Added the concept of display natural orientation
Also renamed SDL_GetDisplayOrientation() SDL_GetDisplayCurrentOrientation() The natural orientation of the primary display is the frame of reference for accelerometer and gyro sensor readings.main
parent
8de6ce7e92
commit
e6d1ba2a17
|
@ -193,7 +193,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
|||
protected static final int SDL_ORIENTATION_PORTRAIT = 3;
|
||||
protected static final int SDL_ORIENTATION_PORTRAIT_FLIPPED = 4;
|
||||
|
||||
protected static int mCurrentOrientation;
|
||||
protected static int mCurrentRotation;
|
||||
protected static Locale mCurrentLocale;
|
||||
|
||||
// Handle the state of the native layer
|
||||
|
@ -437,9 +437,9 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
|||
mLayout.addView(mSurface);
|
||||
|
||||
// Get our current screen orientation and pass it down.
|
||||
mCurrentOrientation = SDLActivity.getCurrentOrientation();
|
||||
// Only record current orientation
|
||||
SDLActivity.onNativeOrientationChanged(mCurrentOrientation);
|
||||
SDLActivity.nativeSetNaturalOrientation(SDLActivity.getNaturalOrientation());
|
||||
mCurrentRotation = SDLActivity.getCurrentRotation();
|
||||
SDLActivity.onNativeRotationChanged(mCurrentRotation);
|
||||
|
||||
try {
|
||||
if (Build.VERSION.SDK_INT < 24 /* Android 7.0 (N) */) {
|
||||
|
@ -543,33 +543,47 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
|||
}
|
||||
}
|
||||
|
||||
public static int getCurrentOrientation() {
|
||||
public static int getNaturalOrientation() {
|
||||
int result = SDL_ORIENTATION_UNKNOWN;
|
||||
|
||||
Activity activity = (Activity)getContext();
|
||||
if (activity == null) {
|
||||
return result;
|
||||
}
|
||||
Display display = activity.getWindowManager().getDefaultDisplay();
|
||||
|
||||
switch (display.getRotation()) {
|
||||
case Surface.ROTATION_0:
|
||||
result = SDL_ORIENTATION_PORTRAIT;
|
||||
break;
|
||||
|
||||
case Surface.ROTATION_90:
|
||||
if (activity != null) {
|
||||
Configuration config = activity.getResources().getConfiguration();
|
||||
Display display = activity.getWindowManager().getDefaultDisplay();
|
||||
int rotation = display.getRotation();
|
||||
if (((rotation == Surface.ROTATION_0 || rotation == Surface.ROTATION_180) &&
|
||||
config.orientation == Configuration.ORIENTATION_LANDSCAPE) ||
|
||||
((rotation == Surface.ROTATION_90 || rotation == Surface.ROTATION_270) &&
|
||||
config.orientation == Configuration.ORIENTATION_PORTRAIT)) {
|
||||
result = SDL_ORIENTATION_LANDSCAPE;
|
||||
break;
|
||||
|
||||
case Surface.ROTATION_180:
|
||||
result = SDL_ORIENTATION_PORTRAIT_FLIPPED;
|
||||
break;
|
||||
|
||||
case Surface.ROTATION_270:
|
||||
result = SDL_ORIENTATION_LANDSCAPE_FLIPPED;
|
||||
break;
|
||||
} else {
|
||||
result = SDL_ORIENTATION_PORTRAIT;
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
public static int getCurrentRotation() {
|
||||
int result = 0;
|
||||
|
||||
Activity activity = (Activity)getContext();
|
||||
if (activity != null) {
|
||||
Display display = activity.getWindowManager().getDefaultDisplay();
|
||||
switch (display.getRotation()) {
|
||||
case Surface.ROTATION_0:
|
||||
result = 0;
|
||||
break;
|
||||
case Surface.ROTATION_90:
|
||||
result = 90;
|
||||
break;
|
||||
case Surface.ROTATION_180:
|
||||
result = 180;
|
||||
break;
|
||||
case Surface.ROTATION_270:
|
||||
result = 270;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
|
@ -987,7 +1001,8 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
|||
public static native String nativeGetHint(String name);
|
||||
public static native boolean nativeGetHintBoolean(String name, boolean default_value);
|
||||
public static native void nativeSetenv(String name, String value);
|
||||
public static native void onNativeOrientationChanged(int orientation);
|
||||
public static native void nativeSetNaturalOrientation(int orientation);
|
||||
public static native void onNativeRotationChanged(int rotation);
|
||||
public static native void nativeAddTouch(int touchId, String name);
|
||||
public static native void nativePermissionResult(int requestCode, boolean result);
|
||||
public static native void onNativeLocaleChanged();
|
||||
|
|
|
@ -325,36 +325,36 @@ public class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
|||
|
||||
// Since we may have an orientation set, we won't receive onConfigurationChanged events.
