cmake: add -Wl,-rpath,${libdir} to Libs section of pc file for Apple platforms
parent
c8372e20d6
commit
e03746b25f
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@ -262,6 +262,12 @@ if(SDL_FRAMEWORK)
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set(SDL_STATIC_AVAILABLE FALSE)
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endif()
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if(UNIX AND NOT ANDROID AND NOT RISCOS AND NOT SDL_FRAMEWORK)
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set(SDL_RPATH_DEFAULT ON)
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else()
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set(SDL_RPATH_DEFAULT OFF)
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endif()
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# Allow some projects to be built conditionally.
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set_option(SDL_DISABLE_INSTALL "Disable installation of SDL3" ${SDL3_SUBPROJECT})
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cmake_dependent_option(SDL_DISABLE_INSTALL_CPACK "Create binary SDL3 archive using CPack" ${SDL3_SUBPROJECT} "NOT SDL_DISABLE_INSTALL" ON)
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@ -312,7 +318,7 @@ dep_option(SDL_PULSEAUDIO "Use PulseAudio" ${UNIX_SYS} "SDL_AUDIO" OFF)
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dep_option(SDL_PULSEAUDIO_SHARED "Dynamically load PulseAudio support" ON "SDL_PULSEAUDIO" OFF)
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dep_option(SDL_SNDIO "Support the sndio audio API" ${UNIX_SYS} "SDL_AUDIO" OFF)
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dep_option(SDL_SNDIO_SHARED "Dynamically load the sndio audio API" ON "SDL_SNDIO" OFF)
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set_option(SDL_RPATH "Use an rpath when linking SDL" ${UNIX_SYS})
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set_option(SDL_RPATH "Use an rpath when linking SDL" ${SDL_RPATH_DEFAULT})
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set_option(SDL_CLOCK_GETTIME "Use clock_gettime() instead of gettimeofday()" ${SDL_CLOCK_GETTIME_DEFAULT})
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dep_option(SDL_X11 "Use X11 video driver" ${UNIX_SYS} "SDL_VIDEO" OFF)
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dep_option(SDL_X11_SHARED "Dynamically load X11 support" ON "SDL_X11" OFF)
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@ -1763,10 +1769,11 @@ elseif(UNIX AND NOT APPLE AND NOT RISCOS AND NOT HAIKU)
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else()
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set(SDL_RLD_FLAGS "-Wl,-rpath,\${libdir}")
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endif()
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set(HAVE_RPATH TRUE)
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elseif(SOLARIS)
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set(SDL_RLD_FLAGS "-R\${libdir}")
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set(HAVE_RPATH TRUE)
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endif()
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set(HAVE_RPATH TRUE)
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endif()
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if(QNX)
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@ -2347,6 +2354,11 @@ elseif(APPLE)
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CheckPTHREAD()
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if(SDL_RPATH AND SDL_SHARED)
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set(SDL_RLD_FLAGS "-Wl,-rpath,\${libdir}")
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set(HAVE_RPATH TRUE)
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endif()
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elseif(HAIKU)
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if(SDL_AUDIO)
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set(SDL_AUDIO_DRIVER_HAIKU 1)
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