SDL_HINT_TV_REMOTE_AS_JOYSTICK should only affect Siri Remotes on Apple TV

Other gamepads like the iBuffalo Classic USB Gamepad will not have a standard profile, but shouldn't be ignored when this hint is enabled.
main
Sam Lantinga 2023-11-16 09:19:27 -08:00
parent 51fc134cad
commit f61c0f3dc1
1 changed files with 5 additions and 9 deletions

View File

@ -407,6 +407,11 @@ static BOOL IOS_AddMFIJoystickDevice(SDL_JoystickDeviceItem *device, GCControlle
#endif
CheckControllerSiriRemote(controller, &device->is_siri_remote);
if (device->is_siri_remote && !SDL_GetHintBoolean(SDL_HINT_TV_REMOTE_AS_JOYSTICK, SDL_TRUE)) {
/* Ignore remotes, they'll be handled as keyboard input */
return SDL_FALSE;
}
#ifdef ENABLE_PHYSICAL_INPUT_PROFILE
if ([controller respondsToSelector:@selector(physicalInputProfile)]) {
if (controller.physicalInputProfile.buttons[GCInputDualShockTouchpadButton] != nil) {
@ -718,15 +723,6 @@ static void IOS_AddJoystickDevice(GCController *controller, SDL_bool acceleromet
{
SDL_JoystickDeviceItem *device = deviceList;
#if TARGET_OS_TV
if (!SDL_GetHintBoolean(SDL_HINT_TV_REMOTE_AS_JOYSTICK, SDL_TRUE)) {
/* Ignore devices that aren't actually controllers (e.g. remotes), they'll be handled as keyboard input */
if (controller && !controller.extendedGamepad && !controller.gamepad && controller.microGamepad) {
return;
}
}
#endif
while (device != NULL) {
if (device->controller == controller) {
return;