testffmpeg: added support for Vulkan rendering
parent
48471f7dbd
commit
dbec2150d0
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@ -224,11 +224,13 @@ include("${SDL3_SOURCE_DIR}/cmake/FindFFmpeg.cmake")
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if(FFmpeg_FOUND)
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cmake_push_check_state()
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list(APPEND CMAKE_REQUIRED_INCLUDES "${FFmpeg_AVUTIL_INCLUDE_DIRS}")
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list(APPEND CMAKE_REQUIRED_INCLUDES "${SDL3_SOURCE_DIR}/src/video/khronos")
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check_struct_has_member("AVFrame" "ch_layout" "libavutil/frame.h" LIBAVUTIL_AVFRAME_HAS_CH_LAYOUT)
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check_struct_has_member("AVVulkanFramesContext" "format" "libavutil/hwcontext_vulkan.h" LIBAVUTIL_AVFULKANFRAMESCONTEXT_HAS_FORMAT)
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cmake_pop_check_state()
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endif()
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if(FFmpeg_FOUND AND LIBAVUTIL_AVFRAME_HAS_CH_LAYOUT)
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add_sdl_test_executable(testffmpeg NO_C90 SOURCES testffmpeg.c ${icon_bmp_header})
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if(FFmpeg_FOUND AND LIBAVUTIL_AVFRAME_HAS_CH_LAYOUT AND LIBAVUTIL_AVFULKANFRAMESCONTEXT_HAS_FORMAT)
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add_sdl_test_executable(testffmpeg NO_C90 SOURCES testffmpeg.c testffmpeg_vulkan.c ${icon_bmp_header})
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if(APPLE)
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target_link_options(testffmpeg PRIVATE "-Wl,-framework,CoreVideo")
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endif()
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@ -237,6 +239,7 @@ if(FFmpeg_FOUND AND LIBAVUTIL_AVFRAME_HAS_CH_LAYOUT)
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target_link_libraries(testffmpeg PRIVATE OpenGL::EGL)
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target_compile_definitions(testffmpeg PRIVATE HAVE_EGL)
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endif()
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target_include_directories(testffmpeg BEFORE PRIVATE ${SDL3_SOURCE_DIR}/src/video/khronos)
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target_link_libraries(testffmpeg PRIVATE ${FFMPEG_LIBRARIES})
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else()
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message(STATUS "Can't find ffmpeg 5.1.3 or newer, skipping testffmpeg")
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@ -55,6 +55,8 @@
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#include <libavutil/hwcontext_d3d11va.h>
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#endif /* SDL_PLATFORM_WIN32 */
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#include "testffmpeg_vulkan.h"
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#include "icon.h"
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@ -82,6 +84,7 @@ static ID3D11Device *d3d11_device;
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static ID3D11DeviceContext *d3d11_context;
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static const GUID SDL_IID_ID3D11Resource = { 0xdc8e63f3, 0xd12b, 0x4952, { 0xb4, 0x7b, 0x5e, 0x45, 0x02, 0x6a, 0x86, 0x2d } };
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#endif
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static VulkanVideoContext *vulkan_context;
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struct SwsContextContainer
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{
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struct SwsContext *context;
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@ -93,35 +96,59 @@ static SDL_bool CreateWindowAndRenderer(Uint32 window_flags, const char *driver)
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{
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SDL_PropertiesID props;
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SDL_RendererInfo info;
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SDL_bool useOpenGL = (driver && (SDL_strcmp(driver, "opengl") == 0 || SDL_strcmp(driver, "opengles2") == 0));
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SDL_bool useEGL = (driver && SDL_strcmp(driver, "opengles2") == 0);
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SDL_bool useVulkan = (driver && SDL_strcmp(driver, "vulkan") == 0);
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Uint32 flags = SDL_WINDOW_HIDDEN;
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SDL_SetHint(SDL_HINT_RENDER_DRIVER, driver);
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if (useEGL) {
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SDL_SetHint(SDL_HINT_VIDEO_FORCE_EGL, "1");
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_ES);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0);
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} else {
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SDL_SetHint(SDL_HINT_VIDEO_FORCE_EGL, "0");
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, 0);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1);
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if (useOpenGL) {
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if (useEGL) {
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SDL_SetHint(SDL_HINT_VIDEO_FORCE_EGL, "1");
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_ES);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0);
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} else {
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SDL_SetHint(SDL_HINT_VIDEO_FORCE_EGL, "0");
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, 0);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1);
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}
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SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5);
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SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 6);
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SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5);
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flags |= SDL_WINDOW_OPENGL;
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}
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if (useVulkan) {
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flags |= SDL_WINDOW_VULKAN;
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}
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SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5);
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SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 6);
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SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5);
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/* The window will be resized to the video size when it's loaded, in OpenVideoStream() */
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window = SDL_CreateWindow("testffmpeg", 1920, 1080, 0);
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window = SDL_CreateWindow("testffmpeg", 1920, 1080, flags);
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if (!window) {
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return SDL_FALSE;
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}
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if (useVulkan) {
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vulkan_context = CreateVulkanVideoContext(window);
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if (!vulkan_context) {
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SDL_DestroyWindow(window);
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window = NULL;
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return SDL_FALSE;
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}
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}
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props = SDL_CreateProperties();
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SDL_SetStringProperty(props, SDL_PROP_RENDERER_CREATE_NAME_STRING, driver);
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SDL_SetProperty(props, SDL_PROP_RENDERER_CREATE_WINDOW_POINTER, window);
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SDL_SetNumberProperty(props, SDL_PROP_RENDERER_CREATE_OUTPUT_COLORSPACE_NUMBER, SDL_COLORSPACE_SRGB_LINEAR);
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renderer = SDL_CreateRendererWithProperties(props);
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if (useVulkan) {
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SetupVulkanRenderProperties(vulkan_context, props);
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}
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if (SDL_GetBooleanProperty(SDL_GetDisplayProperties(SDL_GetDisplayForWindow(window)), SDL_PROP_DISPLAY_HDR_ENABLED_BOOLEAN, SDL_FALSE)) {
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/* Try to create an HDR capable renderer */
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SDL_SetNumberProperty(props, SDL_PROP_RENDERER_CREATE_OUTPUT_COLORSPACE_NUMBER, SDL_COLORSPACE_SRGB_LINEAR);
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renderer = SDL_CreateRendererWithProperties(props);
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}
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if (!renderer) {
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/* Try again with the sRGB colorspace */
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SDL_SetNumberProperty(props, SDL_PROP_RENDERER_CREATE_OUTPUT_COLORSPACE_NUMBER, SDL_COLORSPACE_SRGB);
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@ -129,6 +156,8 @@ static SDL_bool CreateWindowAndRenderer(Uint32 window_flags, const char *driver)
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}
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SDL_DestroyProperties(props);
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if (!renderer) {
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SDL_DestroyWindow(window);
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window = NULL;
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return SDL_FALSE;
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}
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@ -285,6 +314,8 @@ static Uint32 GetTextureFormat(enum AVPixelFormat format)
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return SDL_PIXELFORMAT_NV12;
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case AV_PIX_FMT_NV21:
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return SDL_PIXELFORMAT_NV21;
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case AV_PIX_FMT_P010:
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return SDL_PIXELFORMAT_P010;
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default:
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return SDL_PIXELFORMAT_UNKNOWN;
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}
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@ -307,6 +338,9 @@ static SDL_bool SupportedPixelFormat(enum AVPixelFormat format)
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return SDL_TRUE;
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}
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#endif
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if (format == AV_PIX_FMT_VULKAN) {
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return SDL_TRUE;
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}
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}
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if (GetTextureFormat(format) != SDL_PIXELFORMAT_UNKNOWN) {
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@ -409,7 +443,21 @@ static AVCodecContext *OpenVideoStream(AVFormatContext *ic, int stream, const AV
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}
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} else
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#endif
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{
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if (vulkan_context && type == AV_HWDEVICE_TYPE_VULKAN) {
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AVVulkanDeviceContext *device_context;
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context->hw_device_ctx = av_hwdevice_ctx_alloc(type);
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device_context = (AVVulkanDeviceContext *)((AVHWDeviceContext *)context->hw_device_ctx->data)->hwctx;
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SetupVulkanDeviceContextData(vulkan_context, device_context);
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result = av_hwdevice_ctx_init(context->hw_device_ctx);
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if (result < 0) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create hardware device context: %s", av_err2str(result));
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} else {
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SDL_Log("Using %s hardware acceleration with pixel format %s\n", av_hwdevice_get_type_name(config->device_type), av_get_pix_fmt_name(config->pix_fmt));
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}
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} else {
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result = av_hwdevice_ctx_create(&context->hw_device_ctx, type, NULL, NULL, 0);
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if (result < 0) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create hardware device context: %s", av_err2str(result));
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@ -799,6 +847,22 @@ static SDL_bool GetTextureForVideoToolboxFrame(AVFrame *frame, SDL_Texture **tex
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#endif
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}
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static SDL_bool GetTextureForVulkanFrame(AVFrame *frame, SDL_Texture **texture)
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{
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SDL_PropertiesID props;
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if (*texture) {
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SDL_DestroyTexture(*texture);
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}
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props = CreateVideoTextureProperties(frame, SDL_PIXELFORMAT_UNKNOWN, SDL_TEXTUREACCESS_STATIC, frame->width, frame->height);
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*texture = CreateVulkanVideoTexture(vulkan_context, frame, renderer, props);
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SDL_DestroyProperties(props);
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if (!*texture) {
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return SDL_FALSE;
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}
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return SDL_TRUE;
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}
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static SDL_bool GetTextureForFrame(AVFrame *frame, SDL_Texture **texture)
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{
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switch (frame->format) {
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@ -810,6 +874,8 @@ static SDL_bool GetTextureForFrame(AVFrame *frame, SDL_Texture **texture)
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return GetTextureForD3D11Frame(frame, texture);
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case AV_PIX_FMT_VIDEOTOOLBOX:
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return GetTextureForVideoToolboxFrame(frame, texture);
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case AV_PIX_FMT_VULKAN:
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return GetTextureForVulkanFrame(frame, texture);
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default:
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return GetTextureForMemoryFrame(frame, texture);
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}
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@ -1277,6 +1343,9 @@ quit:
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avcodec_free_context(&video_context);
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avformat_close_input(&ic);
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SDL_DestroyRenderer(renderer);
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if (vulkan_context) {
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DestroyVulkanVideoContext(vulkan_context);
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}
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SDL_DestroyWindow(window);
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SDL_Quit();
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SDLTest_CommonDestroyState(state);
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@ -0,0 +1,974 @@
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/*
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely.
