Moved SDL_intrin.h back into the public headers for application use

main
Sam Lantinga 2023-01-10 15:50:35 -08:00
parent 9f721d492a
commit dc280c17a0
13 changed files with 78 additions and 41 deletions

View File

@ -11,6 +11,7 @@ General:
* The preprocessor symbol __MACOSX__ has been renamed __MACOS__ * The preprocessor symbol __MACOSX__ has been renamed __MACOS__
* The preprocessor symbol __IPHONEOS__ has been renamed __IOS__ * The preprocessor symbol __IPHONEOS__ has been renamed __IOS__
* SDL_stdinc.h no longer includes stdio.h, stdlib.h, etc., it only provides the SDL C runtime functionality * SDL_stdinc.h no longer includes stdio.h, stdlib.h, etc., it only provides the SDL C runtime functionality
* SDL_intrin.h now includes the intrinsics headers that were in SDL_cpuinfo.h
* Added SDL_CreateSurface() and SDL_CreateSurfaceFrom() which replace SDL_CreateRGBSurface*(), and can also be used to create YUV surfaces * Added SDL_CreateSurface() and SDL_CreateSurfaceFrom() which replace SDL_CreateRGBSurface*(), and can also be used to create YUV surfaces
* Added SDL_GetJoysticks(), SDL_GetJoystickInstanceName(), SDL_GetJoystickInstancePath(), SDL_GetJoystickInstancePlayerIndex(), SDL_GetJoystickInstanceGUID(), SDL_GetJoystickInstanceVendor(), SDL_GetJoystickInstanceProduct(), SDL_GetJoystickInstanceProductVersion(), and SDL_GetJoystickInstanceType() to directly query the list of available joysticks * Added SDL_GetJoysticks(), SDL_GetJoystickInstanceName(), SDL_GetJoystickInstancePath(), SDL_GetJoystickInstancePlayerIndex(), SDL_GetJoystickInstanceGUID(), SDL_GetJoystickInstanceVendor(), SDL_GetJoystickInstanceProduct(), SDL_GetJoystickInstanceProductVersion(), and SDL_GetJoystickInstanceType() to directly query the list of available joysticks
* Added SDL_GetGamepads(), SDL_GetGamepadInstanceName(), SDL_GetGamepadInstancePath(), SDL_GetGamepadInstancePlayerIndex(), SDL_GetGamepadInstanceGUID(), SDL_GetGamepadInstanceVendor(), SDL_GetGamepadInstanceProduct(), SDL_GetGamepadInstanceProductVersion(), and SDL_GetGamepadInstanceType() to directly query the list of available gamepads * Added SDL_GetGamepads(), SDL_GetGamepadInstanceName(), SDL_GetGamepadInstancePath(), SDL_GetGamepadInstancePlayerIndex(), SDL_GetGamepadInstanceGUID(), SDL_GetGamepadInstanceVendor(), SDL_GetGamepadInstanceProduct(), SDL_GetGamepadInstanceProductVersion(), and SDL_GetGamepadInstanceType() to directly query the list of available gamepads

