jack: Initial shot at a JACK audio target.

http://jackaudio.org/

Fixes Bugzilla #2163.
(with several more commits following to improve this code.)
Ryan C. Gordon 2017-06-08 13:27:58 -04:00
parent cb591ee611
commit d9039f2396
10 changed files with 763 additions and 1 deletions

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@ -279,6 +279,8 @@ set_option(SDL_DLOPEN "Use dlopen for shared object loading" ${SDL_DLOP
set_option(OSS "Support the OSS audio API" ${UNIX_SYS}) set_option(OSS "Support the OSS audio API" ${UNIX_SYS})
set_option(ALSA "Support the ALSA audio API" ${UNIX_SYS}) set_option(ALSA "Support the ALSA audio API" ${UNIX_SYS})
dep_option(ALSA_SHARED "Dynamically load ALSA audio support" ON "ALSA" OFF) dep_option(ALSA_SHARED "Dynamically load ALSA audio support" ON "ALSA" OFF)
set_option(JACK "Support the JACK audio API" ${UNIX_SYS})
dep_option(JACK_SHARED "Dynamically load JACK audio support" ON "JACK" OFF)
set_option(ESD "Support the Enlightened Sound Daemon" ${UNIX_SYS}) set_option(ESD "Support the Enlightened Sound Daemon" ${UNIX_SYS})
dep_option(ESD_SHARED "Dynamically load ESD audio support" ON "ESD" OFF) dep_option(ESD_SHARED "Dynamically load ESD audio support" ON "ESD" OFF)
set_option(PULSEAUDIO "Use PulseAudio" ${UNIX_SYS}) set_option(PULSEAUDIO "Use PulseAudio" ${UNIX_SYS})
@ -895,6 +897,7 @@ elseif(UNIX AND NOT APPLE AND NOT ANDROID)
endif() endif()
CheckOSS() CheckOSS()
CheckALSA() CheckALSA()
CheckJACK()
CheckPulseAudio() CheckPulseAudio()
CheckESD() CheckESD()
CheckARTS() CheckARTS()

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@ -158,6 +158,36 @@ macro(CheckPulseAudio)
endif() endif()
endmacro() endmacro()
# Requires:
# - PkgCheckModules
# Optional:
# - JACK_SHARED opt
# - HAVE_DLOPEN opt
macro(CheckJACK)
if(JACK)
pkg_check_modules(PKG_JACK jack)
if(PKG_JACK_FOUND)
set(HAVE_JACK TRUE)
file(GLOB JACK_SOURCES ${SDL2_SOURCE_DIR}/src/audio/jack/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${JACK_SOURCES})
set(SDL_AUDIO_DRIVER_JACK 1)
list(APPEND EXTRA_CFLAGS ${PKG_JACK_CFLAGS})
if(JACK_SHARED)
if(NOT HAVE_DLOPEN)
message_warn("You must have SDL_LoadObject() support for dynamic JACK audio loading")
else()
FindLibraryAndSONAME("jack")
set(SDL_AUDIO_DRIVER_JACK_DYNAMIC "\"${JACK_LIB_SONAME}\"")
set(HAVE_JACK_SHARED TRUE)
endif()
else()
list(APPEND EXTRA_LDFLAGS ${PKG_JACK_LDFLAGS})
endif()
set(HAVE_SDL_AUDIO TRUE)
endif()
endif()
endmacro()
# Requires: # Requires:
# - PkgCheckModules # - PkgCheckModules
# Optional: # Optional:

120
configure vendored
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@ -658,10 +658,10 @@ X_PRE_LIBS
X_CFLAGS X_CFLAGS
XMKMF XMKMF
ARTSCONFIG ARTSCONFIG
PKG_CONFIG
ESD_LIBS ESD_LIBS
ESD_CFLAGS ESD_CFLAGS
ESD_CONFIG ESD_CONFIG
PKG_CONFIG
ALSA_LIBS ALSA_LIBS
ALSA_CFLAGS ALSA_CFLAGS
POW_LIB POW_LIB
@ -806,6 +806,8 @@ with_alsa_prefix
with_alsa_inc_prefix with_alsa_inc_prefix
enable_alsatest enable_alsatest
enable_alsa_shared enable_alsa_shared
enable_jack
enable_jack_shared
enable_esd enable_esd
with_esd_prefix with_esd_prefix
with_esd_exec_prefix with_esd_exec_prefix
@ -1535,6 +1537,8 @@ Optional Features:
--enable-alsa support the ALSA audio API [[default=yes]] --enable-alsa support the ALSA audio API [[default=yes]]
--disable-alsatest Do not try to compile and run a test Alsa program --disable-alsatest Do not try to compile and run a test Alsa program
--enable-alsa-shared dynamically load ALSA audio support [[default=yes]] --enable-alsa-shared dynamically load ALSA audio support [[default=yes]]
--enable-jack use JACK audio [[default=yes]]
--enable-jack-shared dynamically load JACK audio support [[default=yes]]
--enable-esd support the Enlightened Sound Daemon [[default=yes]] --enable-esd support the Enlightened Sound Daemon [[default=yes]]
--disable-esdtest Do not try to compile and run a test ESD program --disable-esdtest Do not try to compile and run a test ESD program
--enable-esd-shared dynamically load ESD audio support [[default=yes]] --enable-esd-shared dynamically load ESD audio support [[default=yes]]
@ -17870,6 +17874,119 @@ _ACEOF
fi fi
} }
CheckJACK()
