cmake: SDL3-shared target will always be a shared target

Anonymous Maarten 2023-02-16 23:30:20 +01:00 committed by Anonymous Maarten
parent 6ae1578691
commit dc138ee3d4
6 changed files with 83 additions and 70 deletions

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@ -33,6 +33,8 @@ jobs:
run: | run: |
vmshell cmake -S src -B build -GNinja \ vmshell cmake -S src -B build -GNinja \
-Wdeprecated -Wdev -Werror \ -Wdeprecated -Wdev -Werror \
-DSDL_SHARED=ON \
-DSDL_STATIC=ON \
-DSDL_TESTS=ON \ -DSDL_TESTS=ON \
-DSDL_WERROR=ON \ -DSDL_WERROR=ON \
-DSDL_INSTALL_TESTS=ON \ -DSDL_INSTALL_TESTS=ON \

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@ -3166,15 +3166,16 @@ else()
endif() endif()
if(SDL_SHARED) if(SDL_SHARED)
add_library(SDL3 SHARED ${SOURCE_FILES} ${VERSION_SOURCES}) add_library(SDL3-shared SHARED ${SOURCE_FILES} ${VERSION_SOURCES})
add_library(SDL3::SDL3 ALIAS SDL3) add_library(SDL3::SDL3-shared ALIAS SDL3-shared)
set_target_properties(SDL3 PROPERTIES set_target_properties(SDL3-shared PROPERTIES
OUTPUT_NAME "SDL3"
POSITION_INDEPENDENT_CODE TRUE POSITION_INDEPENDENT_CODE TRUE
LINK_DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/src/dynapi/SDL_dynapi.sym" LINK_DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/src/dynapi/SDL_dynapi.sym"
INTERFACE_LINK_DEPENDS "$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/src/dynapi/SDL_dynapi.sym>" INTERFACE_LINK_DEPENDS "$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/src/dynapi/SDL_dynapi.sym>"
) )
if(HAVE_GCC_FVISIBILITY) if(HAVE_GCC_FVISIBILITY)
set_target_properties(SDL3 PROPERTIES set_target_properties(SDL3-shared PROPERTIES
C_VISIBILITY_PRESET "hidden" C_VISIBILITY_PRESET "hidden"
CXX_VISIBILITY_PRESET "hidden" CXX_VISIBILITY_PRESET "hidden"
OBJC_VISIBILITY_PRESET "hidden" OBJC_VISIBILITY_PRESET "hidden"
@ -3183,16 +3184,16 @@ if(SDL_SHARED)
if(NOT SDL_LIBC) if(NOT SDL_LIBC)
if(MSVC AND SDL_CPU_X86) if(MSVC AND SDL_CPU_X86)
# FIXME: should be added for all architectures (missing symbols for ARM) # FIXME: should be added for all architectures (missing symbols for ARM)
target_link_libraries(SDL3 PRIVATE "-nodefaultlib:MSVCRT") target_link_libraries(SDL3-shared PRIVATE "-nodefaultlib:MSVCRT")
endif() endif()
endif() endif()
if(APPLE) if(APPLE)
set_target_properties(SDL3 PROPERTIES set_target_properties(SDL3-shared PROPERTIES
MACOSX_RPATH TRUE MACOSX_RPATH TRUE
FRAMEWORK "${SDL_FRAMEWORK}" FRAMEWORK "${SDL_FRAMEWORK}"
) )
if(SDL_FRAMEWORK) if(SDL_FRAMEWORK)
set_target_properties(SDL3 PROPERTIES set_target_properties(SDL3-shared PROPERTIES
PUBLIC_HEADER "${SDL3_INCLUDE_FILES}" PUBLIC_HEADER "${SDL3_INCLUDE_FILES}"
FRAMEWORK_VERSION "${SDL_FRAMEWORK_VERSION}" FRAMEWORK_VERSION "${SDL_FRAMEWORK_VERSION}"
MACOSX_FRAMEWORK_IDENTIFIER "org.libsdl.SDL3" MACOSX_FRAMEWORK_IDENTIFIER "org.libsdl.SDL3"
@ -3200,18 +3201,18 @@ if(SDL_SHARED)
) )
endif() endif()
