wayland: Implement IME support.

Note that this is purely to make it possible to enter text that requires
composition - for example, before this commit Kanji input didn't work at all.

The big problem this still has is that we need the window position, and this is
still not implemented. Once we have this information we can do the equivalent
of XTranslateCoordinates to put the rectangle where we want it.
main
Ethan Lee 2021-03-29 16:57:03 -04:00 committed by Sam Lantinga
parent 733b3278de
commit eeee730833
5 changed files with 148 additions and 4 deletions

View File

@ -216,6 +216,12 @@ Wayland_PumpEvents(_THIS)
WAYLAND_wl_display_flush(d->display);
#ifdef SDL_USE_IME
if (SDL_GetEventState(SDL_TEXTINPUT) == SDL_ENABLE) {
SDL_IME_PumpEvents();
}
#endif
if (input) {
uint32_t now = SDL_GetTicks();
keyboard_repeat_handle(&input->keyboard_repeat, now);
@ -677,6 +683,9 @@ keyboard_handle_enter(void *data, struct wl_keyboard *keyboard,
window->keyboard_device = input;
SDL_SetKeyboardFocus(window->sdlwindow);
}
#ifdef SDL_USE_IME
SDL_IME_SetFocus(SDL_TRUE);
#endif
}
static void
@ -690,10 +699,13 @@ keyboard_handle_leave(void *data, struct wl_keyboard *keyboard,
/* This will release any keys still pressed */
SDL_SetKeyboardFocus(NULL);
#ifdef SDL_USE_IME
SDL_IME_SetFocus(SDL_FALSE);
#endif
}
static SDL_bool
keyboard_input_get_text(char text[8], const struct SDL_WaylandInput *input, uint32_t key)
keyboard_input_get_text(char text[8], const struct SDL_WaylandInput *input, uint32_t key, SDL_bool *handled_by_ime)
{
SDL_WindowData *window = input->keyboard_focus;
const xkb_keysym_t *syms;
@ -707,6 +719,13 @@ keyboard_input_get_text(char text[8], const struct SDL_WaylandInput *input, uint
return SDL_FALSE;
}
#ifdef SDL_USE_IME
if (SDL_IME_ProcessKeyEvent(syms[0], key + 8)) {
*handled_by_ime = SDL_TRUE;
return SDL_TRUE;
}
#endif
return WAYLAND_xkb_keysym_to_utf8(syms[0], text, 8) > 0;
}
@ -719,8 +738,14 @@ keyboard_handle_key(void *data, struct wl_keyboard *keyboard,
enum wl_keyboard_key_state state = state_w;
uint32_t scancode = SDL_SCANCODE_UNKNOWN;
char text[8];
SDL_bool has_text = SDL_FALSE;
SDL_bool handled_by_ime = SDL_FALSE;
if (key < SDL_arraysize(xfree86_scancode_table2)) {
if (state == WL_KEYBOARD_KEY_STATE_PRESSED) {
has_text = keyboard_input_get_text(text, input, key, &handled_by_ime);
}
if (!handled_by_ime && key < SDL_arraysize(xfree86_scancode_table2)) {
scancode = xfree86_scancode_table2[key];
if (scancode != SDL_SCANCODE_UNKNOWN) {
@ -730,10 +755,11 @@ keyboard_handle_key(void *data, struct wl_keyboard *keyboard,
}
if (state == WL_KEYBOARD_KEY_STATE_PRESSED) {
SDL_bool has_text = keyboard_input_get_text(text, input, key);
if (has_text) {
Wayland_data_device_set_serial(input->data_device, serial);
SDL_SendKeyboardText(text);
if (!handled_by_ime) {
SDL_SendKeyboardText(text);
}
}
keyboard_repeat_set(&input->keyboard_repeat, scancode, has_text, text);
} else {

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@ -0,0 +1,75 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_WAYLAND
#include "../SDL_sysvideo.h"
#include "SDL_waylandvideo.h"
int
Wayland_InitKeyboard(_THIS)
{
#ifdef SDL_USE_IME
SDL_IME_Init();
#endif
return 0;
}
void
Wayland_QuitKeyboard(_THIS)
{
#ifdef SDL_USE_IME
SDL_IME_Quit();
#endif
}
void
Wayland_StartTextInput(_THIS)
{
/* No-op */
}
void
Wayland_StopTextInput(_THIS)
{
#ifdef SDL_USE_IME
SDL_IME_Reset();
#endif
}
void
Wayland_SetTextInputRect(_THIS, SDL_Rect *rect)
{
if (!rect) {
SDL_InvalidParamError("rect");
return;
}
#ifdef SDL_USE_IME
SDL_IME_UpdateTextRect(rect);
#endif
}
#endif /* SDL_VIDEO_DRIVER_WAYLAND */
/* vi: set ts=4 sw=4 expandtab: */

View File

@ -0,0 +1,34 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifndef SDL_waylandkeyboard_h_
#define SDL_waylandkeyboard_h_
extern int Wayland_InitKeyboard(_THIS);
extern void Wayland_QuitKeyboard(_THIS);
extern void Wayland_StartTextInput(_THIS);
extern void Wayland_StopTextInput(_THIS);
extern void Wayland_SetTextInputRect(_THIS, SDL_Rect *rect);
#endif /* SDL_waylandkeyboard_h_ */
/* vi: set ts=4 sw=4 expandtab: */

View File

@ -33,6 +33,7 @@
#include "SDL_waylandwindow.h"
#include "SDL_waylandopengles.h"
#include "SDL_waylandmouse.h"
#include "SDL_waylandkeyboard.h"
#include "SDL_waylandtouch.h"
#include "SDL_waylandclipboard.h"
#include "SDL_waylandvulkan.h"
@ -215,6 +216,9 @@ Wayland_CreateDevice(int devindex)
device->SetClipboardText = Wayland_SetClipboardText;
device->GetClipboardText = Wayland_GetClipboardText;
device->HasClipboardText = Wayland_HasClipboardText;
device->StartTextInput = Wayland_StartTextInput;
device->StopTextInput = Wayland_StopTextInput;
device->SetTextInputRect = Wayland_SetTextInputRect;
#if SDL_VIDEO_VULKAN
device->Vulkan_LoadLibrary = Wayland_Vulkan_LoadLibrary;
@ -478,6 +482,8 @@ Wayland_VideoInit(_THIS)
WAYLAND_wl_display_flush(data->display);
Wayland_InitKeyboard(_this);
#if SDL_USE_LIBDBUS
SDL_DBus_Init();
#endif
@ -567,6 +573,8 @@ Wayland_VideoQuit(_THIS)
if (data->registry)
wl_registry_destroy(data->registry);
Wayland_QuitKeyboard(_this);
/* !!! FIXME: other subsystems use D-Bus, so we shouldn't quit it here;
have SDL.c do this at a higher level, or add refcounting. */
#if SDL_USE_LIBDBUS

View File

@ -40,6 +40,7 @@
#include "wayland-util.h"
#include "../../core/linux/SDL_dbus.h"
#include "../../core/linux/SDL_ime.h"
struct xkb_context;
struct SDL_WaylandInput;