{
# Check whether --enable-jack was given.
if test "${enable_jack+set}" = set; then :
enableval=$enable_jack;
else
enable_jack=yes
fi
if test x$enable_audio = xyes -a x$enable_jack = xyes; then
audio_jack=no
JACK_REQUIRED_VERSION=0.125
# Extract the first word of "pkg-config", so it can be a program name with args.
set dummy pkg-config; ac_word=$2
{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
$as_echo_n "checking for $ac_word... " >&6; }
if ${ac_cv_path_PKG_CONFIG+:} false; then :
$as_echo_n "(cached) " >&6
else
case $PKG_CONFIG in
[\\/]* | ?:[\\/]*)
ac_cv_path_PKG_CONFIG="$PKG_CONFIG" # Let the user override the test with a path.
;;
*)
as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
for as_dir in $PATH
do
IFS=$as_save_IFS
test -z "$as_dir" && as_dir=.
for ac_exec_ext in '' $ac_executable_extensions; do
if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
ac_cv_path_PKG_CONFIG="$as_dir/$ac_word$ac_exec_ext"
$as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
break 2
fi
done
done
IFS=$as_save_IFS
test -z "$ac_cv_path_PKG_CONFIG" && ac_cv_path_PKG_CONFIG="no"
;;
esac
fi
PKG_CONFIG=$ac_cv_path_PKG_CONFIG
if test -n "$PKG_CONFIG"; then
{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $PKG_CONFIG" >&5
$as_echo "$PKG_CONFIG" >&6; }
else
{ $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
$as_echo "no" >&6; }
fi
{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for JACK $JACK_REQUIRED_VERSION support" >&5
$as_echo_n "checking for JACK $JACK_REQUIRED_VERSION support... " >&6; }
if test x$PKG_CONFIG != xno; then
if $PKG_CONFIG --atleast-pkgconfig-version 0.7 && $PKG_CONFIG --atleast-version $JACK_REQUIRED_VERSION jack; then
JACK_CFLAGS=`$PKG_CONFIG --cflags jack`
JACK_LIBS=`$PKG_CONFIG --libs jack`
audio_jack=yes
fi
fi
{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $audio_jack" >&5
$as_echo "$audio_jack" >&6; }
if test x$audio_jack = xyes; then
# Check whether --enable-jack-shared was given.
if test "${enable_jack_shared+set}" = set; then :
enableval=$enable_jack_shared;
else
enable_jack_shared=yes
fi
jack_lib=`find_lib "libjack.so.*" "$JACK_LIBS" | sed 's/.*\/\(.*\)/\1/; q'`
$as_echo "#define SDL_AUDIO_DRIVER_JACK 1" >>confdefs.h
SOURCES="$SOURCES $srcdir/src/audio/jack/*.c"
EXTRA_CFLAGS="$EXTRA_CFLAGS $JACK_CFLAGS"
if test x$have_loadso != xyes && \
test x$enable_jack_shared = xyes; then
{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: You must have SDL_LoadObject() support for dynamic JACK audio loading" >&5
$as_echo "$as_me: WARNING: You must have SDL_LoadObject() support for dynamic JACK audio loading" >&2;}
fi
if test x$have_loadso = xyes && \
test x$enable_jack_shared = xyes && test x$jack_lib != x; then
echo "-- dynamic libjack -> $jack_lib"
cat >>confdefs.h <<_ACEOF
#define SDL_AUDIO_DRIVER_JACK_DYNAMIC "$jack_lib"
_ACEOF
SUMMARY_audio="${SUMMARY_audio} jack(dynamic)"
