Commit Graph

705 Commits (1d8dfbb223ff24e7cabab7bacce6908bbdce329a)

Author SHA1 Message Date
Ozkan Sezer 6c9780720b cmake: added configuration options for AVX2, AVX512F, SSE4.1, and SSE4.2
adjusted SDL_intrin.h and testautomation_intrinsics.c accordingly.
2023-03-21 23:03:02 +03:00
Ozkan Sezer feec1305c6 cmake: remove duplicate setting of HAVE_ASSEMBLY to TRUE 2023-03-21 23:03:02 +03:00
Anonymous Maarten 905b892314 cmake: simplify mmx/sse/sse2/avx compiler support detection 2023-03-21 23:03:02 +03:00
Ozkan Sezer 69de6964e5 use target attributes of gcc / clang for SIMD code. 2023-03-21 23:03:02 +03:00
Anonymous Maarten cd7a3f8af5 cmake: generate and install man pages 2023-03-21 02:19:19 +01:00
Anonymous Maarten 65178df717 ci: test ARM neon and simd on ci using vita toolchain 2023-03-15 14:54:20 +01:00
Anonymous Maarten d27db3defa cmake+video: always use altivec.h header for detection + introduce SDL_ENABLE_ALTIVEC 2023-03-15 14:54:20 +01:00
Anonymous Maarten 3db3424b4e cmake: Detect powerpc architecture 2023-03-15 14:54:20 +01:00
Anonymous Maarten fc4085b54e cmake: Allow build system to disable arm neon intrinsics 2023-03-15 14:54:20 +01:00
Anonymous Maarten 46de6241d7 cmake: Allow build system to disable loongarch intrinsics 2023-03-15 14:54:20 +01:00
Anonymous Maarten 4681240241 cmake: Detect AVX + allow build system to disable Intel intrinsics 2023-03-15 14:54:20 +01:00
Anonymous Maarten 683411e96f cmake: only use precompile headers for C and CXX 2023-03-15 14:38:26 +01:00
Anonymous Maarten 7d55bbc0da cmake: get_filename_component(EXT) returns extension including leading dot 2023-03-15 14:38:26 +01:00
Guldoman ad95c93bf4 Add portal interface to support `SDL_GetSystemTheme` in linux 2023-03-09 15:05:16 -08:00
Anonymous Maarten c304fbded6 cmake: disable ccache by default 2023-03-09 20:24:03 +01:00
Anonymous Maarten 103fbcfc05 cmake: use compatible interface properties to disallow linking to a different version of SDL 2023-03-03 23:40:57 +01:00
Anonymous Maarten 02fede7c8c cmake: initialize SDL_SHARED and SDL_STATIC from BUILD_SHARED_LIBS 2023-02-28 02:15:39 +01:00
Anonymous Maarten dc138ee3d4 cmake: SDL3-shared target will always be a shared target 2023-02-17 23:42:03 +01:00
Anonymous Maarten 4d8a50912b cmake: no shared SDL libraries for riscos 2023-02-16 13:59:23 -08:00
Sam Lantinga bde4c738bb Don't build SDL as a static library by default
Linking with SDL dynamically allows end users to update SDL with bug fixes and new controller support and is recommended. This change makes it so SDL is dynamic by default and developers can build SDL themselves with a static option if that's something they need.
2023-02-16 13:59:23 -08:00
Ozkan Sezer c6792f78df look for clock_gettime() in libc first, then in librt if not found. 2023-02-13 11:23:12 -08:00
Anonymous Maarten 236d26b480 cmake: add `-F <SDL3-framework-parent-folder>` compile option in CMakeLists.txt 2023-02-13 05:26:57 +01:00
Anonymous Maarten ff82341ce9 cmake: allow find_package from build directory (requires CMake 3.26) 2023-02-09 17:20:28 -08:00
Anonymous Maarten b8adf90aa3 cmake: check again for unknown documentation commands 2023-02-09 17:20:28 -08:00
Anonymous Maarten cc0fa00049 cmake: include directories of (generated) dependencies as SYSTEM 2023-02-09 17:20:28 -08:00
Pierre Wendling fa8fba3812 Add clang-tidy config and CMake/CI support. 2023-02-06 21:02:25 -08:00
Anonymous Maarten 0a3d038ff7 cmake: fix installed SDL3::SDL3_test + test on ci 2023-01-31 05:29:38 +01:00
Anonymous Maarten 53d434fd24 cmake: add CPack support for creating binary archives 2023-01-31 01:59:21 +01:00
Anonymous Maarten 23c2c15a70 cmake: capitalize SDL3::Headers target 2023-01-31 01:59:21 +01:00
Anonymous Maarten 13c294eec3 cmake: add support for creating Apple frameworks with CMake 2023-01-31 01:59:21 +01:00
Anonymous Maarten 93c25e650c cmake: create SDL3::headers for include path + no exported CMake variables 2023-01-31 01:59:21 +01:00
Anonymous Maarten 5690dfb65b cmake: don't install Android.mk files for Android 2023-01-31 01:59:21 +01:00
Anonymous Maarten 09e2f83e17 cmake: no more SDL3_* cache variables 2023-01-31 01:59:21 +01:00
Anonymous Maarten 19d162281c cmake: detect cpu architecture in SDL_DetectCPUArchitecture
Stop looking for arch, when one is found
2023-01-31 01:59:21 +01:00
Anonymous Maarten 9cf34908a1 cmake: pass VERSION to project() + don't use SDL_VERSION 2023-01-31 01:59:21 +01:00
Anonymous Maarten 3aa456dead cmake: remove MSCOS_RPATH related FIXME
The Macos CI does not show any warnings, so assume it's fixed
2023-01-31 01:59:21 +01:00
Sam Lantinga 5970311353 Fixed build using clang-cl on Windows 2023-01-25 14:46:09 -08:00
Ozkan Sezer 3bf86c0eca cmake: addititonal check for visibility attributes.
makes sure to detect unsupported configurations especially with new gcc
versions.
2023-01-26 01:32:32 +03:00
Sam Lantinga 13087405e0 Fixed clang documentation warnings
Don't warn about \threadsafety, which was added as custom documentation for SDL functions