View File

@ -3190,6 +3190,26 @@
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@ -3905,6 +3925,11 @@
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@ -4133,14 +4158,15 @@
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@ -4160,22 +4188,25 @@
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@ -4195,7 +4226,6 @@
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@ -4204,17 +4234,17 @@
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@ -5687,6 +5717,7 @@
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@ -5698,6 +5729,7 @@
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@ -5748,7 +5780,9 @@
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A7D8B94B23E2514400DCD162 /* SDL_hints_c.h in Headers */, A7D8B94B23E2514400DCD162 /* SDL_hints_c.h in Headers */,
F3B38CD8296E2E52005DA6D3 /* SDL_init.h in Headers */,
A7D8A99A23E2514000DCD162 /* SDL_internal.h in Headers */, A7D8A99A23E2514000DCD162 /* SDL_internal.h in Headers */,
F3B38CE0296E2E52005DA6D3 /* SDL_intrin.h in Headers */,
F395C1942569C68F00942BFF /* SDL_iokitjoystick_c.h in Headers */, F395C1942569C68F00942BFF /* SDL_iokitjoystick_c.h in Headers */,
F3F7D9922933074E00816151 /* SDL_joystick.h in Headers */, F3F7D9922933074E00816151 /* SDL_joystick.h in Headers */,
A7D8B58823E2514300DCD162 /* SDL_joystick_c.h in Headers */, A7D8B58823E2514300DCD162 /* SDL_joystick_c.h in Headers */,
@ -5761,6 +5795,7 @@
F3F7D9222933074E00816151 /* SDL_log.h in Headers */, F3F7D9222933074E00816151 /* SDL_log.h in Headers */,
F386F6E82884663E001840AA /* SDL_log_c.h in Headers */, F386F6E82884663E001840AA /* SDL_log_c.h in Headers */,
F3F7D9062933074E00816151 /* SDL_main.h in Headers */, F3F7D9062933074E00816151 /* SDL_main.h in Headers */,
F3B38CD0296E2E52005DA6D3 /* SDL_main_impl.h in Headers */,
F3F7D91E2933074E00816151 /* SDL_messagebox.h in Headers */, F3F7D91E2933074E00816151 /* SDL_messagebox.h in Headers */,
F3F7D98E2933074E00816151 /* SDL_metal.h in Headers */, F3F7D98E2933074E00816151 /* SDL_metal.h in Headers */,
F395C1BB2569C6A000942BFF /* SDL_mfijoystick_c.h in Headers */, F395C1BB2569C6A000942BFF /* SDL_mfijoystick_c.h in Headers */,
@ -5777,6 +5812,7 @@
F31A92C928D4CB39003BFD6A /* SDL_offscreenopengles.h in Headers */, F31A92C928D4CB39003BFD6A /* SDL_offscreenopengles.h in Headers */,
A7D8AB6E23E2514100DCD162 /* SDL_offscreenvideo.h in Headers */, A7D8AB6E23E2514100DCD162 /* SDL_offscreenvideo.h in Headers */,
A7D8AB8623E2514100DCD162 /* SDL_offscreenwindow.h in Headers */, A7D8AB8623E2514100DCD162 /* SDL_offscreenwindow.h in Headers */,
F3B38CDC296E2E52005DA6D3 /* SDL_oldnames.h in Headers */,
F3F7D9CA2933074E00816151 /* SDL_opengl.h in Headers */, F3F7D9CA2933074E00816151 /* SDL_opengl.h in Headers */,
F3F7D9462933074E00816151 /* SDL_opengl_glext.h in Headers */, F3F7D9462933074E00816151 /* SDL_opengl_glext.h in Headers */,
F3F7D95E2933074E00816151 /* SDL_opengles.h in Headers */, F3F7D95E2933074E00816151 /* SDL_opengles.h in Headers */,
@ -5788,6 +5824,7 @@
F3F7D91A2933074E00816151 /* SDL_pixels.h in Headers */, F3F7D91A2933074E00816151 /* SDL_pixels.h in Headers */,
A7D8B2C123E2514200DCD162 /* SDL_pixels_c.h in Headers */, A7D8B2C123E2514200DCD162 /* SDL_pixels_c.h in Headers */,
F3F7D8F22933074E00816151 /* SDL_platform.h in Headers */, F3F7D8F22933074E00816151 /* SDL_platform.h in Headers */,
F3B38CD4296E2E52005DA6D3 /* SDL_platform_defines.h in Headers */,
F3F7D9B22933074E00816151 /* SDL_power.h in Headers */, F3F7D9B22933074E00816151 /* SDL_power.h in Headers */,
F3F7D9C22933074E00816151 /* SDL_quit.h in Headers */, F3F7D9C22933074E00816151 /* SDL_quit.h in Headers */,
F3F7D9CE2933074E00816151 /* SDL_rect.h in Headers */, F3F7D9CE2933074E00816151 /* SDL_rect.h in Headers */,
@ -5858,9 +5895,7 @@
A7D8BBAC23E2514500DCD162 /* SDL_windowevents_c.h in Headers */, A7D8BBAC23E2514500DCD162 /* SDL_windowevents_c.h in Headers */,
A7D8B3B123E2514200DCD162 /* SDL_yuv_c.h in Headers */, A7D8B3B123E2514200DCD162 /* SDL_yuv_c.h in Headers */,
A7D8B9CC23E2514400DCD162 /* SDL_yuv_sw_c.h in Headers */, A7D8B9CC23E2514400DCD162 /* SDL_yuv_sw_c.h in Headers */,
F3F7D9E22933074E00816151 /* SDL_begin_code.h in Headers */,
A7D8BB4623E2514500DCD162 /* blank_cursor.h in Headers */, A7D8BB4623E2514500DCD162 /* blank_cursor.h in Headers */,