case "$host" in
# On Solaris, jack must be linked deferred explicitly
# to prevent undefined symbol failures.
*-*-solaris*)
JACK_LIBS=`echo $JACK_LIBS | sed 's/\-l/-Wl,-l/g'`
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-zdeferred $JACK_LIBS -Wl,-znodeferred"
esac
else
EXTRA_LDFLAGS="$EXTRA_LDFLAGS $JACK_LIBS"
SUMMARY_audio="${SUMMARY_audio} jack"
fi
have_audio=yes
fi
fi
}
CheckESD() CheckESD()
{ {
# Check whether --enable-esd was given. # Check whether --enable-esd was given.
@ -23264,6 +23381,7 @@ case "$host" in
CheckOSS CheckOSS
CheckALSA CheckALSA
CheckPulseAudio CheckPulseAudio
CheckJACK
CheckARTSC CheckARTSC
CheckESD CheckESD
CheckNAS CheckNAS

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@ -839,6 +839,63 @@ AC_HELP_STRING([--enable-alsa-shared], [dynamically load ALSA audio support [[de
fi fi
} }
dnl Find JACK Audio
CheckJACK()
{
AC_ARG_ENABLE(jack,
AC_HELP_STRING([--enable-jack], [use JACK audio [[default=yes]]]),
, enable_jack=yes)
if test x$enable_audio = xyes -a x$enable_jack = xyes; then
audio_jack=no
JACK_REQUIRED_VERSION=0.125
AC_PATH_PROG(PKG_CONFIG, pkg-config, no)
AC_MSG_CHECKING(for JACK $JACK_REQUIRED_VERSION support)
if test x$PKG_CONFIG != xno; then
if $PKG_CONFIG --atleast-pkgconfig-version 0.7 && $PKG_CONFIG --atleast-version $JACK_REQUIRED_VERSION jack; then
JACK_CFLAGS=`$PKG_CONFIG --cflags jack`
JACK_LIBS=`$PKG_CONFIG --libs jack`
audio_jack=yes
fi
fi
AC_MSG_RESULT($audio_jack)
if test x$audio_jack = xyes; then
AC_ARG_ENABLE(jack-shared,
AC_HELP_STRING([--enable-jack-shared], [dynamically load JACK audio support [[default=yes]]]),
, enable_jack_shared=yes)
jack_lib=[`find_lib "libjack.so.*" "$JACK_LIBS" | sed 's/.*\/\(.*\)/\1/; q'`]
AC_DEFINE(SDL_AUDIO_DRIVER_JACK, 1, [ ])
SOURCES="$SOURCES $srcdir/src/audio/jack/*.c"
EXTRA_CFLAGS="$EXTRA_CFLAGS $JACK_CFLAGS"
if test x$have_loadso != xyes && \
test x$enable_jack_shared = xyes; then
AC_MSG_WARN([You must have SDL_LoadObject() support for dynamic JACK audio loading])
fi
if test x$have_loadso = xyes && \
test x$enable_jack_shared = xyes && test x$jack_lib != x; then
echo "-- dynamic libjack -> $jack_lib"
AC_DEFINE_UNQUOTED(SDL_AUDIO_DRIVER_JACK_DYNAMIC, "$jack_lib", [ ])
SUMMARY_audio="${SUMMARY_audio} jack(dynamic)"
