audio: Simplified GetFirstAudioFormat/GetNextAudioFormat.
Now it just returns an iterable array and needs no global state.main
parent
b6ca360228
commit
e191bc8491
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@ -1520,38 +1520,26 @@ void SDL_QuitAudio(void)
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}
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#define NUM_FORMATS 8
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static int format_idx; /* !!! FIXME: whoa, why are there globals in use here?! */
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static int format_idx_sub;
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static SDL_AudioFormat format_list[NUM_FORMATS][NUM_FORMATS] = {
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{ SDL_AUDIO_U8, SDL_AUDIO_S8, SDL_AUDIO_S16LSB, SDL_AUDIO_S16MSB, SDL_AUDIO_S32LSB, SDL_AUDIO_S32MSB, SDL_AUDIO_F32LSB, SDL_AUDIO_F32MSB },
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{ SDL_AUDIO_S8, SDL_AUDIO_U8, SDL_AUDIO_S16LSB, SDL_AUDIO_S16MSB, SDL_AUDIO_S32LSB, SDL_AUDIO_S32MSB, SDL_AUDIO_F32LSB, SDL_AUDIO_F32MSB },
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{ SDL_AUDIO_S16LSB, SDL_AUDIO_S16MSB, SDL_AUDIO_S32LSB, SDL_AUDIO_S32MSB, SDL_AUDIO_F32LSB, SDL_AUDIO_F32MSB, SDL_AUDIO_U8, SDL_AUDIO_S8 },
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{ SDL_AUDIO_S16MSB, SDL_AUDIO_S16LSB, SDL_AUDIO_S32MSB, SDL_AUDIO_S32LSB, SDL_AUDIO_F32MSB, SDL_AUDIO_F32LSB, SDL_AUDIO_U8, SDL_AUDIO_S8 },
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{ SDL_AUDIO_S32LSB, SDL_AUDIO_S32MSB, SDL_AUDIO_F32LSB, SDL_AUDIO_F32MSB, SDL_AUDIO_S16LSB, SDL_AUDIO_S16MSB, SDL_AUDIO_U8, SDL_AUDIO_S8 },
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{ SDL_AUDIO_S32MSB, SDL_AUDIO_S32LSB, SDL_AUDIO_F32MSB, SDL_AUDIO_F32LSB, SDL_AUDIO_S16MSB, SDL_AUDIO_S16LSB, SDL_AUDIO_U8, SDL_AUDIO_S8 },
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{ SDL_AUDIO_F32LSB, SDL_AUDIO_F32MSB, SDL_AUDIO_S32LSB, SDL_AUDIO_S32MSB, SDL_AUDIO_S16LSB, SDL_AUDIO_S16MSB, SDL_AUDIO_U8, SDL_AUDIO_S8 },
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{ SDL_AUDIO_F32MSB, SDL_AUDIO_F32LSB, SDL_AUDIO_S32MSB, SDL_AUDIO_S32LSB, SDL_AUDIO_S16MSB, SDL_AUDIO_S16LSB, SDL_AUDIO_U8, SDL_AUDIO_S8 },
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static const SDL_AudioFormat format_list[NUM_FORMATS][NUM_FORMATS + 1] = {
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{ SDL_AUDIO_U8, SDL_AUDIO_S8, SDL_AUDIO_S16LSB, SDL_AUDIO_S16MSB, SDL_AUDIO_S32LSB, SDL_AUDIO_S32MSB, SDL_AUDIO_F32LSB, SDL_AUDIO_F32MSB, 0 },
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{ SDL_AUDIO_S8, SDL_AUDIO_U8, SDL_AUDIO_S16LSB, SDL_AUDIO_S16MSB, SDL_AUDIO_S32LSB, SDL_AUDIO_S32MSB, SDL_AUDIO_F32LSB, SDL_AUDIO_F32MSB, 0 },
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{ SDL_AUDIO_S16LSB, SDL_AUDIO_S16MSB, SDL_AUDIO_S32LSB, SDL_AUDIO_S32MSB, SDL_AUDIO_F32LSB, SDL_AUDIO_F32MSB, SDL_AUDIO_U8, SDL_AUDIO_S8, 0 },
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{ SDL_AUDIO_S16MSB, SDL_AUDIO_S16LSB, SDL_AUDIO_S32MSB, SDL_AUDIO_S32LSB, SDL_AUDIO_F32MSB, SDL_AUDIO_F32LSB, SDL_AUDIO_U8, SDL_AUDIO_S8, 0 },
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{ SDL_AUDIO_S32LSB, SDL_AUDIO_S32MSB, SDL_AUDIO_F32LSB, SDL_AUDIO_F32MSB, SDL_AUDIO_S16LSB, SDL_AUDIO_S16MSB, SDL_AUDIO_U8, SDL_AUDIO_S8, 0 },
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{ SDL_AUDIO_S32MSB, SDL_AUDIO_S32LSB, SDL_AUDIO_F32MSB, SDL_AUDIO_F32LSB, SDL_AUDIO_S16MSB, SDL_AUDIO_S16LSB, SDL_AUDIO_U8, SDL_AUDIO_S8, 0 },
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{ SDL_AUDIO_F32LSB, SDL_AUDIO_F32MSB, SDL_AUDIO_S32LSB, SDL_AUDIO_S32MSB, SDL_AUDIO_S16LSB, SDL_AUDIO_S16MSB, SDL_AUDIO_U8, SDL_AUDIO_S8, 0 },
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{ SDL_AUDIO_F32MSB, SDL_AUDIO_F32LSB, SDL_AUDIO_S32MSB, SDL_AUDIO_S32LSB, SDL_AUDIO_S16MSB, SDL_AUDIO_S16LSB, SDL_AUDIO_U8, SDL_AUDIO_S8, 0 },
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};
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SDL_AudioFormat
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SDL_GetFirstAudioFormat(SDL_AudioFormat format)
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const SDL_AudioFormat *SDL_ClosestAudioFormats(SDL_AudioFormat format)
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{
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for (format_idx = 0; format_idx < NUM_FORMATS; ++format_idx) {
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if (format_list[format_idx][0] == format) {
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break;
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int i;
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for (i = 0; i < NUM_FORMATS; i++) {
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if (format_list[i][0] == format) {
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return &format_list[i][0];
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}
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}
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format_idx_sub = 0;
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return SDL_GetNextAudioFormat();
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}
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SDL_AudioFormat
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SDL_GetNextAudioFormat(void)
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{