F3F7D9DA2933074E00816151 /* SDL_close_code.h in Headers */,
A7D8B5B823E2514300DCD162 /* controller_type.h in Headers */, A7D8B5B823E2514300DCD162 /* controller_type.h in Headers */,
A7D8BB4C23E2514500DCD162 /* default_cursor.h in Headers */, A7D8BB4C23E2514500DCD162 /* default_cursor.h in Headers */,
A7D8B23D23E2514200DCD162 /* egl.h in Headers */, A7D8B23D23E2514200DCD162 /* egl.h in Headers */,
@ -5915,6 +5950,7 @@
F3F7D8EF2933074E00816151 /* SDL_audio.h in Headers */, F3F7D8EF2933074E00816151 /* SDL_audio.h in Headers */,
A7D8B7A223E2514400DCD162 /* SDL_audio_c.h in Headers */, A7D8B7A223E2514400DCD162 /* SDL_audio_c.h in Headers */,
A7D8B7B423E2514400DCD162 /* SDL_audiodev_c.h in Headers */, A7D8B7B423E2514400DCD162 /* SDL_audiodev_c.h in Headers */,
F3F7D9E32933074E00816151 /* SDL_begin_code.h in Headers */,
F3F7D9A72933074E00816151 /* SDL_bits.h in Headers */, F3F7D9A72933074E00816151 /* SDL_bits.h in Headers */,
A7D8BA0323E2514400DCD162 /* SDL_blendfillrect.h in Headers */, A7D8BA0323E2514400DCD162 /* SDL_blendfillrect.h in Headers */,
A7D8B9EB23E2514400DCD162 /* SDL_blendline.h in Headers */, A7D8B9EB23E2514400DCD162 /* SDL_blendline.h in Headers */,
@ -5926,6 +5962,7 @@
A7D8ADEE23E2514100DCD162 /* SDL_blit_slow.h in Headers */, A7D8ADEE23E2514100DCD162 /* SDL_blit_slow.h in Headers */,
F3F7D9A32933074E00816151 /* SDL_clipboard.h in Headers */, F3F7D9A32933074E00816151 /* SDL_clipboard.h in Headers */,
A7D8BB7123E2514500DCD162 /* SDL_clipboardevents_c.h in Headers */, A7D8BB7123E2514500DCD162 /* SDL_clipboardevents_c.h in Headers */,
F3F7D9DB2933074E00816151 /* SDL_close_code.h in Headers */,
A7D8AECC23E2514100DCD162 /* SDL_cocoaclipboard.h in Headers */, A7D8AECC23E2514100DCD162 /* SDL_cocoaclipboard.h in Headers */,
A7D8AF1423E2514100DCD162 /* SDL_cocoaevents.h in Headers */, A7D8AF1423E2514100DCD162 /* SDL_cocoaevents.h in Headers */,
A7D8AE9023E2514100DCD162 /* SDL_cocoakeyboard.h in Headers */, A7D8AE9023E2514100DCD162 /* SDL_cocoakeyboard.h in Headers */,
@ -5976,7 +6013,9 @@
A7D8B55923E2514300DCD162 /* SDL_hidapijoystick_c.h in Headers */, A7D8B55923E2514300DCD162 /* SDL_hidapijoystick_c.h in Headers */,
F3F7D9132933074E00816151 /* SDL_hints.h in Headers */, F3F7D9132933074E00816151 /* SDL_hints.h in Headers */,
A7D8B94C23E2514400DCD162 /* SDL_hints_c.h in Headers */, A7D8B94C23E2514400DCD162 /* SDL_hints_c.h in Headers */,
F3B38CD9296E2E52005DA6D3 /* SDL_init.h in Headers */,
A7D8A99B23E2514000DCD162 /* SDL_internal.h in Headers */, A7D8A99B23E2514000DCD162 /* SDL_internal.h in Headers */,
F3B38CE1296E2E52005DA6D3 /* SDL_intrin.h in Headers */,
F395C1952569C68F00942BFF /* SDL_iokitjoystick_c.h in Headers */, F395C1952569C68F00942BFF /* SDL_iokitjoystick_c.h in Headers */,
F3F7D9932933074E00816151 /* SDL_joystick.h in Headers */, F3F7D9932933074E00816151 /* SDL_joystick.h in Headers */,
A7D8B58923E2514300DCD162 /* SDL_joystick_c.h in Headers */, A7D8B58923E2514300DCD162 /* SDL_joystick_c.h in Headers */,
@ -5989,6 +6028,7 @@
F3F7D9232933074E00816151 /* SDL_log.h in Headers */, F3F7D9232933074E00816151 /* SDL_log.h in Headers */,
F386F6E92884663E001840AA /* SDL_log_c.h in Headers */, F386F6E92884663E001840AA /* SDL_log_c.h in Headers */,
F3F7D9072933074E00816151 /* SDL_main.h in Headers */, F3F7D9072933074E00816151 /* SDL_main.h in Headers */,
F3B38CD1296E2E52005DA6D3 /* SDL_main_impl.h in Headers */,
F3F7D91F2933074E00816151 /* SDL_messagebox.h in Headers */, F3F7D91F2933074E00816151 /* SDL_messagebox.h in Headers */,
F3F7D98F2933074E00816151 /* SDL_metal.h in Headers */, F3F7D98F2933074E00816151 /* SDL_metal.h in Headers */,
F395C1BC2569C6A000942BFF /* SDL_mfijoystick_c.h in Headers */, F395C1BC2569C6A000942BFF /* SDL_mfijoystick_c.h in Headers */,
@ -6005,6 +6045,7 @@
F31A92CA28D4CB39003BFD6A /* SDL_offscreenopengles.h in Headers */, F31A92CA28D4CB39003BFD6A /* SDL_offscreenopengles.h in Headers */,
A7D8AB6F23E2514100DCD162 /* SDL_offscreenvideo.h in Headers */, A7D8AB6F23E2514100DCD162 /* SDL_offscreenvideo.h in Headers */,
A7D8AB8723E2514100DCD162 /* SDL_offscreenwindow.h in Headers */, A7D8AB8723E2514100DCD162 /* SDL_offscreenwindow.h in Headers */,
F3B38CDD296E2E52005DA6D3 /* SDL_oldnames.h in Headers */,
