emscripten: special case to make SDL_ShowSimpleMessageBox() work.
Browsers don't have the functionality to fully support the generic SDL_ShowMessageBox(), but this handles the likely most-common case. Without this, you'd return immediately with a proper error result and no UI, but probably no one checks that for SDL_ShowSimpleMessageBox. And if they did: what would they do to handle this anyhow? We'd need to lobby for an HTML spec of some sort that allows customizable message boxes--that block!--to properly support SDL message boxes on Emscripten, but this is probably Good Enough for now.
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da1e3d6938
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@ -55,6 +55,10 @@
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#undef CreateWindow
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#endif
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#ifdef __EMSCRIPTEN__
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#include <emscripten.h>
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#endif
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/* Available video drivers */
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static VideoBootStrap *bootstrap[] = {
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#if SDL_VIDEO_DRIVER_COCOA
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@ -3722,6 +3726,16 @@ SDL_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
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int
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SDL_ShowSimpleMessageBox(Uint32 flags, const char *title, const char *message, SDL_Window *window)
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{
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#ifdef __EMSCRIPTEN__
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/* !!! FIXME: propose a browser API for this, get this #ifdef out of here? */
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/* Web browsers don't (currently) have an API for a custom message box
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that can block, but for the most common case (SDL_ShowSimpleMessageBox),
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we can use the standard Javascript alert() function. */
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EM_ASM_({
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alert(UTF8ToString($0) + "\n\n" + UTF8ToString($1));
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}, title, message);
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return 0;
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#else
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SDL_MessageBoxData data;
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SDL_MessageBoxButtonData button;
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@ -3739,6 +3753,7 @@ SDL_ShowSimpleMessageBox(Uint32 flags, const char *title, const char *message, S
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button.text = "OK";
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return SDL_ShowMessageBox(&data, NULL);
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#endif
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}
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SDL_bool
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