if(NOT CMAKE_VERSION VERSION_LESS "3.6") if(NOT CMAKE_VERSION VERSION_LESS "3.6")
set_target_properties(SDL3 PROPERTIES set_target_properties(SDL3-shared PROPERTIES
SOVERSION "${SDL_DYLIB_COMPAT_VERSION}" # SOVERSION corresponds to compatibility version SOVERSION "${SDL_DYLIB_COMPAT_VERSION}" # SOVERSION corresponds to compatibility version
VERSION "${SDL_DYLIB_CURRENT_VERSION}" # VERSION corresponds to the current version VERSION "${SDL_DYLIB_CURRENT_VERSION}" # VERSION corresponds to the current version
) )
endif() endif()
elseif(UNIX AND NOT ANDROID) elseif(UNIX AND NOT ANDROID)
set_target_properties(SDL3 PROPERTIES set_target_properties(SDL3-shared PROPERTIES
VERSION "${SDL_SO_VERSION}" VERSION "${SDL_SO_VERSION}"
SOVERSION "${SDL_SO_VERSION_MAJOR}") SOVERSION "${SDL_SO_VERSION_MAJOR}")
else() else()
if(WINDOWS OR CYGWIN) if(WINDOWS OR CYGWIN)
set_target_properties(SDL3 PROPERTIES set_target_properties(SDL3-shared PROPERTIES
DEFINE_SYMBOL DLL_EXPORT) DEFINE_SYMBOL DLL_EXPORT)
endif() endif()
endif() endif()
@ -3219,33 +3220,33 @@ if(SDL_SHARED)
if(MSVC AND NOT SDL_LIBC AND NOT MSVC_CLANG AND NOT CMAKE_GENERATOR_PLATFORM STREQUAL "ARM") if(MSVC AND NOT SDL_LIBC AND NOT MSVC_CLANG AND NOT CMAKE_GENERATOR_PLATFORM STREQUAL "ARM")
# Don't try to link with the default set of libraries. # Don't try to link with the default set of libraries.
if(NOT WINDOWS_STORE) if(NOT WINDOWS_STORE)
set_target_properties(SDL3 PROPERTIES LINK_FLAGS_RELEASE "/NODEFAULTLIB") set_target_properties(SDL3-shared PROPERTIES LINK_FLAGS_RELEASE "/NODEFAULTLIB")
set_target_properties(SDL3 PROPERTIES LINK_FLAGS_DEBUG "/NODEFAULTLIB") set_target_properties(SDL3-shared PROPERTIES LINK_FLAGS_DEBUG "/NODEFAULTLIB")
endif() endif()
set_target_properties(SDL3 PROPERTIES STATIC_LIBRARY_FLAGS "/NODEFAULTLIB") set_target_properties(SDL3-shared PROPERTIES STATIC_LIBRARY_FLAGS "/NODEFAULTLIB")
endif() endif()
# FIXME: if CMAKE_VERSION >= 3.13, use target_link_options for SDL_EXTRA_LDFLAGS # FIXME: if CMAKE_VERSION >= 3.13, use target_link_options for SDL_EXTRA_LDFLAGS
target_link_libraries(SDL3 PRIVATE ${SDL_EXTRA_LIBS} ${SDL_EXTRA_LDFLAGS} ${SDL_CMAKE_DEPENDS}) target_link_libraries(SDL3-shared PRIVATE ${SDL_EXTRA_LIBS} ${SDL_EXTRA_LDFLAGS} ${SDL_CMAKE_DEPENDS})
target_include_directories(SDL3 target_include_directories(SDL3-shared
PRIVATE PRIVATE
"$<BUILD_INTERFACE:${SDL3_BINARY_DIR}/include-config-$<LOWER_CASE:$<CONFIG>>>" "$<BUILD_INTERFACE:${SDL3_BINARY_DIR}/include-config-$<LOWER_CASE:$<CONFIG>>>"
"$<BUILD_INTERFACE:${SDL3_SOURCE_DIR}/src>" "$<BUILD_INTERFACE:${SDL3_SOURCE_DIR}/src>"
) )
target_link_libraries(SDL3 PUBLIC $<TARGET_NAME:SDL3::Headers>) target_link_libraries(SDL3-shared PUBLIC $<TARGET_NAME:SDL3::Headers>)
# This picks up all the compiler options and such we've accumulated up to here. # This picks up all the compiler options and such we've accumulated up to here.