Also removed -Wdocumentation-unknown-command, since that triggers on the e-mail addresses in the generated wayland protocol headers.
2023-01-25 14:25:13 -08:00
Anonymous Maarten 4ec3a5ac27 cmake: only add <LANG>_VISIBILITY_PRESET properties when compiler supports -fvisibility= 2023-01-25 22:27:47 +01:00
Anonymous Maarten edf8db0466 cmake: removed unused code 2023-01-25 00:23:05 +01:00
Anonymous Maarten 5f995579e9 vita: add missing static libraries for using gles with pib 2023-01-25 00:23:05 +01:00
Anonymous Maarten bb3a60bce5 cmake: move include(sdlfind.cmake) to main cmake script 2023-01-25 00:23:05 +01:00
Anonymous Maarten 3e3debf9de vita: allow GLES support without GL support 2023-01-25 00:23:05 +01:00
Anonymous Maarten 3cb819ac48 vita: fix PVR_PSP2 (GLES) + gl4es4fita (GL) 2023-01-25 00:23:05 +01:00
Anonymous Maarten 6d11515873 cmake: make sdl3.pc relocatable 2023-01-15 12:37:51 -08:00
Anonymous Maarten 0a1479d58c cmake: fix sdl3.pc for Nintendo 3DS + add to test matrix 2023-01-15 17:46:36 +01:00
Anonymous Maarten b60084eb0b cmake: don't quote INOTIFY_INCLUDE_DIRS 2023-01-13 18:33:51 +01:00
Anonymous Maarten 1e8443f54e cmake: only use $<COMPILE_LANGUAGE:OBJC> when CMAKE_OBJC_COMPILER is defined 2023-01-12 21:12:54 +01:00
Anonymous Maarten 837416ef85 cmake: command-line option ‘-Wdeclaration-after-statement’ is valid for C/ObjC but not for C++ 2023-01-10 02:39:09 +01:00
yuanhecai 50af65a7dd Fix loongarch64 support
HAS_LSX/LASX is modified as HAVE_LSX/LASX.
2023-01-09 09:11:50 +01:00
Anonymous Maarten 61f76efb85 cmake: do all compile tests with -D_GNU_SOURCE=1 2023-01-08 19:07:58 +01:00
Anonymous Maarten f53d797cca cmake: generate git hash using GetRevisionDescription CMake module
This allows the build system (ninja/make/VS) to detect whether the current
checkout git commit has changed. If so, SDL_revision.h will be updated.
2023-01-08 18:20:56 +01:00
Ozkan Sezer d4f7b0aa0e cmake: added missing INTERFACE to target_compile_definitions 2023-01-08 19:41:32 +03:00
Anonymous Maarten 77025417dd cmake: add SDL_ prefix to EXTRA_LIBS/EXTRA_LDFLAGS 2023-01-08 15:57:51 +01:00
Anonymous Maarten bffbfa572c cmake: rename SDL_STATIC_LIBS -> SDL_PC_STATIC_LIBS 2023-01-08 15:57:51 +01:00
Anonymous Maarten 2f1860cfc6 cmake: add sdl-shared-build-options target to collect SDL shared library flags 2023-01-08 15:57:51 +01:00
Anonymous Maarten 0003559adf cmake: handle macos current and compatibility version through VERSION/SOVERSION properties 2023-01-08 15:57:51 +01:00
Anonymous Maarten 053c37583c cmake: avoid modifying CMAKE_C_FLAGS 2023-01-08 15:57:51 +01:00
Anonymous Maarten 8fc445c730 cmake: SDL3 does not need -lmingw32 anymore because SDL_main has gone 2023-01-08 15:57:51 +01:00
Anonymous Maarten 562a8209d8 cmake: HAVE_LINUX_VERSION_H is unused 2023-01-08 15:57:51 +01:00
Anonymous Maarten 5555284a70 cmake: use target_compile_options to use -idirafter for khronos headers 2023-01-08 15:57:51 +01:00
Anonymous Maarten 4d9ee735fd cmake: SIZEOF_VOIDP, LIBNAME and LIBTYPE are not used 2023-01-08 15:57:51 +01:00
Anonymous Maarten 0a4420e02f cmake: rename cmake variables to include _PC_ as they are meant for pkgconfig file 2023-01-08 15:57:51 +01:00
Anonymous Maarten 373a6464c8 cmake: collect cflags in sdl-build-options and sdl-global-options 2023-01-08 15:57:51 +01:00
Anonymous Maarten fb80608fff cmake: use cmake <LANG>_VISIBILITY_PRESET property to pass -fvisibility=hidden 2023-01-08 15:57:51 +01:00
Anonymous Maarten 87af5cfc9f cmake: HAVE_GCC_PREFERRED_STACK_BOUNDARY is not used anymore 2023-01-08 15:57:51 +01:00
Anonymous Maarten d73b9fec1e cmake: target_compile_definitions does not need -D prefix 2023-01-08 15:57:51 +01:00
Ozkan Sezer ca541789ea cmake: check for math library functions even in the absence of libm
(Reference issue: https://github.com/libsdl-org/SDL/issues/7011)
2023-01-07 14:25:04 +03:00
Ozkan Sezer 5ea06f487d cmake: fix detection of library functions when -Werror is enabled.
(Reference issue: https://github.com/libsdl-org/SDL/issues/7011)
2023-01-07 14:25:04 +03:00
Ozkan Sezer 0f9b923ff4 cmake: fix detection of math library functions.
Fixes https://github.com/libsdl-org/SDL/issues/7011
2023-01-07 14:25:04 +03:00
Sam Lantinga 39852241ef Added -Wdocumentation to CMake clang build 2023-01-03 15:58:48 -08:00
Sam Lantinga 7f23d71b6a Added SDL_modf() and SDL_modff()
This function is useful for accumulating relative mouse motion if you want to only handle whole pixel movement.
e.g.
static float dx_frac, dy_frac;
float dx, dy;

