Fixed coding style and building on older Windows SDKs
parent
9b87de258f
commit
e0e95b1ea9
|
@ -26,17 +26,21 @@
|
||||||
/* System dependent filesystem routines */
|
/* System dependent filesystem routines */
|
||||||
|
|
||||||
#include "../../core/windows/SDL_windows.h"
|
#include "../../core/windows/SDL_windows.h"
|
||||||
#include <errhandlingapi.h>
|
|
||||||
#include <fileapi.h>
|
|
||||||
#include <shlobj.h>
|
#include <shlobj.h>
|
||||||
#include <libloaderapi.h>
|
|
||||||
/* Lowercase is necessary for Wine */
|
|
||||||
#include <knownfolders.h>
|
|
||||||
#include <initguid.h>
|
|
||||||
#include <windows.h>
|
|
||||||
|
|
||||||
char *
|
/* These aren't all defined in older SDKs, so define them here */
|
||||||
SDL_GetBasePath(void)
|
DEFINE_KNOWN_FOLDER(SDL_FOLDERID_Profile, 0x5E6C858F, 0x0E22, 0x4760, 0x9A, 0xFE, 0xEA, 0x33, 0x17, 0xB6, 0x71, 0x73);
|
||||||
|
DEFINE_KNOWN_FOLDER(FOLDERID_Desktop, 0xB4BFCC3A, 0xDB2C, 0x424C, 0xB0, 0x29, 0x7F, 0xE9, 0x9A, 0x87, 0xC6, 0x41);
|
||||||
|
DEFINE_KNOWN_FOLDER(FOLDERID_Documents, 0xFDD39AD0, 0x238F, 0x46AF, 0xAD, 0xB4, 0x6C, 0x85, 0x48, 0x03, 0x69, 0xC7);
|
||||||
|
DEFINE_KNOWN_FOLDER(FOLDERID_Downloads, 0x374de290, 0x123f, 0x4565, 0x91, 0x64, 0x39, 0xc4, 0x92, 0x5e, 0x46, 0x7b);
|
||||||
|
DEFINE_KNOWN_FOLDER(FOLDERID_Music, 0x4BD8D571, 0x6D19, 0x48D3, 0xBE, 0x97, 0x42, 0x22, 0x20, 0x08, 0x0E, 0x43);
|
||||||
|
DEFINE_KNOWN_FOLDER(FOLDERID_Pictures, 0x33E28130, 0x4E1E, 0x4676, 0x83, 0x5A, 0x98, 0x39, 0x5C, 0x3B, 0xC3, 0xBB);
|
||||||
|
DEFINE_KNOWN_FOLDER(FOLDERID_SavedGames, 0x4c5c32ff, 0xbb9d, 0x43b0, 0xb5, 0xb4, 0x2d, 0x72, 0xe5, 0x4e, 0xaa, 0xa4);
|
||||||
|
DEFINE_KNOWN_FOLDER(FOLDERID_Screenshots, 0xb7bede81, 0xdf94, 0x4682, 0xa7, 0xd8, 0x57, 0xa5, 0x26, 0x20, 0xb8, 0x6f);
|
||||||
|
DEFINE_KNOWN_FOLDER(FOLDERID_Templates, 0xA63293E8, 0x664E, 0x48DB, 0xA0, 0x79, 0xDF, 0x75, 0x9E, 0x05, 0x09, 0xF7);
|
||||||
|
DEFINE_KNOWN_FOLDER(FOLDERID_Videos, 0x18989B1D, 0x99B5, 0x455B, 0x84, 0x1C, 0xAB, 0x7C, 0x74, 0xE4, 0xDD, 0xFC);
|
||||||
|
|
||||||
|
char *SDL_GetBasePath(void)
|
||||||
{
|
{
|
||||||
DWORD buflen = 128;
|
DWORD buflen = 128;
|
||||||
WCHAR *path = NULL;
|
WCHAR *path = NULL;
|
||||||
|
@ -86,8 +90,7 @@ SDL_GetBasePath(void)
|
||||||
return retval;
|
return retval;
|
||||||
}
|
}
|
||||||
|
|
||||||
char *
|
char *SDL_GetPrefPath(const char *org, const char *app)
|
||||||
SDL_GetPrefPath(const char *org, const char *app)
|
|
||||||
{
|
{
|
||||||
/*
|
/*
|
||||||
* Vista and later has a new API for this, but SHGetFolderPath works there,
|
* Vista and later has a new API for this, but SHGetFolderPath works there,
|
||||||
|
@ -173,71 +176,133 @@ SDL_GetPrefPath(const char *org, const char *app)
|
||||||
return retval;
|
return retval;
|
||||||
}
|
}
|
||||||
|
|
||||||
char *
|
char *SDL_GetPath(SDL_Folder folder)
|
||||||