target_link_libraries(SDL3 PRIVATE $<${build_local_interface}:sdl-build-options>) target_link_libraries(SDL3-shared PRIVATE $<${build_local_interface}:sdl-build-options>)
target_link_libraries(SDL3 PRIVATE $<${build_local_interface}:sdl-shared-build-options>) target_link_libraries(SDL3-shared PRIVATE $<${build_local_interface}:sdl-shared-build-options>)
target_link_libraries(SDL3 PRIVATE $<${build_local_interface}:sdl-global-options>) target_link_libraries(SDL3-shared PRIVATE $<${build_local_interface}:sdl-global-options>)
if(MINGW OR CYGWIN) if(MINGW OR CYGWIN)
if(NOT CMAKE_VERSION VERSION_LESS "3.13") if(NOT CMAKE_VERSION VERSION_LESS "3.13")
target_link_options(SDL3 PRIVATE -static-libgcc) target_link_options(SDL3-shared PRIVATE -static-libgcc)
endif() endif()
endif() endif()
# Use `Compatible Interface Properties` to allow consumers to enforce a shared/static library # Use `Compatible Interface Properties` to allow consumers to enforce a shared/static library
set_property(TARGET SDL3 PROPERTY INTERFACE_SDL3_SHARED TRUE) set_property(TARGET SDL3-shared PROPERTY INTERFACE_SDL3_SHARED TRUE)
set_property(TARGET SDL3 APPEND PROPERTY COMPATIBLE_INTERFACE_BOOL SDL3_SHARED) set_property(TARGET SDL3-shared APPEND PROPERTY COMPATIBLE_INTERFACE_BOOL SDL3_SHARED)
if(NOT CMAKE_VERSION VERSION_LESS "3.16") if(NOT CMAKE_VERSION VERSION_LESS "3.16")
target_precompile_headers(SDL3 PRIVATE "${PROJECT_SOURCE_DIR}/src/SDL_internal.h") target_precompile_headers(SDL3-shared PRIVATE "${PROJECT_SOURCE_DIR}/src/SDL_internal.h")
endif() endif()
endif() endif()
@ -3300,8 +3301,6 @@ if(SDL_TEST)
add_library(SDL3_test STATIC ${TEST_SOURCES}) add_library(SDL3_test STATIC ${TEST_SOURCES})
add_library(SDL3::SDL3_test ALIAS SDL3_test) add_library(SDL3::SDL3_test ALIAS SDL3_test)
target_link_libraries(SDL3_test PRIVATE $<${build_local_interface}:sdl-global-options>) target_link_libraries(SDL3_test PRIVATE $<${build_local_interface}:sdl-global-options>)
set_target_properties(SDL3_test PROPERTIES
EXPORT_NAME SDL3_test)
if(APPLE) if(APPLE)
set_target_properties(SDL3_test PROPERTIES set_target_properties(SDL3_test PROPERTIES
FRAMEWORK "${SDL_FRAMEWORK}" FRAMEWORK "${SDL_FRAMEWORK}"
@ -3383,12 +3382,12 @@ else()
endif() endif()
if(CMAKE_VERSION VERSION_LESS "3.26") if(CMAKE_VERSION VERSION_LESS "3.26")
file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/SDL3Targets.cmake" [[message(FATAL_ERROR "find_package(SDL3) using the SDL3 build directory not supported for CMake versions older then 3.26.")]]) file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/SDL3sharedTargets.cmake" [[message(FATAL_ERROR "find_package(SDL3) using the SDL3 build directory not supported for CMake versions older then 3.26.")]])