|
||||
// We thus should check here.
|
||||
int newOrientation;
|
||||
int newRotation;
|
||||
|
||||
float x, y;
|
||||
switch (mDisplay.getRotation()) {
|
||||
case Surface.ROTATION_90:
|
||||
x = -event.values[1];
|
||||
y = event.values[0];
|
||||
newOrientation = SDLActivity.SDL_ORIENTATION_LANDSCAPE;
|
||||
break;
|
||||
case Surface.ROTATION_270:
|
||||
x = event.values[1];
|
||||
y = -event.values[0];
|
||||
newOrientation = SDLActivity.SDL_ORIENTATION_LANDSCAPE_FLIPPED;
|
||||
break;
|
||||
case Surface.ROTATION_180:
|
||||
x = -event.values[0];
|
||||
y = -event.values[1];
|
||||
newOrientation = SDLActivity.SDL_ORIENTATION_PORTRAIT_FLIPPED;
|
||||
break;
|
||||
case Surface.ROTATION_0:
|
||||
default:
|
||||
x = event.values[0];
|
||||
y = event.values[1];
|
||||
newOrientation = SDLActivity.SDL_ORIENTATION_PORTRAIT;
|
||||
newRotation = 0;
|
||||
break;
|
||||
case Surface.ROTATION_90:
|
||||
x = -event.values[1];
|
||||
y = event.values[0];
|
||||
newRotation = 90;
|
||||
break;
|
||||
case Surface.ROTATION_180:
|
||||
x = -event.values[0];
|
||||
y = -event.values[1];
|
||||
newRotation = 180;
|
||||
break;
|
||||
case Surface.ROTATION_270:
|
||||
x = event.values[1];
|
||||
y = -event.values[0];
|
||||
newRotation = 270;
|
||||
break;
|
||||
}
|
||||
|
||||
if (newOrientation != SDLActivity.mCurrentOrientation) {
|
||||
SDLActivity.mCurrentOrientation = newOrientation;
|
||||
SDLActivity.onNativeOrientationChanged(newOrientation);
|
||||
if (newRotation != SDLActivity.mCurrentRotation) {
|
||||
SDLActivity.mCurrentRotation = newRotation;
|
||||
SDLActivity.onNativeRotationChanged(newRotation);
|
||||
}
|
||||
|
||||
SDLActivity.onNativeAccel(-x / SensorManager.GRAVITY_EARTH,
|
||||
|
|
|
@ -2668,3 +2668,8 @@ typedef SDL_cond, SDL_Condition;
|
|||
- SDL_TLSCleanup
|
||||
+ SDL_CleanupTLS
|
||||
(...)
|
||||
@@
|
||||
@@
|
||||
- SDL_GetDisplayOrientation
|
||||
+ SDL_GetDisplayCurrentOrientation
|
||||
(...)
|
||||
|
|
|
@ -1139,6 +1139,7 @@ The SDL_WINDOW_TOOLTIP and SDL_WINDOW_POPUP_MENU window flags are now supported
|
|||
|
||||
The following functions have been renamed:
|
||||
* SDL_GetClosestDisplayMode() => SDL_GetClosestFullscreenDisplayMode()
|
||||
* SDL_GetDisplayOrientation() => SDL_GetDisplayCurrentOrientation()
|
||||
* SDL_GetPointDisplayIndex() => SDL_GetDisplayForPoint()
|
||||
* SDL_GetRectDisplayIndex() => SDL_GetDisplayForRect()
|
||||
* SDL_GetWindowDisplayIndex() => SDL_GetDisplayForWindow()
|
||||
|
|
|
@ -466,6 +466,7 @@
|
|||
|
||||
/* ##SDL_video.h */
|
||||
#define SDL_GetClosestDisplayMode SDL_GetClosestFullscreenDisplayMode
|
||||
#define SDL_GetDisplayOrientation SDL_GetDisplayCurrentOrientation
|
||||
#define SDL_GetPointDisplayIndex SDL_GetDisplayForPoint
|
||||
#define SDL_GetRectDisplayIndex SDL_GetDisplayForRect
|
||||
#define SDL_GetWindowDisplayIndex SDL_GetDisplayForWindow
|
||||
|
@ -902,6 +903,7 @@
|
|||
|
||||
/* ##SDL_video.h */
|
||||
#define SDL_GetClosestDisplayMode SDL_GetClosestDisplayMode_renamed_SDL_GetClosestFullscreenDisplayMode
|
||||
#define SDL_GetDisplayOrientation SDL_GetDisplayOrientation_renamed_SDL_GetDisplayCurrentOrientation
|
||||
#define SDL_GetPointDisplayIndex SDL_GetPointDisplayIndex_renamed_SDL_GetDisplayForPoint
|
||||
#define SDL_GetRectDisplayIndex SDL_GetRectDisplayIndex_renamed_SDL_GetDisplayForRect
|
||||
#define SDL_GetWindowDisplayIndex SDL_GetWindowDisplayIndex_renamed_SDL_GetDisplayForWindow
|
||||
|
|
|
@ -96,7 +96,7 @@ typedef enum
|
|||
*
|
||||
* The axis data is not changed when the device is rotated.