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*/
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#include <SDL3/SDL.h>
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#include <SDL3/SDL_vulkan.h>
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#include <libavutil/hwcontext.h>
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#include <libavutil/hwcontext_vulkan.h>
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#include "testffmpeg_vulkan.h"
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#define VULKAN_FUNCTIONS() \
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VULKAN_GLOBAL_FUNCTION(vkCreateInstance) \
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VULKAN_GLOBAL_FUNCTION(vkEnumerateInstanceExtensionProperties) \
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VULKAN_GLOBAL_FUNCTION(vkEnumerateInstanceLayerProperties) \
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VULKAN_INSTANCE_FUNCTION(vkCreateDevice) \
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VULKAN_INSTANCE_FUNCTION(vkDestroyInstance) \
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VULKAN_INSTANCE_FUNCTION(vkDestroySurfaceKHR) \
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VULKAN_INSTANCE_FUNCTION(vkEnumerateDeviceExtensionProperties) \
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VULKAN_INSTANCE_FUNCTION(vkEnumeratePhysicalDevices) \
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VULKAN_INSTANCE_FUNCTION(vkGetDeviceProcAddr) \
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VULKAN_INSTANCE_FUNCTION(vkGetPhysicalDeviceFeatures2) \
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VULKAN_INSTANCE_FUNCTION(vkGetPhysicalDeviceQueueFamilyProperties) \
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VULKAN_INSTANCE_FUNCTION(vkGetPhysicalDeviceSurfaceSupportKHR) \
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VULKAN_INSTANCE_FUNCTION(vkQueueWaitIdle) \
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VULKAN_DEVICE_FUNCTION(vkAllocateCommandBuffers) \
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VULKAN_DEVICE_FUNCTION(vkBeginCommandBuffer) \
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VULKAN_DEVICE_FUNCTION(vkCmdPipelineBarrier2) \
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VULKAN_DEVICE_FUNCTION(vkCreateCommandPool) \
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VULKAN_DEVICE_FUNCTION(vkCreateSemaphore) \
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VULKAN_DEVICE_FUNCTION(vkDestroyCommandPool) \
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VULKAN_DEVICE_FUNCTION(vkDestroyDevice) \
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VULKAN_DEVICE_FUNCTION(vkDestroySemaphore) \
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VULKAN_DEVICE_FUNCTION(vkDeviceWaitIdle) \
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VULKAN_DEVICE_FUNCTION(vkEndCommandBuffer) \
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VULKAN_DEVICE_FUNCTION(vkFreeCommandBuffers) \
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VULKAN_DEVICE_FUNCTION(vkGetDeviceQueue) \
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VULKAN_DEVICE_FUNCTION(vkQueueSubmit) \
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\
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VULKAN_INSTANCE_FUNCTION(vkGetPhysicalDeviceVideoFormatPropertiesKHR) \
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typedef struct
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{
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VkPhysicalDeviceFeatures2 device_features;
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VkPhysicalDeviceVulkan11Features device_features_1_1;
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VkPhysicalDeviceVulkan12Features device_features_1_2;
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VkPhysicalDeviceVulkan13Features device_features_1_3;
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VkPhysicalDeviceDescriptorBufferFeaturesEXT desc_buf_features;
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VkPhysicalDeviceShaderAtomicFloatFeaturesEXT atomic_float_features;
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VkPhysicalDeviceCooperativeMatrixFeaturesKHR coop_matrix_features;
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} VulkanDeviceFeatures;
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struct VulkanVideoContext
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{
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VkInstance instance;
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VkSurfaceKHR surface;
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VkPhysicalDevice physicalDevice;
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int presentQueueFamilyIndex;
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int presentQueueCount;
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int graphicsQueueFamilyIndex;
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int graphicsQueueCount;
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int transferQueueFamilyIndex;
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int transferQueueCount;
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int computeQueueFamilyIndex;
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int computeQueueCount;
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int decodeQueueFamilyIndex;
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int decodeQueueCount;
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VkDevice device;
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VkQueue graphicsQueue;
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VkCommandPool commandPool;
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VkCommandBuffer *commandBuffers;
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uint32_t commandBufferCount;
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uint32_t commandBufferIndex;
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VkSemaphore *waitSemaphores;
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uint32_t waitSemaphoreCount;
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VkSemaphore *signalSemaphores;
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uint32_t signalSemaphoreCount;
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const char **instanceExtensions;
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int instanceExtensionsCount;
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const char **deviceExtensions;
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int deviceExtensionsCount;
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VulkanDeviceFeatures features;
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PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr;
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#define VULKAN_GLOBAL_FUNCTION(name) PFN_##name name;
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#define VULKAN_INSTANCE_FUNCTION(name) PFN_##name name;
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#define VULKAN_DEVICE_FUNCTION(name) PFN_##name name;
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VULKAN_FUNCTIONS()
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#undef VULKAN_GLOBAL_FUNCTION
