From dc7baa415eb9e30287c8b663df9d7e4aa393aafe Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Sat, 17 Feb 2024 09:21:30 -0800 Subject: [PATCH] Show the window after creating the renderer This hides any window recreation that might need to be done by the OpenGL renderers --- src/test/SDL_test_common.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/test/SDL_test_common.c b/src/test/SDL_test_common.c index 9a3b87233..4b2502e2b 100644 --- a/src/test/SDL_test_common.c +++ b/src/test/SDL_test_common.c @@ -1497,8 +1497,6 @@ SDL_bool SDLTest_CommonInit(SDLTest_CommonState *state) } } - SDL_ShowWindow(state->windows[i]); - if (!SDL_RectEmpty(&state->confine)) { SDL_SetWindowMouseRect(state->windows[i], &state->confine); } @@ -1530,6 +1528,8 @@ SDL_bool SDLTest_CommonInit(SDLTest_CommonState *state) SDLTest_PrintRenderer(&info); } } + + SDL_ShowWindow(state->windows[i]); } }