Re-added balls to the SDL joystick API

It turns out these were being used on Linux and at least one virtual driver was making use of them (thanks @mrfixit2001!)
main
Sam Lantinga 2024-03-10 21:06:14 -07:00
parent 53e86be22f
commit efbbafb3f1
16 changed files with 262 additions and 28 deletions

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@ -2153,6 +2153,10 @@ expression e;
+ SDL_EVENT_JOYSTICK_AXIS_MOTION
@@
@@
- SDL_JOYBALLMOTION
+ SDL_EVENT_JOYSTICK_BALL_MOTION
@@
@@
- SDL_JOYHATMOTION
+ SDL_EVENT_JOYSTICK_HAT_MOTION
@@
@ -3044,3 +3048,13 @@ typedef SDL_version, SDL_Version;
@@
- SDL_HINT_PS2_DYNAMIC_VSYNC
+ SDL_HINT_RENDER_PS2_DYNAMIC_VSYNC
@@
@@
- SDL_JoystickNumBalls
+ SDL_NumJoystickBalls
(...)
@@
@@
- SDL_JoystickGetBall
+ SDL_GetJoystickBall
(...)

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@ -370,6 +370,7 @@ The following symbols have been renamed:
* SDL_FINGERUP => SDL_EVENT_FINGER_UP
* SDL_FIRSTEVENT => SDL_EVENT_FIRST
* SDL_JOYAXISMOTION => SDL_EVENT_JOYSTICK_AXIS_MOTION
* SDL_JOYBALLMOTION => SDL_EVENT_JOYSTICK_BALL_MOTION
* SDL_JOYBATTERYUPDATED => SDL_EVENT_JOYSTICK_BATTERY_UPDATED
* SDL_JOYBUTTONDOWN => SDL_EVENT_JOYSTICK_BUTTON_DOWN
* SDL_JOYBUTTONUP => SDL_EVENT_JOYSTICK_BUTTON_UP
@ -797,6 +798,7 @@ The following functions have been renamed:
* SDL_JoystickGetAttached() => SDL_JoystickConnected()
* SDL_JoystickGetAxis() => SDL_GetJoystickAxis()
* SDL_JoystickGetAxisInitialState() => SDL_GetJoystickAxisInitialState()
* SDL_JoystickGetBall() => SDL_GetJoystickBall()
* SDL_JoystickGetButton() => SDL_GetJoystickButton()
* SDL_JoystickGetFirmwareVersion() => SDL_GetJoystickFirmwareVersion()
* SDL_JoystickGetGUID() => SDL_GetJoystickGUID()
@ -813,6 +815,7 @@ The following functions have been renamed:
* SDL_JoystickIsVirtual() => SDL_IsJoystickVirtual()
* SDL_JoystickName() => SDL_GetJoystickName()
* SDL_JoystickNumAxes() => SDL_GetNumJoystickAxes()
* SDL_JoystickNumBalls() => SDL_GetNumJoystickBalls()
* SDL_JoystickNumButtons() => SDL_GetNumJoystickButtons()
* SDL_JoystickNumHats() => SDL_GetNumJoystickHats()
* SDL_JoystickOpen() => SDL_OpenJoystick()
@ -843,7 +846,6 @@ The following functions have been removed:
* SDL_JoystickHasRumble() - replaced with SDL_PROP_JOYSTICK_CAP_RUMBLE_BOOLEAN
* SDL_JoystickHasRumbleTriggers() - replaced with SDL_PROP_JOYSTICK_CAP_TRIGGER_RUMBLE_BOOLEAN
* SDL_JoystickNameForIndex() - replaced with SDL_GetJoystickInstanceName()
* SDL_JoystickNumBalls() - API has been removed, see https://github.com/libsdl-org/SDL/issues/6766
* SDL_JoystickPathForIndex() - replaced with SDL_GetJoystickInstancePath()
* SDL_NumJoysticks() - replaced with SDL_GetJoysticks()

