src/joystick/*.c wasn't unconditionally added to source list even though
joystick is an SDL subsystem. Also removed the `SDL_JOYSTICK AND NOT APPLE`
condition from src/joystick/dummy/*.c source addition: the OSX unresolved
symbols issue, if it really is there, should be fixed separately.
Fixes https://github.com/libsdl-org/SDL/issues/5361, i.e. build failures
when SDL_JOYSTICK and SDL_HAPTIC are disabled.
- atomic subsystem is disabled by default (changed in configure)
- SDL_WAYLAND_LIBDECOR is disabled by default if SDL_WAYLAND is not set (changed in CMakeLists.txt)
- add DUMMY-define in case the subsystem is enabled but not available (filesystem/misc/locale)
- add missing PSP/VITA-filesystem defines
- sync the order of filesystems in SDL_config.h.cmake/in
- add option to disable locale subsystem in configure
when using alternate unwind implementations like LLVM libunwind
this library is not provided yet the libunwind features are fully
implemented in main libunwind, making this hard dependency assumes
a particular libunwind implementation, this patch makes it optional
which makes the builds to work with llvm libunwind
Signed-off-by: Khem Raj <raj.khem@gmail.com>
This makes it so that the generated targets are not interdependent,
which allows Linux distributions to split libraries into the
appropriate subpackages as needed.
Martin Gerhardy wrote:
If there is a variable named test, then cmake does variable-value comparison:
if (test STREQUAL "")
is equivalent to:
if ("${test}" STREQUAL "")
If there is no variable named test, then cmake does string literal comparison:
if (test STREQUAL "")
is equivalent to:
if ("test" STREQUAL "")
That means basically - the current stuff works - but is not how it should be done.
Fixes https://github.com/libsdl-org/SDL/issues/2100
- SDL_CLOCK_GETTIME now defaults to ON to match autotools build
- Add detection of float.h and Xdbe
- Fix detection of pthread_setname_np() (requires _GNU_SOURCE)
- Move SDL_USE_IME definition into SDL_config.h.cmake