include: Fixed up SDL_AudioFormat documentation.

(this is not currently bridged to the wiki, but will be soon!)
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Ryan C. Gordon 2024-04-10 16:07:49 -04:00
parent 38c4f29c29
commit f121553082
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1 changed files with 15 additions and 15 deletions

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@ -59,19 +59,19 @@ extern "C" {
* These are what the 16 bits in SDL_AudioFormat currently mean... * These are what the 16 bits in SDL_AudioFormat currently mean...
* (Unspecified bits are always zero). * (Unspecified bits are always zero).
* *
* \verbatim * ```
++-----------------------sample is signed if set * ++-----------------------sample is signed if set
|| * ||
|| ++-----------sample is bigendian if set * || ++-----------sample is bigendian if set
|| || * || ||
|| || ++---sample is float if set * || || ++---sample is float if set
|| || || * || || ||
|| || || +---sample bit size---+ * || || || +=--sample bit size--++
|| || || | | * || || || || ||
15 14 13 12 11 10 09 08 07 06 05 04 03 02 01 00 * 15 14 13 12 11 10 09 08 07 06 05 04 03 02 01 00
\endverbatim * ```
* *
* There are macros in SDL 2.0 and later to query these bits. * There are macros to query these bits.
*/ */
typedef Uint16 SDL_AudioFormat; typedef Uint16 SDL_AudioFormat;