|
||||
*
|
||||
* \sa SDL_GetDisplayOrientation()
|
||||
* \sa SDL_GetDisplayCurrentOrientation()
|
||||
*/
|
||||
#define SDL_STANDARD_GRAVITY 9.80665f
|
||||
|
||||
|
@ -120,7 +120,7 @@ typedef enum
|
|||
*
|
||||
* The axis data is not changed when the device is rotated.
|
||||
*
|
||||
* \sa SDL_GetDisplayOrientation()
|
||||
* \sa SDL_GetDisplayCurrentOrientation()
|
||||
*/
|
||||
|
||||
/* Function prototypes */
|
||||
|
|
|
@ -394,6 +394,19 @@ extern DECLSPEC int SDLCALL SDL_GetDisplayBounds(SDL_DisplayID displayID, SDL_Re
|
|||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetDisplayUsableBounds(SDL_DisplayID displayID, SDL_Rect *rect);
|
||||
|
||||
/**
|
||||
* Get the orientation of a display when it is unrotated.
|
||||
*
|
||||
* \param displayID the instance ID of the display to query
|
||||
* \returns The SDL_DisplayOrientation enum value of the display, or
|
||||
* `SDL_ORIENTATION_UNKNOWN` if it isn't available.
|
||||
*
|
||||
* \since This function is available since SDL 3.0.0.
|
||||
*
|
||||
* \sa SDL_GetDisplays
|
||||
*/
|
||||
extern DECLSPEC SDL_DisplayOrientation SDLCALL SDL_GetDisplayNaturalOrientation(SDL_DisplayID displayID);
|
||||
|
||||
/**
|
||||
* Get the orientation of a display.
|
||||
*
|
||||
|
@ -405,7 +418,7 @@ extern DECLSPEC int SDLCALL SDL_GetDisplayUsableBounds(SDL_DisplayID displayID,
|
|||
*
|
||||
* \sa SDL_GetDisplays
|
||||
*/
|
||||
extern DECLSPEC SDL_DisplayOrientation SDLCALL SDL_GetDisplayOrientation(SDL_DisplayID displayID);
|
||||
extern DECLSPEC SDL_DisplayOrientation SDLCALL SDL_GetDisplayCurrentOrientation(SDL_DisplayID displayID);
|
||||
|
||||
/**
|
||||
* Get the content scale of a display.
|
||||
|
|
|
@ -155,10 +155,14 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(nativeSetenv)(
|
|||
JNIEnv *env, jclass cls,
|
||||
jstring name, jstring value);
|
||||
|
||||
JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeOrientationChanged)(
|
||||
JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(nativeSetNaturalOrientation)(
|
||||
JNIEnv *env, jclass cls,
|
||||
jint orientation);
|
||||
|
||||
JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeRotationChanged)(
|
||||
JNIEnv *env, jclass cls,
|
||||
jint rotation);
|
||||
|
||||
JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(nativeAddTouch)(
|
||||
JNIEnv *env, jclass cls,
|
||||
jint touchId, jstring name);
|
||||
|
@ -202,7 +206,8 @@ static JNINativeMethod SDLActivity_tab[] = {
|
|||
{ "nativeGetHint", "(Ljava/lang/String;)Ljava/lang/String;", SDL_JAVA_INTERFACE(nativeGetHint) },
|
||||
{ "nativeGetHintBoolean", "(Ljava/lang/String;Z)Z", SDL_JAVA_INTERFACE(nativeGetHintBoolean) },
|
||||
{ "nativeSetenv", "(Ljava/lang/String;Ljava/lang/String;)V", SDL_JAVA_INTERFACE(nativeSetenv) },
|
||||
{ "onNativeOrientationChanged", "(I)V", SDL_JAVA_INTERFACE(onNativeOrientationChanged) },
|
||||
{ "nativeSetNaturalOrientation", "(I)V", SDL_JAVA_INTERFACE(nativeSetNaturalOrientation) },
|
||||
{ "onNativeRotationChanged", "(I)V", SDL_JAVA_INTERFACE(onNativeRotationChanged) },
|
||||
{ "nativeAddTouch", "(ILjava/lang/String;)V", SDL_JAVA_INTERFACE(nativeAddTouch) },
|
||||