case "$host" in
# On Solaris, jack must be linked deferred explicitly
# to prevent undefined symbol failures.
*-*-solaris*)
JACK_LIBS=`echo $JACK_LIBS | sed 's/\-l/-Wl,-l/g'`
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-zdeferred $JACK_LIBS -Wl,-znodeferred"
esac
else
EXTRA_LDFLAGS="$EXTRA_LDFLAGS $JACK_LIBS"
SUMMARY_audio="${SUMMARY_audio} jack"
fi
have_audio=yes
fi
fi
}
dnl Find the ESD includes and libraries dnl Find the ESD includes and libraries
CheckESD() CheckESD()
{ {
@ -3035,6 +3092,7 @@ case "$host" in
CheckOSS CheckOSS
CheckALSA CheckALSA
CheckPulseAudio CheckPulseAudio
CheckJACK
CheckARTSC CheckARTSC
CheckESD CheckESD
CheckNAS CheckNAS

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@ -205,6 +205,8 @@
#cmakedefine SDL_AUDIO_DRIVER_ANDROID @SDL_AUDIO_DRIVER_ANDROID@ #cmakedefine SDL_AUDIO_DRIVER_ANDROID @SDL_AUDIO_DRIVER_ANDROID@
#cmakedefine SDL_AUDIO_DRIVER_ALSA @SDL_AUDIO_DRIVER_ALSA@ #cmakedefine SDL_AUDIO_DRIVER_ALSA @SDL_AUDIO_DRIVER_ALSA@
#cmakedefine SDL_AUDIO_DRIVER_ALSA_DYNAMIC @SDL_AUDIO_DRIVER_ALSA_DYNAMIC@ #cmakedefine SDL_AUDIO_DRIVER_ALSA_DYNAMIC @SDL_AUDIO_DRIVER_ALSA_DYNAMIC@
#cmakedefine SDL_AUDIO_DRIVER_JACK @SDL_AUDIO_DRIVER_JACK@
#cmakedefine SDL_AUDIO_DRIVER_JACK_DYNAMIC @SDL_AUDIO_DRIVER_JACK_DYNAMIC@
#cmakedefine SDL_AUDIO_DRIVER_ARTS @SDL_AUDIO_DRIVER_ARTS@ #cmakedefine SDL_AUDIO_DRIVER_ARTS @SDL_AUDIO_DRIVER_ARTS@
#cmakedefine SDL_AUDIO_DRIVER_ARTS_DYNAMIC @SDL_AUDIO_DRIVER_ARTS_DYNAMIC@ #cmakedefine SDL_AUDIO_DRIVER_ARTS_DYNAMIC @SDL_AUDIO_DRIVER_ARTS_DYNAMIC@
#cmakedefine SDL_AUDIO_DRIVER_PULSEAUDIO @SDL_AUDIO_DRIVER_PULSEAUDIO@ #cmakedefine SDL_AUDIO_DRIVER_PULSEAUDIO @SDL_AUDIO_DRIVER_PULSEAUDIO@

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@ -204,6 +204,8 @@
/* Enable various audio drivers */ /* Enable various audio drivers */
#undef SDL_AUDIO_DRIVER_ALSA #undef SDL_AUDIO_DRIVER_ALSA
#undef SDL_AUDIO_DRIVER_ALSA_DYNAMIC #undef SDL_AUDIO_DRIVER_ALSA_DYNAMIC
#undef SDL_AUDIO_DRIVER_JACK
#undef SDL_AUDIO_DRIVER_JACK_DYNAMIC
#undef SDL_AUDIO_DRIVER_ARTS #undef SDL_AUDIO_DRIVER_ARTS
#undef SDL_AUDIO_DRIVER_ARTS_DYNAMIC #undef SDL_AUDIO_DRIVER_ARTS_DYNAMIC
#undef SDL_AUDIO_DRIVER_PULSEAUDIO #undef SDL_AUDIO_DRIVER_PULSEAUDIO

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@ -101,6 +101,9 @@ static const AudioBootStrap *const bootstrap[] = {
#if SDL_AUDIO_DRIVER_EMSCRIPTEN #if SDL_AUDIO_DRIVER_EMSCRIPTEN
&EMSCRIPTENAUDIO_bootstrap, &EMSCRIPTENAUDIO_bootstrap,
#endif #endif
#if SDL_AUDIO_DRIVER_JACK
&JACK_bootstrap,
#endif
#if SDL_AUDIO_DRIVER_DISK #if SDL_AUDIO_DRIVER_DISK
&DISKAUDIO_bootstrap, &DISKAUDIO_bootstrap,
#endif #endif
@ -723,6 +726,7 @@ SDL_RunAudio(void *devicep)
return 0; return 0;
} }
/* !!! FIXME: this needs to deal with device spec changes. */
/* The general capture thread function */ /* The general capture thread function */
static int SDLCALL static int SDLCALL
SDL_CaptureAudio(void *devicep) SDL_CaptureAudio(void *devicep)

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@ -182,6 +182,7 @@ typedef struct AudioBootStrap
/* Not all of these are available in a given build. Use #ifdefs, etc. */ /* Not all of these are available in a given build. Use #ifdefs, etc. */
extern AudioBootStrap PULSEAUDIO_bootstrap; extern AudioBootStrap PULSEAUDIO_bootstrap;
extern AudioBootStrap ALSA_bootstrap; extern AudioBootStrap ALSA_bootstrap;
extern AudioBootStrap JACK_bootstrap;
extern AudioBootStrap SNDIO_bootstrap; extern AudioBootStrap SNDIO_bootstrap;
extern AudioBootStrap NETBSDAUDIO_bootstrap; extern AudioBootStrap NETBSDAUDIO_bootstrap;