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if ((format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS)) {
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return 0;
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}
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return format_list[format_idx][format_idx_sub++];
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return &format_list[0][NUM_FORMATS]; /* not found; return what looks like a list with only a zero in it. */
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}
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Uint8 SDL_GetSilenceValueForFormat(const SDL_AudioFormat format)
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@ -35,9 +35,8 @@
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/* Functions and variables exported from SDL_audio.c for SDL_sysaudio.c */
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/* Functions to get a list of "close" audio formats */
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extern SDL_AudioFormat SDL_GetFirstAudioFormat(SDL_AudioFormat format);
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extern SDL_AudioFormat SDL_GetNextAudioFormat(void);
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/* Function to get a list of audio formats, ordered most similar to `format` to least, 0-terminated. Don't free results. */
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const SDL_AudioFormat *SDL_ClosestAudioFormats(SDL_AudioFormat format);
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/* Function to calculate the size and silence for a SDL_AudioSpec */
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extern Uint8 SDL_GetSilenceValueForFormat(const SDL_AudioFormat format);
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@ -527,6 +527,7 @@ static int ALSA_OpenDevice(_THIS, const char *devname)
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snd_pcm_sw_params_t *swparams = NULL;
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snd_pcm_format_t format = 0;
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SDL_AudioFormat test_format = 0;
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const SDL_AudioFormat *closefmts;
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unsigned int rate = 0;
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unsigned int channels = 0;
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#ifdef SND_CHMAP_API_VERSION
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@ -569,7 +570,8 @@ static int ALSA_OpenDevice(_THIS, const char *devname)
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}
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/* Try for a closest match on audio format */
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for (test_format = SDL_GetFirstAudioFormat(this->spec.format); test_format; test_format = SDL_GetNextAudioFormat()) {
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closefmts = SDL_ClosestAudioFormats(this->spec.format);
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while ((test_format = *(closefmts++)) != 0) {
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switch (test_format) {
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case SDL_AUDIO_U8:
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format = SND_PCM_FORMAT_U8;
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@ -38,6 +38,7 @@ static SDL_AudioDevice *captureDevice = NULL;
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static int ANDROIDAUDIO_OpenDevice(_THIS, const char *devname)
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{
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SDL_AudioFormat test_format;
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const SDL_AudioFormat *closefmts;
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SDL_bool iscapture = this->iscapture;
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if (iscapture) {
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@ -63,7 +64,8 @@ static int ANDROIDAUDIO_OpenDevice(_THIS, const char *devname)
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return SDL_OutOfMemory();
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}
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for (test_format = SDL_GetFirstAudioFormat(this->spec.format); test_format; test_format = SDL_GetNextAudioFormat()) {
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closefmts = SDL_ClosestAudioFormats(this->spec.format);
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while ((test_format = *(closefmts++)) != 0) {
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if ((test_format == SDL_AUDIO_U8) ||
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(test_format == SDL_AUDIO_S16) ||
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(test_format == SDL_AUDIO_F32)) {
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@ -1008,6 +1008,7 @@ static int audioqueue_thread(void *arg)
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static int COREAUDIO_OpenDevice(_THIS, const char *devname)
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{
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AudioStreamBasicDescription *strdesc;
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const SDL_AudioFormat *closefmts;
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SDL_AudioFormat test_format;
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SDL_bool iscapture = this->iscapture;
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SDL_AudioDevice **new_open_devices;
