Ryan C. Gordon
9632fb3369
README-dynapi.md: Cleaned up markdown formatting.
2021-07-23 12:48:28 -04:00
Sam Lantinga
599001d4c7
Revert "Removed reference to ant project."
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This reverts commit 0cad302346
.
The ant directory still exists in source control
2021-07-07 13:30:48 -07:00
Gianfranco Berardi
0cad302346
Removed reference to ant project.
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The android-project-ant directory does not exist anymore.
2021-06-14 12:58:48 -07:00
Ivan Epifanov
3c02814194
Update docs and fix typos
2021-06-11 13:21:07 -04:00
Sylvain
f5b87273e1
Fixed bug #4397 - update IOS documentation
2021-06-02 08:32:43 +02:00
Sylvain
30359a689f
Android: document workaround to use JNI on native thread (see bug #4406 )
2021-06-01 20:11:59 +02:00
Cacodemon345
ddc6be3559
KMSDRM on Dragonfly BSD doesn't work without being root
2021-05-12 09:26:23 -07:00
Ryan C. Gordon
2542977b0a
Revert "Update wiki.libsdl.org urls to libsdl-org/SDL/wiki ( #4069 )"
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This reverts commit 82a96afa70
.
We ended up not moving to GitHub's wiki after all and built
https://github.com/icculus/ghwikipp to fill the gap...since the wiki is
back at https://wiki.libsdl.org/ , put back the original URLs.
2021-04-01 12:15:28 -04:00
Cacodemon345
1899844952
Fix GitHub display of README-android.md
2021-03-21 01:15:14 +06:00
Ivan Epifanov
1e5cc96199
Docs
2021-03-08 09:07:12 -08:00
Cameron Cawley
2f4e9294aa
Update the Linux build instructions
2021-02-25 19:24:50 +03:00
Ryan C. Gordon
c4b7e485af
docs: README.md points to Discourse instead of the mailing list now.
2021-02-18 11:10:20 -05:00
Ryan C. Gordon
abe2c0f1b1
license: Fixed references to COPYING.txt that are now LICENSE.txt.
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Fixes #4108
2021-02-18 11:07:26 -05:00
Cacodemon345
0a58010c0d
Fix README-kmsbsd.md Markdown display
2021-02-17 13:11:00 -05:00
Cacodemon345
350e0ae1fd
Add documentation for KMSDRM on *BSDs
2021-02-15 15:24:52 -05:00
erik yuzwa
92506462e2
update some copy
2021-02-15 08:35:13 -08:00
erik yuzwa
be17004e67
updated some notes around using a newer IDE
2021-02-15 08:35:13 -08:00
erik yuzwa
7f1b833373
initial work
2021-02-15 08:35:13 -08:00
Erik Yuzwa
82a96afa70
Update wiki.libsdl.org urls to libsdl-org/SDL/wiki ( #4069 )
2021-02-13 11:49:31 -05:00
Ryan C. Gordon
65fbf36c9e
Cleaned up a few more Bugzilla mentions.
2021-02-12 14:46:49 -05:00
Ryan C. Gordon
4ff51d29c3
Deprecate SDL_GetRevisionNumber and update things for git instead of hg.
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Fixes #4063
2021-02-12 14:31:38 -05:00
Ryan C. Gordon
f9046b4cab
We're in Git now! Updated docs.
2021-02-11 14:39:08 -08:00
Sylvain Becker
d74779b748
Android: documention update
2021-02-10 10:22:19 -05:00
Ozkan Sezer
20db1471e5
added documentation docs/README-os2.md (based on original readme.os2).
2020-10-14 23:01:06 +03:00
Ryan C. Gordon
d31dac1563
docs: README-linux.md updated for a modern Ubuntu release.
2020-05-14 21:54:51 -04:00
Ryan C. Gordon
ec2d70364a
docs: Fixed README-linux.md's line endings and word wrap.
2020-05-14 21:49:29 -04:00
Ryan C. Gordon
2d5de8faf9
docs: Linux systems don't need to install wayland-protocols anymore.
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We ship the protocol xml files we need with SDL's sources now.
2020-05-14 21:48:24 -04:00
Ryan C. Gordon
b8590f1aec
README-ios: added a note about enabling hidapi.
