Fixed bug 2953 - Crash due to a bad cleanup in the SDL_SYS_HapticQuit function
Technically this is caused by the haptic devices not being closed at quit time, which we need to fix anyway, but this is a bandaid for now.main
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a4eb0dea86
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e3df6d5e66
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@ -845,3 +845,4 @@ SDL_HapticRumbleStop(SDL_Haptic * haptic)
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return SDL_HapticStopEffect(haptic, haptic->rumble_id);
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}
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/* vi: set ts=4 sw=4 expandtab: */
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@ -206,4 +206,3 @@ extern int SDL_SYS_HapticStopAll(SDL_Haptic * haptic);
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#endif /* _SDL_syshaptic_h */
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/* vi: set ts=4 sw=4 expandtab: */
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@ -683,7 +683,10 @@ SDL_SYS_HapticQuit(void)
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IOObjectRelease(item->dev);
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SDL_free(item);
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}
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numhaptics = -1;
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SDL_hapticlist = NULL;
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SDL_hapticlist_tail = NULL;
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}
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@ -1409,5 +1412,6 @@ SDL_SYS_HapticStopAll(SDL_Haptic * haptic)
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return 0;
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}
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#endif /* SDL_HAPTIC_IOKIT */
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/* vi: set ts=4 sw=4 expandtab: */
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@ -182,3 +182,5 @@ SDL_SYS_HapticStopAll(SDL_Haptic * haptic)
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}
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#endif /* SDL_HAPTIC_DUMMY || SDL_HAPTIC_DISABLED */
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/* vi: set ts=4 sw=4 expandtab: */
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@ -1162,5 +1162,6 @@ SDL_SYS_HapticStopAll(SDL_Haptic * haptic)
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return 0;
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}
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#endif /* SDL_HAPTIC_LINUX */
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/* vi: set ts=4 sw=4 expandtab: */
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@ -272,6 +272,10 @@ SDL_SYS_HapticQuit(void)
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SDL_XINPUT_HapticQuit();
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SDL_DINPUT_HapticQuit();
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numhaptics = 0;
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SDL_hapticlist = NULL;
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SDL_hapticlist_tail = NULL;
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}
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/*
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