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@ -152,11 +152,12 @@ typedef enum
/* Joystick events */
SDL_EVENT_JOYSTICK_AXIS_MOTION = 0x600, /**< Joystick axis motion */
SDL_EVENT_JOYSTICK_HAT_MOTION = 0x602, /**< Joystick hat position change */
SDL_EVENT_JOYSTICK_BALL_MOTION, /**< Joystick trackball motion */
SDL_EVENT_JOYSTICK_HAT_MOTION, /**< Joystick hat position change */
SDL_EVENT_JOYSTICK_BUTTON_DOWN, /**< Joystick button pressed */
SDL_EVENT_JOYSTICK_BUTTON_UP, /**< Joystick button released */
SDL_EVENT_JOYSTICK_ADDED, /**< A new joystick has been inserted into the system */
SDL_EVENT_JOYSTICK_REMOVED, /**< An opened joystick has been removed */
SDL_EVENT_JOYSTICK_ADDED, /**< A new joystick has been inserted into the system */
SDL_EVENT_JOYSTICK_REMOVED, /**< An opened joystick has been removed */
SDL_EVENT_JOYSTICK_BATTERY_UPDATED, /**< Joystick battery level change */
SDL_EVENT_JOYSTICK_UPDATE_COMPLETE, /**< Joystick update is complete */
@ -336,6 +337,22 @@ typedef struct SDL_MouseMotionEvent
float yrel; /**< The relative motion in the Y direction */
} SDL_MouseMotionEvent;
/**
* \brief Joystick trackball motion event structure (event.jball.*)
*/
typedef struct SDL_JoyBallEvent
{
Uint32 type; /**< ::SDL_JOYBALLMOTION */
Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
SDL_JoystickID which; /**< The joystick instance id */
Uint8 ball; /**< The joystick trackball index */
Uint8 padding1;
Uint8 padding2;
Uint8 padding3;
Sint16 xrel; /**< The relative motion in the X direction */
Sint16 yrel; /**< The relative motion in the Y direction */
} SDL_JoyBallEvent;
/**
* Mouse button event structure (event.button.*)
*/
@ -706,6 +723,7 @@ typedef union SDL_Event
SDL_MouseButtonEvent button; /**< Mouse button event data */
SDL_MouseWheelEvent wheel; /**< Mouse wheel event data */
SDL_JoyAxisEvent jaxis; /**< Joystick axis event data */
SDL_JoyBallEvent jball; /**< Joystick ball event data */
SDL_JoyHatEvent jhat; /**< Joystick hat event data */
SDL_JoyButtonEvent jbutton; /**< Joystick button event data */
SDL_JoyDeviceEvent jdevice; /**< Joystick device change event data */

