diff --git a/include/SDL_render.h b/include/SDL_render.h index a3fc09ebc..d80f4d3f5 100644 --- a/include/SDL_render.h +++ b/include/SDL_render.h @@ -709,7 +709,8 @@ extern DECLSPEC SDL_Texture * SDLCALL SDL_GetRenderTarget(SDL_Renderer *renderer * * If the output display is a window, mouse and touch events in the window * will be filtered and scaled so they seem to arrive within the logical - * resolution. + * resolution. The SDL_HINT_MOUSE_RELATIVE_SCALING hint controls whether + * relative motion events are also scaled. * * If this function results in scaling or subpixel drawing by the rendering * backend, it will be handled using the appropriate quality hints.