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#undef VULKAN_INSTANCE_FUNCTION
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#undef VULKAN_DEVICE_FUNCTION
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};
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static int loadGlobalFunctions(VulkanVideoContext *context)
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{
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context->vkGetInstanceProcAddr = (PFN_vkGetInstanceProcAddr)SDL_Vulkan_GetVkGetInstanceProcAddr();
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if (!context->vkGetInstanceProcAddr) {
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return -1;
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}
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#define VULKAN_GLOBAL_FUNCTION(name) \
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context->name = (PFN_##name)context->vkGetInstanceProcAddr(VK_NULL_HANDLE, #name); \
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if (!context->name) { \
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return SDL_SetError("vkGetInstanceProcAddr(VK_NULL_HANDLE, \"" #name "\") failed"); \
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}
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#define VULKAN_INSTANCE_FUNCTION(name)
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#define VULKAN_DEVICE_FUNCTION(name)
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VULKAN_FUNCTIONS()
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#undef VULKAN_GLOBAL_FUNCTION
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#undef VULKAN_INSTANCE_FUNCTION
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#undef VULKAN_DEVICE_FUNCTION
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return 0;
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}
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static int loadInstanceFunctions(VulkanVideoContext *context)
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{
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#define VULKAN_GLOBAL_FUNCTION(name)
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#define VULKAN_INSTANCE_FUNCTION(name) \
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context->name = (PFN_##name)context->vkGetInstanceProcAddr(context->instance, #name); \
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if (!context->name) { \
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return SDL_SetError("vkGetInstanceProcAddr(instance, \"" #name "\") failed"); \
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}
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#define VULKAN_DEVICE_FUNCTION(name)
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VULKAN_FUNCTIONS()
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#undef VULKAN_GLOBAL_FUNCTION
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#undef VULKAN_INSTANCE_FUNCTION
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#undef VULKAN_DEVICE_FUNCTION
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return 0;
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}
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static int loadDeviceFunctions(VulkanVideoContext *context)
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{
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#define VULKAN_GLOBAL_FUNCTION(name)
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#define VULKAN_INSTANCE_FUNCTION(name)
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#define VULKAN_DEVICE_FUNCTION(name) \
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context->name = (PFN_##name)context->vkGetDeviceProcAddr(context->device, #name); \
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if (!context->name) { \
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return SDL_SetError("vkGetDeviceProcAddr(device, \"" #name "\") failed\n"); \
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}
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VULKAN_FUNCTIONS()
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#undef VULKAN_GLOBAL_FUNCTION
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#undef VULKAN_INSTANCE_FUNCTION
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#undef VULKAN_DEVICE_FUNCTION
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return 0;
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}
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#undef VULKAN_FUNCTIONS
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static const char *getVulkanResultString(VkResult result)
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{
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switch ((int)result) {
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#define RESULT_CASE(x) \
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case x: \
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return #x
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RESULT_CASE(VK_SUCCESS);
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RESULT_CASE(VK_NOT_READY);
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RESULT_CASE(VK_TIMEOUT);
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RESULT_CASE(VK_EVENT_SET);
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RESULT_CASE(VK_EVENT_RESET);
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RESULT_CASE(VK_INCOMPLETE);
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RESULT_CASE(VK_ERROR_OUT_OF_HOST_MEMORY);
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RESULT_CASE(VK_ERROR_OUT_OF_DEVICE_MEMORY);
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RESULT_CASE(VK_ERROR_INITIALIZATION_FAILED);
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RESULT_CASE(VK_ERROR_DEVICE_LOST);
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RESULT_CASE(VK_ERROR_MEMORY_MAP_FAILED);
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RESULT_CASE(VK_ERROR_LAYER_NOT_PRESENT);
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RESULT_CASE(VK_ERROR_EXTENSION_NOT_PRESENT);
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RESULT_CASE(VK_ERROR_FEATURE_NOT_PRESENT);
|
||||
RESULT_CASE(VK_ERROR_INCOMPATIBLE_DRIVER);
|
||||
RESULT_CASE(VK_ERROR_TOO_MANY_OBJECTS);
|
||||
RESULT_CASE(VK_ERROR_FORMAT_NOT_SUPPORTED);
|
||||
RESULT_CASE(VK_ERROR_FRAGMENTED_POOL);
|
||||
RESULT_CASE(VK_ERROR_SURFACE_LOST_KHR);
|
||||
RESULT_CASE(VK_ERROR_NATIVE_WINDOW_IN_USE_KHR);
|
||||
RESULT_CASE(VK_SUBOPTIMAL_KHR);
|
||||
RESULT_CASE(VK_ERROR_OUT_OF_DATE_KHR);
|
||||
RESULT_CASE(VK_ERROR_INCOMPATIBLE_DISPLAY_KHR);
|
||||
RESULT_CASE(VK_ERROR_VALIDATION_FAILED_EXT);
|
||||
RESULT_CASE(VK_ERROR_OUT_OF_POOL_MEMORY_KHR);
|
||||
RESULT_CASE(VK_ERROR_INVALID_SHADER_NV);
|
||||
#undef RESULT_CASE
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return (result < 0) ? "VK_ERROR_<Unknown>" : "VK_<Unknown>";
|
||||
}
|
||||
|
||||
static int createInstance(VulkanVideoContext *context)
|
||||
{
|
||||
static const char *optional_extensions[] = {
|
||||
VK_EXT_SWAPCHAIN_COLOR_SPACE_EXTENSION_NAME,
|
||||
VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME
|
||||
};
|
||||
VkApplicationInfo appInfo = { 0 };
|
||||
VkInstanceCreateInfo instanceCreateInfo = { 0 };
|
||||
VkResult result;
|
||||
char const *const *instanceExtensions = SDL_Vulkan_GetInstanceExtensions(&instanceCreateInfo.enabledExtensionCount);
