gendynapi.py: don't generate parameter for '...'
parent
5f89987d7f
commit
ea8c7df91b
|
@ -865,6 +865,886 @@ SDL3_0.0.0 {
|
|||
SDL_GetTicksNS;
|
||||
SDL_DelayNS;
|
||||
SDL_GetEventState;
|
||||
SDL_GetEventState;
|
||||
SDL_GetEventState;
|
||||
SDL_GetTicksNS;
|
||||
SDL_DelayNS;
|
||||
SDL_GetEventState;
|
||||
SDL_GetWindowWMInfo;
|
||||
SDL_memset4;
|
||||
SDL_GetTicksNS;
|
||||
SDL_DelayNS;
|
||||
SDL_GetEventState;
|
||||
SDL_GetWindowWMInfo;
|
||||
SDL_memset4;
|
||||
SDL_GetDefaultAudioInfo;
|
||||
SDL_GetJoystickGUIDInfo;
|
||||
SDL_GetTicksNS;
|
||||
SDL_DelayNS;
|
||||
SDL_ResetHint;
|
||||
SDL_ResetHints;
|
||||
SDL_SetPrimarySelectionText;
|
||||
SDL_GetPrimarySelectionText;
|
||||
SDL_HasPrimarySelectionText;
|
||||
SDL_GetEventState;
|
||||
SDL_GetWindowWMInfo;
|
||||
SDL_GetPointDisplayIndex;
|
||||
SDL_GetRectDisplayIndex;
|
||||
SDL_GetWindowSizeInPixels;
|
||||
SDL_EGL_GetProcAddress;
|
||||
SDL_EGL_GetCurrentEGLDisplay;
|
||||
SDL_EGL_GetCurrentEGLConfig;
|
||||
SDL_EGL_GetWindowEGLSurface;
|
||||
SDL_EGL_SetEGLAttributeCallbacks;
|
||||
SDL_ResetKeyboard;
|
||||
SDL_GetOriginalMemoryFunctions;
|
||||
SDL_crc16;
|
||||
SDL_memset4;
|
||||
SDL_strcasestr;
|
||||
SDL_GDKSuspendComplete;
|
||||
SDL_GetNumAudioDrivers;
|
||||
SDL_GetAudioDriver;
|
||||
SDL_AudioInit;
|
||||
SDL_AudioQuit;
|
||||
SDL_GetCurrentAudioDriver;
|
||||
SDL_OpenAudio;
|
||||
SDL_GetNumAudioDevices;
|
||||
SDL_GetAudioDeviceName;
|
||||
SDL_GetAudioDeviceSpec;
|
||||
SDL_GetDefaultAudioInfo;
|
||||
SDL_OpenAudioDevice;
|
||||
SDL_GetAudioStatus;
|
||||
SDL_GetAudioDeviceStatus;
|
||||
SDL_PauseAudio;
|
||||
SDL_PauseAudioDevice;
|
||||
SDL_LoadWAV_RW;
|
||||
SDL_FreeWAV;
|
||||
SDL_BuildAudioCVT;
|
||||
SDL_ConvertAudio;
|
||||
SDL_NewAudioStream;
|
||||
SDL_AudioStreamPut;
|
||||
SDL_AudioStreamGet;
|
||||
SDL_AudioStreamAvailable;
|
||||
SDL_AudioStreamFlush;
|
||||
SDL_AudioStreamClear;
|
||||
SDL_FreeAudioStream;
|
||||
SDL_MixAudio;
|
||||
SDL_MixAudioFormat;
|
||||
SDL_QueueAudio;
|
||||
SDL_DequeueAudio;
|
||||
SDL_GetQueuedAudioSize;
|
||||
SDL_ClearQueuedAudio;
|
||||
SDL_LockAudio;
|
||||
SDL_LockAudioDevice;
|
||||
SDL_UnlockAudio;
|
||||
SDL_UnlockAudioDevice;
|
||||
SDL_CloseAudio;
|
||||
SDL_CloseAudioDevice;
|
||||
SDL_CreateShapedWindow;
|
||||
SDL_IsShapedWindow;
|
||||
SDL_SetWindowShape;
|
||||
SDL_GetShapedWindowMode;
|
||||
SDL_ComposeCustomBlendMode;
|
||||
SDL_CreateMutex;
|
||||
SDL_LockMutex;
|
||||
SDL_TryLockMutex;
|
||||
SDL_UnlockMutex;
|
||||
SDL_DestroyMutex;
|
||||
SDL_CreateSemaphore;
|
||||
SDL_DestroySemaphore;
|
||||
SDL_SemWait;
|
||||
SDL_SemTryWait;
|
||||
SDL_SemWaitTimeout;
|
||||
SDL_SemPost;
|
||||
SDL_SemValue;
|
||||
SDL_CreateCond;
|
||||
SDL_DestroyCond;
|
||||
SDL_CondSignal;
|
||||
SDL_CondBroadcast;
|
||||
SDL_CondWait;
|
||||
SDL_CondWaitTimeout;
|
||||
SDL_LockJoysticks;
|
||||
SDL_UnlockJoysticks;
|
||||
SDL_NumJoysticks;
|
||||
SDL_JoystickNameForIndex;
|
||||
SDL_JoystickPathForIndex;
|
||||
SDL_JoystickGetDevicePlayerIndex;
|
||||
SDL_JoystickGetDeviceGUID;
|
||||
SDL_JoystickGetDeviceVendor;
|
||||
SDL_JoystickGetDeviceProduct;
|
||||
SDL_JoystickGetDeviceProductVersion;
|
||||
SDL_JoystickGetDeviceType;
|
||||
SDL_JoystickGetDeviceInstanceID;
|
||||
SDL_JoystickOpen;
|
||||
SDL_JoystickFromInstanceID;
|
||||
SDL_JoystickFromPlayerIndex;
|
||||
SDL_JoystickAttachVirtual;
|
||||
SDL_JoystickAttachVirtualEx;
|
||||
SDL_JoystickDetachVirtual;
|
||||
SDL_JoystickIsVirtual;
|
||||
SDL_JoystickSetVirtualAxis;
|
||||
SDL_JoystickSetVirtualButton;
|
||||
SDL_JoystickSetVirtualHat;
|
||||
SDL_JoystickName;
|
||||
SDL_JoystickPath;
|
||||
SDL_JoystickGetPlayerIndex;
|
||||
SDL_JoystickSetPlayerIndex;
|
||||
SDL_JoystickGetGUID;
|
||||
SDL_JoystickGetVendor;
|
||||
SDL_JoystickGetProduct;
|
||||
SDL_JoystickGetProductVersion;
|
||||
SDL_JoystickGetFirmwareVersion;
|
||||
SDL_JoystickGetSerial;
|
||||
SDL_JoystickGetType;
|
||||
SDL_JoystickGetGUIDString;
|
||||
SDL_JoystickGetGUIDFromString;
|
||||
SDL_GetJoystickGUIDInfo;
|
||||
SDL_JoystickGetAttached;
|
||||
SDL_JoystickInstanceID;
|
||||
SDL_JoystickNumAxes;
|
||||
SDL_JoystickNumHats;
|
||||
SDL_JoystickNumButtons;
|
||||
SDL_JoystickUpdate;
|
||||
SDL_JoystickEventState;
|
||||
SDL_JoystickGetAxis;
|
||||
SDL_JoystickGetAxisInitialState;
|
||||
SDL_JoystickGetHat;
|
||||
SDL_JoystickGetButton;
|
||||
SDL_JoystickRumble;
|
||||
SDL_JoystickRumbleTriggers;
|
||||
SDL_JoystickHasLED;
|
||||
SDL_JoystickHasRumble;
|
||||
SDL_JoystickHasRumbleTriggers;
|
||||
SDL_JoystickSetLED;
|
||||
SDL_JoystickSendEffect;
|
||||
SDL_JoystickClose;
|
||||
SDL_JoystickCurrentPowerLevel;
|
||||
SDL_LoadObject;
|
||||
SDL_LoadFunction;
|
||||
SDL_UnloadObject;
|
||||
SDL_Metal_CreateView;
|
||||
SDL_Metal_DestroyView;
|
||||
SDL_Metal_GetLayer;
|
||||
SDL_Metal_GetDrawableSize;
|
||||
SDL_GetVersion;
|
||||
SDL_GetRevision;
|
||||
SDL_GetTicks;
|
||||
SDL_GetTicksNS;
|
||||
SDL_GetPerformanceCounter;
|
||||
SDL_GetPerformanceFrequency;
|
||||
SDL_Delay;
|
||||
SDL_DelayNS;
|
||||
SDL_AddTimer;
|
||||
SDL_RemoveTimer;
|
||||
SDL_GetCPUCount;
|
||||
SDL_GetCPUCacheLineSize;
|
||||
SDL_HasRDTSC;
|
||||
SDL_HasAltiVec;
|
||||
SDL_HasMMX;
|
||||
SDL_Has3DNow;
|
||||
SDL_HasSSE;
|
||||
SDL_HasSSE2;
|
||||
SDL_HasSSE3;
|
||||
SDL_HasSSE41;
|
||||
SDL_HasSSE42;
|
||||
SDL_HasAVX;
|
||||
SDL_HasAVX2;
|
||||
SDL_HasAVX512F;
|
||||
SDL_HasARMSIMD;
|
||||
SDL_HasNEON;
|
||||
SDL_HasLSX;
|
||||
SDL_HasLASX;
|
||||
SDL_GetSystemRAM;
|
||||
SDL_SIMDGetAlignment;
|
||||
SDL_SIMDAlloc;
|
||||
SDL_SIMDRealloc;
|
||||
SDL_SIMDFree;
|
||||
SDL_RecordGesture;
|
||||
SDL_SaveAllDollarTemplates;
|
||||
SDL_SaveDollarTemplate;
|
||||
SDL_LoadDollarTemplates;
|
||||
SDL_GetBasePath;
|
||||
SDL_GetPrefPath;
|
||||
SDL_GetPixelFormatName;
|
||||
SDL_PixelFormatEnumToMasks;
|
||||
SDL_MasksToPixelFormatEnum;
|
||||
SDL_AllocFormat;
|
||||
SDL_FreeFormat;
|
||||
SDL_AllocPalette;
|
||||
SDL_SetPixelFormatPalette;
|
||||
SDL_SetPaletteColors;
|
||||
SDL_FreePalette;
|
||||
SDL_MapRGB;
|
||||
SDL_MapRGBA;
|
||||
SDL_GetRGB;
|
||||
SDL_GetRGBA;
|
||||
SDL_CreateSurface;
|
||||
SDL_CreateSurfaceFrom;
|
||||
SDL_FreeSurface;
|
||||
SDL_SetSurfacePalette;
|
||||
SDL_LockSurface;
|
||||
SDL_UnlockSurface;
|
||||
SDL_LoadBMP_RW;
|
||||
SDL_SaveBMP_RW;
|
||||
SDL_SetSurfaceRLE;
|
||||
SDL_HasSurfaceRLE;
|
||||
SDL_SetColorKey;
|
||||
SDL_HasColorKey;
|
||||
SDL_GetColorKey;
|
||||
SDL_SetSurfaceColorMod;
|
||||
SDL_GetSurfaceColorMod;
|
||||
SDL_SetSurfaceAlphaMod;
|
||||
SDL_GetSurfaceAlphaMod;
|
||||
SDL_SetSurfaceBlendMode;
|
||||
SDL_GetSurfaceBlendMode;
|
||||
SDL_SetClipRect;
|
||||
SDL_GetClipRect;
|
||||
SDL_DuplicateSurface;
|
||||
SDL_ConvertSurface;
|
||||
SDL_ConvertSurfaceFormat;
|
||||
SDL_ConvertPixels;
|
||||
SDL_PremultiplyAlpha;
|
||||
SDL_FillRect;
|
||||
SDL_FillRects;
|
||||
SDL_UpperBlit;
|
||||
SDL_LowerBlit;
|
||||
SDL_SoftStretch;
|
||||
SDL_SoftStretchLinear;
|
||||
SDL_UpperBlitScaled;
|
||||
SDL_LowerBlitScaled;
|
||||
SDL_SetYUVConversionMode;
|
||||
SDL_GetYUVConversionMode;
|
||||
SDL_GetYUVConversionModeForResolution;
|
||||
SDL_Vulkan_LoadLibrary;
|
||||
SDL_Vulkan_GetVkGetInstanceProcAddr;
|
||||
SDL_Vulkan_UnloadLibrary;
|
||||
SDL_Vulkan_GetInstanceExtensions;
|
||||
SDL_Vulkan_CreateSurface;
|
||||
SDL_Vulkan_GetDrawableSize;
|
||||
SDL_GetPlatform;
|
||||
SDL_CreateThreadWithStackSize;
|
||||
SDL_CreateThreadWithStackSize;
|
||||
SDL_GetThreadName;
|
||||
SDL_ThreadID;
|
||||
SDL_GetThreadID;
|
||||
SDL_SetThreadPriority;
|
||||
SDL_WaitThread;
|
||||
SDL_DetachThread;
|
||||
SDL_TLSCreate;
|
||||
SDL_TLSGet;
|
||||
SDL_TLSSet;
|
||||
SDL_TLSCleanup;
|
||||
SDL_GetPreferredLocales;
|
||||
SDL_SetHintWithPriority;
|
||||
SDL_SetHint;
|
||||
SDL_ResetHint;
|
||||
SDL_ResetHints;
|
||||
SDL_GetHint;
|
||||
SDL_GetHintBoolean;
|
||||
SDL_AddHintCallback;
|
||||
SDL_DelHintCallback;
|
||||
SDL_ClearHints;
|
||||
SDL_SetClipboardText;
|
||||
SDL_GetClipboardText;
|
||||
SDL_HasClipboardText;
|
||||
SDL_SetPrimarySelectionText;
|
||||
SDL_GetPrimarySelectionText;
|
||||
SDL_HasPrimarySelectionText;
|
||||
SDL_OpenURL;
|
||||
SDL_GetError;
|
||||
SDL_GetErrorMsg;
|
||||
SDL_ClearError;
|
||||
SDL_Error;
|
||||
SDL_ShowMessageBox;
|
||||
SDL_ShowSimpleMessageBox;
|
||||
SDL_HasIntersection;
|
||||
SDL_IntersectRect;
|
||||
SDL_UnionRect;
|
||||
SDL_EnclosePoints;
|
||||
SDL_IntersectRectAndLine;
|
||||
SDL_HasIntersectionF;
|
||||
SDL_IntersectFRect;
|
||||
SDL_UnionFRect;
|
||||
SDL_EncloseFPoints;
|
||||
SDL_IntersectFRectAndLine;
|
||||
SDL_GetMouseFocus;
|
||||
SDL_GetMouseState;
|
||||
SDL_GetGlobalMouseState;
|
||||
SDL_GetRelativeMouseState;
|
||||
SDL_WarpMouseInWindow;
|
||||
SDL_WarpMouseGlobal;
|
||||
SDL_SetRelativeMouseMode;
|
||||
SDL_CaptureMouse;
|
||||
SDL_GetRelativeMouseMode;
|
||||
SDL_CreateCursor;
|
||||
SDL_CreateColorCursor;
|
||||
SDL_CreateSystemCursor;
|
||||
SDL_SetCursor;
|
||||
SDL_GetCursor;
|
||||
SDL_GetDefaultCursor;
|
||||
SDL_FreeCursor;
|
||||
SDL_ShowCursor;
|
||||
SDL_PumpEvents;
|
||||
SDL_PeepEvents;
|
||||
SDL_HasEvent;
|
||||
SDL_HasEvents;
|
||||
SDL_FlushEvent;
|
||||
SDL_FlushEvents;
|
||||
SDL_PollEvent;
|
||||
SDL_WaitEvent;
|
||||
SDL_WaitEventTimeout;
|
||||
SDL_PushEvent;
|
||||
SDL_SetEventFilter;
|
||||
SDL_GetEventFilter;
|
||||
SDL_AddEventWatch;
|
||||
SDL_DelEventWatch;
|
||||
SDL_FilterEvents;
|
||||
SDL_EventState;
|
||||
SDL_GetEventState;
|
||||
SDL_RegisterEvents;
|
||||
SDL_GetWindowWMInfo;
|
||||
SDL_GetNumVideoDrivers;
|
||||
SDL_GetVideoDriver;
|
||||
SDL_VideoInit;
|
||||
SDL_VideoQuit;
|
||||
SDL_GetCurrentVideoDriver;
|
||||
SDL_GetNumVideoDisplays;
|
||||
SDL_GetDisplayName;
|
||||
SDL_GetDisplayBounds;
|
||||
SDL_GetDisplayUsableBounds;
|
||||
SDL_GetDisplayDPI;
|