{ "nativePermissionResult", "(IZ)V", SDL_JAVA_INTERFACE(nativePermissionResult) },
|
||||
{ "nativeAllowRecreateActivity", "()Z", SDL_JAVA_INTERFACE(nativeAllowRecreateActivity) },
|
||||
|
@ -369,7 +374,8 @@ static jmethodID midHapticRun;
|
|||
static jmethodID midHapticStop;
|
||||
|
||||
/* Accelerometer data storage */
|
||||
static SDL_DisplayOrientation displayOrientation;
|
||||
static SDL_DisplayOrientation displayNaturalOrientation;
|
||||
static SDL_DisplayOrientation displayCurrentOrientation;
|
||||
static float fLastAccelerometer[3];
|
||||
static SDL_bool bHasNewData;
|
||||
|
||||
|
@ -934,17 +940,44 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeResize)(
|
|||
SDL_UnlockMutex(Android_ActivityMutex);
|
||||
}
|
||||
|
||||
JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeOrientationChanged)(
|
||||
JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(nativeSetNaturalOrientation)(
|
||||
JNIEnv *env, jclass jcls,
|
||||
jint orientation)
|
||||
{
|
||||
displayNaturalOrientation = (SDL_DisplayOrientation)orientation;
|
||||
}
|
||||
|
||||
JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeRotationChanged)(
|
||||
JNIEnv *env, jclass jcls,
|
||||
jint rotation)
|
||||
{
|
||||
SDL_LockMutex(Android_ActivityMutex);
|
||||
|
||||
displayOrientation = (SDL_DisplayOrientation)orientation;
|
||||
if (displayNaturalOrientation == SDL_ORIENTATION_LANDSCAPE) {
|
||||
rotation += 90;
|
||||
}
|
||||
|
||||
switch (rotation % 360) {
|
||||
case 0:
|
||||
displayCurrentOrientation = SDL_ORIENTATION_PORTRAIT;
|
||||
break;
|
||||
case 90:
|
||||
displayCurrentOrientation = SDL_ORIENTATION_LANDSCAPE;
|
||||
break;
|
||||
case 180:
|
||||
displayCurrentOrientation = SDL_ORIENTATION_PORTRAIT_FLIPPED;
|
||||
break;
|
||||
case 270:
|
||||
displayCurrentOrientation = SDL_ORIENTATION_LANDSCAPE_FLIPPED;
|
||||
break;
|
||||
default:
|
||||
displayCurrentOrientation = SDL_ORIENTATION_UNKNOWN;
|
||||
break;
|
||||
}
|
||||
|
||||
if (Android_Window) {
|
||||
SDL_VideoDisplay *display = SDL_GetVideoDisplay(SDL_GetPrimaryDisplay());
|
||||
SDL_SendDisplayEvent(display, SDL_EVENT_DISPLAY_ORIENTATION, orientation);
|
||||
SDL_SendDisplayEvent(display, SDL_EVENT_DISPLAY_ORIENTATION, displayCurrentOrientation);
|
||||
}
|
||||
|
||||
SDL_UnlockMutex(Android_ActivityMutex);
|
||||
|
@ -1706,9 +1739,14 @@ int Android_JNI_OpenAudioDevice(int iscapture, int device_id, SDL_AudioSpec *spe
|
|||
return 0;
|
||||
}
|
||||
|
||||
SDL_DisplayOrientation Android_JNI_GetDisplayOrientation(void)
|
||||
SDL_DisplayOrientation Android_JNI_GetDisplayNaturalOrientation(void)
|
||||
{
|
||||
return displayOrientation;
|
||||
return displayNaturalOrientation;
|
||||
}
|
||||
|
||||
SDL_DisplayOrientation Android_JNI_GetDisplayCurrentOrientation(void)
|
||||
{
|
||||
return displayCurrentOrientation;
|
||||
}
|
||||
|
||||
void *Android_JNI_GetAudioBuffer(void)
|
||||
|
|
|
@ -43,7 +43,8 @@ extern void Android_JNI_HideTextInput(void);
|
|||
extern SDL_bool Android_JNI_IsScreenKeyboardShown(void);
|
||||
extern ANativeWindow *Android_JNI_GetNativeWindow(void);
|
||||
|
||||
extern SDL_DisplayOrientation Android_JNI_GetDisplayOrientation(void);