|
||||
|
||||
appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
|
||||
appInfo.apiVersion = VK_API_VERSION_1_3;
|
||||
instanceCreateInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
|
||||
instanceCreateInfo.pApplicationInfo = &appInfo;
|
||||
|
||||
const char **instanceExtensionsCopy = SDL_calloc(instanceCreateInfo.enabledExtensionCount + SDL_arraysize(optional_extensions), sizeof(const char *));
|
||||
for (uint32_t i = 0; i < instanceCreateInfo.enabledExtensionCount; i++) {
|
||||
instanceExtensionsCopy[i] = instanceExtensions[i];
|
||||
}
|
||||
|
||||
// Get the rest of the optional extensions
|
||||
{
|
||||
uint32_t extensionCount;
|
||||
if (context->vkEnumerateInstanceExtensionProperties(NULL, &extensionCount, NULL) == VK_SUCCESS && extensionCount > 0) {
|
||||
VkExtensionProperties *extensionProperties = SDL_calloc(sizeof(VkExtensionProperties), extensionCount);
|
||||
if (context->vkEnumerateInstanceExtensionProperties(NULL, &extensionCount, extensionProperties) == VK_SUCCESS) {
|
||||
for (uint32_t i = 0; i < SDL_arraysize(optional_extensions); ++i) {
|
||||
for (uint32_t j = 0; j < extensionCount; ++j) {
|
||||
if (SDL_strcmp(extensionProperties[j].extensionName, optional_extensions[i]) == 0) {
|
||||
instanceExtensionsCopy[instanceCreateInfo.enabledExtensionCount++] = optional_extensions[i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
SDL_free(extensionProperties);
|
||||
}
|
||||
}
|
||||
instanceCreateInfo.ppEnabledExtensionNames = instanceExtensionsCopy;
|
||||
|
||||
context->instanceExtensions = instanceExtensionsCopy;
|
||||
context->instanceExtensionsCount = instanceCreateInfo.enabledExtensionCount;
|
||||
|
||||
result = context->vkCreateInstance(&instanceCreateInfo, NULL, &context->instance);
|
||||
SDL_free((void *)instanceExtensionsCopy);
|
||||
if (result != VK_SUCCESS) {
|
||||
context->instance = VK_NULL_HANDLE;
|
||||
return SDL_SetError("vkCreateInstance(): %s\n", getVulkanResultString(result));
|
||||
}
|
||||
if (loadInstanceFunctions(context) < 0) {
|
||||
return -1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int createSurface(VulkanVideoContext *context, SDL_Window *window)
|
||||
{
|
||||
if (!SDL_Vulkan_CreateSurface(window,
|
||||
context->instance,
|
||||
NULL,
|
||||
&context->surface)) {
|
||||
context->surface = VK_NULL_HANDLE;
|
||||
return -1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Use the same queue scoring algorithm as ffmpeg to make sure we get the same device configuration
|
||||
static int selectQueueFamily(VkQueueFamilyProperties *queueFamiliesProperties, uint32_t queueFamiliesCount, VkQueueFlagBits flags, int *queueCount)
|
||||
{
|
||||
uint32_t queueFamilyIndex;
|
||||
uint32_t selectedQueueFamilyIndex = queueFamiliesCount;
|
||||
uint32_t min_score = ~0u;
|
||||
|
||||
for (queueFamilyIndex = 0; queueFamilyIndex < queueFamiliesCount; ++queueFamilyIndex) {
|
||||
VkQueueFlagBits current_flags = queueFamiliesProperties[queueFamilyIndex].queueFlags;
|
||||
if (current_flags & flags) {
|
||||
uint32_t score = av_popcount(current_flags) + queueFamiliesProperties[queueFamilyIndex].timestampValidBits;
|
||||
if (score < min_score) {
|
||||
selectedQueueFamilyIndex = queueFamilyIndex;
|
||||
min_score = score;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (selectedQueueFamilyIndex != queueFamiliesCount) {
|
||||
VkQueueFamilyProperties *selectedQueueFamily = &queueFamiliesProperties[selectedQueueFamilyIndex];
|
||||
*queueCount = (int)selectedQueueFamily->queueCount;
|
||||
++selectedQueueFamily->timestampValidBits;
|
||||
return (int)selectedQueueFamilyIndex;
|
||||
} else {
|
||||
*queueCount = 0;
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
static int findPhysicalDevice(VulkanVideoContext *context)
|
||||
{
|
||||
uint32_t physicalDeviceCount = 0;
|
||||
VkPhysicalDevice *physicalDevices;
|
||||
VkQueueFamilyProperties *queueFamiliesProperties = NULL;
|
||||
uint32_t queueFamiliesPropertiesAllocatedSize = 0;
|
||||
VkExtensionProperties *deviceExtensions = NULL;
|
||||
uint32_t deviceExtensionsAllocatedSize = 0;
|
||||
uint32_t physicalDeviceIndex;
|
||||
VkResult result;
|
||||
|
||||
result = context->vkEnumeratePhysicalDevices(context->instance, &physicalDeviceCount, NULL);
|
||||
if (result != VK_SUCCESS) {
|
||||
return SDL_SetError("vkEnumeratePhysicalDevices(): %s", getVulkanResultString(result));
|
||||
}
|
||||
if (physicalDeviceCount == 0) {
|
||||
return SDL_SetError("vkEnumeratePhysicalDevices(): no physical devices");
|
||||
}
|
||||
physicalDevices = (VkPhysicalDevice *)SDL_malloc(sizeof(VkPhysicalDevice) * physicalDeviceCount);
|
||||
if (!physicalDevices) {
|
||||
return -1;
|
||||
}
|
||||
result = context->vkEnumeratePhysicalDevices(context->instance, &physicalDeviceCount, physicalDevices);
|
||||
if (result != VK_SUCCESS) {
|
||||
SDL_free(physicalDevices);
|
||||
return SDL_SetError("vkEnumeratePhysicalDevices(): %s", getVulkanResultString(result));
|
||||
}
|
||||
context->physicalDevice = NULL;
|
||||
for (physicalDeviceIndex = 0; physicalDeviceIndex < physicalDeviceCount; physicalDeviceIndex++) {
|
||||
uint32_t queueFamiliesCount = 0;
|
||||
uint32_t queueFamilyIndex;
|
||||
uint32_t deviceExtensionCount = 0;
|
||||
SDL_bool hasSwapchainExtension = SDL_FALSE;
|
||||
uint32_t i;
|
||||
|
||||
VkPhysicalDevice physicalDevice = physicalDevices[physicalDeviceIndex];
|
||||
context->vkGetPhysicalDeviceQueueFamilyProperties(physicalDevice, &queueFamiliesCount, NULL);
|
||||
if (queueFamiliesCount == 0) {
|
||||
continue;
|
||||
}
|
||||
if (queueFamiliesPropertiesAllocatedSize < queueFamiliesCount) {
|
||||
SDL_free(queueFamiliesProperties);
|
||||
queueFamiliesPropertiesAllocatedSize = queueFamiliesCount;
|
||||
queueFamiliesProperties = (VkQueueFamilyProperties *)SDL_malloc(sizeof(VkQueueFamilyProperties) * queueFamiliesPropertiesAllocatedSize);
|
||||
if (!queueFamiliesProperties) {
|
||||
SDL_free(physicalDevices);
|
||||
SDL_free(deviceExtensions);
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
context->vkGetPhysicalDeviceQueueFamilyProperties(physicalDevice, &queueFamiliesCount, queueFamiliesProperties);
|
||||
|
||||
// Initialize timestampValidBits for scoring in selectQueueFamily
|
||||
for (queueFamilyIndex = 0; queueFamilyIndex < queueFamiliesCount; queueFamilyIndex++) {
|
||||
queueFamiliesProperties[queueFamilyIndex].timestampValidBits = 0;
|
||||
}
|
||||
context->presentQueueFamilyIndex = -1;
|
||||
context->graphicsQueueFamilyIndex = -1;
|
||||
for (queueFamilyIndex = 0; queueFamilyIndex < queueFamiliesCount; queueFamilyIndex++) {
|
||||
VkBool32 supported = 0;
|
||||
|
||||
if (queueFamiliesProperties[queueFamilyIndex].queueCount == 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (queueFamiliesProperties[queueFamilyIndex].queueFlags & VK_QUEUE_GRAPHICS_BIT) {
|
||||
context->graphicsQueueFamilyIndex = queueFamilyIndex;
|
||||
}
|
||||
|
||||
result = context->vkGetPhysicalDeviceSurfaceSupportKHR(physicalDevice, queueFamilyIndex, context->surface, &supported);
|
||||
if (result == VK_SUCCESS) {
|
||||
if (supported) {
|
||||
context->presentQueueFamilyIndex = queueFamilyIndex;
|
||||
if (queueFamiliesProperties[queueFamilyIndex].queueFlags & VK_QUEUE_GRAPHICS_BIT) {
|
||||
break; // use this queue because it can present and do graphics
