Sylvain
|
84cd7214bd
|
SDL_migration.cocci / rename_api.py: handle migration of enum/structure
and fix previous one in SDL_migration.cocci.
|
2023-01-11 23:33:14 +01:00 |
Sylvain Becker
|
5066fcde69
|
Add SDL_migration.cocci for SDL2 to 3 migration (#7042)
* Add SDL_migration.cocci for SDL2 to 3 migration
|
2023-01-10 15:25:00 +01:00 |
Sam Lantinga
|
ce412c2c71
|
Consistency cleanup for README-migration.md
|
2022-12-29 10:44:54 -08:00 |
Sam Lantinga
|
9b8208c195
|
Updated add_symbol_to_oldnames
|
2022-12-28 17:49:34 -08:00 |
Sam Lantinga
|
1d80082e8e
|
Removed old iOS demos
|
2022-12-27 16:48:55 -08:00 |
Sam Lantinga
|
5baed331f1
|
Don't add symbol renaming to WhatsNew.txt
|
2022-12-27 10:00:10 -08:00 |
Sam Lantinga
|
84725c00d8
|
Make sure we update the cmake test programs as well
|
2022-12-27 09:56:16 -08:00 |
Sam Lantinga
|
659abc721a
|
SDL API renaming: SDL_gamecontroller.h
SDL_gamecontroller.h has been renamed SDL_gamepad.h, and all APIs have been renamed to match.
Fixes https://github.com/libsdl-org/SDL/issues/6885
|
2022-12-27 09:47:24 -08:00 |
Sam Lantinga
|
59467ff063
|
Make it easier to mass rename symbols in the SDL API
|
2022-12-27 07:31:27 -08:00 |
Sam Lantinga
|
d31776b17a
|
Also rename the internal function symbol when renaming API functions
|
2022-12-26 08:57:57 -08:00 |
Sam Lantinga
|
32fad06a93
|
Catch the iOS demos when renaming API functions
|
2022-12-23 20:32:12 -08:00 |
Sam Lantinga
|
c309a92034
|
Added rename_symbols.py to mass rename symbols in an SDL2 codebase
|
2022-12-23 15:07:21 -08:00 |