F3F7D9CB2933074E00816151 /* SDL_opengl.h in Headers */, F3F7D9CB2933074E00816151 /* SDL_opengl.h in Headers */,
F3F7D9472933074E00816151 /* SDL_opengl_glext.h in Headers */, F3F7D9472933074E00816151 /* SDL_opengl_glext.h in Headers */,
F3F7D95F2933074E00816151 /* SDL_opengles.h in Headers */, F3F7D95F2933074E00816151 /* SDL_opengles.h in Headers */,
@ -6016,6 +6057,7 @@
F3F7D91B2933074E00816151 /* SDL_pixels.h in Headers */, F3F7D91B2933074E00816151 /* SDL_pixels.h in Headers */,
A7D8B2C223E2514200DCD162 /* SDL_pixels_c.h in Headers */, A7D8B2C223E2514200DCD162 /* SDL_pixels_c.h in Headers */,
F3F7D8F32933074E00816151 /* SDL_platform.h in Headers */, F3F7D8F32933074E00816151 /* SDL_platform.h in Headers */,
F3B38CD5296E2E52005DA6D3 /* SDL_platform_defines.h in Headers */,
F3F7D9B32933074E00816151 /* SDL_power.h in Headers */, F3F7D9B32933074E00816151 /* SDL_power.h in Headers */,
F3F7D9C32933074E00816151 /* SDL_quit.h in Headers */, F3F7D9C32933074E00816151 /* SDL_quit.h in Headers */,
F3F7D9CF2933074E00816151 /* SDL_rect.h in Headers */, F3F7D9CF2933074E00816151 /* SDL_rect.h in Headers */,
@ -6086,9 +6128,7 @@
A7D8BBAD23E2514500DCD162 /* SDL_windowevents_c.h in Headers */, A7D8BBAD23E2514500DCD162 /* SDL_windowevents_c.h in Headers */,
A7D8B3B223E2514200DCD162 /* SDL_yuv_c.h in Headers */, A7D8B3B223E2514200DCD162 /* SDL_yuv_c.h in Headers */,
A7D8B9CD23E2514400DCD162 /* SDL_yuv_sw_c.h in Headers */, A7D8B9CD23E2514400DCD162 /* SDL_yuv_sw_c.h in Headers */,
F3F7D9E32933074E00816151 /* SDL_begin_code.h in Headers */,
A7D8BB4723E2514500DCD162 /* blank_cursor.h in Headers */, A7D8BB4723E2514500DCD162 /* blank_cursor.h in Headers */,
F3F7D9DB2933074E00816151 /* SDL_close_code.h in Headers */,
A7D8B5B923E2514300DCD162 /* controller_type.h in Headers */, A7D8B5B923E2514300DCD162 /* controller_type.h in Headers */,
A7D8BB4D23E2514500DCD162 /* default_cursor.h in Headers */, A7D8BB4D23E2514500DCD162 /* default_cursor.h in Headers */,
A7D8B23E23E2514200DCD162 /* egl.h in Headers */, A7D8B23E23E2514200DCD162 /* egl.h in Headers */,
@ -6308,6 +6348,7 @@
F3F7D8ED2933074E00816151 /* SDL_audio.h in Headers */, F3F7D8ED2933074E00816151 /* SDL_audio.h in Headers */,
A7D8B7A023E2514400DCD162 /* SDL_audio_c.h in Headers */, A7D8B7A023E2514400DCD162 /* SDL_audio_c.h in Headers */,
A7D8B7B223E2514400DCD162 /* SDL_audiodev_c.h in Headers */, A7D8B7B223E2514400DCD162 /* SDL_audiodev_c.h in Headers */,
F3F7D9E12933074E00816151 /* SDL_begin_code.h in Headers */,
F3F7D9A52933074E00816151 /* SDL_bits.h in Headers */, F3F7D9A52933074E00816151 /* SDL_bits.h in Headers */,
A7D8BA0123E2514400DCD162 /* SDL_blendfillrect.h in Headers */, A7D8BA0123E2514400DCD162 /* SDL_blendfillrect.h in Headers */,
A7D8B9E923E2514400DCD162 /* SDL_blendline.h in Headers */, A7D8B9E923E2514400DCD162 /* SDL_blendline.h in Headers */,
@ -6319,6 +6360,7 @@
A7D8ADEC23E2514100DCD162 /* SDL_blit_slow.h in Headers */, A7D8ADEC23E2514100DCD162 /* SDL_blit_slow.h in Headers */,
F3F7D9A12933074E00816151 /* SDL_clipboard.h in Headers */, F3F7D9A12933074E00816151 /* SDL_clipboard.h in Headers */,
A7D8BB6F23E2514500DCD162 /* SDL_clipboardevents_c.h in Headers */, A7D8BB6F23E2514500DCD162 /* SDL_clipboardevents_c.h in Headers */,
F3F7D9D92933074E00816151 /* SDL_close_code.h in Headers */,
A7D8AECA23E2514100DCD162 /* SDL_cocoaclipboard.h in Headers */, A7D8AECA23E2514100DCD162 /* SDL_cocoaclipboard.h in Headers */,
A7D8AF1223E2514100DCD162 /* SDL_cocoaevents.h in Headers */, A7D8AF1223E2514100DCD162 /* SDL_cocoaevents.h in Headers */,
A7D8AE8E23E2514100DCD162 /* SDL_cocoakeyboard.h in Headers */, A7D8AE8E23E2514100DCD162 /* SDL_cocoakeyboard.h in Headers */,
@ -6369,7 +6411,9 @@
A7D8B55723E2514300DCD162 /* SDL_hidapijoystick_c.h in Headers */, A7D8B55723E2514300DCD162 /* SDL_hidapijoystick_c.h in Headers */,
F3F7D9112933074E00816151 /* SDL_hints.h in Headers */, F3F7D9112933074E00816151 /* SDL_hints.h in Headers */,
A7D8B94A23E2514400DCD162 /* SDL_hints_c.h in Headers */, A7D8B94A23E2514400DCD162 /* SDL_hints_c.h in Headers */,
F3B38CD7296E2E52005DA6D3 /* SDL_init.h in Headers */,
A7D8A99923E2514000DCD162 /* SDL_internal.h in Headers */, A7D8A99923E2514000DCD162 /* SDL_internal.h in Headers */,
F3B38CDF296E2E52005DA6D3 /* SDL_intrin.h in Headers */,
