Alex Szpakowski
9c51c4a639
Mac: Detect the d-pad and pause buttons on Steelseries MFi gamepads (bug #3124.)
2015-11-12 22:44:32 -04:00
Alex Szpakowski
7267835842
iOS: Fixed crashes when rotating the screen after destroying a window.
2015-11-12 20:58:11 -04:00
Sam Lantinga
faee628941
Added Linux support for the Razer Sabertooth game controller
2015-11-12 13:13:36 -08:00
Alex Szpakowski
0da59802aa
iOS: Set the 'player index' of MFi game controllers when they're opened for use.
...
MFi controllers display their player index via LEDs on the controller.
2015-11-09 18:13:47 -04:00
Alex Szpakowski
84f6bc41b8
iOS: Fixed MFi game controller triggers to report the proper range of values.
2015-11-09 17:41:54 -04:00
Sam Lantinga
5103ae9fd6
one last SDL fix: restore menu bar if we destroy a fullscreen window without transitioning it back to a non-fullscreen window first
2015-11-09 08:55:07 -08:00
Sam Lantinga
ebfb2ecb68
don't toggle SDL fullscreen state on OSX if we're destroying the window
2015-11-09 08:55:01 -08:00
Sam Lantinga
eeddb7c534
more SDL fullscreen state tracking fixes, don't update fullscreen flags on failure to change fullscreen state
2015-11-09 08:54:56 -08:00
Sam Lantinga
792354d6f0
SDL OSX implementation must account for the fact that going fullscreen can fail. improve the logic around retrying, make a few attempts before failing.
2015-11-09 08:54:49 -08:00
Sam Lantinga
2d884656c4
add hacky support for failed fullscreen transitions. SDL doesn't have the concept of a fullscreen transition that failed. if the user is actively changing spaces while the app goes fullscreen, it fails to go fullscreen; now it will just try again instead of hanging around with the wrong window styles.
2015-11-09 08:54:42 -08:00
Alex Szpakowski
7ce64372c8
iOS MFi game controllers: inverted the thumbstick y axis values to match the behavior of other controllers.
2015-11-09 02:32:37 -04:00
Sam Lantinga
cef2242025
Added Linux binding for Wii-U Pro controller
2015-11-05 18:10:19 -08:00
Sam Lantinga
38edc1779a
Add SDL_HINT_VIDEO_X11_NET_WM_PING to allow disabling
...
_NET_WM_PING protocol handling in CreateWindow if
desired.
2015-10-27 11:18:04 -07:00
Sam Lantinga
2b0140a91f
Add a new SDL_KEYMAPCHANGED SDL event to abstract notification of keyboard layout or input language changes.
2015-10-27 11:17:32 -07:00
Alex Szpakowski
f8824cb99b
Mac: Fix returning to the window's Space in OS X 10.11+ when SDL_WINDOW_FULLSCREEN_DESKTOP is used (bug #3152.)
2015-10-23 03:37:53 -03:00
Philipp Wiesemann
4c72d39ce7
D3D11: Fixed SDL_RenderDrawPoints() ignoring input after the first 128 points.
...
If a limit would be needed then count should be adapted before stack allocation.
2015-10-15 22:26:21 +02:00
Philipp Wiesemann
2a4855f9ee
Android: Added missing import statement.
...
It did not compile without.
2015-10-15 22:26:00 +02:00
Ryan C. Gordon
82603b6058
Fix some Android keyboards that didn't work properly.
...
This conversation came from Joshua Granick on Twitter, starting here:
https://twitter.com/singmajesty/status/653640543675641857
"We found an issue where certain Android keyboards (like the S6 with
predictive text) wouldn't work ... Certain keyboards use a predictive text
mode that does not dispatch a traditional onKey events, which is troublesome
... but telling the OS to use a "visible password" keyboard helps deal with
this problem ... perhaps there's some other way (onKeyPreIme?) to do
"textediting" events, but for now, this should be a fast fix ...
I hear it affects the Galaxy Tab A 8.0", Galaxy S6, Asus ZenPhone 2, maybe
others"
2015-10-15 12:52:00 -04:00
Philipp Wiesemann
ceb43129ac
Added SDL_JoystickCurrentPowerLevel() to WhatsNew.txt for 2.0.4.
2015-10-07 21:18:08 +02:00
Philipp Wiesemann
d80f45666b
Fixed freeing uninitialized pointers on failure cleanup in tests.
2015-10-07 21:16:59 +02:00
Philipp Wiesemann
5bc93cc5c6
Android: Added a new method in SDLSurface.
2015-10-07 21:16:40 +02:00
Philipp Wiesemann
86711041f2
Android: Added new key codes without mapping.
2015-10-07 21:16:18 +02:00
Sam Lantinga
5b1741132f
Converted tabs to spaces for SDL style
2015-10-06 21:40:50 -07:00
Sam Lantinga
9bd640e1a0
Fixed sending a size event while setting up a window (fix for DOTA 2 on Source 2)
2015-10-06 21:16:21 -07:00
Ryan C. Gordon
c5e68d68e7
Mac: Reset display if going from fullscreen to a fullscreen Space or vice-versa.
