Fixed bug 2766 - Haptic coding bugs and fixes for Linux FF: periodic.phase handled as time instead of angle; + direction clarification
Elias Vanderstuyft It's not obvious from the general "haptic direction" description what the SDL direction actually means in terms of force magnitude sign, currently its meaning is only reflected by the example.main
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@ -347,6 +347,9 @@ typedef struct _SDL_Haptic SDL_Haptic;
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/**
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/**
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* \brief Structure that represents a haptic direction.
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* \brief Structure that represents a haptic direction.
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*
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*
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* This is the direction where the force comes from,
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* instead of the direction in which the force is exerted.
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*
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* Directions can be specified by:
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* Directions can be specified by:
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* - ::SDL_HAPTIC_POLAR : Specified by polar coordinates.
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* - ::SDL_HAPTIC_POLAR : Specified by polar coordinates.
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* - ::SDL_HAPTIC_CARTESIAN : Specified by cartesian coordinates.
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* - ::SDL_HAPTIC_CARTESIAN : Specified by cartesian coordinates.
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@ -669,6 +669,8 @@ SDL_SYS_ToDirection(Uint16 *dest, SDL_HapticDirection * src)
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90 deg -> 0x4000 (left)
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90 deg -> 0x4000 (left)
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180 deg -> 0x8000 (up)
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180 deg -> 0x8000 (up)
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270 deg -> 0xC000 (right)
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270 deg -> 0xC000 (right)
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The force pulls into the direction specified by Linux directions,
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i.e. the opposite convention of SDL directions.
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*/
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*/
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tmp = ((src->dir[0] % 36000) * 0x8000) / 18000; /* convert to range [0,0xFFFF] */
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tmp = ((src->dir[0] % 36000) * 0x8000) / 18000; /* convert to range [0,0xFFFF] */
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*dest = (Uint16) tmp;
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*dest = (Uint16) tmp;
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