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@ -732,6 +732,24 @@ extern DECLSPEC SDL_JoystickID SDLCALL SDL_GetJoystickInstanceID(SDL_Joystick *j
*/
extern DECLSPEC int SDLCALL SDL_GetNumJoystickAxes(SDL_Joystick *joystick);
/**
* Get the number of trackballs on a joystick.
*
* Joystick trackballs have only relative motion events associated with them
* and their state cannot be polled.
*
* Most joysticks do not have trackballs.
*
* \param joystick an SDL_Joystick structure containing joystick information
* \returns the number of trackballs on success or a negative error code on
* failure; call SDL_GetError() for more information.
*
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetJoystickBall
*/
extern DECLSPEC int SDLCALL SDL_GetNumJoystickBalls(SDL_Joystick *joystick);
/**
* Get the number of POV hats on a joystick.
*
@ -823,8 +841,7 @@ extern DECLSPEC void SDLCALL SDL_UpdateJoysticks(void);
*
* \sa SDL_GetNumJoystickAxes
*/
extern DECLSPEC Sint16 SDLCALL SDL_GetJoystickAxis(SDL_Joystick *joystick,
int axis);
extern DECLSPEC Sint16 SDLCALL SDL_GetJoystickAxis(SDL_Joystick *joystick, int axis);
/**
* Get the initial state of an axis control on a joystick.
@ -840,8 +857,28 @@ extern DECLSPEC Sint16 SDLCALL SDL_GetJoystickAxis(SDL_Joystick *joystick,
*
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_bool SDLCALL SDL_GetJoystickAxisInitialState(SDL_Joystick *joystick,
int axis, Sint16 *state);
extern DECLSPEC SDL_bool SDLCALL SDL_GetJoystickAxisInitialState(SDL_Joystick *joystick, int axis, Sint16 *state);
/**
* Get the ball axis change since the last poll.
*
* Trackballs can only return relative motion since the last call to
* SDL_GetJoystickBall(), these motion deltas are placed into `dx` and `dy`.
*
* Most joysticks do not have trackballs.
*
* \param joystick the SDL_Joystick to query
* \param ball the ball index to query; ball indices start at index 0
* \param dx stores the difference in the x axis position since the last poll
* \param dy stores the difference in the y axis position since the last poll
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetNumJoystickBalls
*/
extern DECLSPEC int SDLCALL SDL_GetJoystickBall(SDL_Joystick *joystick, int ball, int *dx, int *dy);
/**
* \name Hat positions
@ -881,8 +918,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GetJoystickAxisInitialState(SDL_Joystick *j
*
* \sa SDL_GetNumJoystickHats
*/
extern DECLSPEC Uint8 SDLCALL SDL_GetJoystickHat(SDL_Joystick *joystick,
int hat);
extern DECLSPEC Uint8 SDLCALL SDL_GetJoystickHat(SDL_Joystick *joystick, int hat);
/**
* Get the current state of a button on a joystick.
@ -896,8 +932,7 @@ extern DECLSPEC Uint8 SDLCALL SDL_GetJoystickHat(SDL_Joystick *joystick,
*
* \sa SDL_GetNumJoystickButtons
*/
extern DECLSPEC Uint8 SDLCALL SDL_GetJoystickButton(SDL_Joystick *joystick,
int button);
extern DECLSPEC Uint8 SDLCALL SDL_GetJoystickButton(SDL_Joystick *joystick, int button);
/**
* Start a rumble effect.

