video: check graphics flags the same way in SDL_RecreateWindow as in SDL_CreateWindow

- single check to validate the graphics flags
- check it before tearing down the window
main
pionere 2022-11-14 08:20:31 +01:00 committed by Sam Lantinga
parent eef4d3c86a
commit dad8df3ed1
1 changed files with 7 additions and 12 deletions

View File

@ -1874,6 +1874,13 @@ SDL_RecreateWindow(SDL_Window * window, Uint32 flags)
SDL_bool loaded_vulkan = SDL_FALSE;
SDL_bool need_vulkan_unload = SDL_FALSE;
SDL_bool need_vulkan_load = SDL_FALSE;
Uint32 graphics_flags;
/* ensure no more than one of these flags is set */
graphics_flags = flags & (SDL_WINDOW_OPENGL | SDL_WINDOW_METAL | SDL_WINDOW_VULKAN);
if ((graphics_flags & (graphics_flags - 1)) != 0) {
return SDL_SetError("Conflicting window flags specified");
}
if ((flags & SDL_WINDOW_OPENGL) && !_this->GL_CreateContext) {
return SDL_ContextNotSupported("OpenGL");
@ -1937,18 +1944,6 @@ SDL_RecreateWindow(SDL_Window * window, Uint32 flags)
need_vulkan_load = SDL_TRUE;
}
if ((flags & SDL_WINDOW_VULKAN) && (flags & SDL_WINDOW_OPENGL)) {
return SDL_SetError("Vulkan and OpenGL not supported on same window");
}
if ((flags & SDL_WINDOW_METAL) && (flags & SDL_WINDOW_OPENGL)) {
return SDL_SetError("Metal and OpenGL not supported on same window");
}
if ((flags & SDL_WINDOW_METAL) && (flags & SDL_WINDOW_VULKAN)) {
return SDL_SetError("Metal and Vulkan not supported on same window");
}
if (need_gl_unload) {
SDL_GL_UnloadLibrary();
}