||||
SDL_GetDisplayOrientation;
|
||||
SDL_GetNumDisplayModes;
|
||||
SDL_GetDisplayMode;
|
||||
SDL_GetDesktopDisplayMode;
|
||||
SDL_GetCurrentDisplayMode;
|
||||
SDL_GetClosestDisplayMode;
|
||||
SDL_GetPointDisplayIndex;
|
||||
SDL_GetRectDisplayIndex;
|
||||
SDL_GetWindowDisplayIndex;
|
||||
SDL_SetWindowDisplayMode;
|
||||
SDL_GetWindowDisplayMode;
|
||||
SDL_GetWindowICCProfile;
|
||||
SDL_GetWindowPixelFormat;
|
||||
SDL_CreateWindow;
|
||||
SDL_CreateWindowFrom;
|
||||
SDL_GetWindowID;
|
||||
SDL_GetWindowFromID;
|
||||
SDL_GetWindowFlags;
|
||||
SDL_SetWindowTitle;
|
||||
SDL_GetWindowTitle;
|
||||
SDL_SetWindowIcon;
|
||||
SDL_SetWindowData;
|
||||
SDL_GetWindowData;
|
||||
SDL_SetWindowPosition;
|
||||
SDL_GetWindowPosition;
|
||||
SDL_SetWindowSize;
|
||||
SDL_GetWindowSize;
|
||||
SDL_GetWindowBordersSize;
|
||||
SDL_GetWindowSizeInPixels;
|
||||
SDL_SetWindowMinimumSize;
|
||||
SDL_GetWindowMinimumSize;
|
||||
SDL_SetWindowMaximumSize;
|
||||
SDL_GetWindowMaximumSize;
|
||||
SDL_SetWindowBordered;
|
||||
SDL_SetWindowResizable;
|
||||
SDL_SetWindowAlwaysOnTop;
|
||||
SDL_ShowWindow;
|
||||
SDL_HideWindow;
|
||||
SDL_RaiseWindow;
|
||||
SDL_MaximizeWindow;
|
||||
SDL_MinimizeWindow;
|
||||
SDL_RestoreWindow;
|
||||
SDL_SetWindowFullscreen;
|
||||
SDL_GetWindowSurface;
|
||||
SDL_UpdateWindowSurface;
|
||||
SDL_UpdateWindowSurfaceRects;
|
||||
SDL_SetWindowGrab;
|
||||
SDL_SetWindowKeyboardGrab;
|
||||
SDL_SetWindowMouseGrab;
|
||||
SDL_GetWindowGrab;
|
||||
SDL_GetWindowKeyboardGrab;
|
||||
SDL_GetWindowMouseGrab;
|
||||
SDL_GetGrabbedWindow;
|
||||
SDL_SetWindowMouseRect;
|
||||
SDL_GetWindowMouseRect;
|
||||
SDL_SetWindowOpacity;
|
||||
SDL_GetWindowOpacity;
|
||||
SDL_SetWindowModalFor;
|
||||
SDL_SetWindowInputFocus;
|
||||
SDL_SetWindowHitTest;
|
||||
SDL_FlashWindow;
|
||||
SDL_DestroyWindow;
|
||||
SDL_IsScreenSaverEnabled;
|
||||
SDL_EnableScreenSaver;
|
||||
SDL_DisableScreenSaver;
|
||||
SDL_GL_LoadLibrary;
|
||||
SDL_GL_GetProcAddress;
|
||||
SDL_EGL_GetProcAddress;
|
||||
SDL_GL_UnloadLibrary;
|
||||
SDL_GL_ExtensionSupported;
|
||||
SDL_GL_ResetAttributes;
|
||||
SDL_GL_SetAttribute;
|
||||
SDL_GL_GetAttribute;
|
||||
SDL_GL_CreateContext;
|
||||
SDL_GL_MakeCurrent;
|
||||
SDL_GL_GetCurrentWindow;
|
||||
SDL_GL_GetCurrentContext;
|
||||
SDL_EGL_GetCurrentEGLDisplay;
|
||||
SDL_EGL_GetCurrentEGLConfig;
|
||||
SDL_EGL_GetWindowEGLSurface;
|
||||
SDL_EGL_SetEGLAttributeCallbacks;
|
||||
SDL_GL_GetDrawableSize;
|
||||
SDL_GL_SetSwapInterval;
|
||||
SDL_GL_GetSwapInterval;
|
||||
SDL_GL_SwapWindow;
|
||||
SDL_GL_DeleteContext;
|
||||
SDL_GameControllerAddMappingsFromRW;
|
||||
SDL_GameControllerAddMapping;
|
||||
SDL_GameControllerNumMappings;
|
||||
SDL_GameControllerMappingForIndex;
|
||||
SDL_GameControllerMappingForGUID;
|
||||
SDL_GameControllerMapping;
|
||||
SDL_IsGameController;
|
||||
SDL_GameControllerNameForIndex;
|
||||
SDL_GameControllerPathForIndex;
|
||||
SDL_GameControllerTypeForIndex;
|
||||
SDL_GameControllerMappingForDeviceIndex;
|
||||
SDL_GameControllerOpen;
|
||||
SDL_GameControllerFromInstanceID;
|
||||
SDL_GameControllerFromPlayerIndex;
|
||||
SDL_GameControllerName;
|
||||
SDL_GameControllerPath;
|
||||
SDL_GameControllerGetType;
|
||||
SDL_GameControllerGetPlayerIndex;
|
||||
SDL_GameControllerSetPlayerIndex;
|
||||
SDL_GameControllerGetVendor;
|
||||
SDL_GameControllerGetProduct;
|
||||
SDL_GameControllerGetProductVersion;
|
||||
SDL_GameControllerGetFirmwareVersion;
|
||||
SDL_GameControllerGetSerial;
|
||||
SDL_GameControllerGetAttached;
|
||||
SDL_GameControllerGetJoystick;
|
||||
SDL_GameControllerEventState;
|
||||
SDL_GameControllerUpdate;
|
||||
SDL_GameControllerGetAxisFromString;
|
||||
SDL_GameControllerGetStringForAxis;
|
||||
SDL_GameControllerGetBindForAxis;
|
||||
SDL_GameControllerHasAxis;
|
||||
SDL_GameControllerGetAxis;
|
||||
SDL_GameControllerGetButtonFromString;
|
||||
SDL_GameControllerGetStringForButton;
|
||||
SDL_GameControllerGetBindForButton;
|
||||
SDL_GameControllerHasButton;
|
||||
SDL_GameControllerGetButton;
|
||||
SDL_GameControllerGetNumTouchpads;
|
||||
SDL_GameControllerGetNumTouchpadFingers;
|
||||
SDL_GameControllerGetTouchpadFinger;
|
||||
SDL_GameControllerHasSensor;
|
||||
SDL_GameControllerSetSensorEnabled;
|
||||
SDL_GameControllerIsSensorEnabled;
|
||||
SDL_GameControllerGetSensorDataRate;
|
||||
SDL_GameControllerGetSensorData;
|
||||
SDL_GameControllerRumble;
|
||||
SDL_GameControllerRumbleTriggers;
|
||||
SDL_GameControllerHasLED;
|
||||
SDL_GameControllerHasRumble;
|
||||
SDL_GameControllerHasRumbleTriggers;
|
||||
SDL_GameControllerSetLED;
|
||||
SDL_GameControllerSendEffect;
|
||||
SDL_GameControllerClose;
|
||||
SDL_GameControllerGetAppleSFSymbolsNameForButton;
|
||||
SDL_GameControllerGetAppleSFSymbolsNameForAxis;
|
||||
SDL_LogSetAllPriority;
|
||||
SDL_LogSetPriority;
|
||||
SDL_LogGetPriority;
|
||||
SDL_LogResetPriorities;
|
||||
SDL_LogMessageV;
|
||||
SDL_LogGetOutputFunction;
|
||||
SDL_LogSetOutputFunction;
|
||||
SDL_GetKeyboardFocus;
|
||||
SDL_GetKeyboardState;
|
||||
SDL_ResetKeyboard;
|
||||
SDL_GetModState;
|
||||
SDL_SetModState;
|
||||
SDL_GetKeyFromScancode;
|
||||
SDL_GetScancodeFromKey;
|
||||
SDL_GetScancodeName;
|
||||
SDL_GetScancodeFromName;
|
||||
SDL_GetKeyName;
|
||||
SDL_GetKeyFromName;
|
||||
SDL_StartTextInput;
|
||||
SDL_IsTextInputActive;
|
||||
SDL_StopTextInput;
|
||||
SDL_ClearComposition;
|
||||
SDL_IsTextInputShown;
|
||||
SDL_SetTextInputRect;
|
||||
SDL_HasScreenKeyboardSupport;
|
||||
SDL_IsScreenKeyboardShown;
|
||||
SDL_LockSensors;
|
||||
SDL_UnlockSensors;
|
||||
SDL_NumSensors;
|
||||
SDL_SensorGetDeviceName;
|
||||
SDL_SensorGetDeviceType;
|
||||
SDL_SensorGetDeviceNonPortableType;
|
||||
SDL_SensorGetDeviceInstanceID;
|
||||
SDL_SensorOpen;
|
||||
SDL_SensorFromInstanceID;
|
||||
SDL_SensorGetName;
|
||||
SDL_SensorGetType;
|
||||
SDL_SensorGetNonPortableType;
|
||||
SDL_SensorGetInstanceID;
|
||||
SDL_SensorGetData;
|
||||
SDL_SensorClose;
|
||||
SDL_SensorUpdate;
|
||||
SDL_hid_init;
|
||||
SDL_hid_exit;
|
||||
SDL_hid_device_change_count;
|
||||
SDL_hid_enumerate;
|
||||
SDL_hid_free_enumeration;
|
||||
SDL_hid_open;
|
||||
SDL_hid_open_path;
|
||||
SDL_hid_write;
|
||||
SDL_hid_read_timeout;
|
||||
SDL_hid_read;
|
||||
SDL_hid_set_nonblocking;
|
||||
SDL_hid_send_feature_report;
|
||||
SDL_hid_get_feature_report;
|
||||
SDL_hid_close;
|
||||
SDL_hid_get_manufacturer_string;
|
||||
SDL_hid_get_product_string;
|
||||
SDL_hid_get_serial_number_string;
|
||||
SDL_hid_get_indexed_string;
|
||||
SDL_hid_ble_scan;
|
||||
SDL_GetNumTouchDevices;
|
||||
SDL_GetTouchDevice;
|
||||
SDL_GetTouchName;
|
||||
SDL_GetTouchDeviceType;
|
||||
SDL_GetNumTouchFingers;
|
||||
SDL_GetTouchFinger;
|
||||
SDL_NumHaptics;
|
||||
SDL_HapticName;
|
||||
SDL_HapticOpen;
|
||||
SDL_HapticOpened;
|
||||
SDL_HapticIndex;
|
||||
SDL_MouseIsHaptic;
|
||||
SDL_HapticOpenFromMouse;
|
||||
SDL_JoystickIsHaptic;
|
||||
SDL_HapticOpenFromJoystick;
|
||||
SDL_HapticClose;
|
||||
SDL_HapticNumEffects;
|
||||
SDL_HapticNumEffectsPlaying;
|
||||
SDL_HapticQuery;
|
||||
SDL_HapticNumAxes;
|
||||
SDL_HapticEffectSupported;
|
||||
SDL_HapticNewEffect;
|
||||
SDL_HapticUpdateEffect;
|
||||
SDL_HapticRunEffect;
|
||||
SDL_HapticStopEffect;
|
||||
SDL_HapticDestroyEffect;
|
||||
SDL_HapticGetEffectStatus;
|
||||
SDL_HapticSetGain;
|
||||
SDL_HapticSetAutocenter;
|
||||
SDL_HapticPause;
|
||||
SDL_HapticUnpause;
|
||||
SDL_HapticStopAll;
|
||||
SDL_HapticRumbleSupported;
|
||||
SDL_HapticRumbleInit;
|
||||
SDL_HapticRumblePlay;
|
||||
SDL_HapticRumbleStop;
|
||||
SDL_GUIDToString;
|
||||
SDL_GUIDFromString;
|
||||
SDL_AtomicTryLock;
|
||||
SDL_AtomicLock;
|
||||
SDL_AtomicUnlock;
|
||||
SDL_MemoryBarrierReleaseFunction;
|
||||
SDL_MemoryBarrierAcquireFunction;
|
||||
SDL_AtomicCAS;
|
||||
SDL_AtomicSet;
|
||||
SDL_AtomicGet;
|
||||
SDL_AtomicAdd;
|
||||
SDL_AtomicCASPtr;
|
||||
SDL_AtomicSetPtr;
|
||||
SDL_AtomicGetPtr;
|
||||
SDL_RWFromFile;
|
||||
SDL_RWFromMem;
|
||||
SDL_RWFromConstMem;
|
||||
SDL_AllocRW;
|
||||
SDL_FreeRW;
|
||||
SDL_RWsize;
|
||||
SDL_RWseek;
|
||||
SDL_RWtell;
|
||||
SDL_RWread;
|
||||
SDL_RWwrite;
|
||||
SDL_RWclose;
|
||||
SDL_LoadFile_RW;
|
||||
SDL_LoadFile;
|
||||
SDL_ReadU8;
|
||||
SDL_ReadLE16;
|
||||
SDL_ReadBE16;
|
||||
SDL_ReadLE32;
|
||||
SDL_ReadBE32;
|
||||
SDL_ReadLE64;
|
||||
SDL_ReadBE64;
|
||||
SDL_WriteU8;
|
||||
SDL_WriteLE16;
|
||||
SDL_WriteBE16;
|
||||
SDL_WriteLE32;
|
||||
SDL_WriteBE32;
|
||||
SDL_WriteLE64;
|
||||
SDL_WriteBE64;
|
||||
SDL_GetNumRenderDrivers;
|
||||
SDL_GetRenderDriverInfo;
|
||||
SDL_CreateWindowAndRenderer;
|
||||
SDL_CreateRenderer;
|
||||
SDL_CreateSoftwareRenderer;
|
||||
SDL_GetRenderer;
|
||||
SDL_RenderGetWindow;
|
||||
SDL_GetRendererInfo;
|
||||
SDL_GetRendererOutputSize;
|
||||
SDL_CreateTexture;
|
||||
SDL_CreateTextureFromSurface;
|
||||
SDL_QueryTexture;
|
||||
SDL_SetTextureColorMod;
|
||||
SDL_GetTextureColorMod;
|
||||
SDL_SetTextureAlphaMod;
|
||||
SDL_GetTextureAlphaMod;
|
||||
SDL_SetTextureBlendMode;
|
||||
SDL_GetTextureBlendMode;
|
||||
SDL_SetTextureScaleMode;
|
||||
SDL_GetTextureScaleMode;
|
||||
SDL_SetTextureUserData;
|
||||
SDL_GetTextureUserData;
|
||||
SDL_UpdateTexture;
|
||||
SDL_UpdateYUVTexture;
|
||||
SDL_UpdateNVTexture;
|
||||
SDL_LockTexture;
|
||||
SDL_LockTextureToSurface;
|
||||
SDL_UnlockTexture;
|
||||
SDL_RenderTargetSupported;
|
||||
SDL_SetRenderTarget;
|
||||
SDL_GetRenderTarget;
|
||||
SDL_RenderSetLogicalSize;
|
||||
SDL_RenderGetLogicalSize;
|
||||
SDL_RenderSetIntegerScale;
|
||||
SDL_RenderGetIntegerScale;
|
||||
SDL_RenderSetViewport;
|
||||
SDL_RenderGetViewport;
|
||||
SDL_RenderSetClipRect;
|
||||
SDL_RenderGetClipRect;
|
||||
SDL_RenderIsClipEnabled;
|
||||
SDL_RenderSetScale;
