Add scaleMode to SDL_SoftStretch(), remove SDL_SoftStretchLinear().

main
Sylvain 2023-12-22 15:02:43 +01:00 committed by Sam Lantinga
parent 5dba04b29b
commit ffd82fb7c4
9 changed files with 39 additions and 48 deletions

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@ -2754,3 +2754,13 @@ expression w, i, s;
- SDL_GameControllerGetSteamHandle
+ SDL_GetGamepadSteamHandle
(...)
@@
expression e1, e2, e3, e4;
@@
- SDL_SoftStretch(e1, e2, e3, e4)
+ SDL_SoftStretch(e1, e2, e3, e4, SDL_SCALEMODE_NEAREST)
@@
expression e1, e2, e3, e4;
@@
- SDL_SoftStretchLinear(e1, e2, e3, e4)
+ SDL_SoftStretch(e1, e2, e3, e4, SDL_SCALEMODE_LINEAR)

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@ -1160,6 +1160,8 @@ But if you're migrating your code which uses masks, you probably have a format i
SDL_BlitSurfaceScaled() and SDL_BlitSurfaceUncheckedScaled() now take a scale paramater.
SDL_SoftStretch() now takes a scale paramater.
The following functions have been renamed:
* SDL_FillRect() => SDL_FillSurfaceRect()
* SDL_FillRects() => SDL_FillSurfaceRects()
@ -1175,6 +1177,9 @@ The following functions have been renamed:
* SDL_UpperBlit() => SDL_BlitSurface()
* SDL_UpperBlitScaled() => SDL_BlitSurfaceScaled()
The following functions have been removed:
* SDL_SoftStretchLinear() - use SDL_SoftStretch() with SDL_SCALEMODE_LINEAR
## SDL_system.h
SDL_WindowsMessageHook has changed signatures so the message may be modified and it can block further message processing.

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@ -861,8 +861,10 @@ extern DECLSPEC int SDLCALL SDL_BlitSurfaceUnchecked
SDL_Surface *dst, const SDL_Rect *dstrect);
/**
* Perform a fast, low quality, stretch blit between two surfaces of the same
* format.
* Perform stretch blit between two surfaces of the same format.
*
* Using SDL_SCALEMODE_NEAREST: fast, low quality.
* Using SDL_SCALEMODE_LINEAR: bilinear scaling, slower, better quality, only 32BPP.
*
* \param src the SDL_Surface structure to be copied from
* \param srcrect the SDL_Rect structure representing the rectangle to be
@ -870,6 +872,7 @@ extern DECLSPEC int SDLCALL SDL_BlitSurfaceUnchecked
* \param dst the SDL_Surface structure that is the blit target
* \param dstrect the SDL_Rect structure representing the target rectangle in
* the destination surface
* \param scaleMode scale algorithm to be used
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
@ -880,29 +883,8 @@ extern DECLSPEC int SDLCALL SDL_BlitSurfaceUnchecked
extern DECLSPEC int SDLCALL SDL_SoftStretch(SDL_Surface *src,
const SDL_Rect *srcrect,
SDL_Surface *dst,
const SDL_Rect *dstrect);
/**
* Perform bilinear scaling between two surfaces of the same format, 32BPP.
*
* \param src the SDL_Surface structure to be copied from
* \param srcrect the SDL_Rect structure representing the rectangle to be
* copied
* \param dst the SDL_Surface structure that is the blit target
* \param dstrect the SDL_Rect structure representing the target rectangle in
* the destination surface
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_BlitSurfaceScaled
*/
extern DECLSPEC int SDLCALL SDL_SoftStretchLinear(SDL_Surface *src,
const SDL_Rect *srcrect,
SDL_Surface *dst,
const SDL_Rect *dstrect);
const SDL_Rect *dstrect,
SDL_ScaleMode scaleMode);
/**
* Perform a scaled surface copy to a destination surface.

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@ -613,7 +613,6 @@ SDL3_0.0.0 {
SDL_ShowWindow;
SDL_SignalCondition;
SDL_SoftStretch;
SDL_SoftStretchLinear;
SDL_StartTextInput;
SDL_StopTextInput;
SDL_SurfaceHasColorKey;

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@ -636,7 +636,6 @@
#define SDL_ShowWindow SDL_ShowWindow_REAL
#define SDL_SignalCondition SDL_SignalCondition_REAL
#define SDL_SoftStretch SDL_SoftStretch_REAL
#define SDL_SoftStretchLinear SDL_SoftStretchLinear_REAL
#define SDL_StartTextInput SDL_StartTextInput_REAL
#define SDL_StopTextInput SDL_StopTextInput_REAL
#define SDL_SurfaceHasColorKey SDL_SurfaceHasColorKey_REAL

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@ -677,8 +677,7 @@ SDL_DYNAPI_PROC(int,SDL_ShowMessageBox,(const SDL_MessageBoxData *a, int *b),(a,
SDL_DYNAPI_PROC(int,SDL_ShowSimpleMessageBox,(Uint32 a, const char *b, const char *c, SDL_Window *d),(a,b,c,d),return)
SDL_DYNAPI_PROC(int,SDL_ShowWindow,(SDL_Window *a),(a),return)
SDL_DYNAPI_PROC(int,SDL_SignalCondition,(SDL_Condition *a),(a),return)
SDL_DYNAPI_PROC(int,SDL_SoftStretch,(SDL_Surface *a, const SDL_Rect *b, SDL_Surface *c, const SDL_Rect *d),(a,b,c,d),return)
SDL_DYNAPI_PROC(int,SDL_SoftStretchLinear,(SDL_Surface *a, const SDL_Rect *b, SDL_Surface *c, const SDL_Rect *d),(a,b,c,d),return)
SDL_DYNAPI_PROC(int,SDL_SoftStretch,(SDL_Surface *a, const SDL_Rect *b, SDL_Surface *c, const SDL_Rect *d, SDL_ScaleMode e),(a,b,c,d,e),return)
SDL_DYNAPI_PROC(void,SDL_StartTextInput,(void),(),)
SDL_DYNAPI_PROC(void,SDL_StopTextInput,(void),(),)
SDL_DYNAPI_PROC(SDL_bool,SDL_SurfaceHasColorKey,(SDL_Surface *a),(a),return)

