Sync SDL3 wiki -> header
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cab20117e6
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@ -641,14 +641,14 @@ extern DECLSPEC SDL_Texture *SDLCALL SDL_CreateTextureWithProperties(SDL_Rendere
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*
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* With the vulkan renderer:
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*
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* - `SDL_PROP_TEXTURE_VULKAN_TEXTURE_POINTER`: the VkImage associated
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* with the texture
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* - `SDL_PROP_TEXTURE_VULKAN_TEXTURE_U_POINTER`: the VkImage associated
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* with the U plane of a YUV texture
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* - `SDL_PROP_TEXTURE_VULKAN_TEXTURE_V_POINTER`: the VkImage associated
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* with the V plane of a YUV texture
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* - `SDL_PROP_TEXTURE_VULKAN_TEXTURE_UV_POINTER`: the VkImage associated
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* with the UV plane of a NV12/NV21 texture
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* - `SDL_PROP_TEXTURE_VULKAN_TEXTURE_POINTER`: the VkImage associated with
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* the texture
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* - `SDL_PROP_TEXTURE_VULKAN_TEXTURE_U_POINTER`: the VkImage associated with
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* the U plane of a YUV texture
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* - `SDL_PROP_TEXTURE_VULKAN_TEXTURE_V_POINTER`: the VkImage associated with
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* the V plane of a YUV texture
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* - `SDL_PROP_TEXTURE_VULKAN_TEXTURE_UV_POINTER`: the VkImage associated with
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* the UV plane of a NV12/NV21 texture
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*
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* With the opengl renderer:
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*
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