|
||||
extern SDL_DisplayOrientation Android_JNI_GetDisplayNaturalOrientation(void);
|
||||
extern SDL_DisplayOrientation Android_JNI_GetDisplayCurrentOrientation(void);
|
||||
|
||||
/* Audio support */
|
||||
extern void Android_DetectDevices(void);
|
||||
|
|
|
@ -166,7 +166,7 @@ SDL3_0.0.0 {
|
|||
SDL_GetDisplayForPoint;
|
||||
SDL_GetDisplayForRect;
|
||||
SDL_GetDisplayName;
|
||||
SDL_GetDisplayOrientation;
|
||||
SDL_GetDisplayCurrentOrientation;
|
||||
SDL_GetDisplayUsableBounds;
|
||||
SDL_GetError;
|
||||
SDL_GetErrorMsg;
|
||||
|
@ -866,6 +866,7 @@ SDL3_0.0.0 {
|
|||
SDL_hid_get_report_descriptor;
|
||||
SDL_HasWindowSurface;
|
||||
SDL_DestroyWindowSurface;
|
||||
SDL_GetDisplayNaturalOrientation;
|
||||
# extra symbols go here (don't modify this line)
|
||||
local: *;
|
||||
};
|
||||
|
|
|
@ -190,7 +190,7 @@
|
|||
#define SDL_GetDisplayForPoint SDL_GetDisplayForPoint_REAL
|
||||
#define SDL_GetDisplayForRect SDL_GetDisplayForRect_REAL
|
||||
#define SDL_GetDisplayName SDL_GetDisplayName_REAL
|
||||
#define SDL_GetDisplayOrientation SDL_GetDisplayOrientation_REAL
|
||||
#define SDL_GetDisplayCurrentOrientation SDL_GetDisplayCurrentOrientation_REAL
|
||||
#define SDL_GetDisplayUsableBounds SDL_GetDisplayUsableBounds_REAL
|
||||
#define SDL_GetError SDL_GetError_REAL
|
||||
#define SDL_GetErrorMsg SDL_GetErrorMsg_REAL
|
||||
|
@ -892,3 +892,4 @@
|
|||
#define SDL_hid_get_report_descriptor SDL_hid_get_report_descriptor_REAL
|
||||
#define SDL_HasWindowSurface SDL_HasWindowSurface_REAL
|
||||
#define SDL_DestroyWindowSurface SDL_DestroyWindowSurface_REAL
|
||||
#define SDL_GetDisplayNaturalOrientation SDL_GetDisplayNaturalOrientation_REAL
|
||||
|
|
|
@ -265,7 +265,7 @@ SDL_DYNAPI_PROC(int,SDL_GetDisplayBounds,(SDL_DisplayID a, SDL_Rect *b),(a,b),re
|
|||
SDL_DYNAPI_PROC(SDL_DisplayID,SDL_GetDisplayForPoint,(const SDL_Point *a),(a),return)
|
||||
SDL_DYNAPI_PROC(SDL_DisplayID,SDL_GetDisplayForRect,(const SDL_Rect *a),(a),return)
|
||||
SDL_DYNAPI_PROC(const char*,SDL_GetDisplayName,(SDL_DisplayID a),(a),return)
|
||||
SDL_DYNAPI_PROC(SDL_DisplayOrientation,SDL_GetDisplayOrientation,(SDL_DisplayID a),(a),return)
|
||||
SDL_DYNAPI_PROC(SDL_DisplayOrientation,SDL_GetDisplayCurrentOrientation,(SDL_DisplayID a),(a),return)
|
||||
SDL_DYNAPI_PROC(int,SDL_GetDisplayUsableBounds,(SDL_DisplayID a, SDL_Rect *b),(a,b),return)
|
||||
SDL_DYNAPI_PROC(const char*,SDL_GetError,(void),(),return)
|
||||
SDL_DYNAPI_PROC(char*,SDL_GetErrorMsg,(char *a, int b),(a,b),return)
|
||||
|
@ -937,3 +937,4 @@ SDL_DYNAPI_PROC(SDL_hid_device_info*,SDL_hid_get_device_info,(SDL_hid_device *a)
|
|||
SDL_DYNAPI_PROC(int,SDL_hid_get_report_descriptor,(SDL_hid_device *a, unsigned char *b, size_t c),(a,b,c),return)
|
||||
SDL_DYNAPI_PROC(SDL_bool,SDL_HasWindowSurface,(SDL_Window *a),(a),return)
|
||||
SDL_DYNAPI_PROC(int,SDL_DestroyWindowSurface,(SDL_Window *a),(a),return)
|
||||
SDL_DYNAPI_PROC(SDL_DisplayOrientation,SDL_GetDisplayNaturalOrientation,(SDL_DisplayID a),(a),return)
|
||||
|
|
|
@ -33,10 +33,10 @@ int SDL_SendDisplayEvent(SDL_VideoDisplay *display, SDL_EventType displayevent,
|
|||
}
