Fixed crash if GetRectDisplayIndex() is called before SDL_VideoInit()
(cherry picked from commit d87048fd5a7dff55c4cb205dd29e527c9cc51225)main
parent
1e2dfdb019
commit
f8c3528c55
|
@ -1105,6 +1105,7 @@ static int GetRectDisplayIndex(int x, int y, int w, int h)
|
|||
center.x = x + w / 2;
|
||||
center.y = y + h / 2;
|
||||
|
||||
if (_this) {
|
||||
for (i = 0; i < _this->num_displays; ++i) {
|
||||
SDL_Rect display_rect;
|
||||
SDL_GetDisplayBounds(i, &display_rect);
|
||||
|
@ -1126,6 +1127,7 @@ static int GetRectDisplayIndex(int x, int y, int w, int h)
|
|||
closest_dist = dist;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (closest < 0) {
|
||||
SDL_SetError("Couldn't find any displays");
|
||||
|
|
Loading…
Reference in New Issue