extern AudioBootStrap DSP_bootstrap; extern AudioBootStrap DSP_bootstrap;

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@ -0,0 +1,503 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_AUDIO_DRIVER_JACK
#include "SDL_assert.h"
#include "SDL_timer.h"
#include "SDL_audio.h"
#include "../SDL_audio_c.h"
#include "SDL_jackaudio.h"
#include "SDL_loadso.h"
#include "../../thread/SDL_systhread.h"
/* !!! FIXME: my understanding is each JACK port is a _channel_ (like: stereo, mono...)
!!! FIXME: and not a logical device. So we'll have to figure out:
!!! FIXME: a) Can there be more than one device?
!!! FIXME: b) If so, how do you decide what port goes to what?
!!! FIXME: (code in BROKEN_MULTI_DEVICE blocks was written when I assumed
!!! FIXME: enumerating ports meant listing separate devices. As such, it's
!!! FIXME: incomplete, as I discovered this as I went along writing.
*/
#define BROKEN_MULTI_DEVICE 0 /* !!! FIXME */
static jack_client_t * (*JACK_jack_client_open) (const char *, jack_options_t, jack_status_t *, ...);
static int (*JACK_jack_client_close) (jack_client_t *);
static void (*JACK_jack_on_shutdown) (jack_client_t *, JackShutdownCallback, void *);
static int (*JACK_jack_activate) (jack_client_t *);
static void * (*JACK_jack_port_get_buffer) (jack_port_t *, jack_nframes_t);
static int (*JACK_jack_port_unregister) (jack_client_t *, jack_port_t *);
static void (*JACK_jack_free) (void *);
static const char ** (*JACK_jack_get_ports) (jack_client_t *, const char *, const char *, unsigned long);
static jack_nframes_t (*JACK_jack_get_sample_rate) (jack_client_t *);
static jack_nframes_t (*JACK_jack_get_buffer_size) (jack_client_t *);
static jack_port_t * (*JACK_jack_port_register) (jack_client_t *, const char *, const char *, unsigned long, unsigned long);
static const char * (*JACK_jack_port_name) (const jack_port_t *);
static int (*JACK_jack_connect) (jack_client_t *, const char *, const char *);
static int (*JACK_jack_set_process_callback) (jack_client_t *, JackProcessCallback, void *);
static int load_jack_syms(void);
#ifdef SDL_AUDIO_DRIVER_JACK_DYNAMIC
static const char *jack_library = SDL_AUDIO_DRIVER_JACK_DYNAMIC;
static void *jack_handle = NULL;
/* !!! FIXME: this is copy/pasted in several places now */
static int
load_jack_sym(const char *fn, void **addr)
{
*addr = SDL_LoadFunction(jack_handle, fn);
if (*addr == NULL) {
/* Don't call SDL_SetError(): SDL_LoadFunction already did. */
return 0;
}
return 1;
}
/* cast funcs to char* first, to please GCC's strict aliasing rules. */
#define SDL_JACK_SYM(x) \
if (!load_jack_sym(#x, (void **) (char *) &JACK_##x)) return -1
static void
UnloadJackLibrary(void)
{
if (jack_handle != NULL) {
SDL_UnloadObject(jack_handle);
jack_handle = NULL;
}
}
static int
LoadJackLibrary(void)
{
int retval = 0;
if (jack_handle == NULL) {
jack_handle = SDL_LoadObject(jack_library);
if (jack_handle == NULL) {
retval = -1;
/* Don't call SDL_SetError(): SDL_LoadObject already did. */
} else {
retval = load_jack_syms();
if (retval < 0) {
UnloadJackLibrary();
}
}
}
return retval;
}
#else
#define SDL_JACK_SYM(x) JACK_##x = x
static void
UnloadJackLibrary(void)
{
}
static int
LoadJackLibrary(void)
{
load_jack_syms();
return 0;
}
#endif /* SDL_AUDIO_DRIVER_JACK_DYNAMIC */
static int
load_jack_syms(void)
{
SDL_JACK_SYM(jack_client_open);
SDL_JACK_SYM(jack_client_close);
SDL_JACK_SYM(jack_on_shutdown);
SDL_JACK_SYM(jack_activate);
SDL_JACK_SYM(jack_port_get_buffer);
SDL_JACK_SYM(jack_port_unregister);
SDL_JACK_SYM(jack_free);
SDL_JACK_SYM(jack_get_ports);
SDL_JACK_SYM(jack_get_sample_rate);