...
Otherwise, bad things happen.
2015-10-06 00:10:54 -04:00
Sam Lantinga
7bc72eaf84
Fixed forcing the window size when creating a non-resizable window on Windows.
2015-10-01 11:21:06 -07:00
Sam Lantinga
667783ba88
Fixed swapped Windows and Linux entries for the Cideko AK08b
2015-09-30 16:00:21 -07:00
Sam Lantinga
a0c4b56ff9
SDL - added new SDL_JoystickCurrentPowerLevel() API that returns the battery level of the selected joystick. Currently only implemented for XInput devices, other platforms are a TODO.
...
CR: Sam
2015-09-30 15:39:30 -07:00
Sam Lantinga
c2f0394831
Fix crash on controller hotplug on linux.
...
CR: Sam
2015-09-30 15:38:30 -07:00
Sam Lantinga
e015140af3
SDL - add dynapi entry points for SDL_JoystickCurrentPowerLevel
2015-09-30 15:38:18 -07:00
Sam Lantinga
ed23a3f887
Added support for the Cideko AK08b
2015-09-30 15:33:33 -07:00
Philipp Wiesemann
10daf1f4d3
Android: Removed three internal functions not used by SDL.
...
They were not needed internally since the switch to the common EGL backend.
Thanks to the SDL mailing list for pointing out that the functions seem unused.
2015-09-27 20:12:47 +02:00
Alex Szpakowski
ab2a350033
iOS: show message boxes using the new UIAlertController APIs when supported, rather than the deprecated UIAlertView.
...
UIAlertController is also supported on tvOS, whereas UIAlertView is not.
2015-09-25 15:17:20 -03:00
Philipp Wiesemann
774b077513
iOS: Fixed pointer dereference after free.
2015-09-21 21:19:37 +02:00
Philipp Wiesemann
7805c1bc52
Updated configure.in file.
2015-09-21 21:16:54 +02:00
Alex Szpakowski
2bf6f1bcb7
Added initial support for MFi game controllers on iOS.
2015-09-20 23:08:36 -03:00
Ryan C. Gordon
d338f46512
Added copyright information on test/sample.wav; the mystery is solved! :)
2015-09-18 16:22:23 -04:00
Philipp Wiesemann
cdfec382c6
Added more entries to WhatsNew.txt for 2.0.4.
2015-09-18 21:27:00 +02:00
Philipp Wiesemann
efad04c317
Android: Added check if Java method for APK expansion file exists.
2015-09-18 21:26:46 +02:00
Philipp Wiesemann
40364541f5
Android: Improved last error message for failed APK expansion file use.
2015-09-18 21:26:28 +02:00
Philipp Wiesemann
625d39b164
Android: Added additional error messages for APK expansion file use.
2015-09-17 22:36:11 +02:00
Philipp Wiesemann
6e7c479ec2
Android: Fixed trying to read from APK expansion files without version hint set.
...
This also fixed overwriting the asset error message which is more useful if no
APK expansion files are available and the requested file was not found.
2015-09-17 22:30:24 +02:00
Philipp Wiesemann
92ca42d940
Android: Renamed SDLActivity's Java method used for APK expansion files.
...
The name was not correct.
2015-09-17 22:24:54 +02:00
Philipp Wiesemann
5e5936822f
Android: Added to APK expansion file hint documentation in header file.
2015-09-17 22:21:12 +02:00
Philipp Wiesemann
68b3b5423e
Android: Removed empty onDraw() override method from SDLActivity.
...
It was redundant because SDLActivity already inherits an empty method from the
base class SurfaceView (which does not implement it but inherits it from View).
Visibility of onDraw() in SDLActivity is now protected again instead of public.
2015-09-17 22:14:37 +02:00
Alex Szpakowski
ecfdb10cfa
iOS SDL_GL_CreateContext: Clamp the multisample sample count when the requested value is too high, rather than failing to create the context.
...
This matches the SDL_GL_CreateContext behavior in OS X.
2015-09-15 00:25:07 -03:00
Alex Szpakowski
a506f1cbc7
Windows: Try to use xinput9_1_0.dll if XInput 1.4 and 1.3 are not available.
...
XInput "9.1.0" ships with Windows Vista and 7 systems, but it lacks some features, including support for detecting Guide button presses.
2015-09-14 22:50:55 -03:00
Alex Szpakowski
76fc378837
Fixed the header guard in the darwin SDL_sysjoystick_c.h file.
2015-09-14 22:44:20 -03:00
Sam Lantinga
08ce12c4e3
Fixed divide by zero if the application has run out of GDI handles and is trying to show an error dialog
2015-09-14 11:15:25 -07:00
Ryan C. Gordon
4295a6fe47
Mac: Fixed off-by-one bug when plugging in a joystick (thanks, Konstantin!).
2015-09-13 11:29:45 -04:00