Sync SDL3 wiki -> header

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SDL Wiki Bot 2024-03-15 19:59:26 +00:00
parent ec6de7017c
commit fa7ec59ecd
1 changed files with 68 additions and 66 deletions

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@ -166,26 +166,26 @@ typedef struct SDL_IOStream SDL_IOStream;
* The following properties may be set at creation time by SDL:
*
* - `SDL_PROP_IOSTREAM_WINDOWS_HANDLE_POINTER`: a pointer, that can be cast
* to a win32 `HANDLE`, that this SDL_IOStream is using to access the filesystem.
* If the program isn't running on Windows, or SDL used some other method
* to access the filesystem, this property will not be set.
* - `SDL_PROP_IOSTREAM_STDIO_HANDLE_POINTER`: a pointer, that can be cast
* to a stdio `FILE *`, that this SDL_IOStream is using to access the filesystem.
* If SDL used some other method to access the filesystem, this property
* will not be set. PLEASE NOTE that if SDL is using a different C runtime
* than your app, trying to use this pointer will almost certainly result
* in a crash! This is mostly a problem on Windows; make sure you build SDL
* and your app with the same compiler and settings to avoid it.
* - `SDL_PROP_IOSTREAM_ANDROID_AASSET_POINTER`: a pointer, that can be cast
* to an Android NDK `AAsset *`, that this SDL_IOStream is using to access the
* to a win32 `HANDLE`, that this SDL_IOStream is using to access the
* filesystem. If the program isn't running on Windows, or SDL used some
* other method to access the filesystem, this property will not be set.
* - `SDL_PROP_IOSTREAM_STDIO_HANDLE_POINTER`: a pointer, that can be cast to
* a stdio `FILE *`, that this SDL_IOStream is using to access the
* filesystem. If SDL used some other method to access the filesystem, this
* property will not be set.
* property will not be set. PLEASE NOTE that if SDL is using a different C
* runtime than your app, trying to use this pointer will almost certainly
* result in a crash! This is mostly a problem on Windows; make sure you
* build SDL and your app with the same compiler and settings to avoid it.
* - `SDL_PROP_IOSTREAM_ANDROID_AASSET_POINTER`: a pointer, that can be cast
* to an Android NDK `AAsset *`, that this SDL_IOStream is using to access
* the filesystem. If SDL used some other method to access the filesystem,
* this property will not be set.
*
* \param file a UTF-8 string representing the filename to open
* \param mode an ASCII string representing the mode to be used for opening
* the file.
* \returns a pointer to the SDL_IOStream structure that is created, or NULL on
* failure; call SDL_GetError() for more information.
* \returns a pointer to the SDL_IOStream structure that is created, or NULL
* on failure; call SDL_GetError() for more information.
*
* \since This function is available since SDL 3.0.0.
*
@ -210,17 +210,18 @@ extern DECLSPEC SDL_IOStream *SDLCALL SDL_IOFromFile(const char *file, const cha
* This function sets up an SDL_IOStream struct based on a memory area of a
* certain size, for both read and write access.
*
* This memory buffer is not copied by the SDL_IOStream; the pointer you provide must
* remain valid until you close the stream. Closing the stream will not free
* the original buffer.
* This memory buffer is not copied by the SDL_IOStream; the pointer you
* provide must remain valid until you close the stream. Closing the stream
* will not free the original buffer.
*
* If you need to make sure the SDL_IOStream never writes to the memory buffer, you
* should use SDL_IOFromConstMem() with a read-only buffer of memory instead.
* If you need to make sure the SDL_IOStream never writes to the memory
* buffer, you should use SDL_IOFromConstMem() with a read-only buffer of
* memory instead.
*
* \param mem a pointer to a buffer to feed an SDL_IOStream stream
* \param size the buffer size, in bytes
* \returns a pointer to a new SDL_IOStream structure, or NULL if it fails; call
* SDL_GetError() for more information.
* \returns a pointer to a new SDL_IOStream structure, or NULL if it fails;
* call SDL_GetError() for more information.
*
* \since This function is available since SDL 3.0.0.
*
@ -236,25 +237,26 @@ extern DECLSPEC SDL_IOStream *SDLCALL SDL_IOFromFile(const char *file, const cha
extern DECLSPEC SDL_IOStream *SDLCALL SDL_IOFromMem(void *mem, size_t size);
/**
* Use this function to prepare a read-only memory buffer for use with SDL_IOStream.
* Use this function to prepare a read-only memory buffer for use with
* SDL_IOStream.
*
* This function sets up an SDL_IOStream struct based on a memory area of a
* certain size. It assumes the memory area is not writable.
*
* Attempting to write to this SDL_IOStream stream will report an error without
* writing to the memory buffer.
* Attempting to write to this SDL_IOStream stream will report an error
* without writing to the memory buffer.
