SDL_stretch.c: compilation NEON on Windows 10
parent
acccc71f27
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fea49a3e2f
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@ -610,12 +610,16 @@ scale_mat(const Uint32 *src, int src_w, int src_h, int src_pitch,
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#if defined(__ARM_NEON)
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#if defined(__ARM_NEON)
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# define HAVE_NEON_INTRINSICS 1
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# define HAVE_NEON_INTRINSICS 1
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# define CAST_uint8x8_t (uint8x8_t)
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# define CAST_uint32x2_t (uint32x2_t)
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#endif
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#endif
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/* TODO: this didn't compile on Window10 universal package last time I tried .. */
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#if defined(__WINRT__) || defined(_MSC_VER)
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#if defined(__WINRT__) || defined(_MSC_VER)
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# if defined(HAVE_NEON_INTRINSICS)
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# if defined(HAVE_NEON_INTRINSICS)
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# undef HAVE_NEON_INTRINSICS
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# undef CAST_uint8x8_t
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# undef CAST_uint32x2_t
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# define CAST_uint8x8_t
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# define CAST_uint32x2_t
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# endif
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# endif
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#endif
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#endif
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@ -824,8 +828,8 @@ INTERPOL_BILINEAR_NEON(const Uint32 *s0, const Uint32 *s1, int frac_w, uint8x8_t
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uint16x8_t d0;
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uint16x8_t d0;
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uint8x8_t e0;
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uint8x8_t e0;
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x_00_01 = (uint8x8_t)vld1_u32(s0); /* Load 2 pixels */
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x_00_01 = CAST_uint8x8_t vld1_u32(s0); /* Load 2 pixels */
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x_10_11 = (uint8x8_t)vld1_u32(s1);
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x_10_11 = CAST_uint8x8_t vld1_u32(s1);
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/* Interpolated == x0 + frac * (x1 - x0) == x0 * (1 - frac) + x1 * frac */
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/* Interpolated == x0 + frac * (x1 - x0) == x0 * (1 - frac) + x1 * frac */
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k0 = vmull_u8(x_00_01, v_frac_h1); /* k0 := x0 * (1 - frac) */
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k0 = vmull_u8(x_00_01, v_frac_h1); /* k0 := x0 * (1 - frac) */
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@ -846,7 +850,7 @@ INTERPOL_BILINEAR_NEON(const Uint32 *s0, const Uint32 *s1, int frac_w, uint8x8_t
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e0 = vmovn_u16(d0);
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e0 = vmovn_u16(d0);
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/* Store 1 pixel */
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/* Store 1 pixel */
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*dst = vget_lane_u32((uint32x2_t)e0, 0);
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*dst = vget_lane_u32(CAST_uint32x2_t e0, 0);
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}
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}
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static int
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static int
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@ -911,14 +915,14 @@ scale_mat_NEON(const Uint32 *src, int src_w, int src_h, int src_pitch, Uint32 *d
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s_16_17 = (const Uint32 *)((const Uint8 *)src_h1 + index_w_3);
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s_16_17 = (const Uint32 *)((const Uint8 *)src_h1 + index_w_3);
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/* Interpolation vertical */
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/* Interpolation vertical */
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x_00_01 = (uint8x8_t)vld1_u32(s_00_01); /* Load 2 pixels */
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x_00_01 = CAST_uint8x8_t vld1_u32(s_00_01); /* Load 2 pixels */
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x_02_03 = (uint8x8_t)vld1_u32(s_02_03);
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x_02_03 = CAST_uint8x8_t vld1_u32(s_02_03);
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x_04_05 = (uint8x8_t)vld1_u32(s_04_05);
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x_04_05 = CAST_uint8x8_t vld1_u32(s_04_05);
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x_06_07 = (uint8x8_t)vld1_u32(s_06_07);
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x_06_07 = CAST_uint8x8_t vld1_u32(s_06_07);
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x_10_11 = (uint8x8_t)vld1_u32(s_10_11);
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x_10_11 = CAST_uint8x8_t vld1_u32(s_10_11);
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x_12_13 = (uint8x8_t)vld1_u32(s_12_13);
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x_12_13 = CAST_uint8x8_t vld1_u32(s_12_13);
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x_14_15 = (uint8x8_t)vld1_u32(s_14_15);
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x_14_15 = CAST_uint8x8_t vld1_u32(s_14_15);
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x_16_17 = (uint8x8_t)vld1_u32(s_16_17);
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x_16_17 = CAST_uint8x8_t vld1_u32(s_16_17);
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/* Interpolated == x0 + frac * (x1 - x0) == x0 * (1 - frac) + x1 * frac */
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/* Interpolated == x0 + frac * (x1 - x0) == x0 * (1 - frac) + x1 * frac */
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k0 = vmull_u8(x_00_01, v_frac_h1); /* k0 := x0 * (1 - frac) */
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k0 = vmull_u8(x_00_01, v_frac_h1); /* k0 := x0 * (1 - frac) */
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@ -970,7 +974,7 @@ scale_mat_NEON(const Uint32 *src, int src_w, int src_h, int src_pitch, Uint32 *d
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/* Narrow again */
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/* Narrow again */
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e1 = vmovn_u16(d1);
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e1 = vmovn_u16(d1);
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f0 = vcombine_u32((uint32x2_t)e0, (uint32x2_t)e1);
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f0 = vcombine_u32(CAST_uint32x2_t e0, CAST_uint32x2_t e1);
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/* Store 4 pixels */
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/* Store 4 pixels */
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vst1q_u32(dst, f0);
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vst1q_u32(dst, f0);
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@ -1009,10 +1013,10 @@ scale_mat_NEON(const Uint32 *src, int src_w, int src_h, int src_pitch, Uint32 *d
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s_12_13 = (const Uint32 *)((const Uint8 *)src_h1 + index_w_1);
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s_12_13 = (const Uint32 *)((const Uint8 *)src_h1 + index_w_1);
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/* Interpolation vertical */
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/* Interpolation vertical */
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x_00_01 = (uint8x8_t)vld1_u32(s_00_01);/* Load 2 pixels */
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x_00_01 = CAST_uint8x8_t vld1_u32(s_00_01);/* Load 2 pixels */
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x_02_03 = (uint8x8_t)vld1_u32(s_02_03);
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x_02_03 = CAST_uint8x8_t vld1_u32(s_02_03);
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x_10_11 = (uint8x8_t)vld1_u32(s_10_11);
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x_10_11 = CAST_uint8x8_t vld1_u32(s_10_11);
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x_12_13 = (uint8x8_t)vld1_u32(s_12_13);
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x_12_13 = CAST_uint8x8_t vld1_u32(s_12_13);
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/* Interpolated == x0 + frac * (x1 - x0) == x0 * (1 - frac) + x1 * frac */
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/* Interpolated == x0 + frac * (x1 - x0) == x0 * (1 - frac) + x1 * frac */
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k0 = vmull_u8(x_00_01, v_frac_h1); /* k0 := x0 * (1 - frac) */
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k0 = vmull_u8(x_00_01, v_frac_h1); /* k0 := x0 * (1 - frac) */
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@ -1043,7 +1047,7 @@ scale_mat_NEON(const Uint32 *src, int src_w, int src_h, int src_pitch, Uint32 *d
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e0 = vmovn_u16(d0);
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e0 = vmovn_u16(d0);
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/* Store 2 pixels */
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/* Store 2 pixels */
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vst1_u32(dst, (uint32x2_t)e0);
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vst1_u32(dst, CAST_uint32x2_t e0);
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dst += 2;
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dst += 2;
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}
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}
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