WinRT: minor keyboard code cleanup
An internally-used hash table was replaced with a plain switch statement.main
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d5d3721b4d
commit
e9c79620df
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@ -22,10 +22,6 @@
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#if SDL_VIDEO_DRIVER_WINRT
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/* Standard C++11 includes */
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#include <unordered_map>
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/* Windows-specific includes */
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#include <Windows.h>
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#include <agile.h>
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@ -217,45 +213,47 @@ static SDL_Scancode WinRT_Official_Keycodes[] = {
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SDL_SCANCODE_AC_HOME // VirtualKey.GoHome -- 172 : The go home key.
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};
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static std::unordered_map<int, SDL_Scancode> WinRT_Unofficial_Keycodes;
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/* Attempt to translate a keycode that isn't listed in WinRT's VirtualKey enum.
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*/
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static SDL_Scancode
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WINRT_TranslateUnofficialKeycode(int keycode)
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{
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switch (keycode) {
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case 173: return SDL_SCANCODE_MUTE;
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case 174: return SDL_SCANCODE_VOLUMEDOWN;
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case 175: return SDL_SCANCODE_VOLUMEUP;
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case 176: return SDL_SCANCODE_AUDIONEXT;
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case 177: return SDL_SCANCODE_AUDIOPREV;
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// case 178: return ;
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case 179: return SDL_SCANCODE_AUDIOPLAY;
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case 180: return SDL_SCANCODE_MAIL;
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case 181: return SDL_SCANCODE_MEDIASELECT;
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// case 182: return ;
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case 183: return SDL_SCANCODE_CALCULATOR;
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// case 184: return ;
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// case 185: return ;
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case 186: return SDL_SCANCODE_SEMICOLON;
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case 187: return SDL_SCANCODE_EQUALS;
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case 188: return SDL_SCANCODE_COMMA;
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case 189: return SDL_SCANCODE_MINUS;
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case 190: return SDL_SCANCODE_PERIOD;
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case 191: return SDL_SCANCODE_SLASH;
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case 192: return SDL_SCANCODE_GRAVE;
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// ?
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// ...
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// ?
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case 219: return SDL_SCANCODE_LEFTBRACKET;
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case 220: return SDL_SCANCODE_BACKSLASH;
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case 221: return SDL_SCANCODE_RIGHTBRACKET;
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case 222: return SDL_SCANCODE_APOSTROPHE;
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default: break;
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}
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return SDL_SCANCODE_UNKNOWN;
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}
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static SDL_Scancode
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TranslateKeycode(int keycode)
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{
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if (WinRT_Unofficial_Keycodes.empty()) {
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/* Set up a table of keycodes that aren't listed in WinRT's
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* VirtualKey enum.
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*/
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WinRT_Unofficial_Keycodes[173] = SDL_SCANCODE_MUTE;
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WinRT_Unofficial_Keycodes[174] = SDL_SCANCODE_VOLUMEDOWN;
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WinRT_Unofficial_Keycodes[175] = SDL_SCANCODE_VOLUMEUP;
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WinRT_Unofficial_Keycodes[176] = SDL_SCANCODE_AUDIONEXT;
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WinRT_Unofficial_Keycodes[177] = SDL_SCANCODE_AUDIOPREV;
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// WinRT_Unofficial_Keycodes[178] = ;
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WinRT_Unofficial_Keycodes[179] = SDL_SCANCODE_AUDIOPLAY;
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WinRT_Unofficial_Keycodes[180] = SDL_SCANCODE_MAIL;
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WinRT_Unofficial_Keycodes[181] = SDL_SCANCODE_MEDIASELECT;
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// WinRT_Unofficial_Keycodes[182] = ;
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WinRT_Unofficial_Keycodes[183] = SDL_SCANCODE_CALCULATOR;
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// WinRT_Unofficial_Keycodes[184] = ;
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// WinRT_Unofficial_Keycodes[185] = ;
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WinRT_Unofficial_Keycodes[186] = SDL_SCANCODE_SEMICOLON;
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WinRT_Unofficial_Keycodes[187] = SDL_SCANCODE_EQUALS;
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WinRT_Unofficial_Keycodes[188] = SDL_SCANCODE_COMMA;
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WinRT_Unofficial_Keycodes[189] = SDL_SCANCODE_MINUS;
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WinRT_Unofficial_Keycodes[190] = SDL_SCANCODE_PERIOD;
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WinRT_Unofficial_Keycodes[191] = SDL_SCANCODE_SLASH;
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WinRT_Unofficial_Keycodes[192] = SDL_SCANCODE_GRAVE;
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// ?
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// ...
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// ?
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WinRT_Unofficial_Keycodes[219] = SDL_SCANCODE_LEFTBRACKET;
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WinRT_Unofficial_Keycodes[220] = SDL_SCANCODE_BACKSLASH;
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WinRT_Unofficial_Keycodes[221] = SDL_SCANCODE_RIGHTBRACKET;
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WinRT_Unofficial_Keycodes[222] = SDL_SCANCODE_APOSTROPHE;
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}
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/* Try to get a documented, WinRT, 'VirtualKey' first (as documented at
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http://msdn.microsoft.com/en-us/library/windows/apps/windows.system.virtualkey.aspx ).
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If that fails, fall back to a Win32 virtual key.
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@ -267,9 +265,7 @@ TranslateKeycode(int keycode)
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scancode = WinRT_Official_Keycodes[keycode];
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}
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if (scancode == SDL_SCANCODE_UNKNOWN) {
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if (WinRT_Unofficial_Keycodes.find(keycode) != WinRT_Unofficial_Keycodes.end()) {
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scancode = WinRT_Unofficial_Keycodes[keycode];
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}
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scancode = WINRT_TranslateUnofficialKeycode(keycode);
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}
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if (scancode == SDL_SCANCODE_UNKNOWN) {
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SDL_Log("WinRT TranslateKeycode, unknown keycode=%d\n", (int)keycode);
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