|
||||
SDL_RenderGetScale;
|
||||
SDL_RenderWindowToLogical;
|
||||
SDL_RenderLogicalToWindow;
|
||||
SDL_SetRenderDrawColor;
|
||||
SDL_GetRenderDrawColor;
|
||||
SDL_SetRenderDrawBlendMode;
|
||||
SDL_GetRenderDrawBlendMode;
|
||||
SDL_RenderClear;
|
||||
SDL_RenderDrawPoint;
|
||||
SDL_RenderDrawPoints;
|
||||
SDL_RenderDrawLine;
|
||||
SDL_RenderDrawLines;
|
||||
SDL_RenderDrawRect;
|
||||
SDL_RenderDrawRects;
|
||||
SDL_RenderFillRect;
|
||||
SDL_RenderFillRects;
|
||||
SDL_RenderCopy;
|
||||
SDL_RenderCopyEx;
|
||||
SDL_RenderDrawPointF;
|
||||
SDL_RenderDrawPointsF;
|
||||
SDL_RenderDrawLineF;
|
||||
SDL_RenderDrawLinesF;
|
||||
SDL_RenderDrawRectF;
|
||||
SDL_RenderDrawRectsF;
|
||||
SDL_RenderFillRectF;
|
||||
SDL_RenderFillRectsF;
|
||||
SDL_RenderCopyF;
|
||||
SDL_RenderCopyExF;
|
||||
SDL_RenderGeometry;
|
||||
SDL_RenderGeometryRaw;
|
||||
SDL_RenderReadPixels;
|
||||
SDL_RenderPresent;
|
||||
SDL_DestroyTexture;
|
||||
SDL_DestroyRenderer;
|
||||
SDL_RenderFlush;
|
||||
SDL_GL_BindTexture;
|
||||
SDL_GL_UnbindTexture;
|
||||
SDL_RenderGetMetalLayer;
|
||||
SDL_RenderGetMetalCommandEncoder;
|
||||
SDL_RenderSetVSync;
|
||||
SDL_ReportAssertion;
|
||||
SDL_SetAssertionHandler;
|
||||
SDL_GetDefaultAssertionHandler;
|
||||
SDL_GetAssertionHandler;
|
||||
SDL_GetAssertionReport;
|
||||
SDL_ResetAssertionReport;
|
||||
SDL_GetPowerInfo;
|
||||
SDL_malloc;
|
||||
SDL_calloc;
|
||||
SDL_realloc;
|
||||
SDL_free;
|
||||
SDL_GetOriginalMemoryFunctions;
|
||||
SDL_GetMemoryFunctions;
|
||||
SDL_SetMemoryFunctions;
|
||||
SDL_GetNumAllocations;
|
||||
SDL_getenv;
|
||||
SDL_setenv;
|
||||
SDL_qsort;
|
||||
SDL_bsearch;
|
||||
SDL_abs;
|
||||
SDL_isalpha;
|
||||
SDL_isalnum;
|
||||
SDL_isblank;
|
||||
SDL_iscntrl;
|
||||
SDL_isdigit;
|
||||
SDL_isxdigit;
|
||||
SDL_ispunct;
|
||||
SDL_isspace;
|
||||
SDL_isupper;
|
||||
SDL_islower;
|
||||
SDL_isprint;
|
||||
SDL_isgraph;
|
||||
SDL_toupper;
|
||||
SDL_tolower;
|
||||
SDL_crc16;
|
||||
SDL_crc32;
|
||||
SDL_memset;
|
||||
SDL_memset4;
|
||||
SDL_memcpy;
|
||||
SDL_memmove;
|
||||
SDL_memcmp;
|
||||
SDL_wcslen;
|
||||
SDL_wcslcpy;
|
||||
SDL_wcslcat;
|
||||
SDL_wcsdup;
|
||||
SDL_wcsstr;
|
||||
SDL_wcscmp;
|
||||
SDL_wcsncmp;
|
||||
SDL_wcscasecmp;
|
||||
SDL_wcsncasecmp;
|
||||
SDL_strlen;
|
||||
SDL_strlcpy;
|
||||
SDL_utf8strlcpy;
|
||||
SDL_strlcat;
|
||||
SDL_strdup;
|
||||
SDL_strrev;
|
||||
SDL_strupr;
|
||||
SDL_strlwr;
|
||||
SDL_strchr;
|
||||
SDL_strrchr;
|
||||
SDL_strstr;
|
||||
SDL_strcasestr;
|
||||
SDL_strtokr;
|
||||
SDL_utf8strlen;
|
||||
SDL_utf8strnlen;
|
||||
SDL_itoa;
|
||||
SDL_uitoa;
|
||||
SDL_ltoa;
|
||||
SDL_ultoa;
|
||||
SDL_lltoa;
|
||||
SDL_ulltoa;
|
||||
SDL_atoi;
|
||||
SDL_atof;
|
||||
SDL_strtol;
|
||||
SDL_strtoul;
|
||||
SDL_strtoll;
|
||||
SDL_strtoull;
|
||||
SDL_strtod;
|
||||
SDL_strcmp;
|
||||
SDL_strncmp;
|
||||
SDL_strcasecmp;
|
||||
SDL_strncasecmp;
|
||||
SDL_vsscanf;
|
||||
SDL_vsnprintf;
|
||||
SDL_asprintf;
|
||||
SDL_vasprintf;
|
||||
SDL_acos;
|
||||
SDL_acosf;
|
||||
SDL_asin;
|
||||
SDL_asinf;
|
||||
SDL_atan;
|
||||
SDL_atanf;
|
||||
SDL_atan2;
|
||||
SDL_atan2f;
|
||||
SDL_ceil;
|
||||
SDL_ceilf;
|
||||
SDL_copysign;
|
||||
SDL_copysignf;
|
||||
SDL_cos;
|
||||
SDL_cosf;
|
||||
SDL_exp;
|
||||
SDL_expf;
|
||||
SDL_fabs;
|
||||
SDL_fabsf;
|
||||
SDL_floor;
|
||||
SDL_floorf;
|
||||
SDL_trunc;
|
||||
SDL_truncf;
|
||||
SDL_fmod;
|
||||
SDL_fmodf;
|
||||
SDL_log;
|
||||
SDL_logf;
|
||||
SDL_log10;
|
||||
SDL_log10f;
|
||||
SDL_pow;
|
||||
SDL_powf;
|
||||
SDL_round;
|
||||
SDL_roundf;
|
||||
SDL_lround;
|
||||
SDL_lroundf;
|
||||
SDL_scalbn;
|
||||
SDL_scalbnf;
|
||||
SDL_sin;
|
||||
SDL_sinf;
|
||||
SDL_sqrt;
|
||||
SDL_sqrtf;
|
||||
SDL_tan;
|
||||
SDL_tanf;
|
||||
SDL_iconv_open;
|
||||
SDL_iconv_close;
|
||||
SDL_iconv;
|
||||
SDL_iconv_string;
|
||||
SDL_Init;
|
||||
SDL_InitSubSystem;
|
||||
SDL_QuitSubSystem;
|
||||
SDL_WasInit;
|
||||
SDL_Quit;
|
||||
SDL_SetMainReady;
|
||||
SDL_WinRTRunApp;
|
||||
SDL_UIKitRunApp;
|
||||
SDL_GDKRunApp;
|
||||
SDL_GDKSuspendComplete;
|
||||
SDL_SetWindowsMessageHook;
|
||||
SDL_RenderGetD3D11Device;
|
||||
SDL_RenderGetD3D12Device;
|
||||
SDL_DXGIGetOutputInfo;
|
||||
SDL_LinuxSetThreadPriority;
|
||||
SDL_LinuxSetThreadPriorityAndPolicy;
|
||||
SDL_GetAndroidSDKVersion;
|
||||
SDL_IsAndroidTV;
|
||||
SDL_IsChromebook;
|
||||
SDL_IsDeXMode;
|
||||
SDL_AndroidBackButton;
|
||||
SDL_AndroidRequestPermission;
|
||||
SDL_AndroidShowToast;
|
||||
SDL_AndroidSendMessage;
|
||||
SDL_WinRTGetFSPathUNICODE;
|
||||
SDL_WinRTGetFSPathUTF8;
|
||||
SDL_WinRTGetDeviceFamily;
|
||||
SDL_IsTablet;
|
||||
SDL_OnApplicationWillTerminate;
|
||||
SDL_OnApplicationDidReceiveMemoryWarning;
|
||||
SDL_OnApplicationWillResignActive;
|
||||
SDL_OnApplicationDidEnterBackground;
|
||||
SDL_OnApplicationWillEnterForeground;
|
||||
SDL_OnApplicationDidBecomeActive;
|
||||
SDL_OnApplicationDidChangeStatusBarOrientation;
|
||||
SDL_GDKGetTaskQueue;
|
||||
SDL_asprintf;
|
||||
SDL_asprintf;
|
||||
SDL_vasprintf;
|
||||
# extra symbols go here (don't modify this line)
|
||||
local: *;
|
||||
};
|
||||
|
|
|
@ -889,3 +889,883 @@
|
|||
#define SDL_GetTicksNS SDL_GetTicksNS_REAL
|
||||
#define SDL_DelayNS SDL_DelayNS_REAL
|
||||
#define SDL_GetEventState SDL_GetEventState_REAL
|
||||
#define SDL_GetEventState SDL_GetEventState_REAL
|
||||
#define SDL_GetEventState SDL_GetEventState_REAL
|
||||
#define SDL_GetTicksNS SDL_GetTicksNS_REAL
|
||||
#define SDL_DelayNS SDL_DelayNS_REAL
|
||||
#define SDL_GetEventState SDL_GetEventState_REAL
|
||||
#define SDL_GetWindowWMInfo SDL_GetWindowWMInfo_REAL
|
||||
#define SDL_memset4 SDL_memset4_REAL
|
||||
#define SDL_GetTicksNS SDL_GetTicksNS_REAL
|
||||
#define SDL_DelayNS SDL_DelayNS_REAL
|
||||
#define SDL_GetEventState SDL_GetEventState_REAL
|
||||
#define SDL_GetWindowWMInfo SDL_GetWindowWMInfo_REAL
|
||||
#define SDL_memset4 SDL_memset4_REAL
|
||||
#define SDL_GetDefaultAudioInfo SDL_GetDefaultAudioInfo_REAL
|
||||
#define SDL_GetJoystickGUIDInfo SDL_GetJoystickGUIDInfo_REAL
|
||||
#define SDL_GetTicksNS SDL_GetTicksNS_REAL
|
||||
#define SDL_DelayNS SDL_DelayNS_REAL
|
||||
#define SDL_ResetHint SDL_ResetHint_REAL
|
||||
#define SDL_ResetHints SDL_ResetHints_REAL
|
||||
#define SDL_SetPrimarySelectionText SDL_SetPrimarySelectionText_REAL
|
||||
#define SDL_GetPrimarySelectionText SDL_GetPrimarySelectionText_REAL
|
||||
#define SDL_HasPrimarySelectionText SDL_HasPrimarySelectionText_REAL
|
||||
#define SDL_GetEventState SDL_GetEventState_REAL
|
||||
#define SDL_GetWindowWMInfo SDL_GetWindowWMInfo_REAL
|
||||
#define SDL_GetPointDisplayIndex SDL_GetPointDisplayIndex_REAL
|
||||
#define SDL_GetRectDisplayIndex SDL_GetRectDisplayIndex_REAL
|
||||
#define SDL_GetWindowSizeInPixels SDL_GetWindowSizeInPixels_REAL
|
||||
#define SDL_EGL_GetProcAddress SDL_EGL_GetProcAddress_REAL
|
||||
#define SDL_EGL_GetCurrentEGLDisplay SDL_EGL_GetCurrentEGLDisplay_REAL
|
||||
#define SDL_EGL_GetCurrentEGLConfig SDL_EGL_GetCurrentEGLConfig_REAL
|
||||
#define SDL_EGL_GetWindowEGLSurface SDL_EGL_GetWindowEGLSurface_REAL
|
||||
#define SDL_EGL_SetEGLAttributeCallbacks SDL_EGL_SetEGLAttributeCallbacks_REAL
|
||||
#define SDL_ResetKeyboard SDL_ResetKeyboard_REAL
|
||||
#define SDL_GetOriginalMemoryFunctions SDL_GetOriginalMemoryFunctions_REAL
|
||||
#define SDL_crc16 SDL_crc16_REAL
|
||||
#define SDL_memset4 SDL_memset4_REAL
|
||||
#define SDL_strcasestr SDL_strcasestr_REAL
|
||||
#define SDL_GDKSuspendComplete SDL_GDKSuspendComplete_REAL
|
||||
#define SDL_GetNumAudioDrivers SDL_GetNumAudioDrivers_REAL
|
||||
#define SDL_GetAudioDriver SDL_GetAudioDriver_REAL
|
||||
#define SDL_AudioInit SDL_AudioInit_REAL
|
||||
#define SDL_AudioQuit SDL_AudioQuit_REAL
|
||||
#define SDL_GetCurrentAudioDriver SDL_GetCurrentAudioDriver_REAL
|
||||
#define SDL_OpenAudio SDL_OpenAudio_REAL
|
||||
#define SDL_GetNumAudioDevices SDL_GetNumAudioDevices_REAL
|
||||
#define SDL_GetAudioDeviceName SDL_GetAudioDeviceName_REAL
|
||||
#define SDL_GetAudioDeviceSpec SDL_GetAudioDeviceSpec_REAL
|
||||
#define SDL_GetDefaultAudioInfo SDL_GetDefaultAudioInfo_REAL
|
||||
#define SDL_OpenAudioDevice SDL_OpenAudioDevice_REAL
|
||||
#define SDL_GetAudioStatus SDL_GetAudioStatus_REAL
|
||||
#define SDL_GetAudioDeviceStatus SDL_GetAudioDeviceStatus_REAL
|
||||
#define SDL_PauseAudio SDL_PauseAudio_REAL
|
||||
#define SDL_PauseAudioDevice SDL_PauseAudioDevice_REAL
|
||||
#define SDL_LoadWAV_RW SDL_LoadWAV_RW_REAL
|
||||
#define SDL_FreeWAV SDL_FreeWAV_REAL
|
||||
#define SDL_BuildAudioCVT SDL_BuildAudioCVT_REAL
|
||||
#define SDL_ConvertAudio SDL_ConvertAudio_REAL
|
||||
#define SDL_NewAudioStream SDL_NewAudioStream_REAL
|
||||
#define SDL_AudioStreamPut SDL_AudioStreamPut_REAL
|
||||
#define SDL_AudioStreamGet SDL_AudioStreamGet_REAL
|
||||
#define SDL_AudioStreamAvailable SDL_AudioStreamAvailable_REAL
|
||||
#define SDL_AudioStreamFlush SDL_AudioStreamFlush_REAL
|
||||
#define SDL_AudioStreamClear SDL_AudioStreamClear_REAL
|
||||
#define SDL_FreeAudioStream SDL_FreeAudioStream_REAL
|
||||
#define SDL_MixAudio SDL_MixAudio_REAL
|
||||
#define SDL_MixAudioFormat SDL_MixAudioFormat_REAL
|
||||
#define SDL_QueueAudio SDL_QueueAudio_REAL
|
||||
#define SDL_DequeueAudio SDL_DequeueAudio_REAL
|
||||
#define SDL_GetQueuedAudioSize SDL_GetQueuedAudioSize_REAL
|
||||
#define SDL_ClearQueuedAudio SDL_ClearQueuedAudio_REAL
|
||||
#define SDL_LockAudio SDL_LockAudio_REAL
|
||||
#define SDL_LockAudioDevice SDL_LockAudioDevice_REAL
|
||||
#define SDL_UnlockAudio SDL_UnlockAudio_REAL
|
||||
#define SDL_UnlockAudioDevice SDL_UnlockAudioDevice_REAL
|
||||
#define SDL_CloseAudio SDL_CloseAudio_REAL
|
||||
#define SDL_CloseAudioDevice SDL_CloseAudioDevice_REAL
|
||||
#define SDL_CreateShapedWindow SDL_CreateShapedWindow_REAL