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@ -382,7 +382,7 @@ int SDL_SW_CopyYUVToRGB(SDL_SW_YUVTexture *swdata, const SDL_Rect *srcrect,
}
if (stretch) {
SDL_Rect rect = *srcrect;
SDL_SoftStretch(swdata->stretch, &rect, swdata->display, NULL);
SDL_SoftStretch(swdata->stretch, &rect, swdata->display, NULL, SDL_SCALEMODE_NEAREST);
}
return 0;
}

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@ -24,22 +24,10 @@
static int SDL_LowerSoftStretchNearest(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect);
static int SDL_LowerSoftStretchLinear(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect);
static int SDL_UpperSoftStretch(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect, SDL_ScaleMode scaleMode);
int SDL_SoftStretch(SDL_Surface *src, const SDL_Rect *srcrect,
SDL_Surface *dst, const SDL_Rect *dstrect)
{
return SDL_UpperSoftStretch(src, srcrect, dst, dstrect, SDL_SCALEMODE_NEAREST);
}
int SDL_SoftStretchLinear(SDL_Surface *src, const SDL_Rect *srcrect,
SDL_Surface *dst, const SDL_Rect *dstrect)
{
return SDL_UpperSoftStretch(src, srcrect, dst, dstrect, SDL_SCALEMODE_LINEAR);
}
static int SDL_UpperSoftStretch(SDL_Surface *src, const SDL_Rect *srcrect,
SDL_Surface *dst, const SDL_Rect *dstrect, SDL_ScaleMode scaleMode)
SDL_Surface *dst, const SDL_Rect *dstrect,
SDL_ScaleMode scaleMode)
{
int ret;
int src_locked;
@ -47,11 +35,20 @@ static int SDL_UpperSoftStretch(SDL_Surface *src, const SDL_Rect *srcrect,
SDL_Rect full_src;
SDL_Rect full_dst;
if (src->format->format != dst->format->format) {
return SDL_SetError("Only works with same format surfaces");
}
if (scaleMode != SDL_SCALEMODE_NEAREST && scaleMode != SDL_SCALEMODE_LINEAR && scaleMode != SDL_SCALEMODE_BEST) {
return SDL_InvalidParamError("scaleMode");
}
if (scaleMode != SDL_SCALEMODE_NEAREST) {
scaleMode = SDL_SCALEMODE_LINEAR;
}
if (scaleMode == SDL_SCALEMODE_LINEAR) {
if (src->format->BytesPerPixel != 4 || src->format->format == SDL_PIXELFORMAT_ARGB2101010) {
return SDL_SetError("Wrong format");
}

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@ -974,7 +974,7 @@ int SDL_BlitSurfaceUncheckedScaled(SDL_Surface *src, const SDL_Rect *srcrect,
if (!(src->map->info.flags & complex_copy_flags) &&
src->format->format == dst->format->format &&
!SDL_ISPIXELFORMAT_INDEXED(src->format->format)) {
return SDL_SoftStretch(src, srcrect, dst, dstrect);
return SDL_SoftStretch(src, srcrect, dst, dstrect, SDL_SCALEMODE_NEAREST);
} else {
return SDL_BlitSurfaceUnchecked(src, srcrect, dst, dstrect);
}
@ -985,7 +985,7 @@ int SDL_BlitSurfaceUncheckedScaled(SDL_Surface *src, const SDL_Rect *srcrect,
src->format->BytesPerPixel == 4 &&
src->format->format != SDL_PIXELFORMAT_ARGB2101010) {
/* fast path */
return SDL_SoftStretchLinear(src, srcrect, dst, dstrect);
return SDL_SoftStretch(src, srcrect, dst, dstrect, SDL_SCALEMODE_LINEAR);
} else {
/* Use intermediate surface(s) */
SDL_Surface *tmp1 = NULL;
@ -1035,7 +1035,7 @@ int SDL_BlitSurfaceUncheckedScaled(SDL_Surface *src, const SDL_Rect *srcrect,
if (is_complex_copy_flags || src->format->format != dst->format->format) {
SDL_Rect tmprect;
SDL_Surface *tmp2 = SDL_CreateSurface(dstrect->w, dstrect->h, src->format->format);
SDL_SoftStretchLinear(src, &srcrect2, tmp2, NULL);
SDL_SoftStretch(src, &srcrect2, tmp2, NULL, SDL_SCALEMODE_LINEAR);
SDL_SetSurfaceColorMod(tmp2, r, g, b);
SDL_SetSurfaceAlphaMod(tmp2, alpha);
@ -1048,7 +1048,7 @@ int SDL_BlitSurfaceUncheckedScaled(SDL_Surface *src, const SDL_Rect *srcrect,
ret = SDL_BlitSurfaceUnchecked(tmp2, &tmprect, dst, dstrect);
SDL_DestroySurface(tmp2);
} else {
ret = SDL_SoftStretchLinear(src, &srcrect2, dst, dstrect);
ret = SDL_SoftStretch(src, &srcrect2, dst, dstrect, SDL_SCALEMODE_LINEAR);
}
SDL_DestroySurface(tmp1);