diff --git a/CMakeLists.txt b/CMakeLists.txt index 91b660e52..2e5b112d7 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -220,6 +220,12 @@ if(VITA OR PSP OR PS2 OR N3DS OR RISCOS) set(SDL_LOADSO_DEFAULT OFF) endif() +if((RISCOS OR UNIX_SYS) AND NOT (LINUX OR NETBSD OR FREEBSD)) + set(SDL_OSS_DEFAULT ON) +else() + set(SDL_OSS_DEFAULT OFF) +endif() + if(SDL_SHARED_DEFAULT AND SDL_STATIC_DEFAULT AND SDL_SHARED_AVAILABLE) if(DEFINED BUILD_SHARED_LIBS) # When defined, use BUILD_SHARED_LIBS as default @@ -306,7 +312,7 @@ dep_option(SDL_OPENGL "Include OpenGL support" ON "NOT VISIONOS" OF dep_option(SDL_OPENGLES "Include OpenGL ES support" ON "NOT VISIONOS" OFF) set_option(SDL_PTHREADS "Use POSIX threads for multi-threading" ${SDL_PTHREADS_DEFAULT}) dep_option(SDL_PTHREADS_SEM "Use pthread semaphores" ON "SDL_PTHREADS" OFF) -dep_option(SDL_OSS "Support the OSS audio API" ON "UNIX_SYS OR RISCOS" OFF) +dep_option(SDL_OSS "Support the OSS audio API" ${SDL_OSS_DEFAULT} "UNIX_SYS OR RISCOS" OFF) set_option(SDL_ALSA "Support the ALSA audio API" ${UNIX_SYS}) dep_option(SDL_ALSA_SHARED "Dynamically load ALSA audio support" ON "SDL_ALSA" OFF) set_option(SDL_JACK "Support the JACK audio API" ${UNIX_SYS})