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@ -115,6 +115,7 @@
#define SDL_JOYBUTTONUP SDL_EVENT_JOYSTICK_BUTTON_UP
#define SDL_JOYDEVICEADDED SDL_EVENT_JOYSTICK_ADDED
#define SDL_JOYDEVICEREMOVED SDL_EVENT_JOYSTICK_REMOVED
#define SDL_JOYBALLMOTION SDL_EVENT_JOYSTICK_BALL_MOTION
#define SDL_JOYHATMOTION SDL_EVENT_JOYSTICK_HAT_MOTION
#define SDL_KEYDOWN SDL_EVENT_KEY_DOWN
#define SDL_KEYMAPCHANGED SDL_EVENT_KEYMAP_CHANGED
@ -302,6 +303,7 @@
#define SDL_JoystickGetAttached SDL_JoystickConnected
#define SDL_JoystickGetAxis SDL_GetJoystickAxis
#define SDL_JoystickGetAxisInitialState SDL_GetJoystickAxisInitialState
#define SDL_JoystickGetBall SDL_GetJoystickBall
#define SDL_JoystickGetButton SDL_GetJoystickButton
#define SDL_JoystickGetFirmwareVersion SDL_GetJoystickFirmwareVersion
#define SDL_JoystickGetGUID SDL_GetJoystickGUID
@ -318,6 +320,7 @@
#define SDL_JoystickIsVirtual SDL_IsJoystickVirtual
#define SDL_JoystickName SDL_GetJoystickName
#define SDL_JoystickNumAxes SDL_GetNumJoystickAxes
#define SDL_JoystickNumBalls SDL_GetNumJoystickBalls
#define SDL_JoystickNumButtons SDL_GetNumJoystickButtons
#define SDL_JoystickNumHats SDL_GetNumJoystickHats
#define SDL_JoystickOpen SDL_OpenJoystick
@ -597,6 +600,7 @@
#define SDL_JOYBUTTONUP SDL_JOYBUTTONUP_renamed_SDL_EVENT_JOYSTICK_BUTTON_UP
#define SDL_JOYDEVICEADDED SDL_JOYDEVICEADDED_renamed_SDL_EVENT_JOYSTICK_ADDED
#define SDL_JOYDEVICEREMOVED SDL_JOYDEVICEREMOVED_renamed_SDL_EVENT_JOYSTICK_REMOVED
#define SDL_JOYBALLMOTION SDL_JOYBALLMOTION_renamed_SDL_EVENT_JOYSTICK_BALL_MOTION
#define SDL_JOYHATMOTION SDL_JOYHATMOTION_renamed_SDL_EVENT_JOYSTICK_HAT_MOTION
#define SDL_KEYDOWN SDL_KEYDOWN_renamed_SDL_EVENT_KEY_DOWN
#define SDL_KEYMAPCHANGED SDL_KEYMAPCHANGED_renamed_SDL_EVENT_KEYMAP_CHANGED
@ -785,6 +789,7 @@
#define SDL_JoystickGetAttached SDL_JoystickGetAttached_renamed_SDL_JoystickConnected
#define SDL_JoystickGetAxis SDL_JoystickGetAxis_renamed_SDL_GetJoystickAxis
#define SDL_JoystickGetAxisInitialState SDL_JoystickGetAxisInitialState_renamed_SDL_GetJoystickAxisInitialState
#define SDL_JoystickGetBall SDL_JoystickGetBall_renamed_SDL_GetJoystickBall
#define SDL_JoystickGetButton SDL_JoystickGetButton_renamed_SDL_GetJoystickButton
#define SDL_JoystickGetFirmwareVersion SDL_JoystickGetFirmwareVersion_renamed_SDL_GetJoystickFirmwareVersion
#define SDL_JoystickGetGUID SDL_JoystickGetGUID_renamed_SDL_GetJoystickGUID
@ -801,6 +806,7 @@
#define SDL_JoystickIsVirtual SDL_JoystickIsVirtual_renamed_SDL_IsJoystickVirtual
#define SDL_JoystickName SDL_JoystickName_renamed_SDL_GetJoystickName
#define SDL_JoystickNumAxes SDL_JoystickNumAxes_renamed_SDL_GetNumJoystickAxes
#define SDL_JoystickNumBalls SDL_JoystickNumBalls_renamed_SDL_GetNumJoystickBalls
#define SDL_JoystickNumButtons SDL_JoystickNumButtons_renamed_SDL_GetNumJoystickButtons
#define SDL_JoystickNumHats SDL_JoystickNumHats_renamed_SDL_GetNumJoystickHats
#define SDL_JoystickOpen SDL_JoystickOpen_renamed_SDL_OpenJoystick

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@ -974,6 +974,8 @@ SDL3_0.0.0 {
SDL_qsort_r;
SDL_bsearch_r;
SDL_AddVulkanRenderSemaphores;
SDL_GetNumJoystickBalls;
SDL_GetJoystickBall;
# extra symbols go here (don't modify this line)
local: *;
};

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@ -999,3 +999,5 @@
#define SDL_qsort_r SDL_qsort_r_REAL
#define SDL_bsearch_r SDL_bsearch_r_REAL
#define SDL_AddVulkanRenderSemaphores SDL_AddVulkanRenderSemaphores_REAL
#define SDL_GetNumJoystickBalls SDL_GetNumJoystickBalls_REAL
#define SDL_GetJoystickBall SDL_GetJoystickBall_REAL

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@ -1024,3 +1024,5 @@ SDL_DYNAPI_PROC(SDL_CameraPosition,SDL_GetCameraDevicePosition,(SDL_CameraDevice
SDL_DYNAPI_PROC(void,SDL_qsort_r,(void *a, size_t b, size_t c, int (SDLCALL *d)(void *, const void *, const void *), void *e),(a,b,c,d,e),)
SDL_DYNAPI_PROC(void*,SDL_bsearch_r,(const void *a, const void *b, size_t c, size_t d, int (SDLCALL *e)(void *, const void *, const void *), void *f),(a,b,c,d,e,f),return)
SDL_DYNAPI_PROC(int,SDL_AddVulkanRenderSemaphores,(SDL_Renderer *a, Uint32 b, Sint64 c, Sint64 d),(a,b,c,d),return)
SDL_DYNAPI_PROC(int,SDL_GetNumJoystickBalls,(SDL_Joystick *a),(a),return)
SDL_DYNAPI_PROC(int,SDL_GetJoystickBall,(SDL_Joystick *a, int b, int *c, int *d),(a,b,c,d),return)