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@ -1065,7 +1066,8 @@ static int COREAUDIO_OpenDevice(_THIS, const char *devname)
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strdesc->mSampleRate = this->spec.freq;
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strdesc->mFramesPerPacket = 1;
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for (test_format = SDL_GetFirstAudioFormat(this->spec.format); test_format; test_format = SDL_GetNextAudioFormat()) {
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closefmts = SDL_ClosestAudioFormats(this->spec.format);
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while ((test_format = *(closefmts++)) != 0) {
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/* CoreAudio handles most of SDL's formats natively. */
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switch (test_format) {
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case SDL_AUDIO_U8:
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@ -485,6 +485,7 @@ static int DSOUND_OpenDevice(_THIS, const char *devname)
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SDL_bool tried_format = SDL_FALSE;
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SDL_bool iscapture = this->iscapture;
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SDL_AudioFormat test_format;
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const SDL_AudioFormat *closefmts;
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LPGUID guid = (LPGUID)this->handle;
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DWORD bufsize;
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@ -514,7 +515,8 @@ static int DSOUND_OpenDevice(_THIS, const char *devname)
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}
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}
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for (test_format = SDL_GetFirstAudioFormat(this->spec.format); test_format; test_format = SDL_GetNextAudioFormat()) {
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closefmts = SDL_ClosestAudioFormats(this->spec.format);
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while ((test_format = *(closefmts++)) != 0) {
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switch (test_format) {
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case SDL_AUDIO_U8:
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case SDL_AUDIO_S16:
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@ -58,10 +58,11 @@ static int DSP_OpenDevice(_THIS, const char *devname)
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{
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SDL_bool iscapture = this->iscapture;
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const int flags = ((iscapture) ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT);
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int format;
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int format = 0;
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int value;
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int frag_spec;
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SDL_AudioFormat test_format;
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const SDL_AudioFormat *closefmts;
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/* We don't care what the devname is...we'll try to open anything. */
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/* ...but default to first name in the list... */
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}
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/* Try for a closest match on audio format */
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format = 0;
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for (test_format = SDL_GetFirstAudioFormat(this->spec.format);
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!format && test_format;) {
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closefmts = SDL_ClosestAudioFormats(this->spec.format);
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while ((test_format = *(closefmts++)) != 0) {
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#ifdef DEBUG_AUDIO
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fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
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#endif
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break;
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#endif
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default:
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format = 0;
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break;
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}
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if (!format) {
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test_format = SDL_GetNextAudioFormat();
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continue;
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}
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break;
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}
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if (format == 0) {
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return SDL_SetError("Couldn't find any hardware audio formats");
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@ -199,6 +199,7 @@ static void EMSCRIPTENAUDIO_CloseDevice(_THIS)
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static int EMSCRIPTENAUDIO_OpenDevice(_THIS, const char *devname)