F395C1932569C68F00942BFF /* SDL_iokitjoystick_c.h in Headers */, F395C1932569C68F00942BFF /* SDL_iokitjoystick_c.h in Headers */,
F3F7D9912933074E00816151 /* SDL_joystick.h in Headers */, F3F7D9912933074E00816151 /* SDL_joystick.h in Headers */,
A7D8B58723E2514300DCD162 /* SDL_joystick_c.h in Headers */, A7D8B58723E2514300DCD162 /* SDL_joystick_c.h in Headers */,
@ -6382,6 +6426,7 @@
F3F7D9212933074E00816151 /* SDL_log.h in Headers */, F3F7D9212933074E00816151 /* SDL_log.h in Headers */,
F386F6E72884663E001840AA /* SDL_log_c.h in Headers */, F386F6E72884663E001840AA /* SDL_log_c.h in Headers */,
F3F7D9052933074E00816151 /* SDL_main.h in Headers */, F3F7D9052933074E00816151 /* SDL_main.h in Headers */,
F3B38CCF296E2E52005DA6D3 /* SDL_main_impl.h in Headers */,
F3F7D91D2933074E00816151 /* SDL_messagebox.h in Headers */, F3F7D91D2933074E00816151 /* SDL_messagebox.h in Headers */,
F3F7D98D2933074E00816151 /* SDL_metal.h in Headers */, F3F7D98D2933074E00816151 /* SDL_metal.h in Headers */,
F395C1BA2569C6A000942BFF /* SDL_mfijoystick_c.h in Headers */, F395C1BA2569C6A000942BFF /* SDL_mfijoystick_c.h in Headers */,
@ -6398,6 +6443,7 @@
F31A92C828D4CB39003BFD6A /* SDL_offscreenopengles.h in Headers */, F31A92C828D4CB39003BFD6A /* SDL_offscreenopengles.h in Headers */,
A7D8AB6D23E2514100DCD162 /* SDL_offscreenvideo.h in Headers */, A7D8AB6D23E2514100DCD162 /* SDL_offscreenvideo.h in Headers */,
A7D8AB8523E2514100DCD162 /* SDL_offscreenwindow.h in Headers */, A7D8AB8523E2514100DCD162 /* SDL_offscreenwindow.h in Headers */,
F3B38CDB296E2E52005DA6D3 /* SDL_oldnames.h in Headers */,
F3F7D9C92933074E00816151 /* SDL_opengl.h in Headers */, F3F7D9C92933074E00816151 /* SDL_opengl.h in Headers */,
F3F7D9452933074E00816151 /* SDL_opengl_glext.h in Headers */, F3F7D9452933074E00816151 /* SDL_opengl_glext.h in Headers */,
F3F7D95D2933074E00816151 /* SDL_opengles.h in Headers */, F3F7D95D2933074E00816151 /* SDL_opengles.h in Headers */,
@ -6409,6 +6455,7 @@
F3F7D9192933074E00816151 /* SDL_pixels.h in Headers */, F3F7D9192933074E00816151 /* SDL_pixels.h in Headers */,
A7D8B2C023E2514200DCD162 /* SDL_pixels_c.h in Headers */, A7D8B2C023E2514200DCD162 /* SDL_pixels_c.h in Headers */,
F3F7D8F12933074E00816151 /* SDL_platform.h in Headers */, F3F7D8F12933074E00816151 /* SDL_platform.h in Headers */,
F3B38CD3296E2E52005DA6D3 /* SDL_platform_defines.h in Headers */,
F3F7D9B12933074E00816151 /* SDL_power.h in Headers */, F3F7D9B12933074E00816151 /* SDL_power.h in Headers */,
F3F7D9C12933074E00816151 /* SDL_quit.h in Headers */, F3F7D9C12933074E00816151 /* SDL_quit.h in Headers */,
F3F7D9CD2933074E00816151 /* SDL_rect.h in Headers */, F3F7D9CD2933074E00816151 /* SDL_rect.h in Headers */,
@ -6479,9 +6526,7 @@
A7D8BBAB23E2514500DCD162 /* SDL_windowevents_c.h in Headers */, A7D8BBAB23E2514500DCD162 /* SDL_windowevents_c.h in Headers */,
A7D8B3B023E2514200DCD162 /* SDL_yuv_c.h in Headers */, A7D8B3B023E2514200DCD162 /* SDL_yuv_c.h in Headers */,
A7D8B9CB23E2514400DCD162 /* SDL_yuv_sw_c.h in Headers */, A7D8B9CB23E2514400DCD162 /* SDL_yuv_sw_c.h in Headers */,
F3F7D9E12933074E00816151 /* SDL_begin_code.h in Headers */,
A7D8BB4523E2514500DCD162 /* blank_cursor.h in Headers */, A7D8BB4523E2514500DCD162 /* blank_cursor.h in Headers */,
F3F7D9D92933074E00816151 /* SDL_close_code.h in Headers */,
A7D8B5B723E2514300DCD162 /* controller_type.h in Headers */, A7D8B5B723E2514300DCD162 /* controller_type.h in Headers */,
A7D8BB4B23E2514500DCD162 /* default_cursor.h in Headers */, A7D8BB4B23E2514500DCD162 /* default_cursor.h in Headers */,
A7D8B23C23E2514200DCD162 /* egl.h in Headers */, A7D8B23C23E2514200DCD162 /* egl.h in Headers */,
@ -6862,9 +6907,11 @@
F3F7D9C82933074E00816151 /* SDL_assert.h in Headers */, F3F7D9C82933074E00816151 /* SDL_assert.h in Headers */,
F3F7D92C2933074E00816151 /* SDL_atomic.h in Headers */, F3F7D92C2933074E00816151 /* SDL_atomic.h in Headers */,
F3F7D8F02933074E00816151 /* SDL_audio.h in Headers */, F3F7D8F02933074E00816151 /* SDL_audio.h in Headers */,
F3F7D9E42933074E00816151 /* SDL_begin_code.h in Headers */,
F3F7D9A82933074E00816151 /* SDL_bits.h in Headers */, F3F7D9A82933074E00816151 /* SDL_bits.h in Headers */,
F3F7D9802933074E00816151 /* SDL_blendmode.h in Headers */, F3F7D9802933074E00816151 /* SDL_blendmode.h in Headers */,
