add libdecor_dispatch
parent
1a1cc8028b
commit
e59cba95a0
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@ -153,6 +153,7 @@ void SDL_WAYLAND_UnloadSymbols(void);
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#define libdecor_state_free (*WAYLAND_libdecor_state_free)
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#define libdecor_configuration_get_content_size (*WAYLAND_libdecor_configuration_get_content_size)
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#define libdecor_configuration_get_window_state (*WAYLAND_libdecor_configuration_get_window_state)
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#define libdecor_dispatch (*WAYLAND_libdecor_dispatch)
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#endif
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#else /* SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC */
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@ -294,6 +294,10 @@ Wayland_WaitEventTimeout(_THIS, int timeout)
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}
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}
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#ifdef HAVE_LIBDECOR_H
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libdecor_dispatch(d->shell.libdecor, timeout);
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#endif
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/* wl_display_prepare_read() will return -1 if the default queue is not empty.
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* If the default queue is empty, it will prepare us for our SDL_IOReady() call. */
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if (WAYLAND_wl_display_prepare_read(d->display) == 0) {
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@ -204,6 +204,7 @@ SDL_WAYLAND_SYM(bool, libdecor_configuration_get_content_size, (struct libdecor_
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int *))
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SDL_WAYLAND_SYM(bool, libdecor_configuration_get_window_state, (struct libdecor_configuration *,\
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enum libdecor_window_state *))
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SDL_WAYLAND_SYM(bool, libdecor_dispatch, (struct libdecor *, int))
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#endif
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#undef SDL_WAYLAND_MODULE
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