diff --git a/src/thread/windows/SDL_systhread.c b/src/thread/windows/SDL_systhread.c index 4386e841f..06e23abd0 100644 --- a/src/thread/windows/SDL_systhread.c +++ b/src/thread/windows/SDL_systhread.c @@ -145,6 +145,7 @@ SDL_SYS_CreateThread(SDL_Thread * thread, void *args) return 0; } +#if 0 /* !!! FIXME: revisit this later. See https://bugzilla.libsdl.org/show_bug.cgi?id=2089 */ #ifdef _MSC_VER #pragma warning(disable : 4733) #pragma pack(push,8) @@ -163,11 +164,13 @@ ignore_exception(void *a, void *b, void *c, void *d) return ExceptionContinueExecution; } #endif +#endif void SDL_SYS_SetupThread(const char *name) { if (name != NULL) { + #if 0 /* !!! FIXME: revisit this later. See https://bugzilla.libsdl.org/show_bug.cgi?id=2089 */ #if (defined(_MSC_VER) && defined(_M_IX86)) /* This magic tells the debugger to name a thread if it's listening. The inline asm sets up SEH (__try/__except) without C runtime @@ -196,6 +199,7 @@ SDL_SYS_SetupThread(const char *name) add esp, 8 } #endif + #endif } }