rect: Avoid numeric overflow on massive lines in SDL_IntersectRectAndLine.
Reference Issue #8301. Reference Issue #8113. (cherry picked from commit a391dd5fef70e0da4702d355b6331da5bf1f84a2)main
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e548044a82
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db7f6425d0
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@ -88,6 +88,7 @@ SDL_bool SDL_GetSpanEnclosingRect(int width, int height,
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#define RECTTYPE SDL_Rect
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#define POINTTYPE SDL_Point
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#define SCALARTYPE int
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#define BIGSCALARTYPE Sint64
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#define COMPUTEOUTCODE ComputeOutCode
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#define SDL_HASINTERSECTION SDL_HasRectIntersection
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#define SDL_INTERSECTRECT SDL_GetRectIntersection
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@ -100,6 +101,7 @@ SDL_bool SDL_GetSpanEnclosingRect(int width, int height,
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#define RECTTYPE SDL_FRect
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#define POINTTYPE SDL_FPoint
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#define SCALARTYPE float
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#define BIGSCALARTYPE double
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#define COMPUTEOUTCODE ComputeOutCodeFloat
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#define SDL_HASINTERSECTION SDL_HasRectIntersectionFloat
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#define SDL_INTERSECTRECT SDL_GetRectIntersectionFloat
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@ -376,16 +376,16 @@ SDL_bool SDL_INTERSECTRECTANDLINE(const RECTTYPE *rect, SCALARTYPE *X1, SCALARTY
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if (outcode1) {
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if (outcode1 & CODE_TOP) {
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y = recty1;
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x = x1 + ((x2 - x1) * (y - y1)) / (y2 - y1);
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x = (SCALARTYPE) (x1 + ((BIGSCALARTYPE)(x2 - x1) * (y - y1)) / (y2 - y1));
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} else if (outcode1 & CODE_BOTTOM) {
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y = recty2;
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x = x1 + ((x2 - x1) * (y - y1)) / (y2 - y1);
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x = (SCALARTYPE) (x1 + ((BIGSCALARTYPE)(x2 - x1) * (y - y1)) / (y2 - y1));
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} else if (outcode1 & CODE_LEFT) {
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x = rectx1;
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y = y1 + ((y2 - y1) * (x - x1)) / (x2 - x1);
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y = (SCALARTYPE) (y1 + ((BIGSCALARTYPE)(y2 - y1) * (x - x1)) / (x2 - x1));
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} else if (outcode1 & CODE_RIGHT) {
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x = rectx2;
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y = y1 + ((y2 - y1) * (x - x1)) / (x2 - x1);
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y = (SCALARTYPE) (y1 + ((BIGSCALARTYPE)(y2 - y1) * (x - x1)) / (x2 - x1));
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}
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x1 = x;
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y1 = y;
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@ -394,23 +394,23 @@ SDL_bool SDL_INTERSECTRECTANDLINE(const RECTTYPE *rect, SCALARTYPE *X1, SCALARTY
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if (outcode2 & CODE_TOP) {
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SDL_assert(y2 != y1); /* if equal: division by zero. */
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y = recty1;
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x = x1 + ((x2 - x1) * (y - y1)) / (y2 - y1);
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x = (SCALARTYPE) (x1 + ((BIGSCALARTYPE)(x2 - x1) * (y - y1)) / (y2 - y1));
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} else if (outcode2 & CODE_BOTTOM) {
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SDL_assert(y2 != y1); /* if equal: division by zero. */
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y = recty2;
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x = x1 + ((x2 - x1) * (y - y1)) / (y2 - y1);
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x = (SCALARTYPE) (x1 + ((BIGSCALARTYPE)(x2 - x1) * (y - y1)) / (y2 - y1));
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} else if (outcode2 & CODE_LEFT) {
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/* If this assertion ever fires, here's the static analysis that warned about it:
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http://buildbot.libsdl.org/sdl-static-analysis/sdl-macosx-static-analysis/sdl-macosx-static-analysis-1101/report-b0d01a.html#EndPath */
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SDL_assert(x2 != x1); /* if equal: division by zero. */
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x = rectx1;
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y = y1 + ((y2 - y1) * (x - x1)) / (x2 - x1);
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y = (SCALARTYPE) (y1 + ((BIGSCALARTYPE)(y2 - y1) * (x - x1)) / (x2 - x1));
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} else if (outcode2 & CODE_RIGHT) {
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/* If this assertion ever fires, here's the static analysis that warned about it:
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http://buildbot.libsdl.org/sdl-static-analysis/sdl-macosx-static-analysis/sdl-macosx-static-analysis-1101/report-39b114.html#EndPath */
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SDL_assert(x2 != x1); /* if equal: division by zero. */
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x = rectx2;
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y = y1 + ((y2 - y1) * (x - x1)) / (x2 - x1);
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y = (SCALARTYPE) (y1 + ((BIGSCALARTYPE)(y2 - y1) * (x - x1)) / (x2 - x1));
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}
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x2 = x;
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y2 = y;
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@ -427,6 +427,7 @@ SDL_bool SDL_INTERSECTRECTANDLINE(const RECTTYPE *rect, SCALARTYPE *X1, SCALARTY
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#undef RECTTYPE
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#undef POINTTYPE
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#undef SCALARTYPE
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#undef BIGSCALARTYPE
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#undef COMPUTEOUTCODE
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#undef SDL_HASINTERSECTION
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#undef SDL_INTERSECTRECT
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