else() else()
export(TARGETS SDL3_Headers NAMESPACE "SDL3::" FILE "SDL3headersTargets.cmake") export(TARGETS SDL3_Headers NAMESPACE "SDL3::" FILE "SDL3headersTargets.cmake")
if(SDL_SHARED) if(SDL_SHARED)
export(TARGETS SDL3 NAMESPACE "SDL3::" FILE "SDL3Targets.cmake") export(TARGETS SDL3-shared NAMESPACE "SDL3::" FILE "SDL3sharedTargets.cmake")
endif() endif()
if(SDL_STATIC) if(SDL_STATIC)
@ -3457,7 +3456,7 @@ if(NOT SDL_DISABLE_INSTALL)
install(TARGETS SDL3_Headers EXPORT SDL3headersTargets) install(TARGETS SDL3_Headers EXPORT SDL3headersTargets)
if(SDL_SHARED) if(SDL_SHARED)
install(TARGETS SDL3 EXPORT SDL3Targets install(TARGETS SDL3-shared EXPORT SDL3sharedTargets
PUBLIC_HEADER DESTINATION "${SDL_INSTALL_HEADERSDIR}" PUBLIC_HEADER DESTINATION "${SDL_INSTALL_HEADERSDIR}"
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}" ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}" LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
@ -3492,8 +3491,8 @@ if(NOT SDL_DISABLE_INSTALL)
) )
if(SDL_SHARED) if(SDL_SHARED)
install(EXPORT SDL3Targets install(EXPORT SDL3sharedTargets
FILE "SDL3Targets.cmake" FILE "SDL3sharedTargets.cmake"
NAMESPACE SDL3:: NAMESPACE SDL3::
DESTINATION "${SDL_SDL_INSTALL_CMAKEDIR}" DESTINATION "${SDL_SDL_INSTALL_CMAKEDIR}"
) )
@ -3575,6 +3574,8 @@ endif()
set(CMAKE_OBJC_FLAGS "${CMAKE_OBJC_FLAGS} ${CMAKE_C_FLAGS}") set(CMAKE_OBJC_FLAGS "${CMAKE_OBJC_FLAGS} ${CMAKE_C_FLAGS}")
# Make sure SDL3::SDL3 always exists # Make sure SDL3::SDL3 always exists
if(TARGET SDL3::SDL3-static AND NOT TARGET SDL3::SDL3) if(TARGET SDL3::SDL3-shared)
add_library(SDL3::SDL3 ALIAS SDL3-shared)
else()
add_library(SDL3::SDL3 ALIAS SDL3-static) add_library(SDL3::SDL3 ALIAS SDL3-static)
endif() endif()

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@ -17,10 +17,10 @@ if(NOT TARGET SDL3::Headers)
endif() endif()
set(SDL3_Headers_FOUND TRUE) set(SDL3_Headers_FOUND TRUE)
# Find SDL3::SDL3 # Find SDL3::SDL3-shared
if(EXISTS "${CMAKE_CURRENT_LIST_DIR}/SDL3Targets.cmake") if(EXISTS "${CMAKE_CURRENT_LIST_DIR}/SDL3sharedTargets.cmake")
include("${CMAKE_CURRENT_LIST_DIR}/SDL3Targets.cmake") include("${CMAKE_CURRENT_LIST_DIR}/SDL3sharedTargets.cmake")
set(SDL3_SDL3_FOUND TRUE) set(SDL3_SDL3-shared_FOUND TRUE)
endif() endif()
# Find SDL3::SDL3-static # Find SDL3::SDL3-static
@ -39,6 +39,10 @@ else()
endif() endif()
endif() endif()
if(SDL3_SDL3-shared_FOUND OR SDL3_SDL3-static_FOUND)
set(SDL3_SDL3_FOUND TRUE)
endif()
# Find SDL3::SDL3_test # Find SDL3::SDL3_test
if(_sdl3_framework) if(_sdl3_framework)
find_package(SDL3_test CONFIG) find_package(SDL3_test CONFIG)
@ -65,14 +69,22 @@ unset(SDL_ALSA_SHARED)
check_required_components(SDL3) check_required_components(SDL3)
# Create SDL3::SDL3 alias for static-only builds function(_sdl_create_target_alias_compat NEW_TARGET TARGET)
if(TARGET SDL3::SDL3-static AND NOT TARGET SDL3::SDL3)
if(CMAKE_VERSION VERSION_LESS "3.18") if(CMAKE_VERSION VERSION_LESS "3.18")
# FIXME: Aliasing local targets is not supported on CMake < 3.18, so make it global. # FIXME: Aliasing local targets is not supported on CMake < 3.18, so make it global.