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{
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SDL_AudioFormat test_format;
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const SDL_AudioFormat *closefmts;
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SDL_bool iscapture = this->iscapture;
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int result;
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@ -235,7 +236,8 @@ static int EMSCRIPTENAUDIO_OpenDevice(_THIS, const char *devname)
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return SDL_SetError("Web Audio API is not available!");
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}
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for (test_format = SDL_GetFirstAudioFormat(this->spec.format); test_format; test_format = SDL_GetNextAudioFormat()) {
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closefmts = SDL_ClosestAudioFormats(this->spec.format);
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while ((test_format = *(closefmts++)) != 0) {
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switch (test_format) {
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case SDL_AUDIO_F32: /* web audio only supports floats */
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break;
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@ -119,6 +119,7 @@ static int HAIKUAUDIO_OpenDevice(_THIS, const char *devname)
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{
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media_raw_audio_format format;
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SDL_AudioFormat test_format;
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const SDL_AudioFormat *closefmts;
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/* Initialize all variables that we clean on shutdown */
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_this->hidden = new SDL_PrivateAudioData;
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format.byte_order = B_MEDIA_LITTLE_ENDIAN;
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format.frame_rate = (float) _this->spec.freq;
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format.channel_count = _this->spec.channels; /* !!! FIXME: support > 2? */
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for (test_format = SDL_GetFirstAudioFormat(_this->spec.format); test_format; test_format = SDL_GetNextAudioFormat()) {
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closefmts = SDL_ClosestAudioFormats(_this->spec.format);
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while ((test_format = *(closefmts++)) != 0) {
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switch (test_format) {
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case SDL_AUDIO_S8:
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format.format = media_raw_audio_format::B_AUDIO_CHAR;
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@ -310,10 +310,9 @@ static void FreePrivateData(_THIS)
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static int FindAudioFormat(_THIS)
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{
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SDL_bool found_valid_format = SDL_FALSE;
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Uint16 test_format = SDL_GetFirstAudioFormat(this->spec.format);
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while (!found_valid_format && test_format) {
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SDL_AudioFormat test_format;
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const SDL_AudioFormat *closefmts = SDL_ClosestAudioFormats(this->spec.format);
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while ((test_format = *(closefmts++)) != 0) {
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this->spec.format = test_format;
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switch (test_format) {
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case SDL_AUDIO_S8:
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this->hidden->format = (this->spec.channels == 2) ? NDSP_FORMAT_STEREO_PCM8 : NDSP_FORMAT_MONO_PCM8;
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this->hidden->isSigned = 1;
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this->hidden->bytePerSample = this->spec.channels;
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found_valid_format = SDL_TRUE;
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break;
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return 0;
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case SDL_AUDIO_S16:
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/* Signed 16-bit audio supported */
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this->hidden->format = (this->spec.channels == 2) ? NDSP_FORMAT_STEREO_PCM16 : NDSP_FORMAT_MONO_PCM16;
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this->hidden->isSigned = 1;
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this->hidden->bytePerSample = this->spec.channels * 2;
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found_valid_format = SDL_TRUE;
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break;
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default:
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test_format = SDL_GetNextAudioFormat();
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break;
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return 0;