*
* This memory buffer is not copied by the SDL_IOStream; the pointer you provide must
* remain valid until you close the stream. Closing the stream will not free
* the original buffer.
* This memory buffer is not copied by the SDL_IOStream; the pointer you
* provide must remain valid until you close the stream. Closing the stream
* will not free the original buffer.
*
* If you need to write to a memory buffer, you should use SDL_IOFromMem()
* with a writable buffer of memory instead.
*
* \param mem a pointer to a read-only buffer to feed an SDL_IOStream stream
* \param size the buffer size, in bytes
* \returns a pointer to a new SDL_IOStream structure, or NULL if it fails; call
* SDL_GetError() for more information.
* \returns a pointer to a new SDL_IOStream structure, or NULL if it fails;
* call SDL_GetError() for more information.
*
* \since This function is available since SDL 3.0.0.
*
@ -281,9 +283,9 @@ extern DECLSPEC SDL_IOStream *SDLCALL SDL_IOFromConstMem(const void *mem, size_t
*
* You must free the returned pointer with SDL_CloseIO().
*
*
* \param iface The function pointers that implement this SDL_IOStream.
* \param userdata The app-controlled pointer that is passed to iface's functions when called.
* \param userdata The app-controlled pointer that is passed to iface's
* functions when called.
* \returns a pointer to the allocated memory on success, or NULL on failure;
* call SDL_GetError() for more information.
*
@ -296,8 +298,8 @@ extern DECLSPEC SDL_IOStream *SDLCALL SDL_OpenIO(const SDL_IOStreamInterface *if
/**
* Close and free an allocated SDL_IOStream structure.
*
* SDL_CloseIO() closes and cleans up the SDL_IOStream stream. It releases
* any resources used by the stream and frees the SDL_IOStream itself. This
* SDL_CloseIO() closes and cleans up the SDL_IOStream stream. It releases any
* resources used by the stream and frees the SDL_IOStream itself. This
* returns 0 on success, or -1 if the stream failed to flush to its output
* (e.g. to disk).
*
@ -340,13 +342,13 @@ extern DECLSPEC SDL_PropertiesID SDLCALL SDL_GetIOProperties(SDL_IOStream *conte
/**
* Query the stream status of an SDL_IOStream.
*
* This information can be useful to decide if a short read or write was
* due to an error, an EOF, or a non-blocking operation that isn't yet
* ready to complete.
* This information can be useful to decide if a short read or write was due
* to an error, an EOF, or a non-blocking operation that isn't yet ready to
* complete.
*
* An SDL_IOStream's status is only expected to change after a SDL_ReadIO or
* SDL_WriteIO call; don't expect it to change if you just call this
* query function in a tight loop.
* SDL_WriteIO call; don't expect it to change if you just call this query
* function in a tight loop.
*
* \param context the SDL_IOStream to query.
* \returns an SDL_IOStatus enum with the current state.
@ -405,9 +407,9 @@ extern DECLSPEC Sint64 SDLCALL SDL_SeekIO(SDL_IOStream *context, Sint64 offset,
/**
* Determine the current read/write offset in an SDL_IOStream data stream.
*
* SDL_TellIO is actually a wrapper function that calls the SDL_IOStream's `seek`
* method, with an offset of 0 bytes from `SDL_IO_SEEK_CUR`, to simplify
* application development.
* SDL_TellIO is actually a wrapper function that calls the SDL_IOStream's
* `seek` method, with an offset of 0 bytes from `SDL_IO_SEEK_CUR`, to
* simplify application development.
*
* \param context an SDL_IOStream data stream object from which to get the
* current offset
@ -587,8 +589,8 @@ extern DECLSPEC void *SDLCALL SDL_LoadFile(const char *file, size_t *datasize);
extern DECLSPEC SDL_bool SDLCALL SDL_ReadU8(SDL_IOStream *src, Uint8 *value);
/**
* Use this function to read 16 bits of little-endian data from an SDL_IOStream
* and return in native format.
* Use this function to read 16 bits of little-endian data from an
* SDL_IOStream and return in native format.
*
* SDL byteswaps the data only if necessary, so the data returned will be in
* the native byte order.
@ -603,8 +605,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_ReadU8(SDL_IOStream *src, Uint8 *value);
extern DECLSPEC SDL_bool SDLCALL SDL_ReadU16LE(SDL_IOStream *src, Uint16 *value);
/**
* Use this function to read 16 bits of little-endian data from an SDL_IOStream
* and return in native format.
* Use this function to read 16 bits of little-endian data from an
* SDL_IOStream and return in native format.
*
* SDL byteswaps the data only if necessary, so the data returned will be in
* the native byte order.
@ -619,8 +621,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_ReadU16LE(SDL_IOStream *src, Uint16 *value)
extern DECLSPEC SDL_bool SDLCALL SDL_ReadS16LE(SDL_IOStream *src, Sint16 *value);
/**
* Use this function to read 16 bits of big-endian data from an SDL_IOStream and
* return in native format.
