since the main loop extraction needed for Emscripten support because the former local but now global variables were not reset correctly.
parent
7fd15e7e2c
commit
d1932834e2
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@ -163,6 +163,10 @@ WatchGameController(SDL_GameController * gamecontroller)
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const size_t titlelen = SDL_strlen(basetitle) + SDL_strlen(name) + 1;
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char *title = (char *)SDL_malloc(titlelen);
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SDL_Window *window = NULL;
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retval = SDL_FALSE;
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done = SDL_FALSE;
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if (title) {
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SDL_snprintf(title, titlelen, "%s%s", basetitle, name);
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}
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@ -219,6 +223,10 @@ WatchGameController(SDL_GameController * gamecontroller)
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#endif
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SDL_DestroyRenderer(screen);
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screen = NULL;
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background = NULL;
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button = NULL;
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axis = NULL;
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SDL_DestroyWindow(window);
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return retval;
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}
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@ -176,6 +176,8 @@ WatchJoystick(SDL_Joystick * joystick)
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{
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SDL_Window *window = NULL;
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const char *name = NULL;
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retval = SDL_FALSE;
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done = SDL_FALSE;
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/* Create a window to display joystick axis position */
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@ -217,6 +219,7 @@ WatchJoystick(SDL_Joystick * joystick)
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#endif
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SDL_DestroyRenderer(screen);
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screen = NULL;
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SDL_DestroyWindow(window);
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return retval;
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}
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