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (context->presentQueueFamilyIndex < 0 || context->graphicsQueueFamilyIndex < 0) {
|
||||
// We can't render and present on this device
|
||||
continue;
|
||||
}
|
||||
|
||||
context->presentQueueCount = queueFamiliesProperties[context->presentQueueFamilyIndex].queueCount;
|
||||
++queueFamiliesProperties[context->presentQueueFamilyIndex].timestampValidBits;
|
||||
context->graphicsQueueCount = queueFamiliesProperties[context->graphicsQueueFamilyIndex].queueCount;
|
||||
++queueFamiliesProperties[context->graphicsQueueFamilyIndex].timestampValidBits;
|
||||
|
||||
context->transferQueueFamilyIndex = selectQueueFamily(queueFamiliesProperties, queueFamiliesCount, VK_QUEUE_TRANSFER_BIT, &context->transferQueueCount);
|
||||
context->computeQueueFamilyIndex = selectQueueFamily(queueFamiliesProperties, queueFamiliesCount, VK_QUEUE_COMPUTE_BIT, &context->computeQueueCount);
|
||||
context->decodeQueueFamilyIndex = selectQueueFamily(queueFamiliesProperties, queueFamiliesCount, VK_QUEUE_VIDEO_DECODE_BIT_KHR, &context->decodeQueueCount);
|
||||
if (context->transferQueueFamilyIndex < 0) {
|
||||
// ffmpeg can fall back to the compute or graphics queues for this
|
||||
context->transferQueueFamilyIndex = selectQueueFamily(queueFamiliesProperties, queueFamiliesCount, VK_QUEUE_COMPUTE_BIT, &context->transferQueueCount);
|
||||
if (context->transferQueueFamilyIndex < 0) {
|
||||
context->transferQueueFamilyIndex = selectQueueFamily(queueFamiliesProperties, queueFamiliesCount, VK_QUEUE_GRAPHICS_BIT, &context->transferQueueCount);
|
||||
}
|
||||
}
|
||||
|
||||
if (context->transferQueueFamilyIndex < 0 ||
|
||||
context->computeQueueFamilyIndex < 0) {
|
||||
// This device doesn't have the queues we need for video decoding
|
||||
continue;
|
||||
}
|
||||
|
||||
result = context->vkEnumerateDeviceExtensionProperties(physicalDevice, NULL, &deviceExtensionCount, NULL);
|
||||
if (result != VK_SUCCESS) {
|
||||
SDL_free(physicalDevices);
|
||||
SDL_free(queueFamiliesProperties);
|
||||
SDL_free(deviceExtensions);
|
||||
return SDL_SetError("vkEnumerateDeviceExtensionProperties(): %s", getVulkanResultString(result));
|
||||
}
|
||||
if (deviceExtensionCount == 0) {
|
||||
continue;
|
||||
}
|
||||
if (deviceExtensionsAllocatedSize < deviceExtensionCount) {
|
||||
SDL_free(deviceExtensions);
|
||||
deviceExtensionsAllocatedSize = deviceExtensionCount;
|
||||
deviceExtensions = SDL_malloc(sizeof(VkExtensionProperties) * deviceExtensionsAllocatedSize);
|
||||
if (!deviceExtensions) {
|
||||
SDL_free(physicalDevices);
|
||||
SDL_free(queueFamiliesProperties);
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
result = context->vkEnumerateDeviceExtensionProperties(physicalDevice, NULL, &deviceExtensionCount, deviceExtensions);
|
||||
if (result != VK_SUCCESS) {
|
||||
SDL_free(physicalDevices);
|
||||
SDL_free(queueFamiliesProperties);
|
||||
SDL_free(deviceExtensions);
|
||||
return SDL_SetError("vkEnumerateDeviceExtensionProperties(): %s", getVulkanResultString(result));
|
||||
}
|
||||
for (i = 0; i < deviceExtensionCount; i++) {
|
||||
if (SDL_strcmp(deviceExtensions[i].extensionName, VK_KHR_SWAPCHAIN_EXTENSION_NAME) == 0) {
|
||||
hasSwapchainExtension = SDL_TRUE;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!hasSwapchainExtension) {
|
||||
continue;
|
||||
}
|
||||
context->physicalDevice = physicalDevice;
|
||||
break;
|
||||
}
|
||||
SDL_free(physicalDevices);
|
||||
SDL_free(queueFamiliesProperties);
|
||||
SDL_free(deviceExtensions);
|
||||
if (!context->physicalDevice) {
|
||||
return SDL_SetError("Vulkan: no viable physical devices found");
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void initDeviceFeatures(VulkanDeviceFeatures *features)
|
||||
{
|
||||
features->device_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2;
|
||||
features->device_features.pNext = &features->device_features_1_1;
|
||||
features->device_features_1_1.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES;
|
||||
features->device_features_1_1.pNext = &features->device_features_1_2;
|
||||
features->device_features_1_2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES;
|
||||
features->device_features_1_2.pNext = &features->device_features_1_3;
|
||||
features->device_features_1_3.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_FEATURES;
|
||||
features->device_features_1_3.pNext = &features->desc_buf_features;
|
||||
features->desc_buf_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_BUFFER_FEATURES_EXT;
|
||||
features->desc_buf_features.pNext = &features->atomic_float_features;
|
||||
features->atomic_float_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_FEATURES_EXT;
|
||||
features->atomic_float_features.pNext = &features->coop_matrix_features;
|
||||
features->coop_matrix_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COOPERATIVE_MATRIX_FEATURES_KHR;
|
||||
features->coop_matrix_features.pNext = NULL;
|
||||
}
|
||||
|
||||
static void copyDeviceFeatures(VulkanDeviceFeatures *supported_features, VulkanDeviceFeatures *requested_features)
|
||||
{
|
||||
#define COPY_OPTIONAL_FEATURE(X) requested_features->X = supported_features->X
|
||||
COPY_OPTIONAL_FEATURE(device_features.features.shaderImageGatherExtended);
|
||||
COPY_OPTIONAL_FEATURE(device_features.features.shaderStorageImageReadWithoutFormat);
|
||||
COPY_OPTIONAL_FEATURE(device_features.features.shaderStorageImageWriteWithoutFormat);
|
||||
COPY_OPTIONAL_FEATURE(device_features.features.fragmentStoresAndAtomics);
|
||||
COPY_OPTIONAL_FEATURE(device_features.features.vertexPipelineStoresAndAtomics);
|
||||
COPY_OPTIONAL_FEATURE(device_features.features.shaderInt64);
|
||||
COPY_OPTIONAL_FEATURE(device_features.features.shaderInt16);
|
||||
COPY_OPTIONAL_FEATURE(device_features.features.shaderFloat64);
|
||||
COPY_OPTIONAL_FEATURE(device_features_1_1.samplerYcbcrConversion);
|
||||
COPY_OPTIONAL_FEATURE(device_features_1_1.storagePushConstant16);
|
||||
COPY_OPTIONAL_FEATURE(device_features_1_2.bufferDeviceAddress);
|
||||
COPY_OPTIONAL_FEATURE(device_features_1_2.hostQueryReset);
|
||||
COPY_OPTIONAL_FEATURE(device_features_1_2.storagePushConstant8);
|
||||
COPY_OPTIONAL_FEATURE(device_features_1_2.shaderInt8);
|
||||
COPY_OPTIONAL_FEATURE(device_features_1_2.storageBuffer8BitAccess);
|
||||
COPY_OPTIONAL_FEATURE(device_features_1_2.uniformAndStorageBuffer8BitAccess);
|
||||
COPY_OPTIONAL_FEATURE(device_features_1_2.shaderFloat16);
|
||||
COPY_OPTIONAL_FEATURE(device_features_1_2.shaderSharedInt64Atomics);
|
||||
COPY_OPTIONAL_FEATURE(device_features_1_2.vulkanMemoryModel);
|
||||
COPY_OPTIONAL_FEATURE(device_features_1_2.vulkanMemoryModelDeviceScope);
|
||||
COPY_OPTIONAL_FEATURE(device_features_1_2.hostQueryReset);
|
||||
COPY_OPTIONAL_FEATURE(device_features_1_3.dynamicRendering);
|
||||
COPY_OPTIONAL_FEATURE(device_features_1_3.maintenance4);
|
||||
COPY_OPTIONAL_FEATURE(device_features_1_3.synchronization2);
|
||||
COPY_OPTIONAL_FEATURE(device_features_1_3.computeFullSubgroups);
|
||||
COPY_OPTIONAL_FEATURE(device_features_1_3.shaderZeroInitializeWorkgroupMemory);
|
||||
COPY_OPTIONAL_FEATURE(desc_buf_features.descriptorBuffer);
|
||||
COPY_OPTIONAL_FEATURE(desc_buf_features.descriptorBufferPushDescriptors);
|
||||
COPY_OPTIONAL_FEATURE(atomic_float_features.shaderBufferFloat32Atomics);
|
||||
COPY_OPTIONAL_FEATURE(atomic_float_features.shaderBufferFloat32AtomicAdd);
|
||||