add_library(SDL3::SDL3 INTERFACE IMPORTED) add_library(${NEW_TARGET} INTERFACE IMPORTED)
set_target_properties(SDL3::SDL3 PROPERTIES INTERFACE_LINK_LIBRARIES "SDL3::SDL3-static") set_target_properties(${NEW_TARGET} PROPERTIES INTERFACE_LINK_LIBRARIES "${TARGET}")
else() else()
add_library(SDL3::SDL3 ALIAS SDL3::SDL3-static) add_library(${NEW_TARGET} ALIAS ${TARGET})
endif()
endfunction()
# Make sure SDL3::SDL3 always exists
if(NOT TARGET SDL3::SDL3)
if(TARGET SDL3::SDL3-shared)
_sdl_create_target_alias_compat(SDL3::SDL3 SDL3::SDL3-shared)
else()
_sdl_create_target_alias_compat(SDL3::SDL3 SDL3::SDL3-static)
endif() endif()
endif() endif()

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@ -35,32 +35,32 @@ add_library(headers_test OBJECT inc_sdl_slash.c inc_sdl_noslash.c)
target_link_libraries(headers_test PRIVATE SDL3::Headers) target_link_libraries(headers_test PRIVATE SDL3::Headers)
if(TEST_SHARED) if(TEST_SHARED)
find_package(SDL3 REQUIRED CONFIG COMPONENTS SDL3) find_package(SDL3 REQUIRED CONFIG COMPONENTS SDL3-shared)
add_executable(gui-shared WIN32 main_gui.c) add_executable(gui-shared WIN32 main_gui.c)
target_link_libraries(gui-shared PRIVATE SDL3::SDL3) target_link_libraries(gui-shared PRIVATE SDL3::SDL3-shared)
if(WIN32) if(WIN32)
add_custom_command(TARGET gui-shared POST_BUILD add_custom_command(TARGET gui-shared POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different "$<TARGET_FILE:SDL3::SDL3>" "$<TARGET_FILE_DIR:gui-shared>" COMMAND ${CMAKE_COMMAND} -E copy_if_different "$<TARGET_FILE:SDL3::SDL3-shared>" "$<TARGET_FILE_DIR:gui-shared>"
) )
endif() endif()
add_library(sharedlib-shared SHARED main_lib.c) add_library(sharedlib-shared SHARED main_lib.c)
target_link_libraries(sharedlib-shared PRIVATE SDL3::SDL3) target_link_libraries(sharedlib-shared PRIVATE SDL3::SDL3-shared)
generate_export_header(sharedlib-shared EXPORT_MACRO_NAME MYLIBRARY_EXPORT) generate_export_header(sharedlib-shared EXPORT_MACRO_NAME MYLIBRARY_EXPORT)
target_compile_definitions(sharedlib-shared PRIVATE "EXPORT_HEADER=\"${CMAKE_CURRENT_BINARY_DIR}/sharedlib-shared_export.h\"") target_compile_definitions(sharedlib-shared PRIVATE "EXPORT_HEADER=\"${CMAKE_CURRENT_BINARY_DIR}/sharedlib-shared_export.h\"")
set_target_properties(sharedlib-shared PROPERTIES C_VISIBILITY_PRESET "hidden") set_target_properties(sharedlib-shared PROPERTIES C_VISIBILITY_PRESET "hidden")
add_executable(cli-shared main_cli.c) add_executable(cli-shared main_cli.c)
target_link_libraries(cli-shared PRIVATE SDL3::SDL3) target_link_libraries(cli-shared PRIVATE SDL3::SDL3-shared)
if(WIN32) if(WIN32)
add_custom_command(TARGET cli-shared POST_BUILD add_custom_command(TARGET cli-shared POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different "$<TARGET_FILE:SDL3::SDL3>" "$<TARGET_FILE_DIR:cli-shared>" COMMAND ${CMAKE_COMMAND} -E copy_if_different "$<TARGET_FILE:SDL3::SDL3-shared>" "$<TARGET_FILE_DIR:cli-shared>"
) )
endif() endif()
if(TEST_TEST) if(TEST_TEST)
add_executable(sdltest-shared sdltest.c) add_executable(sdltest-shared sdltest.c)
target_link_libraries(sdltest-shared PRIVATE SDL3::SDL3_test SDL3::SDL3) target_link_libraries(sdltest-shared PRIVATE SDL3::SDL3_test SDL3::SDL3-shared)
endif() endif()
endif() endif()
@ -84,4 +84,8 @@ if(TEST_STATIC)
endif() endif()
endif() endif()
find_package(SDL3 REQUIRED CONFIG COMPONENTS SDL3)
add_executable(gui-whatever WIN32 main_gui.c)
target_link_libraries(gui-whatever PRIVATE SDL3::SDL3)
feature_summary(WHAT ALL) feature_summary(WHAT ALL)

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@ -2,13 +2,6 @@
(www.cmake.org) (www.cmake.org)
SDL's build system was traditionally based on autotools. Over time, this
approach has suffered from several issues across the different supported
platforms.