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@ -383,6 +383,12 @@ static void SDL_LogEvent(const SDL_Event *event)
(uint)event->jaxis.axis, (int)event->jaxis.value);
break;
SDL_EVENT_CASE(SDL_EVENT_JOYSTICK_BALL_MOTION)
(void)SDL_snprintf(details, sizeof(details), " (timestamp=%u which=%d ball=%u xrel=%d yrel=%d)",
(uint)event->jball.timestamp, (int)event->jball.which,
(uint)event->jball.ball, (int)event->jball.xrel, (int)event->jball.yrel);
break;
SDL_EVENT_CASE(SDL_EVENT_JOYSTICK_HAT_MOTION)
(void)SDL_snprintf(details, sizeof(details), " (timestamp=%u which=%d hat=%u value=%u)",
(uint)event->jhat.timestamp, (int)event->jhat.which,

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@ -1091,15 +1091,21 @@ SDL_Joystick *SDL_OpenJoystick(SDL_JoystickID instance_id)
joystick->guid = driver->GetDeviceGUID(device_index);
if (joystick->naxes > 0) {
joystick->axes = (SDL_JoystickAxisInfo *)SDL_calloc(joystick->naxes, sizeof(SDL_JoystickAxisInfo));
joystick->axes = (SDL_JoystickAxisInfo *)SDL_calloc(joystick->naxes, sizeof(*joystick->axes));
}
if (joystick->nballs > 0) {
joystick->balls = (SDL_JoystickBallData *)SDL_calloc(joystick->nballs, sizeof(*joystick->balls));
}
if (joystick->nhats > 0) {
joystick->hats = (Uint8 *)SDL_calloc(joystick->nhats, sizeof(Uint8));
joystick->hats = (Uint8 *)SDL_calloc(joystick->nhats, sizeof(*joystick->hats));
}
if (joystick->nbuttons > 0) {
joystick->buttons = (Uint8 *)SDL_calloc(joystick->nbuttons, sizeof(Uint8));
joystick->buttons = (Uint8 *)SDL_calloc(joystick->nbuttons, sizeof(*joystick->buttons));
}
if (((joystick->naxes > 0) && !joystick->axes) || ((joystick->nhats > 0) && !joystick->hats) || ((joystick->nbuttons > 0) && !joystick->buttons)) {
if (((joystick->naxes > 0) && !joystick->axes) ||
((joystick->nballs > 0) && !joystick->balls) ||
((joystick->nhats > 0) && !joystick->hats) ||
((joystick->nbuttons > 0) && !joystick->buttons)) {
SDL_CloseJoystick(joystick);
SDL_UnlockJoysticks();
return NULL;
@ -1324,6 +1330,16 @@ int SDL_GetNumJoystickHats(SDL_Joystick *joystick)
return retval;
}
/*
* Get the number of trackballs on a joystick
*/
int SDL_GetNumJoystickBalls(SDL_Joystick *joystick)
{
CHECK_JOYSTICK_MAGIC(joystick, -1);
return joystick->nballs;
}
/*
* Get the number of buttons on a joystick
*/
@ -1414,6 +1430,31 @@ Uint8 SDL_GetJoystickHat(SDL_Joystick *joystick, int hat)
return state;
}
/*
* Get the ball axis change since the last poll
*/
int SDL_GetJoystickBall(SDL_Joystick *joystick, int ball, int *dx, int *dy)
{
int retval;
CHECK_JOYSTICK_MAGIC(joystick, -1);
retval = 0;
if (ball < joystick->nballs) {
if (dx) {
*dx = joystick->balls[ball].dx;
}
if (dy) {
*dy = joystick->balls[ball].dy;
}
joystick->balls[ball].dx = 0;
joystick->balls[ball].dy = 0;
} else {
return SDL_SetError("Joystick only has %d balls", joystick->nballs);
}
return retval;
}
/*
* Get the current state of a button on a joystick
*/
@ -1781,6 +1822,7 @@ void SDL_CloseJoystick(SDL_Joystick *joystick)
SDL_free(joystick->path);
SDL_free(joystick->serial);
SDL_free(joystick->axes);
SDL_free(joystick->balls);
SDL_free(joystick->hats);
SDL_free(joystick->buttons);
for (i = 0; i < joystick->ntouchpads; i++) {
@ -2101,6 +2143,41 @@ int SDL_SendJoystickAxis(Uint64 timestamp, SDL_Joystick *joystick, Uint8 axis, S
return posted;
}
int SDL_SendJoystickBall(Uint64 timestamp, SDL_Joystick *joystick, Uint8 ball, Sint16 xrel, Sint16 yrel)
{
int posted;
SDL_AssertJoysticksLocked();
/* Make sure we're not getting garbage events */
if (ball >= joystick->nballs) {
return 0;
}
/* We ignore events if we don't have keyboard focus. */
if (SDL_PrivateJoystickShouldIgnoreEvent()) {
return 0;
}
/* Update internal mouse state */
joystick->balls[ball].dx += xrel;
joystick->balls[ball].dy += yrel;
/* Post the event, if desired */
posted = 0;
if (SDL_EventEnabled(SDL_EVENT_JOYSTICK_BALL_MOTION)) {
SDL_Event event;
event.type = SDL_EVENT_JOYSTICK_BALL_MOTION;
event.common.timestamp = timestamp;
event.jball.which = joystick->instance_id;
event.jball.ball = ball;
event.jball.xrel = xrel;
event.jball.yrel = yrel;
posted = SDL_PushEvent(&event) == 1;
}
return posted;
}
int SDL_SendJoystickHat(Uint64 timestamp, SDL_Joystick *joystick, Uint8 hat, Uint8 value)
{
int posted;
@ -2310,6 +2387,7 @@ void SDL_UpdateJoysticks(void)
static const Uint32 SDL_joystick_event_list[] = {
SDL_EVENT_JOYSTICK_AXIS_MOTION,
SDL_EVENT_JOYSTICK_BALL_MOTION,
SDL_EVENT_JOYSTICK_HAT_MOTION,
SDL_EVENT_JOYSTICK_BUTTON_DOWN,
SDL_EVENT_JOYSTICK_BUTTON_UP,