SDL_GetPath(SDL_Folder folder)
|
|
||||||
{
|
{
|
||||||
typedef HRESULT (*SHGKFP)(REFKNOWNFOLDERID, DWORD, HANDLE, PWSTR *);
|
typedef HRESULT (*pfnSHGetKnownFolderPath)(REFKNOWNFOLDERID, DWORD, HANDLE, PWSTR *);
|
||||||
char *retval;
|
|
||||||
HMODULE lib = LoadLibrary(L"Shell32.dll");
|
HMODULE lib = LoadLibrary(L"Shell32.dll");
|
||||||
SHGKFP SHGetKnownFolderPath_ = (SHGKFP) GetProcAddress(lib,
|
pfnSHGetKnownFolderPath pSHGetKnownFolderPath = NULL;
|
||||||
"SHGetKnownFolderPath");
|
char *retval = NULL;
|
||||||
|
|
||||||
if (!SHGetKnownFolderPath_)
|
if (lib) {
|
||||||
{
|
pSHGetKnownFolderPath = (pfnSHGetKnownFolderPath)GetProcAddress(lib, "SHGetKnownFolderPath");
|
||||||
|
}
|
||||||
|
|
||||||
|
if (pSHGetKnownFolderPath) {
|
||||||
|
KNOWNFOLDERID type;
|
||||||
|
HRESULT result;
|
||||||
|
wchar_t *path;
|
||||||
|
|
||||||
|
switch (folder) {
|
||||||
|
case SDL_FOLDER_HOME:
|
||||||
|
type = FOLDERID_Profile;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SDL_FOLDER_DESKTOP:
|
||||||
|
type = FOLDERID_Desktop;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SDL_FOLDER_DOCUMENTS:
|
||||||
|
type = FOLDERID_Documents;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SDL_FOLDER_DOWNLOADS:
|
||||||
|
type = FOLDERID_Downloads;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SDL_FOLDER_MUSIC:
|
||||||
|
type = FOLDERID_Music;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SDL_FOLDER_PICTURES:
|
||||||
|
type = FOLDERID_Pictures;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SDL_FOLDER_PUBLICSHARE:
|
||||||
|
SDL_SetError("Public share unavailable on Windows");
|
||||||
|
goto done;
|
||||||
|
|
||||||
|
case SDL_FOLDER_SAVEDGAMES:
|
||||||
|
type = FOLDERID_SavedGames;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SDL_FOLDER_SCREENSHOTS:
|
||||||
|
type = FOLDERID_Screenshots;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SDL_FOLDER_TEMPLATES:
|
||||||
|
type = FOLDERID_Templates;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SDL_FOLDER_VIDEOS:
|
||||||
|
type = FOLDERID_Videos;
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
SDL_SetError("Invalid SDL_Folder: %d", (int)folder);
|
||||||
|
goto done;
|
||||||
|
};
|
||||||
|
|
||||||
|
result = pSHGetKnownFolderPath(&type, 0x00008000 /* KF_FLAG_CREATE */, NULL, &path);
|
||||||
|
if (SUCCEEDED(result)) {
|
||||||
|
retval = WIN_StringToUTF8W(path);
|
||||||
|
} else {
|
||||||
|
WIN_SetErrorFromHRESULT("Couldn't get folder", result);
|
||||||
|
}
|
||||||
|
|
||||||
|
} else {
|
||||||
int type;
|
int type;
|
||||||
HRESULT result;
|
HRESULT result;
|
||||||
wchar_t path[MAX_PATH];
|
wchar_t path[MAX_PATH];
|
||||||
|
|
||||||
switch (folder)
|
switch (folder) {
|
||||||
{
|
case SDL_FOLDER_HOME:
|
||||||
case SDL_FOLDER_HOME:
|
type = CSIDL_PROFILE;
|
||||||
type = CSIDL_PROFILE;
