Fixed WGI immediately being correlated with raw input devices with no input
The at rest match state is 0x0000008800000000, not 0main
parent
2e27812d39
commit
e8b5b4881c
|
@ -1075,6 +1075,7 @@ static int RAWINPUT_JoystickOpen(SDL_Joystick *joystick, int device_index)
|
||||||
|
|
||||||
ctx->is_xinput = device->is_xinput;
|
ctx->is_xinput = device->is_xinput;
|
||||||
ctx->is_xboxone = device->is_xboxone;
|
ctx->is_xboxone = device->is_xboxone;
|
||||||
|
ctx->match_state = 0x0000008800000000ULL; /* Trigger axes at rest */
|
||||||
ctx->preparsed_data = device->preparsed_data;
|
ctx->preparsed_data = device->preparsed_data;
|
||||||
ctx->max_data_length = SDL_HidP_MaxDataListLength(HidP_Input, ctx->preparsed_data);
|
ctx->max_data_length = SDL_HidP_MaxDataListLength(HidP_Input, ctx->preparsed_data);
|
||||||
ctx->data = (HIDP_DATA *)SDL_malloc(ctx->max_data_length * sizeof(*ctx->data));
|
ctx->data = (HIDP_DATA *)SDL_malloc(ctx->max_data_length * sizeof(*ctx->data));
|
||||||
|
|
Loading…
Reference in New Issue