Sync SDL3 wiki -> header
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@ -155,7 +155,7 @@ When using a compatible version of CMake, it should be possible to:
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#### Frameworks
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#### Frameworks
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Configure with `-DSDL_FRAMEWORK=ON` to build a SDL framework instead of a dylib shared library.
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Configure with `-DSDL_FRAMEWORK=ON` to build a SDL framework instead of a dylib shared library.
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Only shared frameworks are supported, no static ones.
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Only shared frameworks are supported, no static ones.
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#### Platforms
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#### Platforms
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@ -185,7 +185,7 @@ SDL supports following Apple architectures:
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| x86_64 | `x86_64` |
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| x86_64 | `x86_64` |
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| 32-bit ARM | `armv7s` |
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| 32-bit ARM | `armv7s` |
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CMake documentation: [link](https://cmake.org/cmake/help/latest/variable/CMAKE_OSX_ARCHITECTURES.html)
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CMake documentation: [link](https://cmake.org/cmake/help/latest/variable/CMAKE_OSX_ARCHITECTURES.html)
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#### Simulators and/or non-default maxOS platform SDK
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#### Simulators and/or non-default maxOS platform SDK
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@ -338,7 +338,7 @@ file(WRITE main.c [===========================================[
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#include <SDL3/SDL.h>
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#include <SDL3/SDL.h>
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/*
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/*
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* SDL3/SDL_main.h is explicitly not included such that a terminal window would appear on Windows.
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* SDL3/SDL_main.h is explicitly not included such that a terminal window would appear on Windows.
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*/
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*/
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int main(int argc, char *argv[]) {
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int main(int argc, char *argv[]) {
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