F3F7D9A42933074E00816151 /* SDL_clipboard.h in Headers */, F3F7D9A42933074E00816151 /* SDL_clipboard.h in Headers */,
F3F7D9DC2933074E00816151 /* SDL_close_code.h in Headers */,
F3F7D9D42933074E00816151 /* SDL_copying.h in Headers */, F3F7D9D42933074E00816151 /* SDL_copying.h in Headers */,
F3F7D9BC2933074E00816151 /* SDL_cpuinfo.h in Headers */, F3F7D9BC2933074E00816151 /* SDL_cpuinfo.h in Headers */,
F3F7D9282933074E00816151 /* SDL_egl.h in Headers */, F3F7D9282933074E00816151 /* SDL_egl.h in Headers */,
@ -6877,6 +6924,8 @@
F3F7D8FC2933074E00816151 /* SDL_haptic.h in Headers */, F3F7D8FC2933074E00816151 /* SDL_haptic.h in Headers */,
F3F7D9702933074E00816151 /* SDL_hidapi.h in Headers */, F3F7D9702933074E00816151 /* SDL_hidapi.h in Headers */,
F3F7D9142933074E00816151 /* SDL_hints.h in Headers */, F3F7D9142933074E00816151 /* SDL_hints.h in Headers */,
F3B38CDA296E2E52005DA6D3 /* SDL_init.h in Headers */,
F3B38CE2296E2E52005DA6D3 /* SDL_intrin.h in Headers */,
F3F7D9942933074E00816151 /* SDL_joystick.h in Headers */, F3F7D9942933074E00816151 /* SDL_joystick.h in Headers */,
F3F7D9542933074E00816151 /* SDL_keyboard.h in Headers */, F3F7D9542933074E00816151 /* SDL_keyboard.h in Headers */,
F3F7D9782933074E00816151 /* SDL_keycode.h in Headers */, F3F7D9782933074E00816151 /* SDL_keycode.h in Headers */,
@ -6884,6 +6933,7 @@
F3F7D9582933074E00816151 /* SDL_locale.h in Headers */, F3F7D9582933074E00816151 /* SDL_locale.h in Headers */,
F3F7D9242933074E00816151 /* SDL_log.h in Headers */, F3F7D9242933074E00816151 /* SDL_log.h in Headers */,
F3F7D9082933074E00816151 /* SDL_main.h in Headers */, F3F7D9082933074E00816151 /* SDL_main.h in Headers */,
F3B38CD2296E2E52005DA6D3 /* SDL_main_impl.h in Headers */,
F3F7D9202933074E00816151 /* SDL_messagebox.h in Headers */, F3F7D9202933074E00816151 /* SDL_messagebox.h in Headers */,
F3F7D9902933074E00816151 /* SDL_metal.h in Headers */, F3F7D9902933074E00816151 /* SDL_metal.h in Headers */,
F3F7D99C2933074E00816151 /* SDL_misc.h in Headers */, F3F7D99C2933074E00816151 /* SDL_misc.h in Headers */,
@ -6891,6 +6941,7 @@
F3F7D9E02933074E00816151 /* SDL_mutex.h in Headers */, F3F7D9E02933074E00816151 /* SDL_mutex.h in Headers */,
F3F7D9B82933074E00816151 /* SDL_name.h in Headers */, F3F7D9B82933074E00816151 /* SDL_name.h in Headers */,
F31A92CB28D4CB39003BFD6A /* SDL_offscreenopengles.h in Headers */, F31A92CB28D4CB39003BFD6A /* SDL_offscreenopengles.h in Headers */,
F3B38CDE296E2E52005DA6D3 /* SDL_oldnames.h in Headers */,
F3F7D9CC2933074E00816151 /* SDL_opengl.h in Headers */, F3F7D9CC2933074E00816151 /* SDL_opengl.h in Headers */,
F3F7D9482933074E00816151 /* SDL_opengl_glext.h in Headers */, F3F7D9482933074E00816151 /* SDL_opengl_glext.h in Headers */,
F3F7D9602933074E00816151 /* SDL_opengles.h in Headers */, F3F7D9602933074E00816151 /* SDL_opengles.h in Headers */,
@ -6901,6 +6952,7 @@
F3F7D90C2933074E00816151 /* SDL_opengles2_khrplatform.h in Headers */, F3F7D90C2933074E00816151 /* SDL_opengles2_khrplatform.h in Headers */,
F3F7D91C2933074E00816151 /* SDL_pixels.h in Headers */, F3F7D91C2933074E00816151 /* SDL_pixels.h in Headers */,
F3F7D8F42933074E00816151 /* SDL_platform.h in Headers */, F3F7D8F42933074E00816151 /* SDL_platform.h in Headers */,
F3B38CD6296E2E52005DA6D3 /* SDL_platform_defines.h in Headers */,
F3F7D9B42933074E00816151 /* SDL_power.h in Headers */, F3F7D9B42933074E00816151 /* SDL_power.h in Headers */,
F3F7D9C42933074E00816151 /* SDL_quit.h in Headers */, F3F7D9C42933074E00816151 /* SDL_quit.h in Headers */,
F3F7D9D02933074E00816151 /* SDL_rect.h in Headers */, F3F7D9D02933074E00816151 /* SDL_rect.h in Headers */,
@ -6920,8 +6972,6 @@
F3F7D9D82933074E00816151 /* SDL_version.h in Headers */, F3F7D9D82933074E00816151 /* SDL_version.h in Headers */,
F3F7D95C2933074E00816151 /* SDL_video.h in Headers */, F3F7D95C2933074E00816151 /* SDL_video.h in Headers */,
F3F7D9982933074E00816151 /* SDL_vulkan.h in Headers */, F3F7D9982933074E00816151 /* SDL_vulkan.h in Headers */,
F3F7D9E42933074E00816151 /* SDL_begin_code.h in Headers */,
F3F7D9DC2933074E00816151 /* SDL_close_code.h in Headers */,
); );
runOnlyForDeploymentPostprocessing = 0; runOnlyForDeploymentPostprocessing = 0;
}; };