|
||||
#define SDL_IsShapedWindow SDL_IsShapedWindow_REAL
|
||||
#define SDL_SetWindowShape SDL_SetWindowShape_REAL
|
||||
#define SDL_GetShapedWindowMode SDL_GetShapedWindowMode_REAL
|
||||
#define SDL_ComposeCustomBlendMode SDL_ComposeCustomBlendMode_REAL
|
||||
#define SDL_CreateMutex SDL_CreateMutex_REAL
|
||||
#define SDL_LockMutex SDL_LockMutex_REAL
|
||||
#define SDL_TryLockMutex SDL_TryLockMutex_REAL
|
||||
#define SDL_UnlockMutex SDL_UnlockMutex_REAL
|
||||
#define SDL_DestroyMutex SDL_DestroyMutex_REAL
|
||||
#define SDL_CreateSemaphore SDL_CreateSemaphore_REAL
|
||||
#define SDL_DestroySemaphore SDL_DestroySemaphore_REAL
|
||||
#define SDL_SemWait SDL_SemWait_REAL
|
||||
#define SDL_SemTryWait SDL_SemTryWait_REAL
|
||||
#define SDL_SemWaitTimeout SDL_SemWaitTimeout_REAL
|
||||
#define SDL_SemPost SDL_SemPost_REAL
|
||||
#define SDL_SemValue SDL_SemValue_REAL
|
||||
#define SDL_CreateCond SDL_CreateCond_REAL
|
||||
#define SDL_DestroyCond SDL_DestroyCond_REAL
|
||||
#define SDL_CondSignal SDL_CondSignal_REAL
|
||||
#define SDL_CondBroadcast SDL_CondBroadcast_REAL
|
||||
#define SDL_CondWait SDL_CondWait_REAL
|
||||
#define SDL_CondWaitTimeout SDL_CondWaitTimeout_REAL
|
||||
#define SDL_LockJoysticks SDL_LockJoysticks_REAL
|
||||
#define SDL_UnlockJoysticks SDL_UnlockJoysticks_REAL
|
||||
#define SDL_NumJoysticks SDL_NumJoysticks_REAL
|
||||
#define SDL_JoystickNameForIndex SDL_JoystickNameForIndex_REAL
|
||||
#define SDL_JoystickPathForIndex SDL_JoystickPathForIndex_REAL
|
||||
#define SDL_JoystickGetDevicePlayerIndex SDL_JoystickGetDevicePlayerIndex_REAL
|
||||
#define SDL_JoystickGetDeviceGUID SDL_JoystickGetDeviceGUID_REAL
|
||||
#define SDL_JoystickGetDeviceVendor SDL_JoystickGetDeviceVendor_REAL
|
||||
#define SDL_JoystickGetDeviceProduct SDL_JoystickGetDeviceProduct_REAL
|
||||
#define SDL_JoystickGetDeviceProductVersion SDL_JoystickGetDeviceProductVersion_REAL
|
||||
#define SDL_JoystickGetDeviceType SDL_JoystickGetDeviceType_REAL
|
||||
#define SDL_JoystickGetDeviceInstanceID SDL_JoystickGetDeviceInstanceID_REAL
|
||||
#define SDL_JoystickOpen SDL_JoystickOpen_REAL
|
||||
#define SDL_JoystickFromInstanceID SDL_JoystickFromInstanceID_REAL
|
||||
#define SDL_JoystickFromPlayerIndex SDL_JoystickFromPlayerIndex_REAL
|
||||
#define SDL_JoystickAttachVirtual SDL_JoystickAttachVirtual_REAL
|
||||
#define SDL_JoystickAttachVirtualEx SDL_JoystickAttachVirtualEx_REAL
|
||||
#define SDL_JoystickDetachVirtual SDL_JoystickDetachVirtual_REAL
|
||||
#define SDL_JoystickIsVirtual SDL_JoystickIsVirtual_REAL
|
||||
#define SDL_JoystickSetVirtualAxis SDL_JoystickSetVirtualAxis_REAL
|
||||
#define SDL_JoystickSetVirtualButton SDL_JoystickSetVirtualButton_REAL
|
||||
#define SDL_JoystickSetVirtualHat SDL_JoystickSetVirtualHat_REAL
|
||||
#define SDL_JoystickName SDL_JoystickName_REAL
|
||||
#define SDL_JoystickPath SDL_JoystickPath_REAL
|
||||
#define SDL_JoystickGetPlayerIndex SDL_JoystickGetPlayerIndex_REAL
|
||||
#define SDL_JoystickSetPlayerIndex SDL_JoystickSetPlayerIndex_REAL
|
||||
#define SDL_JoystickGetGUID SDL_JoystickGetGUID_REAL
|
||||
#define SDL_JoystickGetVendor SDL_JoystickGetVendor_REAL
|
||||
#define SDL_JoystickGetProduct SDL_JoystickGetProduct_REAL
|
||||
#define SDL_JoystickGetProductVersion SDL_JoystickGetProductVersion_REAL
|
||||
#define SDL_JoystickGetFirmwareVersion SDL_JoystickGetFirmwareVersion_REAL
|
||||
#define SDL_JoystickGetSerial SDL_JoystickGetSerial_REAL
|
||||
#define SDL_JoystickGetType SDL_JoystickGetType_REAL
|
||||
#define SDL_JoystickGetGUIDString SDL_JoystickGetGUIDString_REAL
|
||||
#define SDL_JoystickGetGUIDFromString SDL_JoystickGetGUIDFromString_REAL
|
||||
#define SDL_GetJoystickGUIDInfo SDL_GetJoystickGUIDInfo_REAL
|
||||
#define SDL_JoystickGetAttached SDL_JoystickGetAttached_REAL
|
||||
#define SDL_JoystickInstanceID SDL_JoystickInstanceID_REAL
|
||||
#define SDL_JoystickNumAxes SDL_JoystickNumAxes_REAL
|
||||
#define SDL_JoystickNumHats SDL_JoystickNumHats_REAL
|
||||
#define SDL_JoystickNumButtons SDL_JoystickNumButtons_REAL
|
||||
#define SDL_JoystickUpdate SDL_JoystickUpdate_REAL
|
||||
#define SDL_JoystickEventState SDL_JoystickEventState_REAL
|
||||
#define SDL_JoystickGetAxis SDL_JoystickGetAxis_REAL
|
||||
#define SDL_JoystickGetAxisInitialState SDL_JoystickGetAxisInitialState_REAL
|
||||
#define SDL_JoystickGetHat SDL_JoystickGetHat_REAL
|
||||
#define SDL_JoystickGetButton SDL_JoystickGetButton_REAL
|
||||
#define SDL_JoystickRumble SDL_JoystickRumble_REAL
|
||||
#define SDL_JoystickRumbleTriggers SDL_JoystickRumbleTriggers_REAL
|
||||
#define SDL_JoystickHasLED SDL_JoystickHasLED_REAL
|
||||
#define SDL_JoystickHasRumble SDL_JoystickHasRumble_REAL
|
||||
#define SDL_JoystickHasRumbleTriggers SDL_JoystickHasRumbleTriggers_REAL
|
||||
#define SDL_JoystickSetLED SDL_JoystickSetLED_REAL
|
||||
#define SDL_JoystickSendEffect SDL_JoystickSendEffect_REAL
|
||||
#define SDL_JoystickClose SDL_JoystickClose_REAL
|
||||
#define SDL_JoystickCurrentPowerLevel SDL_JoystickCurrentPowerLevel_REAL
|
||||
#define SDL_LoadObject SDL_LoadObject_REAL
|
||||
#define SDL_LoadFunction SDL_LoadFunction_REAL
|
||||
#define SDL_UnloadObject SDL_UnloadObject_REAL
|
||||
#define SDL_Metal_CreateView SDL_Metal_CreateView_REAL
|
||||
#define SDL_Metal_DestroyView SDL_Metal_DestroyView_REAL
|
||||
#define SDL_Metal_GetLayer SDL_Metal_GetLayer_REAL
|
||||
#define SDL_Metal_GetDrawableSize SDL_Metal_GetDrawableSize_REAL
|
||||
#define SDL_GetVersion SDL_GetVersion_REAL
|
||||
#define SDL_GetRevision SDL_GetRevision_REAL
|
||||
#define SDL_GetTicks SDL_GetTicks_REAL
|
||||
#define SDL_GetTicksNS SDL_GetTicksNS_REAL
|
||||
#define SDL_GetPerformanceCounter SDL_GetPerformanceCounter_REAL
|
||||
#define SDL_GetPerformanceFrequency SDL_GetPerformanceFrequency_REAL
|
||||
#define SDL_Delay SDL_Delay_REAL
|
||||
#define SDL_DelayNS SDL_DelayNS_REAL
|
||||
#define SDL_AddTimer SDL_AddTimer_REAL
|
||||
#define SDL_RemoveTimer SDL_RemoveTimer_REAL
|
||||
#define SDL_GetCPUCount SDL_GetCPUCount_REAL
|
||||
#define SDL_GetCPUCacheLineSize SDL_GetCPUCacheLineSize_REAL
|
||||
#define SDL_HasRDTSC SDL_HasRDTSC_REAL
|
||||
#define SDL_HasAltiVec SDL_HasAltiVec_REAL
|
||||
#define SDL_HasMMX SDL_HasMMX_REAL
|
||||
#define SDL_Has3DNow SDL_Has3DNow_REAL
|
||||
#define SDL_HasSSE SDL_HasSSE_REAL
|
||||
#define SDL_HasSSE2 SDL_HasSSE2_REAL
|
||||
#define SDL_HasSSE3 SDL_HasSSE3_REAL
|
||||
#define SDL_HasSSE41 SDL_HasSSE41_REAL
|
||||
#define SDL_HasSSE42 SDL_HasSSE42_REAL
|
||||
#define SDL_HasAVX SDL_HasAVX_REAL
|
||||
#define SDL_HasAVX2 SDL_HasAVX2_REAL
|
||||
#define SDL_HasAVX512F SDL_HasAVX512F_REAL
|
||||
#define SDL_HasARMSIMD SDL_HasARMSIMD_REAL
|
||||
#define SDL_HasNEON SDL_HasNEON_REAL
|
||||
#define SDL_HasLSX SDL_HasLSX_REAL
|
||||
#define SDL_HasLASX SDL_HasLASX_REAL
|
||||
#define SDL_GetSystemRAM SDL_GetSystemRAM_REAL
|
||||
#define SDL_SIMDGetAlignment SDL_SIMDGetAlignment_REAL
|
||||
#define SDL_SIMDAlloc SDL_SIMDAlloc_REAL
|
||||
#define SDL_SIMDRealloc SDL_SIMDRealloc_REAL
|
||||
#define SDL_SIMDFree SDL_SIMDFree_REAL
|
||||
#define SDL_RecordGesture SDL_RecordGesture_REAL
|
||||
#define SDL_SaveAllDollarTemplates SDL_SaveAllDollarTemplates_REAL
|
||||
#define SDL_SaveDollarTemplate SDL_SaveDollarTemplate_REAL
|
||||
#define SDL_LoadDollarTemplates SDL_LoadDollarTemplates_REAL
|
||||
#define SDL_GetBasePath SDL_GetBasePath_REAL
|
||||
#define SDL_GetPrefPath SDL_GetPrefPath_REAL
|
||||
#define SDL_GetPixelFormatName SDL_GetPixelFormatName_REAL
|
||||
#define SDL_PixelFormatEnumToMasks SDL_PixelFormatEnumToMasks_REAL
|
||||
#define SDL_MasksToPixelFormatEnum SDL_MasksToPixelFormatEnum_REAL
|
||||
#define SDL_AllocFormat SDL_AllocFormat_REAL
|
||||
#define SDL_FreeFormat SDL_FreeFormat_REAL
|
||||
#define SDL_AllocPalette SDL_AllocPalette_REAL
|
||||
#define SDL_SetPixelFormatPalette SDL_SetPixelFormatPalette_REAL
|
||||
#define SDL_SetPaletteColors SDL_SetPaletteColors_REAL
|
||||
#define SDL_FreePalette SDL_FreePalette_REAL
|
||||
#define SDL_MapRGB SDL_MapRGB_REAL
|
||||
#define SDL_MapRGBA SDL_MapRGBA_REAL
|
||||
#define SDL_GetRGB SDL_GetRGB_REAL
|
||||
#define SDL_GetRGBA SDL_GetRGBA_REAL
|
||||
#define SDL_CreateSurface SDL_CreateSurface_REAL
|
||||
#define SDL_CreateSurfaceFrom SDL_CreateSurfaceFrom_REAL
|
||||
#define SDL_FreeSurface SDL_FreeSurface_REAL
|
||||
#define SDL_SetSurfacePalette SDL_SetSurfacePalette_REAL
|
||||
#define SDL_LockSurface SDL_LockSurface_REAL
|
||||
#define SDL_UnlockSurface SDL_UnlockSurface_REAL
|
||||
#define SDL_LoadBMP_RW SDL_LoadBMP_RW_REAL
|
||||
#define SDL_SaveBMP_RW SDL_SaveBMP_RW_REAL
|
||||
#define SDL_SetSurfaceRLE SDL_SetSurfaceRLE_REAL
|
||||
#define SDL_HasSurfaceRLE SDL_HasSurfaceRLE_REAL
|
||||
#define SDL_SetColorKey SDL_SetColorKey_REAL
|
||||
#define SDL_HasColorKey SDL_HasColorKey_REAL
|
||||
#define SDL_GetColorKey SDL_GetColorKey_REAL
|
||||
#define SDL_SetSurfaceColorMod SDL_SetSurfaceColorMod_REAL
|
||||
#define SDL_GetSurfaceColorMod SDL_GetSurfaceColorMod_REAL
|
||||
#define SDL_SetSurfaceAlphaMod SDL_SetSurfaceAlphaMod_REAL
|
||||
#define SDL_GetSurfaceAlphaMod SDL_GetSurfaceAlphaMod_REAL
|
||||
#define SDL_SetSurfaceBlendMode SDL_SetSurfaceBlendMode_REAL
|
||||
#define SDL_GetSurfaceBlendMode SDL_GetSurfaceBlendMode_REAL
|
||||
#define SDL_SetClipRect SDL_SetClipRect_REAL
|
||||
#define SDL_GetClipRect SDL_GetClipRect_REAL
|
||||
#define SDL_DuplicateSurface SDL_DuplicateSurface_REAL
|
||||
#define SDL_ConvertSurface SDL_ConvertSurface_REAL
|
||||
#define SDL_ConvertSurfaceFormat SDL_ConvertSurfaceFormat_REAL
|
||||
#define SDL_ConvertPixels SDL_ConvertPixels_REAL
|
||||
#define SDL_PremultiplyAlpha SDL_PremultiplyAlpha_REAL
|
||||
#define SDL_FillRect SDL_FillRect_REAL
|
||||
#define SDL_FillRects SDL_FillRects_REAL