COPY_OPTIONAL_FEATURE(coop_matrix_features.cooperativeMatrix);
|
||||
#undef COPY_OPTIONAL_FEATURE
|
||||
|
||||
// timeline semaphores is required by ffmpeg
|
||||
requested_features->device_features_1_2.timelineSemaphore = 1;
|
||||
}
|
||||
|
||||
static int addQueueFamily(VkDeviceQueueCreateInfo **pQueueCreateInfos, uint32_t *pQueueCreateInfoCount, uint32_t queueFamilyIndex, uint32_t queueCount)
|
||||
{
|
||||
VkDeviceQueueCreateInfo *queueCreateInfo;
|
||||
VkDeviceQueueCreateInfo *queueCreateInfos = *pQueueCreateInfos;
|
||||
uint32_t queueCreateInfoCount = *pQueueCreateInfoCount;
|
||||
float *queuePriorities;
|
||||
|
||||
if (queueCount == 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
for (uint32_t i = 0; i < queueCreateInfoCount; ++i) {
|
||||
if (queueCreateInfos[i].queueFamilyIndex == queueFamilyIndex) {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
queueCreateInfos = (VkDeviceQueueCreateInfo *)SDL_realloc(queueCreateInfos, (queueCreateInfoCount + 1) * sizeof(*queueCreateInfos));
|
||||
if (!queueCreateInfos) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
queuePriorities = (float *)SDL_malloc(queueCount * sizeof(*queuePriorities));
|
||||
if (!queuePriorities) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
for (uint32_t i = 0; i < queueCount; ++i) {
|
||||
queuePriorities[i] = 1.0f / queueCount;
|
||||
}
|
||||
|
||||
queueCreateInfo = &queueCreateInfos[queueCreateInfoCount++];
|
||||
SDL_zerop(queueCreateInfo);
|
||||
queueCreateInfo->sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
|
||||
queueCreateInfo->queueFamilyIndex = queueFamilyIndex;
|
||||
queueCreateInfo->queueCount = queueCount;
|
||||
queueCreateInfo->pQueuePriorities = queuePriorities;
|
||||
|
||||
*pQueueCreateInfos = queueCreateInfos;
|
||||
*pQueueCreateInfoCount = queueCreateInfoCount;
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int createDevice(VulkanVideoContext *context)
|
||||
{
|
||||
static const char *const deviceExtensionNames[] = {
|
||||
VK_KHR_SWAPCHAIN_EXTENSION_NAME,
|
||||
VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME,
|
||||
VK_KHR_MAINTENANCE1_EXTENSION_NAME,
|
||||
VK_KHR_BIND_MEMORY_2_EXTENSION_NAME,
|
||||
VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME,
|
||||
};
|
||||
static const char *optional_extensions[] = {
|
||||
VK_KHR_VIDEO_QUEUE_EXTENSION_NAME,
|
||||
VK_KHR_VIDEO_DECODE_QUEUE_EXTENSION_NAME,
|
||||
VK_KHR_VIDEO_DECODE_H264_EXTENSION_NAME,
|
||||
VK_KHR_VIDEO_DECODE_H265_EXTENSION_NAME,
|
||||
"VK_MESA_video_decode_av1"
|
||||
};
|
||||
VkDeviceCreateInfo deviceCreateInfo = { 0 };
|
||||
VkDeviceQueueCreateInfo *queueCreateInfos = NULL;
|
||||
uint32_t queueCreateInfoCount = 0;
|
||||
VulkanDeviceFeatures supported_features;
|
||||
VkResult result = VK_ERROR_UNKNOWN;
|
||||
|
||||
if (addQueueFamily(&queueCreateInfos, &queueCreateInfoCount, context->presentQueueFamilyIndex, context->presentQueueCount) < 0 ||
|
||||
addQueueFamily(&queueCreateInfos, &queueCreateInfoCount, context->graphicsQueueFamilyIndex, context->graphicsQueueCount) < 0 ||
|
||||
addQueueFamily(&queueCreateInfos, &queueCreateInfoCount, context->transferQueueFamilyIndex, context->transferQueueCount) < 0 ||
|
||||
addQueueFamily(&queueCreateInfos, &queueCreateInfoCount, context->computeQueueFamilyIndex, context->computeQueueCount) < 0 ||
|
||||
addQueueFamily(&queueCreateInfos, &queueCreateInfoCount, context->decodeQueueFamilyIndex, context->decodeQueueCount) < 0) {
|
||||
goto done;
|
||||
}
|
||||
|
||||
initDeviceFeatures(&supported_features);
|
||||
initDeviceFeatures(&context->features);
|
||||
context->vkGetPhysicalDeviceFeatures2(context->physicalDevice, &supported_features.device_features);
|
||||
copyDeviceFeatures(&supported_features, &context->features);
|
||||
|
||||
deviceCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
|
||||
deviceCreateInfo.queueCreateInfoCount = queueCreateInfoCount;
|
||||
deviceCreateInfo.pQueueCreateInfos = queueCreateInfos;
|
||||
deviceCreateInfo.pEnabledFeatures = NULL;
|
||||
deviceCreateInfo.enabledExtensionCount = SDL_arraysize(deviceExtensionNames);
|
||||
deviceCreateInfo.pNext = &context->features.device_features;
|
||||
|
||||
const char **deviceExtensionsCopy = SDL_calloc(deviceCreateInfo.enabledExtensionCount + SDL_arraysize(optional_extensions), sizeof(const char *));
|
||||
for (uint32_t i = 0; i < deviceCreateInfo.enabledExtensionCount; i++) {
|
||||
deviceExtensionsCopy[i] = deviceExtensionNames[i];
|
||||
}
|
||||
|
||||
// Get the rest of the optional extensions
|
||||
{
|
||||
uint32_t extensionCount;
|
||||
if (context->vkEnumerateDeviceExtensionProperties(context->physicalDevice, NULL, &extensionCount, NULL) == VK_SUCCESS && extensionCount > 0) {
|
||||
VkExtensionProperties *extensionProperties = SDL_calloc(sizeof(VkExtensionProperties), extensionCount);
|
||||
if (context->vkEnumerateDeviceExtensionProperties(context->physicalDevice, NULL, &extensionCount, extensionProperties) == VK_SUCCESS) {
|
||||
for (uint32_t i = 0; i < SDL_arraysize(optional_extensions); ++i) {
|
||||
for (uint32_t j = 0; j < extensionCount; ++j) {
|
||||
if (SDL_strcmp(extensionProperties[j].extensionName, optional_extensions[i]) == 0) {
|
||||
deviceExtensionsCopy[deviceCreateInfo.enabledExtensionCount++] = optional_extensions[i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
SDL_free(extensionProperties);
|
||||
}
|
||||
}
|
||||
deviceCreateInfo.ppEnabledExtensionNames = deviceExtensionsCopy;
|
||||
|
||||
context->deviceExtensions = deviceExtensionsCopy;
|
||||
context->deviceExtensionsCount = deviceCreateInfo.enabledExtensionCount;
|
||||
|
||||
result = context->vkCreateDevice(context->physicalDevice, &deviceCreateInfo, NULL, &context->device);
|
||||
if (result != VK_SUCCESS) {
|
||||
SDL_SetError("vkCreateDevice(): %s", getVulkanResultString(result));
|
||||
goto done;
|
||||
}
|
||||
|
||||
if (loadDeviceFunctions(context) < 0) {
|
||||
result = VK_ERROR_UNKNOWN;
|
||||
context->device = VK_NULL_HANDLE;
|
||||
goto done;
|
||||
}
|
||||
|
||||
// Get the graphics queue that SDL will use
|
||||
context->vkGetDeviceQueue(context->device, context->graphicsQueueFamilyIndex, 0, &context->graphicsQueue);
|
||||
|
||||
// Create a command pool
|
||||
VkCommandPoolCreateInfo commandPoolCreateInfo = { 0 };
|
||||
commandPoolCreateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
|
||||
commandPoolCreateInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
|
||||
commandPoolCreateInfo.queueFamilyIndex = context->graphicsQueueFamilyIndex;
|
||||
result = context->vkCreateCommandPool(context->device, &commandPoolCreateInfo, NULL, &context->commandPool);
|
||||
if (result != VK_SUCCESS) {
|
||||
SDL_SetError("vkCreateCommandPool(): %s", getVulkanResultString(result));
|
||||
goto done;
|
||||
}
|
||||
|
||||
done:
|
||||
for (uint32_t i = 0; i < queueCreateInfoCount; ++i) {
|
||||
SDL_free((void *)queueCreateInfos[i].pQueuePriorities);
|
||||
}
|
||||
SDL_free(queueCreateInfos);
|
||||
|
||||
if (result != VK_SUCCESS) {
|
||||
return -1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
VulkanVideoContext *CreateVulkanVideoContext(SDL_Window *window)
|
||||
{
|
||||
VulkanVideoContext *context = SDL_calloc(1, sizeof(*context));
|
||||
if (!context) {
|
||||
return NULL;
|
||||
}
|
||||
if (loadGlobalFunctions(context) < 0 ||
|
||||
createInstance(context) < 0 ||
|
||||