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@ -161,18 +161,13 @@ extern void SDL_PrivateJoystickAdded(SDL_JoystickID instance_id);
extern SDL_bool SDL_IsJoystickBeingAdded(void);
extern void SDL_PrivateJoystickRemoved(SDL_JoystickID instance_id);
extern void SDL_PrivateJoystickForceRecentering(SDL_Joystick *joystick);
extern int SDL_SendJoystickAxis(Uint64 timestamp, SDL_Joystick *joystick,
Uint8 axis, Sint16 value);
extern int SDL_SendJoystickHat(Uint64 timestamp, SDL_Joystick *joystick,
Uint8 hat, Uint8 value);
extern int SDL_SendJoystickButton(Uint64 timestamp, SDL_Joystick *joystick,
Uint8 button, Uint8 state);
extern int SDL_SendJoystickTouchpad(Uint64 timestamp, SDL_Joystick *joystick,
int touchpad, int finger, Uint8 state, float x, float y, float pressure);
extern int SDL_SendJoystickSensor(Uint64 timestamp, SDL_Joystick *joystick,
SDL_SensorType type, Uint64 sensor_timestamp, const float *data, int num_values);
extern void SDL_SendJoystickBatteryLevel(SDL_Joystick *joystick,
SDL_JoystickPowerLevel ePowerLevel);
extern int SDL_SendJoystickAxis(Uint64 timestamp, SDL_Joystick *joystick, Uint8 axis, Sint16 value);
extern int SDL_SendJoystickBall(Uint64 timestamp, SDL_Joystick *joystick, Uint8 ball, Sint16 xrel, Sint16 yrel);
extern int SDL_SendJoystickHat(Uint64 timestamp, SDL_Joystick *joystick, Uint8 hat, Uint8 value);
extern int SDL_SendJoystickButton(Uint64 timestamp, SDL_Joystick *joystick, Uint8 button, Uint8 state);
extern int SDL_SendJoystickTouchpad(Uint64 timestamp, SDL_Joystick *joystick, int touchpad, int finger, Uint8 state, float x, float y, float pressure);
extern int SDL_SendJoystickSensor(Uint64 timestamp, SDL_Joystick *joystick, SDL_SensorType type, Uint64 sensor_timestamp, const float *data, int num_values);
extern void SDL_SendJoystickBatteryLevel(SDL_Joystick *joystick, SDL_JoystickPowerLevel ePowerLevel);
/* Function to get the Steam virtual gamepad info for a joystick */
extern const struct SDL_SteamVirtualGamepadInfo *SDL_GetJoystickInstanceVirtualGamepadInfo(SDL_JoystickID instance_id);