* Use this function to read 16 bits of big-endian data from an SDL_IOStream
* and return in native format.
*
* SDL byteswaps the data only if necessary, so the data returned will be in
* the native byte order.
@ -635,8 +637,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_ReadS16LE(SDL_IOStream *src, Sint16 *value)
extern DECLSPEC SDL_bool SDLCALL SDL_ReadU16BE(SDL_IOStream *src, Uint16 *value);
/**
* Use this function to read 16 bits of big-endian data from an SDL_IOStream and
* return in native format.
* Use this function to read 16 bits of big-endian data from an SDL_IOStream
* and return in native format.
*
* SDL byteswaps the data only if necessary, so the data returned will be in
* the native byte order.
@ -651,8 +653,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_ReadU16BE(SDL_IOStream *src, Uint16 *value)
extern DECLSPEC SDL_bool SDLCALL SDL_ReadS16BE(SDL_IOStream *src, Sint16 *value);
/**
* Use this function to read 32 bits of little-endian data from an SDL_IOStream
* and return in native format.
* Use this function to read 32 bits of little-endian data from an
* SDL_IOStream and return in native format.
*
* SDL byteswaps the data only if necessary, so the data returned will be in
* the native byte order.
@ -667,8 +669,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_ReadS16BE(SDL_IOStream *src, Sint16 *value)
extern DECLSPEC SDL_bool SDLCALL SDL_ReadU32LE(SDL_IOStream *src, Uint32 *value);
/**
* Use this function to read 32 bits of little-endian data from an SDL_IOStream
* and return in native format.
* Use this function to read 32 bits of little-endian data from an
* SDL_IOStream and return in native format.
*
* SDL byteswaps the data only if necessary, so the data returned will be in
* the native byte order.
@ -683,8 +685,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_ReadU32LE(SDL_IOStream *src, Uint32 *value)
extern DECLSPEC SDL_bool SDLCALL SDL_ReadS32LE(SDL_IOStream *src, Sint32 *value);
/**
* Use this function to read 32 bits of big-endian data from an SDL_IOStream and
* return in native format.
* Use this function to read 32 bits of big-endian data from an SDL_IOStream
* and return in native format.
*
* SDL byteswaps the data only if necessary, so the data returned will be in
* the native byte order.
@ -699,8 +701,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_ReadS32LE(SDL_IOStream *src, Sint32 *value)
extern DECLSPEC SDL_bool SDLCALL SDL_ReadU32BE(SDL_IOStream *src, Uint32 *value);
/**
* Use this function to read 32 bits of big-endian data from an SDL_IOStream and
* return in native format.
* Use this function to read 32 bits of big-endian data from an SDL_IOStream
* and return in native format.
*
* SDL byteswaps the data only if necessary, so the data returned will be in
* the native byte order.
@ -715,8 +717,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_ReadU32BE(SDL_IOStream *src, Uint32 *value)
extern DECLSPEC SDL_bool SDLCALL SDL_ReadS32BE(SDL_IOStream *src, Sint32 *value);
/**
* Use this function to read 64 bits of little-endian data from an SDL_IOStream
* and return in native format.
* Use this function to read 64 bits of little-endian data from an
* SDL_IOStream and return in native format.
*
* SDL byteswaps the data only if necessary, so the data returned will be in
* the native byte order.
@ -731,8 +733,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_ReadS32BE(SDL_IOStream *src, Sint32 *value)
extern DECLSPEC SDL_bool SDLCALL SDL_ReadU64LE(SDL_IOStream *src, Uint64 *value);
/**
* Use this function to read 64 bits of little-endian data from an SDL_IOStream
* and return in native format.
* Use this function to read 64 bits of little-endian data from an
* SDL_IOStream and return in native format.
*
* SDL byteswaps the data only if necessary, so the data returned will be in
* the native byte order.
@ -747,8 +749,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_ReadU64LE(SDL_IOStream *src, Uint64 *value)
extern DECLSPEC SDL_bool SDLCALL SDL_ReadS64LE(SDL_IOStream *src, Sint64 *value);
/**
* Use this function to read 64 bits of big-endian data from an SDL_IOStream and
* return in native format.
* Use this function to read 64 bits of big-endian data from an SDL_IOStream
* and return in native format.
*
* SDL byteswaps the data only if necessary, so the data returned will be in
* the native byte order.
@ -763,8 +765,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_ReadS64LE(SDL_IOStream *src, Sint64 *value)
extern DECLSPEC SDL_bool SDLCALL SDL_ReadU64BE(SDL_IOStream *src, Uint64 *value);
/**
* Use this function to read 64 bits of big-endian data from an SDL_IOStream and
* return in native format.
* Use this function to read 64 bits of big-endian data from an SDL_IOStream
* and return in native format.
*
* SDL byteswaps the data only if necessary, so the data returned will be in
* the native byte order.