|
break;
|
||||||
break;
|
|
||||||
|
|
||||||
case SDL_FOLDER_DESKTOP:
|
case SDL_FOLDER_DESKTOP:
|
||||||
type = CSIDL_DESKTOP;
|
type = CSIDL_DESKTOP;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case SDL_FOLDER_DOCUMENTS:
|
case SDL_FOLDER_DOCUMENTS:
|
||||||
type = CSIDL_MYDOCUMENTS;
|
type = CSIDL_MYDOCUMENTS;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case SDL_FOLDER_DOWNLOADS:
|
case SDL_FOLDER_DOWNLOADS:
|
||||||
SDL_SetError("Downloads folder unavailable before Vista");
|
SDL_SetError("Downloads folder unavailable before Vista");
|
||||||
return NULL;
|
goto done;
|
||||||
|
|
||||||
case SDL_FOLDER_MUSIC:
|
case SDL_FOLDER_MUSIC:
|
||||||
type = CSIDL_MYMUSIC;
|
type = CSIDL_MYMUSIC;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case SDL_FOLDER_PICTURES:
|
case SDL_FOLDER_PICTURES:
|
||||||
type = CSIDL_MYPICTURES;
|
type = CSIDL_MYPICTURES;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case SDL_FOLDER_PUBLICSHARE:
|
case SDL_FOLDER_PUBLICSHARE:
|
||||||
SDL_SetError("Public share unavailable on Windows");
|
SDL_SetError("Public share unavailable on Windows");
|
||||||
return NULL;
|
goto done;
|
||||||
|
|
||||||
case SDL_FOLDER_SAVEDGAMES:
|
case SDL_FOLDER_SAVEDGAMES:
|
||||||
SDL_SetError("Saved games unavailable before Vista");
|
SDL_SetError("Saved games unavailable before Vista");
|
||||||
return NULL;
|
goto done;
|
||||||
|
|
||||||
case SDL_FOLDER_SCREENSHOTS:
|
case SDL_FOLDER_SCREENSHOTS:
|
||||||
SDL_SetError("Screenshots folder unavailable before Vista");
|
SDL_SetError("Screenshots folder unavailable before Vista");
|
||||||
return NULL;
|
goto done;
|
||||||
|
|
||||||
case SDL_FOLDER_TEMPLATES:
|
case SDL_FOLDER_TEMPLATES:
|
||||||
type = CSIDL_TEMPLATES;
|
type = CSIDL_TEMPLATES;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case SDL_FOLDER_VIDEOS:
|
case SDL_FOLDER_VIDEOS:
|
||||||
type = CSIDL_MYVIDEO;
|
type = CSIDL_MYVIDEO;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
SDL_SetError("Unsupported SDL_Folder on Windows before Vista: %d",
|
SDL_SetError("Unsupported SDL_Folder on Windows before Vista: %d",
|
||||||
(int) folder);
|
(int)folder);
|
||||||
return NULL;
|
goto done;
|
||||||
};
|
};
|
||||||
|
|
||||||
/* Create the OS-specific folder if it doesn't already exist */
|
/* Create the OS-specific folder if it doesn't already exist */
|
||||||
|
@ -252,98 +317,19 @@ SDL_GetPath(SDL_Folder folder)
|
||||||
available), available in Wine (tested 6.0.3) */
|
available), available in Wine (tested 6.0.3) */
|
||||||
result = SHGetFolderPathW(NULL, type, NULL, SHGFP_TYPE_CURRENT, path);
|
result = SHGetFolderPathW(NULL, type, NULL, SHGFP_TYPE_CURRENT, path);
|
||||||
|
|
||||||
/* use `!= TRUE` for SHGetSpecialFolderPath */
|
/* use `== TRUE` for SHGetSpecialFolderPath */
|
||||||
if (result != S_OK)
|
if (SUCCEEDED(result)) {