|
||||
switch (displayevent) {
|
||||
case SDL_EVENT_DISPLAY_ORIENTATION:
|
||||
if (data1 == SDL_ORIENTATION_UNKNOWN || data1 == display->orientation) {
|
||||
if (data1 == SDL_ORIENTATION_UNKNOWN || data1 == display->current_orientation) {
|
||||
return 0;
|
||||
}
|
||||
display->orientation = (SDL_DisplayOrientation)data1;
|
||||
display->current_orientation = (SDL_DisplayOrientation)data1;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
|
|
|
@ -2464,8 +2464,13 @@ void SDLTest_CommonDrawWindowInfo(SDL_Renderer *renderer, SDL_Window *window, fl
|
|||
textY += lineHeight;
|
||||
}
|
||||
|
||||
(void)SDL_snprintf(text, sizeof(text), "SDL_GetDisplayOrientation: ");
|
||||
SDLTest_PrintDisplayOrientation(text, sizeof(text), SDL_GetDisplayOrientation(windowDisplayID));
|
||||
(void)SDL_snprintf(text, sizeof(text), "SDL_GetDisplayNaturalOrientation: ");
|
||||
SDLTest_PrintDisplayOrientation(text, sizeof(text), SDL_GetDisplayNaturalOrientation(windowDisplayID));
|
||||
SDLTest_DrawString(renderer, 0.0f, textY, text);
|
||||
textY += lineHeight;
|
||||
|
||||
(void)SDL_snprintf(text, sizeof(text), "SDL_GetDisplayCurrentOrientation: ");
|
||||
SDLTest_PrintDisplayOrientation(text, sizeof(text), SDL_GetDisplayCurrentOrientation(windowDisplayID));
|
||||
SDLTest_DrawString(renderer, 0.0f, textY, text);
|
||||
textY += lineHeight;
|
||||
|
||||
|
|
|
@ -145,7 +145,8 @@ struct SDL_VideoDisplay
|
|||
SDL_DisplayMode *fullscreen_modes;
|
||||
SDL_DisplayMode desktop_mode;
|
||||
const SDL_DisplayMode *current_mode;
|
||||
SDL_DisplayOrientation orientation;
|
||||
SDL_DisplayOrientation natural_orientation;
|
||||
SDL_DisplayOrientation current_orientation;
|
||||
float content_scale;
|
||||
|
||||
SDL_Window *fullscreen_window;
|
||||
|
|
|
@ -889,13 +889,32 @@ int SDL_GetDisplayUsableBounds(SDL_DisplayID displayID, SDL_Rect *rect)
|
|||
return SDL_GetDisplayBounds(displayID, rect);
|
||||
}
|
||||
|
||||
SDL_DisplayOrientation SDL_GetDisplayOrientation(SDL_DisplayID displayID)
|
||||
SDL_DisplayOrientation SDL_GetDisplayNaturalOrientation(SDL_DisplayID displayID)
|
||||
{
|
||||
SDL_VideoDisplay *display = SDL_GetVideoDisplay(displayID);
|
||||
|
||||
CHECK_DISPLAY_MAGIC(display, SDL_ORIENTATION_UNKNOWN);
|
||||
|
||||
return display->orientation;
|
||||
if (display->natural_orientation != SDL_ORIENTATION_UNKNOWN) {
|
||||
return display->natural_orientation;
|
||||
} else {
|
||||
/* Default to landscape if the driver hasn't set it */
|
||||
return SDL_ORIENTATION_LANDSCAPE;
|
||||
}
|
||||
}
|
||||
|
||||
SDL_DisplayOrientation SDL_GetDisplayCurrentOrientation(SDL_DisplayID displayID)
|
||||
{
|
||||
SDL_VideoDisplay *display = SDL_GetVideoDisplay(displayID);
|
||||
|
||||
CHECK_DISPLAY_MAGIC(display, SDL_ORIENTATION_UNKNOWN);
|
||||
|
||||
if (display->current_orientation != SDL_ORIENTATION_UNKNOWN) {
|
||||
return display->current_orientation;
|
||||
} else {
|
||||
/* Default to landscape if the driver hasn't set it */
|
||||
return SDL_ORIENTATION_LANDSCAPE;
|
||||
}
|
||||
}
|
||||
|
||||
void SDL_SetDisplayContentScale(SDL_VideoDisplay *display, float scale)
|
||||
|
|
|