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}
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}
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return found_valid_format ? 0 : -1;
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return -1;
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}
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#endif /* SDL_AUDIO_DRIVER_N3DS */
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{
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SDL_bool iscapture = this->iscapture;
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SDL_AudioFormat test_format;
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const SDL_AudioFormat *closefmts;
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int encoding = AUDIO_ENCODING_NONE;
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audio_info_t info, hwinfo;
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struct audio_prinfo *prinfo = iscapture ? &info.record : &info.play;
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prinfo->sample_rate = this->spec.freq;
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prinfo->channels = this->spec.channels;
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for (test_format = SDL_GetFirstAudioFormat(this->spec.format); test_format; test_format = SDL_GetNextAudioFormat()) {
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closefmts = SDL_ClosestAudioFormats(this->spec.format);
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while ((test_format = *(closefmts++)) != 0) {
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switch (test_format) {
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case SDL_AUDIO_U8:
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encoding = AUDIO_ENCODING_ULINEAR;
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@ -417,8 +417,9 @@ static int openslES_CreatePCMPlayer(_THIS)
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https://developer.android.com/ndk/guides/audio/opensl/android-extensions.html#floating-point
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*/
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if (SDL_GetAndroidSDKVersion() >= 21) {
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const SDL_AudioFormat *closefmts = SDL_ClosestAudioFormats(this->spec.format);
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SDL_AudioFormat test_format;
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for (test_format = SDL_GetFirstAudioFormat(this->spec.format); test_format; test_format = SDL_GetNextAudioFormat()) {
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while ((test_format = *(closefmts++)) != 0) {
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if (SDL_AUDIO_ISSIGNED(test_format)) {
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break;
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}
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{
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struct SDL_PrivateAudioData *h = NULL;
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SDL_AudioFormat test_format;
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const SDL_AudioFormat *closefmts;
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pa_sample_spec paspec;
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pa_buffer_attr paattr;
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pa_channel_map pacmap;
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SDL_zerop(this->hidden);
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/* Try for a closest match on audio format */
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for (test_format = SDL_GetFirstAudioFormat(this->spec.format); test_format; test_format = SDL_GetNextAudioFormat()) {
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closefmts = SDL_ClosestAudioFormats(this->spec.format);
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while ((test_format = *(closefmts++)) != 0) {
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#ifdef DEBUG_AUDIO
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fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
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#endif
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int status = 0;
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int format = 0;
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SDL_AudioFormat test_format = 0;
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int found = 0;
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const SDL_AudioFormat *closefmts;
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snd_pcm_channel_setup_t csetup;
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snd_pcm_channel_params_t cparams;
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SDL_bool iscapture = this->iscapture;
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}
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/* Try for a closest match on audio format */
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format = 0;
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/* can't use format as SND_PCM_SFMT_U8 = 0 in qsa */
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found = 0;
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for (test_format = SDL_GetFirstAudioFormat(this->spec.format); !found;) {
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closefmts = SDL_ClosestAudioFormats(this->spec.format);
