Updated Android build tools version, which bumped minimum deployment target to API 14

Also added native code to the Android gradle project, which allows using gradle or Android Studio to build the entire SDL application without a separate ndk-build step.
Sam Lantinga 2017-10-23 23:23:47 -07:00
parent 76cdce440c
commit edf0fae139
4 changed files with 26 additions and 71 deletions

View File

@ -1,14 +1,19 @@
apply plugin: 'com.android.application' apply plugin: 'com.android.application'
android { android {
compileSdkVersion 25 compileSdkVersion 16
buildToolsVersion "25.0.1" buildToolsVersion "26.0.1"
defaultConfig { defaultConfig {
applicationId "org.libsdl.app" applicationId "org.libsdl.app"
minSdkVersion 10 minSdkVersion 14
targetSdkVersion 16 targetSdkVersion 16
versionCode 1 versionCode 1
versionName "1.0" versionName "1.0"
externalNativeBuild {
ndkBuild {
arguments "APP_PLATFORM=android-14"
}
}
testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner" testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
} }
buildTypes { buildTypes {
@ -19,7 +24,11 @@ android {
} }
sourceSets.main { sourceSets.main {
jniLibs.srcDir 'libs' jniLibs.srcDir 'libs'
jni.srcDirs = [] //disable automatic ndk-build call }
externalNativeBuild {
ndkBuild {
path 'jni/Android.mk'
}
} }
lintOptions { lintOptions {
abortOnError false abortOnError false
@ -27,7 +36,7 @@ android {
} }
dependencies { dependencies {
compile fileTree(dir: 'libs', include: ['*.jar']) compile fileTree(include: ['*.jar'], dir: 'libs')
androidTestCompile('com.android.support.test.espresso:espresso-core:2.2.2', { androidTestCompile('com.android.support.test.espresso:espresso-core:2.2.2', {
exclude group: 'com.android.support', module: 'support-annotations' exclude group: 'com.android.support', module: 'support-annotations'
}) })

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@ -6,4 +6,4 @@
APP_ABI := all APP_ABI := all
# Min SDK level # Min SDK level
APP_PLATFORM=android-10 APP_PLATFORM=android-14

View File

@ -25,12 +25,9 @@ if [ -z "$1" ] || [ -z "$SOURCES" ]; then
echo "Usage: androidbuild.sh com.yourcompany.yourapp < sources.list" echo "Usage: androidbuild.sh com.yourcompany.yourapp < sources.list"
echo "Usage: androidbuild.sh com.yourcompany.yourapp source1.c source2.c ...sourceN.c" echo "Usage: androidbuild.sh com.yourcompany.yourapp source1.c source2.c ...sourceN.c"
echo "To copy SDL source instead of symlinking: COPYSOURCE=1 androidbuild.sh ... " echo "To copy SDL source instead of symlinking: COPYSOURCE=1 androidbuild.sh ... "
echo "You can pass additional arguments to ndk-build with the NDKARGS variable: NDKARGS=\"-s\" androidbuild.sh ..."
exit 1 exit 1
fi fi
SDLPATH="$( cd "$(dirname "$0")/.." ; pwd -P )" SDLPATH="$( cd "$(dirname "$0")/.." ; pwd -P )"
if [ -z "$ANDROID_HOME" ];then if [ -z "$ANDROID_HOME" ];then
@ -38,34 +35,11 @@ if [ -z "$ANDROID_HOME" ];then
exit 1 exit 1
fi fi
NDKBUILD=`which ndk-build` if [ ! -d "$ANDROID_HOME/ndk-bundle" -a -z "$ANDROID_NDK_HOME" ]; then
if [ -z "$NDKBUILD" ];then echo "Please set the ANDROID_NDK_HOME directory to the path of the Android NDK"
echo "Could not find the ndk-build utility, install Android's NDK and add it to the path"
exit 1 exit 1
fi fi
ANDROID="$ANDROID_HOME/tools/android"
if [ ! -f "$ANDROID" ]; then
ANDROID=`which android`
fi
if [ -z "$ANDROID" ];then
echo "Could not find the android utility, install Android's SDK and add it to the path"
exit 1
fi
NCPUS="1"
case "$OSTYPE" in
darwin*)
NCPU=`sysctl -n hw.ncpu`
;;
linux*)
if [ -n `which nproc` ]; then
NCPUS=`nproc`
fi
;;
*);;
esac
APP="$1" APP="$1"
APPARR=(${APP//./ }) APPARR=(${APP//./ })
BUILDPATH="$SDLPATH/build/$APP" BUILDPATH="$SDLPATH/build/$APP"
@ -121,24 +95,6 @@ public class $ACTIVITY extends SDLActivity
__EOF__ __EOF__
# Update project and build # Update project and build
cd $BUILDPATH echo "To build and install to a device for testing, run the following:"
pushd $BUILDPATH/app/jni echo "cd $BUILDPATH"
$NDKBUILD -j $NCPUS $NDKARGS echo "./gradlew installDebug"
popd
# Start gradle build
$BUILDPATH/gradlew build
cd $CURDIR
APK="$BUILDPATH/app/build/outputs/apk/app-debug.apk"
if [ -f "$APK" ]; then
echo "Your APK is ready at $APK"
echo "To install to your device: "
echo "$ANDROID_HOME/platform-tools/adb install -r $APK"
exit 0
fi
echo "There was an error building the APK"
exit 1

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@ -14,11 +14,10 @@ The rest of this README covers the traditional style build process.
Android SDK (version 16 or later) Android SDK (version 16 or later)
https://developer.android.com/sdk/index.html https://developer.android.com/sdk/index.html
Android NDK r7 or later Android NDK r10e or later
https://developer.android.com/tools/sdk/ndk/index.html https://developer.android.com/tools/sdk/ndk/index.html
Minimum API level supported by SDL: 10 (Android 2.3.3) Minimum API level supported by SDL: 14 (Android 4.0.1)
Joystick support is available for API level >= 12 devices.
================================================================================ ================================================================================
@ -393,22 +392,13 @@ https://developer.nvidia.com/tegra-graphics-debugger
================================================================================ ================================================================================
Why is API level 10 the minimum required? Why is API level 14 the minimum required?
================================================================================ ================================================================================
API level 10 is the minimum required level at runtime (that is, on the device) The latest NDK toolchain doesn't support targeting earlier than API level 14.
because SDL requires some functionality for running not
available on older devices. Since the incorporation of joystick support into SDL,
the minimum SDK required to *build* SDL is version 16. Devices running API levels
10-11 are still supported, only with the joystick functionality disabled.
Support for native OpenGL ES and ES2 applications was introduced in the NDK for
API level 4 and 8. EGL was made a stable API in the NDK for API level 9, which
has since then been obsoleted, with the recommendation to developers to bump the
required API level to 10.
As of this writing, according to https://developer.android.com/about/dashboards/index.html As of this writing, according to https://developer.android.com/about/dashboards/index.html
about 90% of the Android devices accessing Google Play support API level 10 or about 99% of the Android devices accessing Google Play support API level 14 or
higher (March 2013). higher (October 2017).
================================================================================ ================================================================================