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@ -77,25 +77,12 @@ Use the SDL_AudioDevice functions instead.
## SDL_cpuinfo.h ## SDL_cpuinfo.h
The intrinsics headers (mmintrin.h, etc.) have been moved to `<SDL3/SDL_intrin.h>` and are no longer automatically included in SDL.h.
SDL_Has3DNow() has been removed; there is no replacement. SDL_Has3DNow() has been removed; there is no replacement.
SDL_SIMDAlloc(), SDL_SIMDRealloc(), and SDL_SIMDFree() have been removed. You can use SDL_aligned_alloc() and SDL_aligned_free() with SDL_SIMDGetAlignment() to get the same functionality. SDL_SIMDAlloc(), SDL_SIMDRealloc(), and SDL_SIMDFree() have been removed. You can use SDL_aligned_alloc() and SDL_aligned_free() with SDL_SIMDGetAlignment() to get the same functionality.
The following headers are no longer automatically included, and will need to be included manually:
- immintrin.h
- mm3dnow.h
- mmintrin.h
- xmmintrin.h
- emmintrin.h
- pmmintrin.h
- arm_neon.h
- arm64_neon.h
- armintr.h
- arm64intr.h
- altivec.h
- lsxintrin.h
- lasxintrin.h
## SDL_events.h ## SDL_events.h
The timestamp member of the SDL_Event structure now represents nanoseconds, and is populated with SDL_GetTicksNS() The timestamp member of the SDL_Event structure now represents nanoseconds, and is populated with SDL_GetTicksNS()