|
||||
#define SDL_UpperBlit SDL_UpperBlit_REAL
|
||||
#define SDL_LowerBlit SDL_LowerBlit_REAL
|
||||
#define SDL_SoftStretch SDL_SoftStretch_REAL
|
||||
#define SDL_SoftStretchLinear SDL_SoftStretchLinear_REAL
|
||||
#define SDL_UpperBlitScaled SDL_UpperBlitScaled_REAL
|
||||
#define SDL_LowerBlitScaled SDL_LowerBlitScaled_REAL
|
||||
#define SDL_SetYUVConversionMode SDL_SetYUVConversionMode_REAL
|
||||
#define SDL_GetYUVConversionMode SDL_GetYUVConversionMode_REAL
|
||||
#define SDL_GetYUVConversionModeForResolution SDL_GetYUVConversionModeForResolution_REAL
|
||||
#define SDL_Vulkan_LoadLibrary SDL_Vulkan_LoadLibrary_REAL
|
||||
#define SDL_Vulkan_GetVkGetInstanceProcAddr SDL_Vulkan_GetVkGetInstanceProcAddr_REAL
|
||||
#define SDL_Vulkan_UnloadLibrary SDL_Vulkan_UnloadLibrary_REAL
|
||||
#define SDL_Vulkan_GetInstanceExtensions SDL_Vulkan_GetInstanceExtensions_REAL
|
||||
#define SDL_Vulkan_CreateSurface SDL_Vulkan_CreateSurface_REAL
|
||||
#define SDL_Vulkan_GetDrawableSize SDL_Vulkan_GetDrawableSize_REAL
|
||||
#define SDL_GetPlatform SDL_GetPlatform_REAL
|
||||
#define SDL_CreateThreadWithStackSize SDL_CreateThreadWithStackSize_REAL
|
||||
#define SDL_CreateThreadWithStackSize SDL_CreateThreadWithStackSize_REAL
|
||||
#define SDL_GetThreadName SDL_GetThreadName_REAL
|
||||
#define SDL_ThreadID SDL_ThreadID_REAL
|
||||
#define SDL_GetThreadID SDL_GetThreadID_REAL
|
||||
#define SDL_SetThreadPriority SDL_SetThreadPriority_REAL
|
||||
#define SDL_WaitThread SDL_WaitThread_REAL
|
||||
#define SDL_DetachThread SDL_DetachThread_REAL
|
||||
#define SDL_TLSCreate SDL_TLSCreate_REAL
|
||||
#define SDL_TLSGet SDL_TLSGet_REAL
|
||||
#define SDL_TLSSet SDL_TLSSet_REAL
|
||||
#define SDL_TLSCleanup SDL_TLSCleanup_REAL
|
||||
#define SDL_GetPreferredLocales SDL_GetPreferredLocales_REAL
|
||||
#define SDL_SetHintWithPriority SDL_SetHintWithPriority_REAL
|
||||
#define SDL_SetHint SDL_SetHint_REAL
|
||||
#define SDL_ResetHint SDL_ResetHint_REAL
|
||||
#define SDL_ResetHints SDL_ResetHints_REAL
|
||||
#define SDL_GetHint SDL_GetHint_REAL
|
||||
#define SDL_GetHintBoolean SDL_GetHintBoolean_REAL
|
||||
#define SDL_AddHintCallback SDL_AddHintCallback_REAL
|
||||
#define SDL_DelHintCallback SDL_DelHintCallback_REAL
|
||||
#define SDL_ClearHints SDL_ClearHints_REAL
|
||||
#define SDL_SetClipboardText SDL_SetClipboardText_REAL
|
||||
#define SDL_GetClipboardText SDL_GetClipboardText_REAL
|
||||
#define SDL_HasClipboardText SDL_HasClipboardText_REAL
|
||||
#define SDL_SetPrimarySelectionText SDL_SetPrimarySelectionText_REAL
|
||||
#define SDL_GetPrimarySelectionText SDL_GetPrimarySelectionText_REAL
|
||||
#define SDL_HasPrimarySelectionText SDL_HasPrimarySelectionText_REAL
|
||||
#define SDL_OpenURL SDL_OpenURL_REAL
|
||||
#define SDL_GetError SDL_GetError_REAL
|
||||
#define SDL_GetErrorMsg SDL_GetErrorMsg_REAL
|
||||
#define SDL_ClearError SDL_ClearError_REAL
|
||||
#define SDL_Error SDL_Error_REAL
|
||||
#define SDL_ShowMessageBox SDL_ShowMessageBox_REAL
|
||||
#define SDL_ShowSimpleMessageBox SDL_ShowSimpleMessageBox_REAL
|
||||
#define SDL_HasIntersection SDL_HasIntersection_REAL
|
||||
#define SDL_IntersectRect SDL_IntersectRect_REAL
|
||||
#define SDL_UnionRect SDL_UnionRect_REAL
|
||||
#define SDL_EnclosePoints SDL_EnclosePoints_REAL
|
||||
#define SDL_IntersectRectAndLine SDL_IntersectRectAndLine_REAL
|
||||
#define SDL_HasIntersectionF SDL_HasIntersectionF_REAL
|
||||
#define SDL_IntersectFRect SDL_IntersectFRect_REAL
|
||||
#define SDL_UnionFRect SDL_UnionFRect_REAL
|
||||
#define SDL_EncloseFPoints SDL_EncloseFPoints_REAL
|
||||
#define SDL_IntersectFRectAndLine SDL_IntersectFRectAndLine_REAL
|
||||
#define SDL_GetMouseFocus SDL_GetMouseFocus_REAL
|
||||
#define SDL_GetMouseState SDL_GetMouseState_REAL
|
||||
#define SDL_GetGlobalMouseState SDL_GetGlobalMouseState_REAL
|
||||
#define SDL_GetRelativeMouseState SDL_GetRelativeMouseState_REAL
|
||||
#define SDL_WarpMouseInWindow SDL_WarpMouseInWindow_REAL
|
||||
#define SDL_WarpMouseGlobal SDL_WarpMouseGlobal_REAL
|
||||
#define SDL_SetRelativeMouseMode SDL_SetRelativeMouseMode_REAL
|
||||
#define SDL_CaptureMouse SDL_CaptureMouse_REAL
|
||||
#define SDL_GetRelativeMouseMode SDL_GetRelativeMouseMode_REAL
|
||||
#define SDL_CreateCursor SDL_CreateCursor_REAL
|
||||
#define SDL_CreateColorCursor SDL_CreateColorCursor_REAL
|
||||
#define SDL_CreateSystemCursor SDL_CreateSystemCursor_REAL
|
||||
#define SDL_SetCursor SDL_SetCursor_REAL
|
||||
#define SDL_GetCursor SDL_GetCursor_REAL
|
||||
#define SDL_GetDefaultCursor SDL_GetDefaultCursor_REAL
|
||||
#define SDL_FreeCursor SDL_FreeCursor_REAL
|
||||
#define SDL_ShowCursor SDL_ShowCursor_REAL
|
||||
#define SDL_PumpEvents SDL_PumpEvents_REAL
|
||||
#define SDL_PeepEvents SDL_PeepEvents_REAL
|
||||
#define SDL_HasEvent SDL_HasEvent_REAL
|
||||
#define SDL_HasEvents SDL_HasEvents_REAL
|
||||
#define SDL_FlushEvent SDL_FlushEvent_REAL
|
||||
#define SDL_FlushEvents SDL_FlushEvents_REAL
|
||||
#define SDL_PollEvent SDL_PollEvent_REAL
|
||||
#define SDL_WaitEvent SDL_WaitEvent_REAL
|
||||
#define SDL_WaitEventTimeout SDL_WaitEventTimeout_REAL
|
||||
#define SDL_PushEvent SDL_PushEvent_REAL
|
||||
#define SDL_SetEventFilter SDL_SetEventFilter_REAL
|
||||
#define SDL_GetEventFilter SDL_GetEventFilter_REAL
|
||||
#define SDL_AddEventWatch SDL_AddEventWatch_REAL
|
||||
#define SDL_DelEventWatch SDL_DelEventWatch_REAL
|
||||
#define SDL_FilterEvents SDL_FilterEvents_REAL
|
||||
#define SDL_EventState SDL_EventState_REAL
|
||||
#define SDL_GetEventState SDL_GetEventState_REAL
|
||||
#define SDL_RegisterEvents SDL_RegisterEvents_REAL
|
||||
#define SDL_GetWindowWMInfo SDL_GetWindowWMInfo_REAL
|
||||
#define SDL_GetNumVideoDrivers SDL_GetNumVideoDrivers_REAL
|
||||
#define SDL_GetVideoDriver SDL_GetVideoDriver_REAL
|
||||
#define SDL_VideoInit SDL_VideoInit_REAL
|
||||
#define SDL_VideoQuit SDL_VideoQuit_REAL
|
||||
#define SDL_GetCurrentVideoDriver SDL_GetCurrentVideoDriver_REAL
|
||||
#define SDL_GetNumVideoDisplays SDL_GetNumVideoDisplays_REAL
|
||||
#define SDL_GetDisplayName SDL_GetDisplayName_REAL
|
||||
#define SDL_GetDisplayBounds SDL_GetDisplayBounds_REAL
|
||||
#define SDL_GetDisplayUsableBounds SDL_GetDisplayUsableBounds_REAL
|
||||
#define SDL_GetDisplayDPI SDL_GetDisplayDPI_REAL
|
||||
#define SDL_GetDisplayOrientation SDL_GetDisplayOrientation_REAL
|
||||
#define SDL_GetNumDisplayModes SDL_GetNumDisplayModes_REAL
|
||||
#define SDL_GetDisplayMode SDL_GetDisplayMode_REAL
|
||||
#define SDL_GetDesktopDisplayMode SDL_GetDesktopDisplayMode_REAL
|
||||
#define SDL_GetCurrentDisplayMode SDL_GetCurrentDisplayMode_REAL
|
||||
#define SDL_GetClosestDisplayMode SDL_GetClosestDisplayMode_REAL
|
||||
#define SDL_GetPointDisplayIndex SDL_GetPointDisplayIndex_REAL
|
||||
#define SDL_GetRectDisplayIndex SDL_GetRectDisplayIndex_REAL
|
||||
#define SDL_GetWindowDisplayIndex SDL_GetWindowDisplayIndex_REAL
|
||||
#define SDL_SetWindowDisplayMode SDL_SetWindowDisplayMode_REAL
|
||||
#define SDL_GetWindowDisplayMode SDL_GetWindowDisplayMode_REAL
|
||||
#define SDL_GetWindowICCProfile SDL_GetWindowICCProfile_REAL
|
||||
#define SDL_GetWindowPixelFormat SDL_GetWindowPixelFormat_REAL
|
||||
#define SDL_CreateWindow SDL_CreateWindow_REAL
|
||||
#define SDL_CreateWindowFrom SDL_CreateWindowFrom_REAL
|
||||
#define SDL_GetWindowID SDL_GetWindowID_REAL
|
||||
#define SDL_GetWindowFromID SDL_GetWindowFromID_REAL
|
||||
#define SDL_GetWindowFlags SDL_GetWindowFlags_REAL
|
||||
#define SDL_SetWindowTitle SDL_SetWindowTitle_REAL
|
||||
#define SDL_GetWindowTitle SDL_GetWindowTitle_REAL
|
||||
#define SDL_SetWindowIcon SDL_SetWindowIcon_REAL
|
||||
#define SDL_SetWindowData SDL_SetWindowData_REAL
|
||||
#define SDL_GetWindowData SDL_GetWindowData_REAL
|
||||
#define SDL_SetWindowPosition SDL_SetWindowPosition_REAL
|
||||
#define SDL_GetWindowPosition SDL_GetWindowPosition_REAL
|
||||
#define SDL_SetWindowSize SDL_SetWindowSize_REAL
|
||||
#define SDL_GetWindowSize SDL_GetWindowSize_REAL
|
||||
#define SDL_GetWindowBordersSize SDL_GetWindowBordersSize_REAL
|
||||
#define SDL_GetWindowSizeInPixels SDL_GetWindowSizeInPixels_REAL
|
||||
#define SDL_SetWindowMinimumSize SDL_SetWindowMinimumSize_REAL
|
||||
#define SDL_GetWindowMinimumSize SDL_GetWindowMinimumSize_REAL
|
||||
#define SDL_SetWindowMaximumSize SDL_SetWindowMaximumSize_REAL
|
||||
#define SDL_GetWindowMaximumSize SDL_GetWindowMaximumSize_REAL
|
||||
#define SDL_SetWindowBordered SDL_SetWindowBordered_REAL
|
||||
#define SDL_SetWindowResizable SDL_SetWindowResizable_REAL
|
||||
#define SDL_SetWindowAlwaysOnTop SDL_SetWindowAlwaysOnTop_REAL
|
||||
#define SDL_ShowWindow SDL_ShowWindow_REAL
|
||||
#define SDL_HideWindow SDL_HideWindow_REAL
|
||||
#define SDL_RaiseWindow SDL_RaiseWindow_REAL
|
||||
#define SDL_MaximizeWindow SDL_MaximizeWindow_REAL
|
||||
#define SDL_MinimizeWindow SDL_MinimizeWindow_REAL
|
||||
#define SDL_RestoreWindow SDL_RestoreWindow_REAL
|
||||
#define SDL_SetWindowFullscreen SDL_SetWindowFullscreen_REAL
|
||||
#define SDL_GetWindowSurface SDL_GetWindowSurface_REAL
|
||||
#define SDL_UpdateWindowSurface SDL_UpdateWindowSurface_REAL
|
||||
#define SDL_UpdateWindowSurfaceRects SDL_UpdateWindowSurfaceRects_REAL
|
||||
#define SDL_SetWindowGrab SDL_SetWindowGrab_REAL
|
||||
#define SDL_SetWindowKeyboardGrab SDL_SetWindowKeyboardGrab_REAL
|
||||
#define SDL_SetWindowMouseGrab SDL_SetWindowMouseGrab_REAL
|
||||
#define SDL_GetWindowGrab SDL_GetWindowGrab_REAL
|
||||
#define SDL_GetWindowKeyboardGrab SDL_GetWindowKeyboardGrab_REAL
|
||||
#define SDL_GetWindowMouseGrab SDL_GetWindowMouseGrab_REAL
|
||||
#define SDL_GetGrabbedWindow SDL_GetGrabbedWindow_REAL
|
||||
#define SDL_SetWindowMouseRect SDL_SetWindowMouseRect_REAL
|
||||
#define SDL_GetWindowMouseRect SDL_GetWindowMouseRect_REAL
