metal and moltenvk: fix highdpi.
parent
ef1014ac68
commit
f9cd765020
|
@ -563,9 +563,6 @@ static int
|
|||
METAL_GetOutputSize(SDL_Renderer * renderer, int *w, int *h)
|
||||
{ @autoreleasepool {
|
||||
METAL_RenderData *data = (__bridge METAL_RenderData *) renderer->driverdata;
|
||||
// !!! FIXME: We shouldn't need ActivateRenderer, but drawableSize is 0
|
||||
// in the first frame without it.
|
||||
METAL_ActivateRenderer(renderer);
|
||||
if (w) {
|
||||
*w = (int)data.mtllayer.drawableSize.width;
|
||||
}
|
||||
|
|
|
@ -61,11 +61,12 @@
|
|||
useHighDPI:(bool)useHighDPI
|
||||
{
|
||||
if ((self = [super initWithFrame:frame])) {
|
||||
|
||||
self.wantsLayer = YES;
|
||||
|
||||
/* Allow resize. */
|
||||
self.autoresizingMask = NSViewWidthSizable | NSViewHeightSizable;
|
||||
_tag = METALVIEW_TAG;
|
||||
|
||||
|
||||
_useHighDPI = useHighDPI;
|
||||
[self updateDrawableSize];
|
||||
}
|
||||
|
@ -100,8 +101,6 @@ Cocoa_Mtl_AddMetalView(SDL_Window* window)
|
|||
SDL_cocoametalview *metalview
|
||||
= [[SDL_cocoametalview alloc] initWithFrame:view.frame
|
||||
useHighDPI:(window->flags & SDL_WINDOW_ALLOW_HIGHDPI)];
|
||||
// Instantiate the CAMetalLayer
|
||||
metalview.wantsLayer = YES;
|
||||
[view addSubview:metalview];
|
||||
return metalview;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue