SDL_filesystem.h: Fixed some whitespace.
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1a97d1f649
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e12b8e767a
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@ -167,42 +167,42 @@ extern DECLSPEC char *SDLCALL SDL_GetPrefPath(const char *org, const char *app);
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*/
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typedef enum
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{
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/** The folder which contains all of the current user's data, preferences,
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/** The folder which contains all of the current user's data, preferences,
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and documents. It usually contains most of the other folders. If a
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requested folder does not exist, the home folder can be considered a safe
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fallback to store a user's documents. */
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SDL_FOLDER_HOME,
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/** The folder of files that are displayed on the desktop. Note that the
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SDL_FOLDER_HOME,
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/** The folder of files that are displayed on the desktop. Note that the
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existence of a desktop folder does not guarantee that the system does
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show icons on its desktop; certain GNU/Linux distros with a graphical
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environment may not have desktop icons. */
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SDL_FOLDER_DESKTOP,
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/** User document files, possibly application-specific. This is a good
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SDL_FOLDER_DESKTOP,
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/** User document files, possibly application-specific. This is a good
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place to save a user's projects. */
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SDL_FOLDER_DOCUMENTS,
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/** Standard folder for user files downloaded from the internet. */
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SDL_FOLDER_DOWNLOADS,
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/** Music files that can be played using a standard music player (mp3,
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SDL_FOLDER_DOCUMENTS,
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/** Standard folder for user files downloaded from the internet. */
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SDL_FOLDER_DOWNLOADS,
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/** Music files that can be played using a standard music player (mp3,
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ogg...). */
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SDL_FOLDER_MUSIC,
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/** Image files that can be displayed using a standard viewer (png,
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SDL_FOLDER_MUSIC,
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/** Image files that can be displayed using a standard viewer (png,
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jpg...). */
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SDL_FOLDER_PICTURES,
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/** Files that are meant to be shared with other users on the same
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SDL_FOLDER_PICTURES,
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/** Files that are meant to be shared with other users on the same
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computer. */
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SDL_FOLDER_PUBLICSHARE,
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/** Save files for games. */
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SDL_FOLDER_SAVEDGAMES,
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/** Application screenshots. */
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SDL_FOLDER_SCREENSHOTS,
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/** Template files to be used when the user requests the desktop environment
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SDL_FOLDER_PUBLICSHARE,
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/** Save files for games. */
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SDL_FOLDER_SAVEDGAMES,
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/** Application screenshots. */
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SDL_FOLDER_SCREENSHOTS,
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/** Template files to be used when the user requests the desktop environment
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to create a new file in a certain folder, such as "New Text File.txt".
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Any file in the Templates folder can be used as a starting point for a
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new file. */
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SDL_FOLDER_TEMPLATES,
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/** Video files that can be played using a standard video player (mp4,
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SDL_FOLDER_TEMPLATES,
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/** Video files that can be played using a standard video player (mp4,
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webm...). */
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SDL_FOLDER_VIDEOS
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SDL_FOLDER_VIDEOS
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} SDL_Folder;
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/**
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