|
||||
#define SDL_SetWindowOpacity SDL_SetWindowOpacity_REAL
|
||||
#define SDL_GetWindowOpacity SDL_GetWindowOpacity_REAL
|
||||
#define SDL_SetWindowModalFor SDL_SetWindowModalFor_REAL
|
||||
#define SDL_SetWindowInputFocus SDL_SetWindowInputFocus_REAL
|
||||
#define SDL_SetWindowHitTest SDL_SetWindowHitTest_REAL
|
||||
#define SDL_FlashWindow SDL_FlashWindow_REAL
|
||||
#define SDL_DestroyWindow SDL_DestroyWindow_REAL
|
||||
#define SDL_IsScreenSaverEnabled SDL_IsScreenSaverEnabled_REAL
|
||||
#define SDL_EnableScreenSaver SDL_EnableScreenSaver_REAL
|
||||
#define SDL_DisableScreenSaver SDL_DisableScreenSaver_REAL
|
||||
#define SDL_GL_LoadLibrary SDL_GL_LoadLibrary_REAL
|
||||
#define SDL_GL_GetProcAddress SDL_GL_GetProcAddress_REAL
|
||||
#define SDL_EGL_GetProcAddress SDL_EGL_GetProcAddress_REAL
|
||||
#define SDL_GL_UnloadLibrary SDL_GL_UnloadLibrary_REAL
|
||||
#define SDL_GL_ExtensionSupported SDL_GL_ExtensionSupported_REAL
|
||||
#define SDL_GL_ResetAttributes SDL_GL_ResetAttributes_REAL
|
||||
#define SDL_GL_SetAttribute SDL_GL_SetAttribute_REAL
|
||||
#define SDL_GL_GetAttribute SDL_GL_GetAttribute_REAL
|
||||
#define SDL_GL_CreateContext SDL_GL_CreateContext_REAL
|
||||
#define SDL_GL_MakeCurrent SDL_GL_MakeCurrent_REAL
|
||||
#define SDL_GL_GetCurrentWindow SDL_GL_GetCurrentWindow_REAL
|
||||
#define SDL_GL_GetCurrentContext SDL_GL_GetCurrentContext_REAL
|
||||
#define SDL_EGL_GetCurrentEGLDisplay SDL_EGL_GetCurrentEGLDisplay_REAL
|
||||
#define SDL_EGL_GetCurrentEGLConfig SDL_EGL_GetCurrentEGLConfig_REAL
|
||||
#define SDL_EGL_GetWindowEGLSurface SDL_EGL_GetWindowEGLSurface_REAL
|
||||
#define SDL_EGL_SetEGLAttributeCallbacks SDL_EGL_SetEGLAttributeCallbacks_REAL
|
||||
#define SDL_GL_GetDrawableSize SDL_GL_GetDrawableSize_REAL
|
||||
#define SDL_GL_SetSwapInterval SDL_GL_SetSwapInterval_REAL
|
||||
#define SDL_GL_GetSwapInterval SDL_GL_GetSwapInterval_REAL
|
||||
#define SDL_GL_SwapWindow SDL_GL_SwapWindow_REAL
|
||||
#define SDL_GL_DeleteContext SDL_GL_DeleteContext_REAL
|
||||
#define SDL_GameControllerAddMappingsFromRW SDL_GameControllerAddMappingsFromRW_REAL
|
||||
#define SDL_GameControllerAddMapping SDL_GameControllerAddMapping_REAL
|
||||
#define SDL_GameControllerNumMappings SDL_GameControllerNumMappings_REAL
|
||||
#define SDL_GameControllerMappingForIndex SDL_GameControllerMappingForIndex_REAL
|
||||
#define SDL_GameControllerMappingForGUID SDL_GameControllerMappingForGUID_REAL
|
||||
#define SDL_GameControllerMapping SDL_GameControllerMapping_REAL
|
||||
#define SDL_IsGameController SDL_IsGameController_REAL
|
||||
#define SDL_GameControllerNameForIndex SDL_GameControllerNameForIndex_REAL
|
||||
#define SDL_GameControllerPathForIndex SDL_GameControllerPathForIndex_REAL
|
||||
#define SDL_GameControllerTypeForIndex SDL_GameControllerTypeForIndex_REAL
|
||||
#define SDL_GameControllerMappingForDeviceIndex SDL_GameControllerMappingForDeviceIndex_REAL
|
||||
#define SDL_GameControllerOpen SDL_GameControllerOpen_REAL
|
||||
#define SDL_GameControllerFromInstanceID SDL_GameControllerFromInstanceID_REAL
|
||||
#define SDL_GameControllerFromPlayerIndex SDL_GameControllerFromPlayerIndex_REAL
|
||||
#define SDL_GameControllerName SDL_GameControllerName_REAL
|
||||
#define SDL_GameControllerPath SDL_GameControllerPath_REAL
|
||||
#define SDL_GameControllerGetType SDL_GameControllerGetType_REAL
|
||||
#define SDL_GameControllerGetPlayerIndex SDL_GameControllerGetPlayerIndex_REAL
|
||||
#define SDL_GameControllerSetPlayerIndex SDL_GameControllerSetPlayerIndex_REAL
|
||||
#define SDL_GameControllerGetVendor SDL_GameControllerGetVendor_REAL
|
||||
#define SDL_GameControllerGetProduct SDL_GameControllerGetProduct_REAL
|
||||
#define SDL_GameControllerGetProductVersion SDL_GameControllerGetProductVersion_REAL
|
||||
#define SDL_GameControllerGetFirmwareVersion SDL_GameControllerGetFirmwareVersion_REAL
|
||||
#define SDL_GameControllerGetSerial SDL_GameControllerGetSerial_REAL
|
||||
#define SDL_GameControllerGetAttached SDL_GameControllerGetAttached_REAL
|
||||
#define SDL_GameControllerGetJoystick SDL_GameControllerGetJoystick_REAL
|
||||
#define SDL_GameControllerEventState SDL_GameControllerEventState_REAL
|
||||
#define SDL_GameControllerUpdate SDL_GameControllerUpdate_REAL
|
||||
#define SDL_GameControllerGetAxisFromString SDL_GameControllerGetAxisFromString_REAL
|
||||
#define SDL_GameControllerGetStringForAxis SDL_GameControllerGetStringForAxis_REAL
|
||||
#define SDL_GameControllerGetBindForAxis SDL_GameControllerGetBindForAxis_REAL
|
||||
#define SDL_GameControllerHasAxis SDL_GameControllerHasAxis_REAL
|
||||
#define SDL_GameControllerGetAxis SDL_GameControllerGetAxis_REAL
|
||||
#define SDL_GameControllerGetButtonFromString SDL_GameControllerGetButtonFromString_REAL
|
||||
#define SDL_GameControllerGetStringForButton SDL_GameControllerGetStringForButton_REAL
|
||||
#define SDL_GameControllerGetBindForButton SDL_GameControllerGetBindForButton_REAL
|
||||
#define SDL_GameControllerHasButton SDL_GameControllerHasButton_REAL
|
||||
#define SDL_GameControllerGetButton SDL_GameControllerGetButton_REAL
|
||||
#define SDL_GameControllerGetNumTouchpads SDL_GameControllerGetNumTouchpads_REAL
|
||||
#define SDL_GameControllerGetNumTouchpadFingers SDL_GameControllerGetNumTouchpadFingers_REAL
|
||||
#define SDL_GameControllerGetTouchpadFinger SDL_GameControllerGetTouchpadFinger_REAL
|
||||
#define SDL_GameControllerHasSensor SDL_GameControllerHasSensor_REAL
|
||||
#define SDL_GameControllerSetSensorEnabled SDL_GameControllerSetSensorEnabled_REAL
|
||||
#define SDL_GameControllerIsSensorEnabled SDL_GameControllerIsSensorEnabled_REAL
|
||||
#define SDL_GameControllerGetSensorDataRate SDL_GameControllerGetSensorDataRate_REAL
|
||||
#define SDL_GameControllerGetSensorData SDL_GameControllerGetSensorData_REAL
|
||||
#define SDL_GameControllerRumble SDL_GameControllerRumble_REAL
|
||||
#define SDL_GameControllerRumbleTriggers SDL_GameControllerRumbleTriggers_REAL
|
||||
#define SDL_GameControllerHasLED SDL_GameControllerHasLED_REAL
|
||||
#define SDL_GameControllerHasRumble SDL_GameControllerHasRumble_REAL
|
||||
#define SDL_GameControllerHasRumbleTriggers SDL_GameControllerHasRumbleTriggers_REAL
|
||||
#define SDL_GameControllerSetLED SDL_GameControllerSetLED_REAL
|
||||
#define SDL_GameControllerSendEffect SDL_GameControllerSendEffect_REAL
|
||||
#define SDL_GameControllerClose SDL_GameControllerClose_REAL
|
||||
#define SDL_GameControllerGetAppleSFSymbolsNameForButton SDL_GameControllerGetAppleSFSymbolsNameForButton_REAL
|
||||
#define SDL_GameControllerGetAppleSFSymbolsNameForAxis SDL_GameControllerGetAppleSFSymbolsNameForAxis_REAL
|
||||
#define SDL_LogSetAllPriority SDL_LogSetAllPriority_REAL
|
||||
#define SDL_LogSetPriority SDL_LogSetPriority_REAL
|
||||
#define SDL_LogGetPriority SDL_LogGetPriority_REAL
|
||||
#define SDL_LogResetPriorities SDL_LogResetPriorities_REAL
|
||||
#define SDL_LogMessageV SDL_LogMessageV_REAL
|
||||
#define SDL_LogGetOutputFunction SDL_LogGetOutputFunction_REAL
|
||||
#define SDL_LogSetOutputFunction SDL_LogSetOutputFunction_REAL
|
||||
#define SDL_GetKeyboardFocus SDL_GetKeyboardFocus_REAL
|
||||
#define SDL_GetKeyboardState SDL_GetKeyboardState_REAL
|
||||
#define SDL_ResetKeyboard SDL_ResetKeyboard_REAL
|
||||
#define SDL_GetModState SDL_GetModState_REAL
|
||||
#define SDL_SetModState SDL_SetModState_REAL
|
||||
#define SDL_GetKeyFromScancode SDL_GetKeyFromScancode_REAL
|
||||
#define SDL_GetScancodeFromKey SDL_GetScancodeFromKey_REAL
|
||||
#define SDL_GetScancodeName SDL_GetScancodeName_REAL
|
||||
#define SDL_GetScancodeFromName SDL_GetScancodeFromName_REAL
|
||||
#define SDL_GetKeyName SDL_GetKeyName_REAL
|
||||
#define SDL_GetKeyFromName SDL_GetKeyFromName_REAL
|
||||
#define SDL_StartTextInput SDL_StartTextInput_REAL
|
||||
#define SDL_IsTextInputActive SDL_IsTextInputActive_REAL
|
||||
#define SDL_StopTextInput SDL_StopTextInput_REAL
|
||||
#define SDL_ClearComposition SDL_ClearComposition_REAL
|
||||
#define SDL_IsTextInputShown SDL_IsTextInputShown_REAL
|
||||
#define SDL_SetTextInputRect SDL_SetTextInputRect_REAL
|
||||
#define SDL_HasScreenKeyboardSupport SDL_HasScreenKeyboardSupport_REAL
|
||||
#define SDL_IsScreenKeyboardShown SDL_IsScreenKeyboardShown_REAL
|
||||
#define SDL_LockSensors SDL_LockSensors_REAL
|
||||
#define SDL_UnlockSensors SDL_UnlockSensors_REAL
|
||||
#define SDL_NumSensors SDL_NumSensors_REAL
|
||||
#define SDL_SensorGetDeviceName SDL_SensorGetDeviceName_REAL
|
||||
#define SDL_SensorGetDeviceType SDL_SensorGetDeviceType_REAL
|
||||
#define SDL_SensorGetDeviceNonPortableType SDL_SensorGetDeviceNonPortableType_REAL
|
||||
#define SDL_SensorGetDeviceInstanceID SDL_SensorGetDeviceInstanceID_REAL
|
||||
#define SDL_SensorOpen SDL_SensorOpen_REAL
|
||||
#define SDL_SensorFromInstanceID SDL_SensorFromInstanceID_REAL
|
||||
#define SDL_SensorGetName SDL_SensorGetName_REAL
|
||||
#define SDL_SensorGetType SDL_SensorGetType_REAL
|
||||
#define SDL_SensorGetNonPortableType SDL_SensorGetNonPortableType_REAL
|
||||
#define SDL_SensorGetInstanceID SDL_SensorGetInstanceID_REAL
|
||||
#define SDL_SensorGetData SDL_SensorGetData_REAL
|
||||
#define SDL_SensorClose SDL_SensorClose_REAL
|
||||
#define SDL_SensorUpdate SDL_SensorUpdate_REAL
|
||||
#define SDL_hid_init SDL_hid_init_REAL
|
||||
#define SDL_hid_exit SDL_hid_exit_REAL
|
||||
#define SDL_hid_device_change_count SDL_hid_device_change_count_REAL
|
||||
#define SDL_hid_enumerate SDL_hid_enumerate_REAL
|
||||
#define SDL_hid_free_enumeration SDL_hid_free_enumeration_REAL
|
||||
#define SDL_hid_open SDL_hid_open_REAL
|
||||
#define SDL_hid_open_path SDL_hid_open_path_REAL
|
||||
#define SDL_hid_write SDL_hid_write_REAL
|
||||
#define SDL_hid_read_timeout SDL_hid_read_timeout_REAL