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while ((test_format = *(closefmts++)) != 0) {
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/* if match found set format to equivalent QSA format */
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switch (test_format) {
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case SDL_AUDIO_U8:
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{
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format = SND_PCM_SFMT_U8;
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found = 1;
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}
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break;
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case SDL_AUDIO_S8:
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{
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format = SND_PCM_SFMT_S8;
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found = 1;
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}
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break;
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case SDL_AUDIO_S16LSB:
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{
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format = SND_PCM_SFMT_S16_LE;
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found = 1;
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}
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break;
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case SDL_AUDIO_S16MSB:
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{
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format = SND_PCM_SFMT_S16_BE;
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found = 1;
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}
|
||||
break;
|
||||
case SDL_AUDIO_S32LSB:
|
||||
{
|
||||
format = SND_PCM_SFMT_S32_LE;
|
||||
found = 1;
|
||||
}
|
||||
break;
|
||||
case SDL_AUDIO_S32MSB:
|
||||
{
|
||||
format = SND_PCM_SFMT_S32_BE;
|
||||
found = 1;
|
||||
}
|
||||
break;
|
||||
case SDL_AUDIO_F32LSB:
|
||||
{
|
||||
format = SND_PCM_SFMT_FLOAT_LE;
|
||||
found = 1;
|
||||
}
|
||||
break;
|
||||
case SDL_AUDIO_F32MSB:
|
||||
{
|
||||
format = SND_PCM_SFMT_FLOAT_BE;
|
||||
found = 1;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!found) {
|
||||
test_format = SDL_GetNextAudioFormat();
|
||||
#define CHECKFMT(sdlfmt, qsafmt) case SDL_AUDIO_##sdlfmt: format = SND_PCM_SFMT_##qsafmt; break
|
||||
CHECKFMT(U8, U8);
|
||||
CHECKFMT(S8, S8);
|
||||
CHECKFMT(S16LSB, S16_LE);
|
||||
CHECKFMT(S16MSB, S16_BE);
|
||||
CHECKFMT(S32LSB, S32_LE);
|
||||
CHECKFMT(S32MSB, S32_BE);
|
||||
CHECKFMT(F32LSB, FLOAT_LE);
|
||||
CHECKFMT(F32MSB, FLOAT_BE);
|
||||
#undef CHECKFMT
|
||||
default: continue;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
/* assumes test_format not 0 on success */
|
||||
|
|
|
@ -223,6 +223,7 @@ static void SNDIO_CloseDevice(_THIS)
|
|||
static int SNDIO_OpenDevice(_THIS, const char *devname)
|
||||
{
|
||||
SDL_AudioFormat test_format;
|
||||
const SDL_AudioFormat *closefmts;
|
||||
struct sio_par par;
|
||||
SDL_bool iscapture = this->iscapture;
|
||||
|
||||
|
@ -258,7 +259,8 @@ static int SNDIO_OpenDevice(_THIS, const char *devname)
|
|||
par.appbufsz = par.round * 2;
|
||||
|
||||
/* Try for a closest match on audio format */
|
||||
for (test_format = SDL_GetFirstAudioFormat(this->spec.format); test_format; test_format = SDL_GetNextAudioFormat()) {
|
||||
closefmts = SDL_ClosestAudioFormats(this->spec.format);
|
||||
while ((test_format = *(closefmts++)) != 0) {
|
||||
if (!SDL_AUDIO_ISFLOAT(test_format)) {
|
||||
par.le = SDL_AUDIO_ISLITTLEENDIAN(test_format) ? 1 : 0;
|
||||
par.sig = SDL_AUDIO_ISSIGNED(test_format) ? 1 : 0;
|
||||
|
|
|
@ -61,6 +61,7 @@ static int VITAAUD_OpenDevice(_THIS, const char *devname)
|
|||
int format, mixlen, i, port = SCE_AUDIO_OUT_PORT_TYPE_MAIN;
|
||||
int vols[2] = { SCE_AUDIO_MAX_VOLUME, SCE_AUDIO_MAX_VOLUME };
|
||||
SDL_AudioFormat test_format;
|
||||
const SDL_AudioFormat *closefmts;
|
||||
|
||||
this->hidden = (struct SDL_PrivateAudioData *)
|
||||
SDL_malloc(sizeof(*this->hidden));
|
||||
|
@ -69,7 +70,8 @@ static int VITAAUD_OpenDevice(_THIS, const char *devname)
|
|||
}
|
||||
SDL_memset(this->hidden, 0, sizeof(*this->hidden));
|
||||
|
||||
for (test_format = SDL_GetFirstAudioFormat(this->spec.format); test_format; test_format = SDL_GetNextAudioFormat()) {
|
||||
closefmts = SDL_ClosestAudioFormats(this->spec.format);
|
||||
while ((test_format = *(closefmts++)) != 0) {
|
||||
if (test_format == SDL_AUDIO_S16LSB) {
|
||||
this->spec.format = test_format;
|
||||
break;
|
||||
|
|
|
@ -397,6 +397,7 @@ int WASAPI_PrepDevice(_THIS, const SDL_bool updatestream)
|
|||
WAVEFORMATEX *waveformat = NULL;
|
||||
SDL_AudioFormat test_format;
|
||||
SDL_AudioFormat wasapi_format = 0;
|
||||
const SDL_AudioFormat *closefmts;
|
||||
HRESULT ret = S_OK;
|
||||
DWORD streamflags = 0;
|
||||
|
||||
|
@ -425,7 +426,8 @@ int WASAPI_PrepDevice(_THIS, const SDL_bool updatestream)
|
|||
/* Make sure we have a valid format that we can convert to whatever WASAPI wants. */
|
||||
wasapi_format = WaveFormatToSDLFormat(waveformat);
|
||||
|
||||
for (test_format = SDL_GetFirstAudioFormat(this->spec.format); test_format; test_format = SDL_GetNextAudioFormat()) {
|
||||
closefmts = SDL_ClosestAudioFormats(this->spec.format);
|
||||
while ((test_format = *(closefmts++)) != 0) {
|
||||
if (test_format == wasapi_format) {
|
||||
this->spec.format = test_format;
|
||||
break;
|
||||
|
|
Loading…
Reference in New Issue