SDL_JACK_SYM(jack_get_buffer_size);
SDL_JACK_SYM(jack_port_register);
SDL_JACK_SYM(jack_port_name);
SDL_JACK_SYM(jack_connect);
SDL_JACK_SYM(jack_set_process_callback);
return 0;
}
static jack_client_t *JACK_client = NULL;
static void
DisconnectFromJackServer(void)
{
if (JACK_client) {
JACK_jack_client_close(JACK_client);
JACK_client = NULL;
}
}
static void
jackShutdownCallback(void *arg)
{
/* !!! FIXME: alert SDL that _every_ open device is lost here */
fprintf(stderr, "SDL JACK FIXME: shutdown callback fired! All audio devices are lost!\n");
fflush(stderr);
// !!! FIXME: need to put the client (and callback) in the SDL device SDL_SemPost(this->hidden->iosem); /* unblock the SDL thread. */
}
static int
ConnectToJackServer(void)
{
/* !!! FIXME: we _still_ need an API to specify an app name */
jack_status_t status;
JACK_client = JACK_jack_client_open("SDL", JackNoStartServer, &status, NULL);
if (JACK_client == NULL) {
return -1;
}
JACK_jack_on_shutdown(JACK_client, jackShutdownCallback, NULL);
#if 0 // !!! FIXME: we need to move JACK_client into the SDL audio device.
if (JACK_jack_activate(JACK_client) != 0) {
DisconnectFromJackServer();
return -1;
}
#endif
return 0;
}
// !!! FIXME: implement and register these!
//typedef int(* JackSampleRateCallback)(jack_nframes_t nframes, void *arg)
//typedef int(* JackBufferSizeCallback)(jack_nframes_t nframes, void *arg)
static int
jackProcessPlaybackCallback(jack_nframes_t nframes, void *arg)
{
SDL_AudioDevice *this = (SDL_AudioDevice *) arg;
jack_port_t **ports = this->hidden->sdlports;
const int total_channels = this->spec.channels;
const int total_frames = this->spec.samples;
int channelsi;
if (!SDL_AtomicGet(&this->enabled)) {
/* silence the buffer to avoid repeats and corruption. */
SDL_memset(this->hidden->iobuffer, '\0', this->spec.size);
}
for (channelsi = 0; channelsi < total_channels; channelsi++) {
float *dst = (float *) JACK_jack_port_get_buffer(ports[channelsi], nframes);
if (dst) {
const float *src = ((float *) this->hidden->iobuffer) + channelsi;
int framesi;
for (framesi = 0; framesi < total_frames; framesi++) {
*(dst++) = *src;
src += total_channels;
}
}
}
SDL_SemPost(this->hidden->iosem); /* tell SDL thread we're done; refill the buffer. */
return 0; /* success */
}
/* This function waits until it is possible to write a full sound buffer */
static void
JACK_WaitDevice(_THIS)
{
if (SDL_AtomicGet(&this->enabled)) {
if (SDL_SemWait(this->hidden->iosem) == -1) {
SDL_OpenedAudioDeviceDisconnected(this);
}
}
}
static Uint8 *
JACK_GetDeviceBuf(_THIS)
{
return (Uint8 *) this->hidden->iobuffer;
}
#if 0 // !!! FIXME
/* JACK thread calls this. */
static int
jackProcessCaptureCallback(jack_nframes_t nframes, void *arg)
{
jack_port_get_buffer(
asdasd
}
/* SDL thread calls this. */
static int
JACK_CaptureFromDevice(_THIS, void *buffer, int buflen)
{
return SDL_SemWait(this->hidden->iosem) == 0) ? buflen : -1;
}
#endif
static void
JACK_CloseDevice(_THIS)
{
if (this->hidden->sdlports) {
const int channels = this->spec.channels;
int i;
for (i = 0; i < channels; i++) {
JACK_jack_port_unregister(JACK_client, this->hidden->sdlports[i]);
}
SDL_free(this->hidden->sdlports);
}
if (this->hidden->iosem) {
SDL_DestroySemaphore(this->hidden->iosem);
}
if (this->hidden->devports) {
JACK_jack_free(this->hidden->devports);
}
SDL_free(this->hidden->iobuffer);
}
static int
JACK_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
{
/* Note that JACK uses "output" for capture devices (they output audio
data to us) and "input" for playback (we input audio data to them).