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@ -32,6 +32,7 @@ extern "C" {
#endif
/* The SDL joystick structure */
typedef struct SDL_JoystickAxisInfo
{
Sint16 initial_value; /* Initial axis state */
@ -43,6 +44,12 @@ typedef struct SDL_JoystickAxisInfo
SDL_bool sending_initial_value; /* Whether we are sending the initial axis value */
} SDL_JoystickAxisInfo;
typedef struct SDL_JoystickBallData
{
int dx;
int dy;
} SDL_JoystickBallData;
typedef struct SDL_JoystickTouchpadFingerInfo
{
Uint8 state;
@ -82,6 +89,9 @@ struct SDL_Joystick
int naxes _guarded; /* Number of axis controls on the joystick */
SDL_JoystickAxisInfo *axes _guarded;
int nballs _guarded; /* Number of trackballs on the joystick */
SDL_JoystickBallData *balls _guarded; /* Current ball motion deltas */
int nhats _guarded; /* Number of hats on the joystick */
Uint8 *hats _guarded; /* Current hat states */

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@ -1147,6 +1147,16 @@ static SDL_JoystickID LINUX_JoystickGetDeviceInstanceID(int device_index)
return GetJoystickByDevIndex(device_index)->device_instance;
}
static int allocate_balldata(SDL_Joystick *joystick)
{
joystick->hwdata->balls =
(struct hwdata_ball *)SDL_calloc(joystick->nballs, sizeof(struct hwdata_ball));
if (joystick->hwdata->balls == NULL) {
return -1;
}
return 0;
}
static int allocate_hatdata(SDL_Joystick *joystick)
{
int i;
@ -1319,6 +1329,9 @@ static void ConfigJoystick(SDL_Joystick *joystick, int fd, int fd_sensor)
++joystick->naxes;
}
}
if (test_bit(REL_X, relbit) || test_bit(REL_Y, relbit)) {
++joystick->nballs;
}
} else if ((ioctl(fd, JSIOCGBUTTONS, &key_pam_size, sizeof(key_pam_size)) >= 0) &&
(ioctl(fd, JSIOCGAXES, &abs_pam_size, sizeof(abs_pam_size)) >= 0)) {
@ -1426,6 +1439,11 @@ static void ConfigJoystick(SDL_Joystick *joystick, int fd, int fd_sensor)
}
/* Allocate data to keep track of these thingamajigs */
if (joystick->nballs > 0) {
if (allocate_balldata(joystick) < 0) {
joystick->nballs = 0;
}
}
if (joystick->nhats > 0) {
if (allocate_hatdata(joystick) < 0) {
joystick->nhats = 0;
@ -1754,6 +1772,11 @@ static void HandleHat(Uint64 timestamp, SDL_Joystick *stick, int hatidx, int axi
}
}
static void HandleBall(SDL_Joystick *stick, Uint8 ball, int axis, int value)
{
stick->hwdata->balls[ball].axis[axis] += value;
}
static int AxisCorrect(SDL_Joystick *joystick, int which, int value)
{
struct axis_correct *correct;
@ -1844,6 +1867,8 @@ static void PollAllValues(Uint64 timestamp, SDL_Joystick *joystick)
}
}
}
/* Joyballs are relative input, so there's no poll state. Events only! */
}
static void PollAllSensors(Uint64 timestamp, SDL_Joystick *joystick)