createSurface(context, window) < 0 ||
|
||||
findPhysicalDevice(context) < 0 ||
|
||||
createDevice(context) < 0) {
|
||||
DestroyVulkanVideoContext(context);
|
||||
return NULL;
|
||||
}
|
||||
return context;
|
||||
}
|
||||
|
||||
void SetupVulkanRenderProperties(VulkanVideoContext *context, SDL_PropertiesID props)
|
||||
{
|
||||
SDL_SetProperty(props, SDL_PROP_RENDERER_CREATE_VULKAN_INSTANCE_POINTER, context->instance);
|
||||
SDL_SetNumberProperty(props, SDL_PROP_RENDERER_CREATE_VULKAN_SURFACE_NUMBER, (Sint64)context->surface);
|
||||
SDL_SetProperty(props, SDL_PROP_RENDERER_CREATE_VULKAN_PHYSICAL_DEVICE_POINTER, context->physicalDevice);
|
||||
SDL_SetProperty(props, SDL_PROP_RENDERER_CREATE_VULKAN_DEVICE_POINTER, context->device);
|
||||
SDL_SetNumberProperty(props, SDL_PROP_RENDERER_CREATE_VULKAN_PRESENT_QUEUE_FAMILY_INDEX_NUMBER, context->presentQueueFamilyIndex);
|
||||
SDL_SetNumberProperty(props, SDL_PROP_RENDERER_CREATE_VULKAN_GRAPHICS_QUEUE_FAMILY_INDEX_NUMBER, context->graphicsQueueFamilyIndex);
|
||||
}
|
||||
|
||||
void SetupVulkanDeviceContextData(VulkanVideoContext *context, AVVulkanDeviceContext *ctx)
|
||||
{
|
||||
ctx->get_proc_addr = context->vkGetInstanceProcAddr;
|
||||
ctx->inst = context->instance;
|
||||
ctx->phys_dev = context->physicalDevice;
|
||||
ctx->act_dev = context->device;
|
||||
ctx->device_features = context->features.device_features;
|
||||
ctx->enabled_inst_extensions = context->instanceExtensions;
|
||||
ctx->nb_enabled_inst_extensions = context->instanceExtensionsCount;
|
||||
ctx->enabled_dev_extensions = context->deviceExtensions;
|
||||
ctx->nb_enabled_dev_extensions = context->deviceExtensionsCount;
|
||||
ctx->queue_family_index = context->graphicsQueueFamilyIndex;
|
||||
ctx->nb_graphics_queues = context->graphicsQueueCount;
|
||||
ctx->queue_family_tx_index = context->transferQueueFamilyIndex;
|
||||
ctx->nb_tx_queues = context->transferQueueCount;
|
||||
ctx->queue_family_comp_index = context->computeQueueFamilyIndex;
|
||||
ctx->nb_comp_queues = context->computeQueueCount;
|
||||
ctx->queue_family_encode_index = -1;
|
||||
ctx->nb_encode_queues = 0;
|
||||
ctx->queue_family_decode_index = context->decodeQueueFamilyIndex;
|
||||
ctx->nb_decode_queues = context->decodeQueueCount;
|
||||
}
|
||||
|
||||
static int CreateCommandBuffers(VulkanVideoContext *context, SDL_Renderer *renderer)
|
||||
{
|
||||
uint32_t commandBufferCount = (uint32_t)SDL_GetNumberProperty(SDL_GetRendererProperties(renderer), SDL_PROP_RENDERER_VULKAN_SWAPCHAIN_IMAGE_COUNT_NUMBER, 1);
|
||||
|
||||
if (commandBufferCount > context->waitSemaphoreCount) {
|
||||
VkSemaphore *semaphores = (VkSemaphore *)SDL_realloc(context->waitSemaphores, commandBufferCount * sizeof(*semaphores));
|
||||
if (!semaphores) {
|
||||
return -1;
|
||||
}
|
||||
context->waitSemaphores = semaphores;
|
||||
|
||||
VkSemaphoreCreateInfo semaphoreCreateInfo = { 0 };
|
||||
semaphoreCreateInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
|
||||
while (context->waitSemaphoreCount < commandBufferCount) {
|
||||
VkResult result = context->vkCreateSemaphore(context->device, &semaphoreCreateInfo, NULL, &context->waitSemaphores[context->waitSemaphoreCount]);
|
||||
if (result != VK_SUCCESS) {
|
||||
SDL_SetError("vkCreateSemaphore(): %s", getVulkanResultString(result));
|
||||
return -1;
|
||||
}
|
||||
++context->waitSemaphoreCount;
|
||||
}
|
||||
}
|
||||
|
||||
if (commandBufferCount > context->signalSemaphoreCount) {
|
||||
VkSemaphore *semaphores = (VkSemaphore *)SDL_realloc(context->signalSemaphores, commandBufferCount * sizeof(*semaphores));
|
||||
if (!semaphores) {
|
||||
return -1;
|
||||
}
|
||||
context->signalSemaphores = semaphores;
|
||||
|
||||
VkSemaphoreCreateInfo semaphoreCreateInfo = { 0 };
|
||||
semaphoreCreateInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
|
||||
while (context->signalSemaphoreCount < commandBufferCount) {
|
||||
VkResult result = context->vkCreateSemaphore(context->device, &semaphoreCreateInfo, NULL, &context->signalSemaphores[context->signalSemaphoreCount]);
|
||||
if (result != VK_SUCCESS) {
|
||||
SDL_SetError("vkCreateSemaphore(): %s", getVulkanResultString(result));
|
||||
return -1;
|
||||
}
|
||||
++context->signalSemaphoreCount;
|
||||
}
|
||||
}
|
||||
|
||||
if (commandBufferCount > context->commandBufferCount) {
|
||||
uint32_t needed = (commandBufferCount - context->commandBufferCount);
|
||||
VkCommandBuffer *commandBuffers = (VkCommandBuffer *)SDL_realloc(context->commandBuffers, commandBufferCount * sizeof(*commandBuffers));
|
||||
if (!commandBuffers) {
|
||||
return -1;
|
||||
}
|
||||
context->commandBuffers = commandBuffers;
|
||||
|
||||
VkCommandBufferAllocateInfo commandBufferAllocateInfo = { 0 };
|
||||
commandBufferAllocateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
|
||||
commandBufferAllocateInfo.commandPool = context->commandPool;
|
||||
commandBufferAllocateInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
|
||||
commandBufferAllocateInfo.commandBufferCount = needed;
|
||||
VkResult result = context->vkAllocateCommandBuffers(context->device, &commandBufferAllocateInfo, &context->commandBuffers[context->commandBufferCount]);
|
||||
if (result != VK_SUCCESS) {
|
||||
SDL_SetError("vkAllocateCommandBuffers(): %s", getVulkanResultString(result));
|
||||
return -1;
|
||||
}
|
||||
|
||||
context->commandBufferCount = commandBufferCount;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int ScheduleFrameTransferToSDL(VulkanVideoContext *context, AVFrame *frame)
|
||||
{
|
||||
AVVkFrame *pVkFrame = (AVVkFrame *)frame->data[0];
|
||||
|
||||
VkTimelineSemaphoreSubmitInfo timeline = { 0 };
|
||||
timeline.sType = VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO;
|
||||
timeline.waitSemaphoreValueCount = 1;
|
||||
timeline.pWaitSemaphoreValues = pVkFrame->sem_value;
|
||||
|
||||
VkPipelineStageFlags pipelineStageMask = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
|
||||
VkSubmitInfo submitInfo = { 0 };
|
||||
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
||||
submitInfo.waitSemaphoreCount = 1;
|
||||
submitInfo.pWaitSemaphores = pVkFrame->sem;
|
||||
submitInfo.pWaitDstStageMask = &pipelineStageMask;
|
||||
submitInfo.signalSemaphoreCount = 1;
|
||||
submitInfo.pSignalSemaphores = &context->waitSemaphores[context->commandBufferIndex];
|
||||
submitInfo.pNext = &timeline;
|
||||
|
||||
if (pVkFrame->layout[0] != VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) {
|
||||
VkCommandBuffer commandBuffer = context->commandBuffers[context->commandBufferIndex];
|
||||
|
||||
VkCommandBufferBeginInfo beginInfo = { 0 };
|
||||
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
||||
beginInfo.flags = 0;
|
||||
context->vkBeginCommandBuffer(commandBuffer, &beginInfo);
|
||||
|
||||
VkImageMemoryBarrier2 barrier = { 0 };
|
||||
barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER_2;
|
||||
barrier.srcAccessMask = VK_ACCESS_2_NONE;
|
||||
barrier.dstAccessMask = VK_ACCESS_2_SHADER_SAMPLED_READ_BIT;
|
||||
barrier.oldLayout = pVkFrame->layout[0];
|
||||
barrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
||||
barrier.image = pVkFrame->img[0];
|
||||
barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
barrier.subresourceRange.levelCount = 1;
|
||||
barrier.subresourceRange.layerCount = 1;
|
||||
barrier.srcQueueFamilyIndex = pVkFrame->queue_family[0];