Likewise, SDL's playback port will be "output" (we write data out)
and capture will be "input" (we read data in). */
const unsigned long sysportflags = iscapture ? JackPortIsOutput : JackPortIsInput;
const unsigned long sdlportflags = iscapture ? JackPortIsInput : JackPortIsOutput;
const char *sdlportstr = iscapture ? "input" : "output";
const char **devports = NULL;
int channels = 0;
int i;
/* Initialize all variables that we clean on shutdown */
this->hidden = (struct SDL_PrivateAudioData *) SDL_calloc(1, sizeof (*this->hidden));
if (this->hidden == NULL) {
return SDL_OutOfMemory();
}
devports = JACK_jack_get_ports(JACK_client, NULL, NULL, JackPortIsPhysical | sysportflags);
this->hidden->devports = devports;
if (!devports || !devports[0]) {
return SDL_SetError("No physical JACK ports available");
}
while (devports[++channels]) {
/* spin to count devports */
}
/* !!! FIXME: docs say about buffer size: "This size may change, clients that depend on it must register a bufsize_callback so they will be notified if it does." */
/* Jack pretty much demands what it wants. */
this->spec.format = AUDIO_F32SYS;
this->spec.freq = JACK_jack_get_sample_rate(JACK_client);
this->spec.channels = channels;
this->spec.samples = JACK_jack_get_buffer_size(JACK_client);
SDL_CalculateAudioSpec(&this->spec);
this->hidden->iosem = SDL_CreateSemaphore(0);
if (!this->hidden->iosem) {
return -1; /* error was set by SDL_CreateSemaphore */
}
this->hidden->iobuffer = (float *) SDL_calloc(1, this->spec.size);
if (!this->hidden->iobuffer) {
return SDL_OutOfMemory();
}
/* Build SDL's ports, which we will connect to the device ports. */
this->hidden->sdlports = (jack_port_t **) SDL_calloc(channels, sizeof (jack_port_t *));
if (this->hidden->sdlports == NULL) {
return SDL_OutOfMemory();
}
if (JACK_jack_set_process_callback(JACK_client, jackProcessPlaybackCallback, this) != 0) {
return SDL_SetError("JACK: Couldn't set process callback");
}
for (i = 0; i < channels; i++) {
char portname[32];
SDL_snprintf(portname, sizeof (portname), "sdl_jack_%s_%d", sdlportstr, i);
this->hidden->sdlports[i] = JACK_jack_port_register(JACK_client, portname, JACK_DEFAULT_AUDIO_TYPE, sdlportflags, 0);
if (this->hidden->sdlports[i] == NULL) {
return SDL_SetError("jack_port_register failed");
}
}
if (JACK_jack_activate(JACK_client) != 0) {
return SDL_SetError("jack_activate failed");
}
/* once activated, we can connect all the ports. */
for (i = 0; i < channels; i++) {
char portname[32];
SDL_snprintf(portname, sizeof (portname), "sdl_jack_%s_%d", sdlportstr, i);
const char *sdlport = JACK_jack_port_name(this->hidden->sdlports[i]);
const char *srcport = iscapture ? devports[i] : sdlport;
const char *dstport = iscapture ? sdlport : devports[i];
if (JACK_jack_connect(JACK_client, srcport, dstport) != 0) {
return SDL_SetError("Couldn't connect JACK ports: %s => %s", srcport, dstport);
}
}
/* don't need these anymore. */
this->hidden->devports = NULL;
JACK_jack_free(devports);
/* We're ready to rock and roll. :-) */
return 0;
}
#if BROKEN_MULTI_DEVICE /* !!! FIXME */
static void
