os2: updates to SDL_systhread.c:
removed lots of garbage. added SDL_PASSED_BEGINTHREAD_ENDTHREAD guard, because the code requires it.
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c218861946
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f9af19f51d
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@ -30,50 +30,15 @@
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#include "../SDL_systhread.h"
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#include "SDL_systls_c.h"
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#include "../../core/os2/SDL_os2.h"
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#ifndef SDL_PASSED_BEGINTHREAD_ENDTHREAD
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#error This source only adjusted for SDL_PASSED_BEGINTHREAD_ENDTHREAD
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#endif
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#define INCL_DOSPROCESS
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#define INCL_DOSERRORS
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#include <os2.h>
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#ifndef SDL_PASSED_BEGINTHREAD_ENDTHREAD
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/* We'll use the C library from this DLL */
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#include <process.h>
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/* Cygwin gcc-3 ... MingW64 (even with a i386 host) does this like MSVC. */
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#if (defined(__MINGW32__) && (__GNUC__ < 4))
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typedef unsigned long (__cdecl *pfnSDL_CurrentBeginThread) (void *, unsigned,
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unsigned (__stdcall *func)(void *), void *arg,
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unsigned, unsigned *threadID);
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typedef void (__cdecl *pfnSDL_CurrentEndThread)(unsigned code);
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#elif defined(__WATCOMC__)
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/* This is for Watcom targets except OS2 */
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#if __WATCOMC__ < 1240
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#define __watcall
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#endif
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typedef unsigned long (__watcall * pfnSDL_CurrentBeginThread) (void *,
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unsigned,
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unsigned
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(__stdcall *
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func) (void
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*),
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void *arg,
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unsigned,
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unsigned
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*threadID);
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typedef void (__watcall * pfnSDL_CurrentEndThread) (unsigned code);
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#else
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typedef uintptr_t(__cdecl * pfnSDL_CurrentBeginThread) (void *, unsigned,
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unsigned (__stdcall *
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func) (void
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*),
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void *arg, unsigned,
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unsigned *threadID);
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typedef void (__cdecl * pfnSDL_CurrentEndThread) (unsigned code);
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#endif
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#endif /* !SDL_PASSED_BEGINTHREAD_ENDTHREAD */
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typedef struct ThreadStartParms {
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void *args;
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@ -99,15 +64,10 @@ static void RunThread(void *data)
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#ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
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int
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SDL_SYS_CreateThread(SDL_Thread * thread, void *args,
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pfnSDL_CurrentBeginThread pfnBeginThread,
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pfnSDL_CurrentEndThread pfnEndThread)
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#else
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int
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SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
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#endif /* SDL_PASSED_BEGINTHREAD_ENDTHREAD */
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{
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pThreadStartParms pThreadParms = SDL_malloc( sizeof(tThreadStartParms) );
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@ -121,11 +81,7 @@ SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
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// Start the thread using the runtime library of calling app!
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thread->handle = (SYS_ThreadHandle)
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#ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
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( (size_t) pfnBeginThread( RunThread, NULL, 65535, pThreadParms ) );
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#else
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_beginthread( RunThread, NULL, 65535, pThreadParms );
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#endif
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if ( thread->handle == -1 )
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return SDL_SetError( "Not enough resources to create thread" );
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@ -155,11 +111,9 @@ SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority)
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ULONG ulRC;
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ulRC = DosSetPriority( PRTYS_THREAD,
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priority == SDL_THREAD_PRIORITY_LOW
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? PRTYC_IDLETIME
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: priority == SDL_THREAD_PRIORITY_HIGH
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? PRTYC_TIMECRITICAL
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: PRTYC_REGULAR ,
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(priority < SDL_THREAD_PRIORITY_NORMAL)? PRTYC_IDLETIME :
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(priority > SDL_THREAD_PRIORITY_NORMAL)? PRTYC_TIMECRITICAL :
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PRTYC_REGULAR,
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0, 0 );
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if ( ulRC != NO_ERROR )
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return SDL_SetError( "DosSetPriority() failed, rc = %u", ulRC );
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@ -179,7 +133,7 @@ SDL_SYS_WaitThread(SDL_Thread * thread)
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void
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SDL_SYS_DetachThread(SDL_Thread * thread)
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{
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return;
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/* nothing. */
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}
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#endif /* SDL_THREAD_OS2 */
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