@ -189,7 +189,8 @@ int Android_VideoInit(SDL_VideoDevice *_this)
|
|||
return -1;
|
||||
}
|
||||
display = SDL_GetVideoDisplay(displayID);
|
||||
display->orientation = Android_JNI_GetDisplayOrientation();
|
||||
display->natural_orientation = Android_JNI_GetDisplayNaturalOrientation();
|
||||
display->current_orientation = Android_JNI_GetDisplayCurrentOrientation();
|
||||
display->content_scale = Android_ScreenDensity;
|
||||
|
||||
Android_InitTouch();
|
||||
|
|
|
@ -220,6 +220,17 @@ int UIKit_AddDisplay(UIScreen *uiscreen, SDL_bool send_event)
|
|||
}
|
||||
|
||||
SDL_zero(display);
|
||||
#if !TARGET_OS_TV
|
||||
if (uiscreen == [UIScreen mainScreen]) {
|
||||
/* The natural orientation (used by sensors) is portrait */
|
||||
display.natural_orientation = SDL_ORIENTATION_PORTRAIT;
|
||||
} else
|
||||
#endif
|
||||
if (UIKit_IsDisplayLandscape(uiscreen)) {
|
||||
display.natural_orientation = SDL_ORIENTATION_LANDSCAPE;
|
||||
} else {
|
||||
display.natural_orientation = SDL_ORIENTATION_PORTRAIT;
|
||||
}
|
||||
display.desktop_mode = mode;
|
||||
|
||||
/* Allocate the display data */
|
||||
|
|
|
@ -594,7 +594,12 @@ static void display_handle_done(void *data,
|
|||
if (driverdata->display == 0) {
|
||||
/* First time getting display info, create the VideoDisplay */
|
||||
SDL_bool send_event = driverdata->videodata->initializing ? SDL_FALSE : SDL_TRUE;
|
||||
driverdata->placeholder.orientation = driverdata->orientation;
|
||||
if (driverdata->physical_width >= driverdata->physical_height) {
|
||||
driverdata->placeholder.natural_orientation = SDL_ORIENTATION_LANDSCAPE;
|
||||
} else {
|
||||
driverdata->placeholder.natural_orientation = SDL_ORIENTATION_PORTRAIT;
|
||||
}
|
||||
driverdata->placeholder.current_orientation = driverdata->orientation;
|
||||
driverdata->placeholder.driverdata = driverdata;
|
||||
driverdata->display = SDL_AddVideoDisplay(&driverdata->placeholder, send_event);
|
||||
SDL_free(driverdata->placeholder.name);
|
||||
|
|
|
@ -102,7 +102,7 @@ static void WIN_UpdateDisplayMode(SDL_VideoDevice *_this, LPCWSTR deviceName, DW
|
|||
}
|
||||
}
|
||||
|
||||
static SDL_DisplayOrientation WIN_GetDisplayOrientation(DEVMODE *mode)
|
||||
static SDL_DisplayOrientation WIN_GetNaturalOrientation(DEVMODE *mode)
|
||||
{
|
||||
int width = mode->dmPelsWidth;
|
||||
int height = mode->dmPelsHeight;
|
||||
|
@ -115,6 +115,15 @@ static SDL_DisplayOrientation WIN_GetDisplayOrientation(DEVMODE *mode)
|
|||
}
|
||||
|
||||
if (width >= height) {
|
||||
return SDL_ORIENTATION_LANDSCAPE;
|
||||
} else {
|
||||
return SDL_ORIENTATION_PORTRAIT;
|
||||
}
|
||||
}
|
||||
|
||||
static SDL_DisplayOrientation WIN_GetDisplayOrientation(DEVMODE *mode)
|
||||
{
|
||||
if (WIN_GetNaturalOrientation(mode) == SDL_ORIENTATION_LANDSCAPE) {
|
||||
switch (mode->dmDisplayOrientation) {
|
||||
case DMDO_DEFAULT:
|
||||
return SDL_ORIENTATION_LANDSCAPE;
|
||||
|
@ -182,7 +191,7 @@ static float WIN_GetContentScale(SDL_VideoDevice *_this, HMONITOR hMonitor)
|
|||
return dpi / 96.0f;
|
||||
}
|
||||
|
||||
static SDL_bool WIN_GetDisplayMode(SDL_VideoDevice *_this, HMONITOR hMonitor, LPCWSTR deviceName, DWORD index, SDL_DisplayMode *mode, SDL_DisplayOrientation *orientation)