JackHotplugCallback(jack_port_id_t port_id, int register, void *arg)
{
JackPortFlags flags;
jack_port_t *port = JACK_jack_port_by_id(JACK_client, port_id);
SDL_bool iscapture;
const char *name;
if (!port) {
return;
}
name = JACK_jack_port_name(port);
if (!name) {
return;
}
flags = JACK_jack_port_flags(port);
if ((flags & JackPortIsPhysical) == 0) {
return; /* not a physical device, don't care. */
}
if ((flags & JackPortIsInput|JackPortIsOutput) == 0) {
return; /* no input OR output? Don't care...? */
}
/* make sure it's not both, I guess. */
SDL_assert((flags & JackPortIsInput|JackPortIsOutput) != (JackPortIsInput|JackPortIsOutput));
/* JACK uses "output" for capture devices (they output audio data to us)
and "input" for playback (we input audio data to them) */
iscapture = ((flags & JackPortIsOutput) != 0);
if (register) {
SDL_AddAudioDevice(iscapture, name, port);
} else {
SDL_RemoveAudioDevice(iscapture, port);
}
}
static void
JackEnumerateDevices(const SDL_bool iscapture)
{
const JackPortFlags flags = (iscapture ? JackPortIsOutput : JackPortIsInput);
const char **ports = JACK_jack_get_ports(JACK_client, NULL, NULL,
JackPortIsPhysical | flags);
const char **i;
if (!ports) {
return;
}
for (i = ports; *i != NULL; i++) {
jack_port_t *port = JACK_jack_port_by_name(JACK_client, *i);
if (port != NULL) {
SDL_AddAudioDevice(iscapture, *i, port);
}
}
JACK_jack_free(ports);
}
static void
JACK_DetectDevices()
{
JackEnumerateDevices(SDL_FALSE);
JackEnumerateDevices(SDL_TRUE);
/* make JACK fire this callback automatically from now on. */
JACK_jack_set_port_registration_callback(JACK_client, JackHotplugCallback, NULL);
}
#endif /* BROKEN_MULTI_DEVICE */
static void
JACK_Deinitialize(void)
{
DisconnectFromJackServer();
UnloadJackLibrary();
}
static int
JACK_Init(SDL_AudioDriverImpl * impl)
{
if (LoadJackLibrary() < 0) {
return 0;
}
if (ConnectToJackServer() < 0) {
UnloadJackLibrary();
return 0;
}
/* Set the function pointers */
#if BROKEN_MULTI_DEVICE /* !!! FIXME */
impl->DetectDevices = JACK_DetectDevices;
#else
impl->OnlyHasDefaultOutputDevice = SDL_TRUE;
// !!! FIXME impl->OnlyHasDefaultCaptureDevice = SDL_TRUE;
#endif
impl->OpenDevice = JACK_OpenDevice;
impl->WaitDevice = JACK_WaitDevice;
impl->GetDeviceBuf = JACK_GetDeviceBuf;
impl->CloseDevice = JACK_CloseDevice;
impl->Deinitialize = JACK_Deinitialize;
// !!! FIXME impl->CaptureFromDevice = JACK_CaptureFromDevice;
// !!! FIXME impl->HasCaptureSupport = SDL_TRUE;
return 1; /* this audio target is available. */
}
AudioBootStrap JACK_bootstrap = {
"jack", "JACK Audio Connection Kit", JACK_Init, 0
};
#endif /* SDL_AUDIO_DRIVER_JACK */
/* vi: set ts=4 sw=4 expandtab: */

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@ -0,0 +1,41 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef _SDL_jackaudio_h
#define _SDL_jackaudio_h
#include <jack/jack.h>
#include "../SDL_sysaudio.h"
/* Hidden "this" pointer for the audio functions */
#define _THIS SDL_AudioDevice *this
struct SDL_PrivateAudioData
{
SDL_sem *iosem;
float *iobuffer;
const char **devports;
jack_port_t **sdlports;
};
#endif /* _SDL_jackaudio_h */
/* vi: set ts=4 sw=4 expandtab: */