|
||||
#define SDL_hid_read SDL_hid_read_REAL
|
||||
#define SDL_hid_set_nonblocking SDL_hid_set_nonblocking_REAL
|
||||
#define SDL_hid_send_feature_report SDL_hid_send_feature_report_REAL
|
||||
#define SDL_hid_get_feature_report SDL_hid_get_feature_report_REAL
|
||||
#define SDL_hid_close SDL_hid_close_REAL
|
||||
#define SDL_hid_get_manufacturer_string SDL_hid_get_manufacturer_string_REAL
|
||||
#define SDL_hid_get_product_string SDL_hid_get_product_string_REAL
|
||||
#define SDL_hid_get_serial_number_string SDL_hid_get_serial_number_string_REAL
|
||||
#define SDL_hid_get_indexed_string SDL_hid_get_indexed_string_REAL
|
||||
#define SDL_hid_ble_scan SDL_hid_ble_scan_REAL
|
||||
#define SDL_GetNumTouchDevices SDL_GetNumTouchDevices_REAL
|
||||
#define SDL_GetTouchDevice SDL_GetTouchDevice_REAL
|
||||
#define SDL_GetTouchName SDL_GetTouchName_REAL
|
||||
#define SDL_GetTouchDeviceType SDL_GetTouchDeviceType_REAL
|
||||
#define SDL_GetNumTouchFingers SDL_GetNumTouchFingers_REAL
|
||||
#define SDL_GetTouchFinger SDL_GetTouchFinger_REAL
|
||||
#define SDL_NumHaptics SDL_NumHaptics_REAL
|
||||
#define SDL_HapticName SDL_HapticName_REAL
|
||||
#define SDL_HapticOpen SDL_HapticOpen_REAL
|
||||
#define SDL_HapticOpened SDL_HapticOpened_REAL
|
||||
#define SDL_HapticIndex SDL_HapticIndex_REAL
|
||||
#define SDL_MouseIsHaptic SDL_MouseIsHaptic_REAL
|
||||
#define SDL_HapticOpenFromMouse SDL_HapticOpenFromMouse_REAL
|
||||
#define SDL_JoystickIsHaptic SDL_JoystickIsHaptic_REAL
|
||||
#define SDL_HapticOpenFromJoystick SDL_HapticOpenFromJoystick_REAL
|
||||
#define SDL_HapticClose SDL_HapticClose_REAL
|
||||
#define SDL_HapticNumEffects SDL_HapticNumEffects_REAL
|
||||
#define SDL_HapticNumEffectsPlaying SDL_HapticNumEffectsPlaying_REAL
|
||||
#define SDL_HapticQuery SDL_HapticQuery_REAL
|
||||
#define SDL_HapticNumAxes SDL_HapticNumAxes_REAL
|
||||
#define SDL_HapticEffectSupported SDL_HapticEffectSupported_REAL
|
||||
#define SDL_HapticNewEffect SDL_HapticNewEffect_REAL
|
||||
#define SDL_HapticUpdateEffect SDL_HapticUpdateEffect_REAL
|
||||
#define SDL_HapticRunEffect SDL_HapticRunEffect_REAL
|
||||
#define SDL_HapticStopEffect SDL_HapticStopEffect_REAL
|
||||
#define SDL_HapticDestroyEffect SDL_HapticDestroyEffect_REAL
|
||||
#define SDL_HapticGetEffectStatus SDL_HapticGetEffectStatus_REAL
|
||||
#define SDL_HapticSetGain SDL_HapticSetGain_REAL
|
||||
#define SDL_HapticSetAutocenter SDL_HapticSetAutocenter_REAL
|
||||
#define SDL_HapticPause SDL_HapticPause_REAL
|
||||
#define SDL_HapticUnpause SDL_HapticUnpause_REAL
|
||||
#define SDL_HapticStopAll SDL_HapticStopAll_REAL
|
||||
#define SDL_HapticRumbleSupported SDL_HapticRumbleSupported_REAL
|
||||
#define SDL_HapticRumbleInit SDL_HapticRumbleInit_REAL
|
||||
#define SDL_HapticRumblePlay SDL_HapticRumblePlay_REAL
|
||||
#define SDL_HapticRumbleStop SDL_HapticRumbleStop_REAL
|
||||
#define SDL_GUIDToString SDL_GUIDToString_REAL
|
||||
#define SDL_GUIDFromString SDL_GUIDFromString_REAL
|
||||
#define SDL_AtomicTryLock SDL_AtomicTryLock_REAL
|
||||
#define SDL_AtomicLock SDL_AtomicLock_REAL
|
||||
#define SDL_AtomicUnlock SDL_AtomicUnlock_REAL
|
||||
#define SDL_MemoryBarrierReleaseFunction SDL_MemoryBarrierReleaseFunction_REAL
|
||||
#define SDL_MemoryBarrierAcquireFunction SDL_MemoryBarrierAcquireFunction_REAL
|
||||
#define SDL_AtomicCAS SDL_AtomicCAS_REAL
|
||||
#define SDL_AtomicSet SDL_AtomicSet_REAL
|
||||
#define SDL_AtomicGet SDL_AtomicGet_REAL
|
||||
#define SDL_AtomicAdd SDL_AtomicAdd_REAL
|
||||
#define SDL_AtomicCASPtr SDL_AtomicCASPtr_REAL
|
||||
#define SDL_AtomicSetPtr SDL_AtomicSetPtr_REAL
|
||||
#define SDL_AtomicGetPtr SDL_AtomicGetPtr_REAL
|
||||
#define SDL_RWFromFile SDL_RWFromFile_REAL
|
||||
#define SDL_RWFromMem SDL_RWFromMem_REAL
|
||||
#define SDL_RWFromConstMem SDL_RWFromConstMem_REAL
|
||||
#define SDL_AllocRW SDL_AllocRW_REAL
|
||||
#define SDL_FreeRW SDL_FreeRW_REAL
|
||||
#define SDL_RWsize SDL_RWsize_REAL
|
||||
#define SDL_RWseek SDL_RWseek_REAL
|
||||
#define SDL_RWtell SDL_RWtell_REAL
|
||||
#define SDL_RWread SDL_RWread_REAL
|
||||
#define SDL_RWwrite SDL_RWwrite_REAL
|
||||
#define SDL_RWclose SDL_RWclose_REAL
|
||||
#define SDL_LoadFile_RW SDL_LoadFile_RW_REAL
|
||||
#define SDL_LoadFile SDL_LoadFile_REAL
|
||||
#define SDL_ReadU8 SDL_ReadU8_REAL
|
||||
#define SDL_ReadLE16 SDL_ReadLE16_REAL
|
||||
#define SDL_ReadBE16 SDL_ReadBE16_REAL
|
||||
#define SDL_ReadLE32 SDL_ReadLE32_REAL
|
||||
#define SDL_ReadBE32 SDL_ReadBE32_REAL
|
||||
#define SDL_ReadLE64 SDL_ReadLE64_REAL
|
||||
#define SDL_ReadBE64 SDL_ReadBE64_REAL
|
||||
#define SDL_WriteU8 SDL_WriteU8_REAL
|
||||
#define SDL_WriteLE16 SDL_WriteLE16_REAL
|
||||
#define SDL_WriteBE16 SDL_WriteBE16_REAL
|
||||
#define SDL_WriteLE32 SDL_WriteLE32_REAL
|
||||
#define SDL_WriteBE32 SDL_WriteBE32_REAL
|
||||
#define SDL_WriteLE64 SDL_WriteLE64_REAL
|
||||
#define SDL_WriteBE64 SDL_WriteBE64_REAL
|
||||
#define SDL_GetNumRenderDrivers SDL_GetNumRenderDrivers_REAL
|
||||
#define SDL_GetRenderDriverInfo SDL_GetRenderDriverInfo_REAL
|
||||
#define SDL_CreateWindowAndRenderer SDL_CreateWindowAndRenderer_REAL
|
||||
#define SDL_CreateRenderer SDL_CreateRenderer_REAL
|
||||
#define SDL_CreateSoftwareRenderer SDL_CreateSoftwareRenderer_REAL
|
||||
#define SDL_GetRenderer SDL_GetRenderer_REAL
|
||||
#define SDL_RenderGetWindow SDL_RenderGetWindow_REAL
|
||||
#define SDL_GetRendererInfo SDL_GetRendererInfo_REAL
|
||||
#define SDL_GetRendererOutputSize SDL_GetRendererOutputSize_REAL
|
||||
#define SDL_CreateTexture SDL_CreateTexture_REAL
|
||||
#define SDL_CreateTextureFromSurface SDL_CreateTextureFromSurface_REAL
|
||||
#define SDL_QueryTexture SDL_QueryTexture_REAL
|
||||
#define SDL_SetTextureColorMod SDL_SetTextureColorMod_REAL
|
||||
#define SDL_GetTextureColorMod SDL_GetTextureColorMod_REAL
|
||||
#define SDL_SetTextureAlphaMod SDL_SetTextureAlphaMod_REAL
|
||||
#define SDL_GetTextureAlphaMod SDL_GetTextureAlphaMod_REAL
|
||||
#define SDL_SetTextureBlendMode SDL_SetTextureBlendMode_REAL
|
||||
#define SDL_GetTextureBlendMode SDL_GetTextureBlendMode_REAL
|
||||
#define SDL_SetTextureScaleMode SDL_SetTextureScaleMode_REAL
|
||||
#define SDL_GetTextureScaleMode SDL_GetTextureScaleMode_REAL
|
||||
#define SDL_SetTextureUserData SDL_SetTextureUserData_REAL
|
||||
#define SDL_GetTextureUserData SDL_GetTextureUserData_REAL
|
||||
#define SDL_UpdateTexture SDL_UpdateTexture_REAL
|
||||
#define SDL_UpdateYUVTexture SDL_UpdateYUVTexture_REAL
|
||||
#define SDL_UpdateNVTexture SDL_UpdateNVTexture_REAL
|
||||
#define SDL_LockTexture SDL_LockTexture_REAL
|
||||
#define SDL_LockTextureToSurface SDL_LockTextureToSurface_REAL
|
||||
#define SDL_UnlockTexture SDL_UnlockTexture_REAL
|
||||
#define SDL_RenderTargetSupported SDL_RenderTargetSupported_REAL
|
||||
#define SDL_SetRenderTarget SDL_SetRenderTarget_REAL
|
||||
#define SDL_GetRenderTarget SDL_GetRenderTarget_REAL
|
||||
#define SDL_RenderSetLogicalSize SDL_RenderSetLogicalSize_REAL
|
||||
#define SDL_RenderGetLogicalSize SDL_RenderGetLogicalSize_REAL
|
||||
#define SDL_RenderSetIntegerScale SDL_RenderSetIntegerScale_REAL
|
||||
#define SDL_RenderGetIntegerScale SDL_RenderGetIntegerScale_REAL
|
||||
#define SDL_RenderSetViewport SDL_RenderSetViewport_REAL
|
||||
#define SDL_RenderGetViewport SDL_RenderGetViewport_REAL
|
||||
#define SDL_RenderSetClipRect SDL_RenderSetClipRect_REAL
|
||||
#define SDL_RenderGetClipRect SDL_RenderGetClipRect_REAL
|
||||
#define SDL_RenderIsClipEnabled SDL_RenderIsClipEnabled_REAL
|
||||
#define SDL_RenderSetScale SDL_RenderSetScale_REAL
|
||||
#define SDL_RenderGetScale SDL_RenderGetScale_REAL
|
||||
#define SDL_RenderWindowToLogical SDL_RenderWindowToLogical_REAL
|
||||
#define SDL_RenderLogicalToWindow SDL_RenderLogicalToWindow_REAL
|
||||
#define SDL_SetRenderDrawColor SDL_SetRenderDrawColor_REAL
|
||||
#define SDL_GetRenderDrawColor SDL_GetRenderDrawColor_REAL
|
||||
#define SDL_SetRenderDrawBlendMode SDL_SetRenderDrawBlendMode_REAL
|
||||
#define SDL_GetRenderDrawBlendMode SDL_GetRenderDrawBlendMode_REAL
|
||||
#define SDL_RenderClear SDL_RenderClear_REAL
|
||||
#define SDL_RenderDrawPoint SDL_RenderDrawPoint_REAL
|
||||
#define SDL_RenderDrawPoints SDL_RenderDrawPoints_REAL
|
||||
#define SDL_RenderDrawLine SDL_RenderDrawLine_REAL
|
||||
#define SDL_RenderDrawLines SDL_RenderDrawLines_REAL
|
||||
#define SDL_RenderDrawRect SDL_RenderDrawRect_REAL
|
||||
#define SDL_RenderDrawRects SDL_RenderDrawRects_REAL
|
||||
#define SDL_RenderFillRect SDL_RenderFillRect_REAL
|
||||
#define SDL_RenderFillRects SDL_RenderFillRects_REAL
|
||||
#define SDL_RenderCopy SDL_RenderCopy_REAL
|
||||
#define SDL_RenderCopyEx SDL_RenderCopyEx_REAL
|
||||
#define SDL_RenderDrawPointF SDL_RenderDrawPointF_REAL
|
||||
#define SDL_RenderDrawPointsF SDL_RenderDrawPointsF_REAL
|
||||
#define SDL_RenderDrawLineF SDL_RenderDrawLineF_REAL
|
||||
#define SDL_RenderDrawLinesF SDL_RenderDrawLinesF_REAL
|
||||
#define SDL_RenderDrawRectF SDL_RenderDrawRectF_REAL
|
||||
#define SDL_RenderDrawRectsF SDL_RenderDrawRectsF_REAL
|
||||
#define SDL_RenderFillRectF SDL_RenderFillRectF_REAL
|
||||
#define SDL_RenderFillRectsF SDL_RenderFillRectsF_REAL
|
||||
#define SDL_RenderCopyF SDL_RenderCopyF_REAL
|
||||
#define SDL_RenderCopyExF SDL_RenderCopyExF_REAL
|
||||
#define SDL_RenderGeometry SDL_RenderGeometry_REAL
|
||||
#define SDL_RenderGeometryRaw SDL_RenderGeometryRaw_REAL
|
||||
#define SDL_RenderReadPixels SDL_RenderReadPixels_REAL
|
||||
#define SDL_RenderPresent SDL_RenderPresent_REAL
|
||||
#define SDL_DestroyTexture SDL_DestroyTexture_REAL
|
||||
#define SDL_DestroyRenderer SDL_DestroyRenderer_REAL
|
||||
#define SDL_RenderFlush SDL_RenderFlush_REAL
|
||||
#define SDL_GL_BindTexture SDL_GL_BindTexture_REAL
|
||||