2018-10-29 15:51:38 -04:00
David Ludwig
3d55a51482
CMake: tabs to spaces in new parts of README-cmake.md
2019-09-23 18:30:22 -04:00
David Ludwig
00bc7f6b96
CMake: document iOS/tvOS support in README-cmake.md
2019-09-23 18:27:14 -04:00
Sylvain Becker
155087d106
Fixed bug 3918 - CMake support for android project
2019-08-11 15:23:37 +02:00
Ethan Lee
225ae6909e
Add notes for SDL_WinRTRunApp and SDL2-WinRTResources for non-C++ projects
2019-06-09 11:54:51 -04:00
Sylvain Becker
05333a6e9f
Android: add hint SDL_HINT_ANDROID_BLOCK_ON_PAUSE
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to set whether the event loop will block itself when the app is paused.
2019-04-05 09:16:30 +02:00
Hugh McMaster
14b385f2bf
docs: Replace references to configure.in with configure.ac
2019-03-27 20:58:33 +11:00
Sam Lantinga
390459d83e
Updated minimum supported Android version to API 16, to match latest NDK toolchain
2019-01-12 12:11:06 -08:00
Sylvain Becker
d09774a47c
Fixed bug 3511 - documentation to end an Android application
2018-12-30 14:23:25 +01:00
Ryan C. Gordon
bc57ac27f9
mir: Removed mir client support.
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Fixes Bugzilla #4288 .
2018-11-02 21:34:17 -04:00
Sam Lantinga
950f39e23b
Backed out changeset 2944045e695b, SDL_JOYSTICK_HIDAPI is only used on iOS for Steam Controller support, which is not publicly available.
2018-10-29 19:58:59 -07:00
Ryan C. Gordon
b43f427fa6
README-ios: added a note about enabling hidapi.
2018-10-29 15:51:38 -04:00
Sam Lantinga
e381a1599d
Updated Android project files and documentation
2018-10-28 10:31:06 -07:00
Sam Lantinga
38ae49880f
Updated required Android SDK to API 26, to match Google's new App Store requirements
2018-08-21 20:46:25 -07:00
Ryan C. Gordon
b7e88aaae0
audio: Added ARM NEON versions of audio converters.
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These are _much_ faster than the scalar equivalents on the Raspberry Pi that
I tested on. Often 3x to 4x as fast!
2018-05-16 02:03:06 -04:00
Sam Lantinga
6e01fbb763
On Android show the system UI when an SDL window is windowed, hide the system UI when it's fullscreen, like we do on iOS.
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We're increasing the Android SDK minimum version to API 19, this doesn't increase the minimum target API, which is API 14.
2018-02-11 18:23:37 -08:00
Ryan C. Gordon
351d6d4784
audio: Port WASAPI to WinRT, remove XAudio2 backend.
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XAudio2 doesn't have capture support, so WASAPI was to replace it; the holdout
was WinRT, which still needed it as its primary audio target until the WASAPI
code code be made to work.
The support matrix now looks like:
WinXP: directsound by default, winmm as a fallback for buggy drivers.
Vista+: WASAPI (directsound and winmm as fallbacks for debugging).
WinRT: WASAPI
2017-12-06 12:24:32 -05:00
Sam Lantinga
14452e9550
Fixed typos (thanks Martin!)
2017-12-04 20:21:52 -08:00
Sam Lantinga
fa5db3a931
Added the old ant Android build project structure
2017-10-28 12:11:25 -07:00
Sam Lantinga
edf0fae139
Updated Android build tools version, which bumped minimum deployment target to API 14
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Also added native code to the Android gradle project, which allows using gradle or Android Studio to build the entire SDL application without a separate ndk-build step.
2017-10-23 23:23:47 -07:00
Sam Lantinga
f08480af78
Switched to new style gradle Android application build process
2017-10-23 15:23:43 -07:00
Sam Lantinga
bd5c984ac0
Fixed bug 3850 - incorrect numbering in docs/README-ios.md
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Michal
the numbering of the bulletpoints in:
docs/README-ios.md
has been mangled with:
changeset 11365 efd3bc8e5a9b
fix:
12 2. Open SDL.xcodeproj (located in Xcode-iOS/SDL) in Xcode.
13 4. Select your desired target, and hit build.
remove:
28 1. Follow step 1 above.
adapt:
29 2. cd (PATH WHERE THE SDL CODE IS)/build-scripts
30 3. ./iosbuild.sh
2017-09-26 16:27:24 -07:00
Sam Lantinga
12efabcbf0
Added instructions for deploying to older iOS devices (thanks Sylvain!)
2017-09-22 11:13:34 -07:00