To solve these problems, a new build system based on CMake was introduced.
It is developed in parallel to the legacy autotools build system, so users
can experiment with it without complication.
The CMake build system is supported on the following platforms: The CMake build system is supported on the following platforms:
* FreeBSD * FreeBSD
@ -19,26 +12,27 @@ The CMake build system is supported on the following platforms:
* Android * Android
* Emscripten * Emscripten
* RiscOS * RiscOS
* Playstation 2
* Playstation Vita * Playstation Vita
* Nintendo 3DS
## Building SDL ## Building SDL
Assuming the source for SDL is located at `~/sdl` Assuming the source for SDL is located at `~/sdl`.
```sh ```sh
cd ~ cmake -S ~/sdl -B ~/build
mkdir build cmake --build ~/build
cd build
cmake ~/sdl
cmake --build .
``` ```
This will build the static and dynamic versions of SDL in the `~/build` directory. This will build SDL in the `~/build` directory.
Installation can be done using: Installation can be done using:
```sh ```sh
cmake --install . # '--install' requires CMake 3.15, or newer cmake --install ~/build --prefix /usr/local # '--install' requires CMake 3.15, or newer
``` ```
This will install SDL to /usr/local.
## Including SDL in your project ## Including SDL in your project
SDL can be included in your project in 2 major ways: SDL can be included in your project in 2 major ways:
@ -75,10 +69,12 @@ For CMake to find SDL, it must be installed in [a default location CMake is look
The following components are available, to be used as an argument of `find_package`. The following components are available, to be used as an argument of `find_package`.
| Component name | Description | | Component name | Description |
|----------------|--------------------------------------------------------------------------------------------| |----------------|-----------------------------------------------------------------------------------------------------------------------------------------------------------|
| SDL3 | The SDL3 shared library, available through the `SDL3::SDL3` target [^SDL_TARGET_EXCEPTION] | | SDL3-shared | The SDL3 shared library, available through the `SDL3::SDL3-shared` target |
| SDL3-static | The SDL3 static library, available through the `SDL3::SDL3-static` target | | SDL3-static | The SDL3 static library, available through the `SDL3::SDL3-static` target |
| SDL3_test | The SDL3_test static library, available through the `SDL3::SDL3_test` target | | SDL3_test | The SDL3_test static library, available through the `SDL3::SDL3_test` target |
| SDL3 | The SDL3 library, available through the `SDL3::SDL3` target. This is an alias of `SDL3::SDL3` or `SDL3::SDL3-static`. This component is always available. |
| Headers | The SDL3 headers, available through the `SDL3::Headers` target. This component is always available. |
### Using a vendored SDL ### Using a vendored SDL
@ -150,5 +146,3 @@ To use, set the following CMake variables when running CMake's configuration sta
cmake ~/sdl -DCMAKE_SYSTEM_NAME=tvOS -DCMAKE_OSX_SYSROOT=appletvos -DCMAKE_OSX_ARCHITECTURES=arm64` cmake ~/sdl -DCMAKE_SYSTEM_NAME=tvOS -DCMAKE_OSX_SYSROOT=appletvos -DCMAKE_OSX_ARCHITECTURES=arm64`
``` ```
[^SDL_TARGET_EXCEPTION]: `SDL3::SDL3` can be an ALIAS to a static `SDL3::SDL3-static` target for multiple reasons.

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@ -21,7 +21,7 @@ option(SDL_TESTS_LINK_SHARED "link tests to shared SDL library" ${SDL_TESTS_LINK
set(SDL_TESTS_TIMEOUT_MULTIPLIER "1" CACHE STRING "Timeout multiplier to account for really slow machines") set(SDL_TESTS_TIMEOUT_MULTIPLIER "1" CACHE STRING "Timeout multiplier to account for really slow machines")
if(SDL_TESTS_LINK_SHARED) if(SDL_TESTS_LINK_SHARED)
set(sdl_name_component SDL3) set(sdl_name_component SDL3-shared)
else() else()
set(sdl_name_component SDL3-static) set(sdl_name_component SDL3-static)
endif() endif()