|
||||||
{
|
retval = WIN_StringToUTF8W(path);
|
||||||
SDL_SetError("Couldn't get folder, windows-specific error: %ld",
|
} else {
|
||||||
result);
|
WIN_SetErrorFromHRESULT("Couldn't get folder", result);
|
||||||
return NULL;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
retval = (char *) SDL_malloc((SDL_wcslen(path) + 1) * 2);
|
|
||||||
if (retval == NULL)
|
|
||||||
{
|
|
||||||
SDL_OutOfMemory();
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
retval = WIN_StringToUTF8W(path);
|
|
||||||
return retval;
|
|
||||||
}
|
}
|
||||||
else
|
|
||||||
{
|
|
||||||
KNOWNFOLDERID type;
|
|
||||||
HRESULT result;
|
|
||||||
wchar_t *path;
|
|
||||||
|
|
||||||
switch (folder)
|
done:
|
||||||
{
|
if (lib) {
|
||||||
case SDL_FOLDER_HOME:
|
FreeLibrary(lib);
|
||||||
type = FOLDERID_Profile;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDL_FOLDER_DESKTOP:
|
|
||||||
type = FOLDERID_Desktop;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDL_FOLDER_DOCUMENTS:
|
|
||||||
type = FOLDERID_Documents;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDL_FOLDER_DOWNLOADS:
|
|
||||||
type = FOLDERID_Downloads;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDL_FOLDER_MUSIC:
|
|
||||||
type = FOLDERID_Music;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDL_FOLDER_PICTURES:
|
|
||||||
type = FOLDERID_Pictures;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDL_FOLDER_PUBLICSHARE:
|
|
||||||
SDL_SetError("Public share unavailable on Windows");
|
|
||||||
return NULL;
|
|
||||||
|
|
||||||
case SDL_FOLDER_SAVEDGAMES:
|
|
||||||
type = FOLDERID_SavedGames;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDL_FOLDER_SCREENSHOTS:
|
|
||||||
type = FOLDERID_Screenshots;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDL_FOLDER_TEMPLATES:
|
|
||||||
type = FOLDERID_Templates;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDL_FOLDER_VIDEOS:
|
|
||||||
type = FOLDERID_Videos;
|
|
||||||
break;
|
|
||||||
|
|
||||||
default:
|
|
||||||
SDL_SetError("Invalid SDL_Folder: %d", (int) folder);
|
|
||||||
return NULL;
|
|
||||||
};
|
|
||||||
|
|
||||||
result = SHGetKnownFolderPath_(&type, KF_FLAG_CREATE, NULL, &path);
|
|
||||||
|
|
||||||
if (result != S_OK)
|
|
||||||
{
|
|
||||||
SDL_SetError("Couldn't get folder, windows-specific error: %ld",
|
|
||||||
result);
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
retval = (char *) SDL_malloc((SDL_wcslen(path) + 1) * 2);
|
|
||||||
if (retval == NULL)
|
|
||||||
{
|
|
||||||
SDL_OutOfMemory();
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
retval = WIN_StringToUTF8W(path);
|
|
||||||
return retval;
|
|
||||||
}
|
}
|
||||||
|
return retval;
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif /* SDL_FILESYSTEM_WINDOWS */
|
#endif /* SDL_FILESYSTEM_WINDOWS */
|
||||||
|
|
Loading…
Reference in New Issue