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@ -19,6 +19,12 @@
3. This notice may not be removed or altered from any source distribution. 3. This notice may not be removed or altered from any source distribution.
*/ */
/**
* \file SDL_cpuinfo.h
*
* Header file for CPU intrinsics for SDL
*/
#ifndef SDL_intrin_h_ #ifndef SDL_intrin_h_
#define SDL_intrin_h_ #define SDL_intrin_h_

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@ -184,6 +184,7 @@
#endif #endif
#include <SDL3/SDL.h> #include <SDL3/SDL.h>
#include <SDL3/SDL_intrin.h>
#define SDL_MAIN_NOIMPL /* don't drag in header-only implementation of SDL_main */ #define SDL_MAIN_NOIMPL /* don't drag in header-only implementation of SDL_main */
#include <SDL3/SDL_main.h> #include <SDL3/SDL_main.h>

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@ -25,7 +25,6 @@
#include "SDL_audio_c.h" #include "SDL_audio_c.h"
#include "../SDL_dataqueue.h" #include "../SDL_dataqueue.h"
#include "../SDL_intrin.h"
#define DEBUG_AUDIOSTREAM 0 #define DEBUG_AUDIOSTREAM 0

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@ -21,7 +21,6 @@
#include "SDL_internal.h" #include "SDL_internal.h"
#include "SDL_audio_c.h" #include "SDL_audio_c.h"
#include "../SDL_intrin.h"
#ifdef __ARM_NEON #ifdef __ARM_NEON
#define HAVE_NEON_INTRINSICS 1 #define HAVE_NEON_INTRINSICS 1

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@ -23,7 +23,6 @@
#if SDL_HAVE_BLIT_A #if SDL_HAVE_BLIT_A
#include "SDL_blit.h" #include "SDL_blit.h"
#include "../SDL_intrin.h"
/* Functions to perform alpha blended blitting */ /* Functions to perform alpha blended blitting */

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@ -22,7 +22,6 @@
#include "SDL_blit.h" #include "SDL_blit.h"
#include "SDL_blit_copy.h" #include "SDL_blit_copy.h"
#include "../SDL_intrin.h"
#ifdef __SSE__ #ifdef __SSE__
/* This assumes 16-byte aligned src and dst */ /* This assumes 16-byte aligned src and dst */

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@ -21,7 +21,6 @@
#include "SDL_internal.h" #include "SDL_internal.h"
#include "SDL_blit.h" #include "SDL_blit.h"
#include "../SDL_intrin.h"
#ifdef __SSE__ #ifdef __SSE__
/* *INDENT-OFF* */ /* clang-format off */ /* *INDENT-OFF* */ /* clang-format off */

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@ -21,7 +21,6 @@
#include "SDL_internal.h" #include "SDL_internal.h"
#include "SDL_blit.h" #include "SDL_blit.h"
#include "../SDL_intrin.h"
static int SDL_LowerSoftStretchNearest(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect); static int SDL_LowerSoftStretchNearest(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect);
static int SDL_LowerSoftStretchLinear(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect); static int SDL_LowerSoftStretchLinear(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect);

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@ -22,7 +22,6 @@
#include "SDL_pixels_c.h" #include "SDL_pixels_c.h"
#include "SDL_yuv_c.h" #include "SDL_yuv_c.h"
#include "../SDL_intrin.h"
#include "yuv2rgb/yuv_rgb.h" #include "yuv2rgb/yuv_rgb.h"

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@ -6,7 +6,6 @@
#include "yuv_rgb.h" #include "yuv_rgb.h"
#include "../../SDL_intrin.h"
#define PRECISION 6 #define PRECISION 6
#define PRECISION_FACTOR (1<<PRECISION) #define PRECISION_FACTOR (1<<PRECISION)