Fixed initializing the PowerA Xbox One Mini Wired Controller
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0d76e2a8a1
commit
e45cb5b1e2
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@ -56,6 +56,11 @@ static const Uint8 xboxone_init0[] = {
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static const Uint8 xboxone_init1[] = {
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0x0A, 0x20, 0x00, 0x03, 0x00, 0x01, 0x14
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};
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/* Some PowerA controllers need to actually start the rumble motors */
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static const Uint8 xboxone_powera_rumble_init[] = {
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0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00,
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0x1D, 0x1D, 0xFF, 0x00, 0x00
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};
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/* Setup rumble (not needed for Microsoft controllers, but it doesn't hurt) */
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static const Uint8 xboxone_init2[] = {
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0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00,
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@ -88,6 +93,9 @@ static const SDL_DriverXboxOne_InitPacket xboxone_init_packets[] = {
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{ 0x0000, 0x0000, 0x0000, 0x0000, xboxone_init1, sizeof(xboxone_init1), { 0x00, 0x00 } },
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/* The PDP Rock Candy and Victrix Gambit controllers don't start sending input until they get this packet */
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{ 0x0e6f, 0x0000, 0x0000, 0x0000, security_passed_packet, sizeof(security_passed_packet), { 0x00, 0x00 } },
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{ 0x24c6, 0x541a, 0x0000, 0x0000, xboxone_powera_rumble_init, sizeof(xboxone_powera_rumble_init), { 0x00, 0x00 } },
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{ 0x24c6, 0x542a, 0x0000, 0x0000, xboxone_powera_rumble_init, sizeof(xboxone_powera_rumble_init), { 0x00, 0x00 } },
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{ 0x24c6, 0x543a, 0x0000, 0x0000, xboxone_powera_rumble_init, sizeof(xboxone_powera_rumble_init), { 0x00, 0x00 } },
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{ 0x0000, 0x0000, 0x0000, 0x0000, xboxone_init2, sizeof(xboxone_init2), { 0x00, 0x00 } },
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};
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