Cleaned up Alt-Enter/Ctrl-Enter fullscreen toggle logic
Alt-Enter will go from the current state to fullscreen desktop, or if already there, will leave fullscreen mode. Ctrl-Enter will go from the current state to exclusive fullscreen mode, or if already there, will leave fullscreen mode.main
parent
052a9d3284
commit
d40695115f
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@ -2186,10 +2186,12 @@ void SDLTest_CommonEvent(SDLTest_CommonState *state, SDL_Event *event, int *done
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SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
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SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
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if (window) {
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if (window) {
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Uint32 flags = SDL_GetWindowFlags(window);
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Uint32 flags = SDL_GetWindowFlags(window);
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if (flags & SDL_WINDOW_FULLSCREEN) {
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if (!(flags & SDL_WINDOW_FULLSCREEN) ||
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SDL_SetWindowFullscreen(window, SDL_FALSE);
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!SDL_GetWindowFullscreenMode(window)) {
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} else {
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SDL_SetWindowFullscreenMode(window, &state->fullscreen_mode);
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SDL_SetWindowFullscreen(window, SDL_TRUE);
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SDL_SetWindowFullscreen(window, SDL_TRUE);
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} else {
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SDL_SetWindowFullscreen(window, SDL_FALSE);
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}
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}
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}
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}
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} else if (withAlt) {
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} else if (withAlt) {
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@ -2197,23 +2199,13 @@ void SDLTest_CommonEvent(SDLTest_CommonState *state, SDL_Event *event, int *done
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SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
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SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
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if (window) {
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if (window) {
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Uint32 flags = SDL_GetWindowFlags(window);
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Uint32 flags = SDL_GetWindowFlags(window);
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if (flags & SDL_WINDOW_FULLSCREEN) {
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if (!(flags & SDL_WINDOW_FULLSCREEN) ||
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SDL_SetWindowFullscreen(window, SDL_FALSE);
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SDL_GetWindowFullscreenMode(window)) {
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} else {
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SDL_SetWindowFullscreenMode(window, NULL);
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SDL_SetWindowFullscreenMode(window, NULL);
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SDL_SetWindowFullscreen(window, SDL_TRUE);
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SDL_SetWindowFullscreen(window, SDL_TRUE);
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}
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}
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} else if (withShift) {
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/* Shift-Enter toggle fullscreen desktop / fullscreen */
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SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
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if (window) {
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if (SDL_GetWindowFullscreenMode(window)) {
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SDL_SetWindowFullscreenMode(window, NULL);
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} else {
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} else {
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SDL_SetWindowFullscreenMode(window, &state->fullscreen_mode);
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SDL_SetWindowFullscreen(window, SDL_FALSE);
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}
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}
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SDL_SetWindowFullscreen(window, SDL_TRUE);
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}
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}
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}
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}
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