|
||||
barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
barrier.srcStageMask = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
|
||||
barrier.dstStageMask = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
|
||||
|
||||
VkDependencyInfo dep = { 0 };
|
||||
dep.sType = VK_STRUCTURE_TYPE_DEPENDENCY_INFO;
|
||||
dep.dependencyFlags = VK_DEPENDENCY_BY_REGION_BIT;
|
||||
dep.imageMemoryBarrierCount = 1;
|
||||
dep.pImageMemoryBarriers = &barrier;
|
||||
context->vkCmdPipelineBarrier2(commandBuffer, &dep);
|
||||
|
||||
context->vkEndCommandBuffer(commandBuffer);
|
||||
|
||||
// Add the image barrier to the submit info
|
||||
submitInfo.commandBufferCount = 1;
|
||||
submitInfo.pCommandBuffers = &context->commandBuffers[context->commandBufferIndex];
|
||||
|
||||
pVkFrame->layout[0] = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
||||
pVkFrame->queue_family[0] = VK_QUEUE_FAMILY_IGNORED;
|
||||
}
|
||||
|
||||
VkResult result = context->vkQueueSubmit(context->graphicsQueue, 1, &submitInfo, 0);
|
||||
if (result != VK_SUCCESS) {
|
||||
return SDL_SetError("vkQueueSubmit(): %s", getVulkanResultString(result));
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int ScheduleFrameTransferToFFMPEG(VulkanVideoContext *context, AVFrame *frame)
|
||||
{
|
||||
AVVkFrame *pVkFrame = (AVVkFrame *)frame->data[0];
|
||||
|
||||
++pVkFrame->sem_value[0];
|
||||
|
||||
VkTimelineSemaphoreSubmitInfo timeline = { 0 };
|
||||
timeline.sType = VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO;
|
||||
timeline.signalSemaphoreValueCount = 1;
|
||||
timeline.pSignalSemaphoreValues = pVkFrame->sem_value;
|
||||
|
||||
VkPipelineStageFlags pipelineStageMask = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
|
||||
VkSubmitInfo submitInfo = { 0 };
|
||||
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
||||
submitInfo.waitSemaphoreCount = 1;
|
||||
submitInfo.pWaitSemaphores = &context->signalSemaphores[context->commandBufferIndex];
|
||||
submitInfo.pWaitDstStageMask = &pipelineStageMask;
|
||||
submitInfo.signalSemaphoreCount = 1;
|
||||
submitInfo.pSignalSemaphores = pVkFrame->sem;
|
||||
submitInfo.pNext = &timeline;
|
||||
|
||||
VkResult result = context->vkQueueSubmit(context->graphicsQueue, 1, &submitInfo, 0);
|
||||
if (result != VK_SUCCESS) {
|
||||
return SDL_SetError("vkQueueSubmit(): %s", getVulkanResultString(result));
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int PrepareFrameRendering(VulkanVideoContext *context, AVFrame *frame, SDL_Renderer *renderer)
|
||||
{
|
||||
AVHWFramesContext *frames = (AVHWFramesContext *)(frame->hw_frames_ctx->data);
|
||||
AVVulkanFramesContext *vk = (AVVulkanFramesContext *)(frames->hwctx);
|
||||
AVVkFrame *pVkFrame = (AVVkFrame *)frame->data[0];
|
||||
|
||||
if (CreateCommandBuffers(context, renderer) < 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
vk->lock_frame(frames, pVkFrame);
|
||||
ScheduleFrameTransferToSDL(context, frame);
|
||||
ScheduleFrameTransferToFFMPEG(context, frame);
|
||||
vk->unlock_frame(frames, pVkFrame);
|
||||
|
||||
SDL_AddVulkanRenderSemaphores(renderer, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, (Sint64)context->waitSemaphores[context->commandBufferIndex], (Sint64)context->signalSemaphores[context->commandBufferIndex]);
|
||||
|
||||
context->commandBufferIndex = (context->commandBufferIndex + 1) % context->commandBufferCount;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
SDL_Texture *CreateVulkanVideoTexture(VulkanVideoContext *context, AVFrame *frame, SDL_Renderer *renderer, SDL_PropertiesID props)
|
||||
{
|
||||
AVHWFramesContext *frames = (AVHWFramesContext *)(frame->hw_frames_ctx->data);
|
||||
AVVulkanFramesContext *vk = (AVVulkanFramesContext *)(frames->hwctx);
|
||||
AVVkFrame *pVkFrame = (AVVkFrame *)frame->data[0];
|
||||
Uint32 format;
|
||||
|
||||
if (PrepareFrameRendering(context, frame, renderer) < 0) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
switch (vk->format[0]) {
|
||||
case VK_FORMAT_G8B8G8R8_422_UNORM:
|
||||
format = SDL_PIXELFORMAT_YUY2;
|
||||
break;
|
||||
case VK_FORMAT_B8G8R8G8_422_UNORM:
|
||||
format = SDL_PIXELFORMAT_UYVY;
|
||||
break;
|
||||
case VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM:
|
||||
format = SDL_PIXELFORMAT_IYUV;
|
||||
break;
|
||||
case VK_FORMAT_G8_B8R8_2PLANE_420_UNORM:
|
||||
format = SDL_PIXELFORMAT_NV12;
|
||||
break;
|
||||
case VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16:
|
||||
format = SDL_PIXELFORMAT_P010;
|
||||
break;
|
||||
default:
|
||||
format = SDL_PIXELFORMAT_UNKNOWN;
|
||||
break;
|
||||
}
|
||||
SDL_SetNumberProperty(props, SDL_PROP_TEXTURE_CREATE_FORMAT_NUMBER, format);
|
||||
SDL_SetNumberProperty(props, SDL_PROP_TEXTURE_CREATE_VULKAN_TEXTURE_NUMBER, (Sint64)pVkFrame->img[0]);
|
||||
return SDL_CreateTextureWithProperties(renderer, props);
|
||||
}
|
||||
|
||||
void DestroyVulkanVideoContext(VulkanVideoContext *context)
|
||||
{
|
||||
if (context) {
|
||||
if (context->device) {
|
||||
context->vkDeviceWaitIdle(context->device);
|
||||
}
|
||||
if (context->instanceExtensions) {
|
||||
SDL_free(context->instanceExtensions);
|
||||
}
|
||||
if (context->deviceExtensions) {
|
||||
SDL_free(context->deviceExtensions);
|
||||
}
|
||||
if (context->waitSemaphores) {
|
||||
for (uint32_t i = 0; i < context->waitSemaphoreCount; ++i) {
|
||||
context->vkDestroySemaphore(context->device, context->waitSemaphores[i], NULL);
|
||||
}
|
||||
SDL_free(context->waitSemaphores);
|
||||
context->waitSemaphores = NULL;
|
||||
}
|
||||
if (context->signalSemaphores) {
|
||||
for (uint32_t i = 0; i < context->signalSemaphoreCount; ++i) {
|
||||
context->vkDestroySemaphore(context->device, context->signalSemaphores[i], NULL);
|
||||
}
|
||||
SDL_free(context->signalSemaphores);
|
||||
context->signalSemaphores = NULL;
|
||||
}
|
||||
if (context->commandBuffers) {
|
||||
context->vkFreeCommandBuffers(context->device, context->commandPool, context->commandBufferCount, context->commandBuffers);
|
||||
SDL_free(context->commandBuffers);
|
||||
context->commandBuffers = NULL;
|
||||
}
|
||||
if (context->commandPool) {
|
||||
context->vkDestroyCommandPool(context->device, context->commandPool, NULL);
|
||||
context->commandPool = VK_NULL_HANDLE;
|
||||
}
|
||||
if (context->device) {
|
||||
context->vkDestroyDevice(context->device, NULL);
|
||||
}
|
||||
if (context->surface) {
|
||||
context->vkDestroySurfaceKHR(context->instance, context->surface, NULL);
|
||||
}
|
||||
if (context->instance) {
|
||||
context->vkDestroyInstance(context->instance, NULL);
|
||||
}
|
||||
SDL_free(context);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,22 @@
|
|||
/*
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely.
|
||||
*/
|
||||
|
||||
#include <libavutil/hwcontext_vulkan.h>
|
||||
|
||||
|
||||
typedef struct VulkanVideoContext VulkanVideoContext;
|
||||
|
||||
VulkanVideoContext *CreateVulkanVideoContext(SDL_Window *window);
|
||||
void SetupVulkanRenderProperties(VulkanVideoContext *context, SDL_PropertiesID props);
|
||||
void SetupVulkanDeviceContextData(VulkanVideoContext *context, AVVulkanDeviceContext *ctx);
|
||||
SDL_Texture *CreateVulkanVideoTexture(VulkanVideoContext *context, AVFrame *frame, SDL_Renderer *renderer, SDL_PropertiesID props);
|
||||
void DestroyVulkanVideoContext(VulkanVideoContext *context);
|
Loading…
Reference in New Issue