@ -1952,6 +1977,17 @@ static void HandleInputEvents(SDL_Joystick *joystick)
break;
}
break;
case EV_REL:
switch (code) {
case REL_X:
case REL_Y:
code -= REL_X;
HandleBall(joystick, code / 2, code % 2, event->value);
break;
default:
break;
}
break;
case EV_SYN:
switch (code) {
case SYN_DROPPED:
@ -2121,6 +2157,8 @@ static void HandleClassicEvents(SDL_Joystick *joystick)
static void LINUX_JoystickUpdate(SDL_Joystick *joystick)
{
int i;
SDL_AssertJoysticksLocked();
if (joystick->hwdata->m_bSteamController) {
@ -2133,6 +2171,19 @@ static void LINUX_JoystickUpdate(SDL_Joystick *joystick)
} else {
HandleInputEvents(joystick);
}
/* Deliver ball motion updates */
for (i = 0; i < joystick->nballs; ++i) {
int xrel, yrel;
xrel = joystick->hwdata->balls[i].axis[0];
yrel = joystick->hwdata->balls[i].axis[1];
if (xrel || yrel) {
joystick->hwdata->balls[i].axis[0] = 0;
joystick->hwdata->balls[i].axis[1] = 0;
SDL_SendJoystickBall(0, joystick, (Uint8)i, xrel, yrel);
}
}
}
/* Function to close a joystick after use */
@ -2160,6 +2211,7 @@ static void LINUX_JoystickClose(SDL_Joystick *joystick)
SDL_free(joystick->hwdata->key_pam);
SDL_free(joystick->hwdata->abs_pam);
SDL_free(joystick->hwdata->hats);
SDL_free(joystick->hwdata->balls);
SDL_free(joystick->hwdata->fname);
SDL_free(joystick->hwdata);
}

View File

@ -43,6 +43,12 @@ struct joystick_hwdata
struct ff_effect effect;
Uint32 effect_expiration;
/* The current Linux joystick driver maps balls to two axes */
struct hwdata_ball
{
int axis[2];
} *balls;
/* The current Linux joystick driver maps hats to two axes */
struct hwdata_hat
{

View File

@ -1719,6 +1719,11 @@ static void SDLTest_PrintEvent(const SDL_Event *event)
SDL_Log("SDL EVENT: Joystick %" SDL_PRIu32 " removed",
event->jdevice.which);
break;
case SDL_EVENT_JOYSTICK_BALL_MOTION:
SDL_Log("SDL EVENT: Joystick %" SDL_PRIs32 ": ball %d moved by %d,%d",
event->jball.which, event->jball.ball, event->jball.xrel,
event->jball.yrel);
break;
case SDL_EVENT_JOYSTICK_HAT_MOTION:
{
const char *position = "UNKNOWN";

View File

@ -50,6 +50,7 @@ static int TestVirtualJoystick(void *arg)
SDLTest_AssertCheck(SDL_GetJoystickSerial(joystick) == NULL, "SDL_GetJoystickSerial()");
SDLTest_AssertCheck(SDL_GetJoystickType(joystick) == desc.type, "SDL_GetJoystickType()");
SDLTest_AssertCheck(SDL_GetNumJoystickAxes(joystick) == desc.naxes, "SDL_GetNumJoystickAxes()");
SDLTest_AssertCheck(SDL_GetNumJoystickBalls(joystick) == 0, "SDL_GetNumJoystickBalls()");
SDLTest_AssertCheck(SDL_GetNumJoystickHats(joystick) == desc.nhats, "SDL_GetNumJoystickHats()");
SDLTest_AssertCheck(SDL_GetNumJoystickButtons(joystick) == desc.nbuttons, "SDL_GetNumJoystickButtons()");