|
||||
static SDL_bool WIN_GetDisplayMode(SDL_VideoDevice *_this, HMONITOR hMonitor, LPCWSTR deviceName, DWORD index, SDL_DisplayMode *mode, SDL_DisplayOrientation *natural_orientation, SDL_DisplayOrientation *current_orientation)
|
||||
{
|
||||
SDL_DisplayModeData *data;
|
||||
DEVMODE devmode;
|
||||
|
@ -210,8 +219,11 @@ static SDL_bool WIN_GetDisplayMode(SDL_VideoDevice *_this, HMONITOR hMonitor, LP
|
|||
/* Fill in the mode information */
|
||||
WIN_UpdateDisplayMode(_this, deviceName, index, mode);
|
||||
|
||||
if (orientation) {
|
||||
*orientation = WIN_GetDisplayOrientation(&devmode);
|
||||
if (natural_orientation) {
|
||||
*natural_orientation = WIN_GetNaturalOrientation(&devmode);
|
||||
}
|
||||
if (current_orientation) {
|
||||
*current_orientation = WIN_GetDisplayOrientation(&devmode);
|
||||
}
|
||||
|
||||
return SDL_TRUE;
|
||||
|
@ -324,14 +336,15 @@ static void WIN_AddDisplay(SDL_VideoDevice *_this, HMONITOR hMonitor, const MONI
|
|||
SDL_VideoDisplay display;
|
||||
SDL_DisplayData *displaydata;
|
||||
SDL_DisplayMode mode;
|
||||
SDL_DisplayOrientation orientation;
|
||||
SDL_DisplayOrientation natural_orientation;
|
||||
SDL_DisplayOrientation current_orientation;
|
||||
float content_scale = WIN_GetContentScale(_this, hMonitor);
|
||||
|
||||
#ifdef DEBUG_MODES
|
||||
SDL_Log("Display: %s\n", WIN_StringToUTF8W(info->szDevice));
|
||||
#endif
|
||||
|
||||
if (!WIN_GetDisplayMode(_this, hMonitor, info->szDevice, ENUM_CURRENT_SETTINGS, &mode, &orientation)) {
|
||||
if (!WIN_GetDisplayMode(_this, hMonitor, info->szDevice, ENUM_CURRENT_SETTINGS, &mode, &natural_orientation, ¤t_orientation)) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -371,7 +384,7 @@ static void WIN_AddDisplay(SDL_VideoDevice *_this, HMONITOR hMonitor, const MONI
|
|||
if (moved || changed_bounds) {
|
||||
SDL_SendDisplayEvent(existing_display, SDL_EVENT_DISPLAY_MOVED, 0);
|
||||
}
|
||||
SDL_SendDisplayEvent(existing_display, SDL_EVENT_DISPLAY_ORIENTATION, orientation);
|
||||
SDL_SendDisplayEvent(existing_display, SDL_EVENT_DISPLAY_ORIENTATION, current_orientation);
|
||||
SDL_SetDisplayContentScale(existing_display, content_scale);
|
||||
}
|
||||
goto done;
|
||||
|
@ -398,7 +411,8 @@ static void WIN_AddDisplay(SDL_VideoDevice *_this, HMONITOR hMonitor, const MONI
|
|||
}
|
||||
|
||||
display.desktop_mode = mode;
|
||||
display.orientation = orientation;
|
||||
display.natural_orientation = natural_orientation;
|
||||
display.current_orientation = current_orientation;
|
||||
display.content_scale = content_scale;
|
||||
display.device = _this;
|
||||
display.driverdata = displaydata;
|
||||
|
@ -514,7 +528,7 @@ int WIN_GetDisplayModes(SDL_VideoDevice *_this, SDL_VideoDisplay *display)
|
|||
SDL_DisplayMode mode;
|
||||
|
||||
for (i = 0;; ++i) {
|
||||
if (!WIN_GetDisplayMode(_this, data->MonitorHandle, data->DeviceName, i, &mode, NULL)) {
|
||||
if (!WIN_GetDisplayMode(_this, data->MonitorHandle, data->DeviceName, i, &mode, NULL, NULL)) {
|
||||
break;
|
||||
}
|
||||
if (SDL_ISPIXELFORMAT_INDEXED(mode.format)) {
|
||||
|
|
Loading…
Reference in New Issue