#define SDL_GL_UnbindTexture SDL_GL_UnbindTexture_REAL
|
||||
#define SDL_RenderGetMetalLayer SDL_RenderGetMetalLayer_REAL
|
||||
#define SDL_RenderGetMetalCommandEncoder SDL_RenderGetMetalCommandEncoder_REAL
|
||||
#define SDL_RenderSetVSync SDL_RenderSetVSync_REAL
|
||||
#define SDL_ReportAssertion SDL_ReportAssertion_REAL
|
||||
#define SDL_SetAssertionHandler SDL_SetAssertionHandler_REAL
|
||||
#define SDL_GetDefaultAssertionHandler SDL_GetDefaultAssertionHandler_REAL
|
||||
#define SDL_GetAssertionHandler SDL_GetAssertionHandler_REAL
|
||||
#define SDL_GetAssertionReport SDL_GetAssertionReport_REAL
|
||||
#define SDL_ResetAssertionReport SDL_ResetAssertionReport_REAL
|
||||
#define SDL_GetPowerInfo SDL_GetPowerInfo_REAL
|
||||
#define SDL_malloc SDL_malloc_REAL
|
||||
#define SDL_calloc SDL_calloc_REAL
|
||||
#define SDL_realloc SDL_realloc_REAL
|
||||
#define SDL_free SDL_free_REAL
|
||||
#define SDL_GetOriginalMemoryFunctions SDL_GetOriginalMemoryFunctions_REAL
|
||||
#define SDL_GetMemoryFunctions SDL_GetMemoryFunctions_REAL
|
||||
#define SDL_SetMemoryFunctions SDL_SetMemoryFunctions_REAL
|
||||
#define SDL_GetNumAllocations SDL_GetNumAllocations_REAL
|
||||
#define SDL_getenv SDL_getenv_REAL
|
||||
#define SDL_setenv SDL_setenv_REAL
|
||||
#define SDL_qsort SDL_qsort_REAL
|
||||
#define SDL_bsearch SDL_bsearch_REAL
|
||||
#define SDL_abs SDL_abs_REAL
|
||||
#define SDL_isalpha SDL_isalpha_REAL
|
||||
#define SDL_isalnum SDL_isalnum_REAL
|
||||
#define SDL_isblank SDL_isblank_REAL
|
||||
#define SDL_iscntrl SDL_iscntrl_REAL
|
||||
#define SDL_isdigit SDL_isdigit_REAL
|
||||
#define SDL_isxdigit SDL_isxdigit_REAL
|
||||
#define SDL_ispunct SDL_ispunct_REAL
|
||||
#define SDL_isspace SDL_isspace_REAL
|
||||
#define SDL_isupper SDL_isupper_REAL
|
||||
#define SDL_islower SDL_islower_REAL
|
||||
#define SDL_isprint SDL_isprint_REAL
|
||||
#define SDL_isgraph SDL_isgraph_REAL
|
||||
#define SDL_toupper SDL_toupper_REAL
|
||||
#define SDL_tolower SDL_tolower_REAL
|
||||
#define SDL_crc16 SDL_crc16_REAL
|
||||
#define SDL_crc32 SDL_crc32_REAL
|
||||
#define SDL_memset SDL_memset_REAL
|
||||
#define SDL_memset4 SDL_memset4_REAL
|
||||
#define SDL_memcpy SDL_memcpy_REAL
|
||||
#define SDL_memmove SDL_memmove_REAL
|
||||
#define SDL_memcmp SDL_memcmp_REAL
|
||||
#define SDL_wcslen SDL_wcslen_REAL
|
||||
#define SDL_wcslcpy SDL_wcslcpy_REAL
|
||||
#define SDL_wcslcat SDL_wcslcat_REAL
|
||||
#define SDL_wcsdup SDL_wcsdup_REAL
|
||||
#define SDL_wcsstr SDL_wcsstr_REAL
|
||||
#define SDL_wcscmp SDL_wcscmp_REAL
|
||||
#define SDL_wcsncmp SDL_wcsncmp_REAL
|
||||
#define SDL_wcscasecmp SDL_wcscasecmp_REAL
|
||||
#define SDL_wcsncasecmp SDL_wcsncasecmp_REAL
|
||||
#define SDL_strlen SDL_strlen_REAL
|
||||
#define SDL_strlcpy SDL_strlcpy_REAL
|
||||
#define SDL_utf8strlcpy SDL_utf8strlcpy_REAL
|
||||
#define SDL_strlcat SDL_strlcat_REAL
|
||||
#define SDL_strdup SDL_strdup_REAL
|
||||
#define SDL_strrev SDL_strrev_REAL
|
||||
#define SDL_strupr SDL_strupr_REAL
|
||||
#define SDL_strlwr SDL_strlwr_REAL
|
||||
#define SDL_strchr SDL_strchr_REAL
|
||||
#define SDL_strrchr SDL_strrchr_REAL
|
||||
#define SDL_strstr SDL_strstr_REAL
|
||||
#define SDL_strcasestr SDL_strcasestr_REAL
|
||||
#define SDL_strtokr SDL_strtokr_REAL
|
||||
#define SDL_utf8strlen SDL_utf8strlen_REAL
|
||||
#define SDL_utf8strnlen SDL_utf8strnlen_REAL
|
||||
#define SDL_itoa SDL_itoa_REAL
|
||||
#define SDL_uitoa SDL_uitoa_REAL
|
||||
#define SDL_ltoa SDL_ltoa_REAL
|
||||
#define SDL_ultoa SDL_ultoa_REAL
|
||||
#define SDL_lltoa SDL_lltoa_REAL
|
||||
#define SDL_ulltoa SDL_ulltoa_REAL
|
||||
#define SDL_atoi SDL_atoi_REAL
|
||||
#define SDL_atof SDL_atof_REAL
|
||||
#define SDL_strtol SDL_strtol_REAL
|
||||
#define SDL_strtoul SDL_strtoul_REAL
|
||||
#define SDL_strtoll SDL_strtoll_REAL
|
||||
#define SDL_strtoull SDL_strtoull_REAL
|
||||
#define SDL_strtod SDL_strtod_REAL
|
||||
#define SDL_strcmp SDL_strcmp_REAL
|
||||
#define SDL_strncmp SDL_strncmp_REAL
|
||||
#define SDL_strcasecmp SDL_strcasecmp_REAL
|
||||
#define SDL_strncasecmp SDL_strncasecmp_REAL
|
||||
#define SDL_vsscanf SDL_vsscanf_REAL
|
||||
#define SDL_vsnprintf SDL_vsnprintf_REAL
|
||||
#define SDL_asprintf SDL_asprintf_REAL
|
||||
#define SDL_vasprintf SDL_vasprintf_REAL
|
||||
#define SDL_acos SDL_acos_REAL
|
||||
#define SDL_acosf SDL_acosf_REAL
|
||||
#define SDL_asin SDL_asin_REAL
|
||||
#define SDL_asinf SDL_asinf_REAL
|
||||
#define SDL_atan SDL_atan_REAL
|
||||
#define SDL_atanf SDL_atanf_REAL
|
||||
#define SDL_atan2 SDL_atan2_REAL
|
||||
#define SDL_atan2f SDL_atan2f_REAL
|
||||
#define SDL_ceil SDL_ceil_REAL
|
||||
#define SDL_ceilf SDL_ceilf_REAL
|
||||
#define SDL_copysign SDL_copysign_REAL
|
||||
#define SDL_copysignf SDL_copysignf_REAL
|
||||
#define SDL_cos SDL_cos_REAL
|
||||
#define SDL_cosf SDL_cosf_REAL
|
||||
#define SDL_exp SDL_exp_REAL
|
||||
#define SDL_expf SDL_expf_REAL
|
||||
#define SDL_fabs SDL_fabs_REAL
|
||||
#define SDL_fabsf SDL_fabsf_REAL
|
||||
#define SDL_floor SDL_floor_REAL
|
||||
#define SDL_floorf SDL_floorf_REAL
|
||||
#define SDL_trunc SDL_trunc_REAL
|
||||
#define SDL_truncf SDL_truncf_REAL
|
||||
#define SDL_fmod SDL_fmod_REAL
|
||||
#define SDL_fmodf SDL_fmodf_REAL
|
||||
#define SDL_log SDL_log_REAL
|
||||
#define SDL_logf SDL_logf_REAL
|
||||
#define SDL_log10 SDL_log10_REAL
|
||||
#define SDL_log10f SDL_log10f_REAL
|
||||
#define SDL_pow SDL_pow_REAL
|
||||
#define SDL_powf SDL_powf_REAL
|
||||
#define SDL_round SDL_round_REAL
|
||||
#define SDL_roundf SDL_roundf_REAL
|
||||
#define SDL_lround SDL_lround_REAL
|
||||
#define SDL_lroundf SDL_lroundf_REAL
|
||||
#define SDL_scalbn SDL_scalbn_REAL
|
||||
#define SDL_scalbnf SDL_scalbnf_REAL
|
||||
#define SDL_sin SDL_sin_REAL
|
||||
#define SDL_sinf SDL_sinf_REAL
|
||||
#define SDL_sqrt SDL_sqrt_REAL
|
||||
#define SDL_sqrtf SDL_sqrtf_REAL
|
||||
#define SDL_tan SDL_tan_REAL
|
||||
#define SDL_tanf SDL_tanf_REAL
|
||||
#define SDL_iconv_open SDL_iconv_open_REAL
|
||||
#define SDL_iconv_close SDL_iconv_close_REAL
|
||||
#define SDL_iconv SDL_iconv_REAL
|
||||
#define SDL_iconv_string SDL_iconv_string_REAL
|
||||
#define SDL_Init SDL_Init_REAL
|
||||
#define SDL_InitSubSystem SDL_InitSubSystem_REAL
|
||||
#define SDL_QuitSubSystem SDL_QuitSubSystem_REAL
|
||||
#define SDL_WasInit SDL_WasInit_REAL
|
||||
#define SDL_Quit SDL_Quit_REAL
|
||||
#define SDL_SetMainReady SDL_SetMainReady_REAL
|
||||
#define SDL_WinRTRunApp SDL_WinRTRunApp_REAL
|
||||
#define SDL_UIKitRunApp SDL_UIKitRunApp_REAL
|
||||
#define SDL_GDKRunApp SDL_GDKRunApp_REAL
|
||||
#define SDL_GDKSuspendComplete SDL_GDKSuspendComplete_REAL
|
||||
#define SDL_SetWindowsMessageHook SDL_SetWindowsMessageHook_REAL
|
||||
#define SDL_RenderGetD3D11Device SDL_RenderGetD3D11Device_REAL
|
||||
#define SDL_RenderGetD3D12Device SDL_RenderGetD3D12Device_REAL
|
||||
#define SDL_DXGIGetOutputInfo SDL_DXGIGetOutputInfo_REAL
|
||||
#define SDL_LinuxSetThreadPriority SDL_LinuxSetThreadPriority_REAL
|
||||
#define SDL_LinuxSetThreadPriorityAndPolicy SDL_LinuxSetThreadPriorityAndPolicy_REAL
|
||||
#define SDL_GetAndroidSDKVersion SDL_GetAndroidSDKVersion_REAL
|
||||
#define SDL_IsAndroidTV SDL_IsAndroidTV_REAL
|
||||
#define SDL_IsChromebook SDL_IsChromebook_REAL
|
||||
#define SDL_IsDeXMode SDL_IsDeXMode_REAL
|
||||
#define SDL_AndroidBackButton SDL_AndroidBackButton_REAL
|
||||
#define SDL_AndroidRequestPermission SDL_AndroidRequestPermission_REAL
|
||||
#define SDL_AndroidShowToast SDL_AndroidShowToast_REAL
|
||||
#define SDL_AndroidSendMessage SDL_AndroidSendMessage_REAL
|
||||
#define SDL_WinRTGetFSPathUNICODE SDL_WinRTGetFSPathUNICODE_REAL
|
||||
#define SDL_WinRTGetFSPathUTF8 SDL_WinRTGetFSPathUTF8_REAL
|
||||
#define SDL_WinRTGetDeviceFamily SDL_WinRTGetDeviceFamily_REAL
|
||||
#define SDL_IsTablet SDL_IsTablet_REAL
|
||||
#define SDL_OnApplicationWillTerminate SDL_OnApplicationWillTerminate_REAL
|
||||
#define SDL_OnApplicationDidReceiveMemoryWarning SDL_OnApplicationDidReceiveMemoryWarning_REAL
|
||||
#define SDL_OnApplicationWillResignActive SDL_OnApplicationWillResignActive_REAL
|
||||
#define SDL_OnApplicationDidEnterBackground SDL_OnApplicationDidEnterBackground_REAL
|
||||
#define SDL_OnApplicationWillEnterForeground SDL_OnApplicationWillEnterForeground_REAL
|
||||
#define SDL_OnApplicationDidBecomeActive SDL_OnApplicationDidBecomeActive_REAL
|
||||
#define SDL_OnApplicationDidChangeStatusBarOrientation SDL_OnApplicationDidChangeStatusBarOrientation_REAL
|
||||
#define SDL_GDKGetTaskQueue SDL_GDKGetTaskQueue_REAL
|
||||
#define SDL_asprintf SDL_asprintf_REAL
|
||||
#define SDL_asprintf SDL_asprintf_REAL
|
||||
#define SDL_vasprintf SDL_vasprintf_REAL
|
||||
|
|
|
@ -868,7 +868,6 @@ SDL_DYNAPI_PROC(int,SDL_RenderGeometry,(SDL_Renderer *a, SDL_Texture *b, const S
|
|||
SDL_DYNAPI_PROC(int,SDL_RenderGeometryRaw,(SDL_Renderer *a, SDL_Texture *b, const float *c, int d, const SDL_Color *e, int f, const float *g, int h, int i, const void *j, int k, int l),(a,b,c,d,e,f,g,h,i,j,k,l),return)
|
||||
SDL_DYNAPI_PROC(int,SDL_RenderSetVSync,(SDL_Renderer *a, int b),(a,b),return)
|
||||
#if !SDL_DYNAPI_PROC_NO_VARARGS
|
||||
SDL_DYNAPI_PROC(int,SDL_asprintf,(char **a, SDL_PRINTF_FORMAT_STRING const char *b, ...),(a,b),return)
|
||||
#endif
|
||||
SDL_DYNAPI_PROC(int,SDL_vasprintf,(char **a, const char *b, va_list c),(a,b,c),return)
|
||||
SDL_DYNAPI_PROC(void*,SDL_GetWindowICCProfile,(SDL_Window *a, size_t *b),(a,b),return)
|
||||
|
|
|
@ -403,6 +403,10 @@ def add_dyn_api(proc):
|
|||
if argtype == "void":
|
||||
continue
|
||||
|
||||
# Special case, '...' has no parameter name
|
||||
if argtype == "...":
|
||||
continue
|
||||
|
||||
# Var name: a, b, c, ...
|
||||
varname = chr(i)
|
||||
i += 1
|
||||
|
|
Loading…
Reference in New Issue