/* Accumulate new motion with previous sub-pixel motion */
dx = event.motion.xrel + dx_frac;
dy = event.motion.yrel + dy_frac;

/* Split the integral and fractional motion, dx and dy will contain whole pixel deltas */
dx_frac = SDL_modff(dx, &dx);
dy_frac = SDL_modff(dy, &dy);
if (dx != 0.0f || dy != 0.0f) {
    ...
}
2022-12-29 23:12:19 -08:00
Anonymous Maarten 7150d6b05a cmake: add SDL3 to include path
This reverts parts of 9f2ca87
2022-12-29 09:01:56 -08:00
avafinger 12e0e6d130 SDL3 with Hardware Acceleration for ROCKCHIP platform (mali blob) 2022-12-26 08:50:51 -08:00
Ryan C. Gordon 1cf2b566af cpu: Removed 3DNow! support and SDL_Has3DNow().
Reference Issue #6636.
2022-12-23 09:30:56 -08:00
Anonymous Maarten 19d4d64cfe cmake: disable precompiled header for SDL_spinlock.c when targeting Android
This fixes the following error:
error: PCH file was compiled for the target 'thumbv7-none-linux-android16' but the current translation unit is being compiled for target 'armv7-none-linux-android16'
2022-12-21 09:39:22 -08:00
Anonymous Maarten 8f9227e4be cmake: use CMakePushCheckState to handle check states 2022-12-19 09:19:45 -08:00
Anonymous Maarten fab33545fa cmake: remove outdated fixme 2022-12-19 09:19:45 -08:00
Anonymous Maarten fe8291e09a cmake: only install SDL_test*.h headers when building SDL_test library 2022-12-19 09:19:45 -08:00
Anonymous Maarten 653893f188 cmake: declutter root + remove obsolete variables 2022-12-19 09:19:45 -08:00
Anonymous Maarten 289b024715 cmake: add function to print dict list 2022-12-19 09:19:45 -08:00
Anonymous Maarten a787b1c0b7 cmake: LINKER_LANGUAGE is a target property, not a cmake variable
LINKER_LANGUAGE needs to be used as following:
Usage

  cmake [options] <path-to-source>
  cmake [options] <path-to-existing-build>
  cmake [options] -S <path-to-source> -B <path-to-build>

Specify a source directory to (re-)generate a build system for it in the
current working directory.  Specify an existing build directory to
re-generate its build system.

Run 'cmake --help' for more information.

Haiku does not not this property explicitly set because CMake knows .cc files are c++
2022-12-19 09:19:45 -08:00
Anonymous Maarten 69812678cf cmake: cache cmake config installation folder in SDL_INSTALL_CMAKEDIR_ROOT
Make sure SDLx is not part of the cached variable such that it can be re-used by SDL2 and SDL3
2022-12-19 09:19:45 -08:00
Daniel Gibson c3bf253b09 Remove SDL3_main from build systems, remove most of src/main/*
XCode is still missing, and src/main/winrt/SDL3-WinRTResource*
still need to find a new home
2022-12-15 08:01:01 -08:00
Daniel Gibson 63d3fb469d Move src/main/haiku/ to src/core/
turns out that this wasn't even built as a static libSDLmain,
but as part of the (possibly dynamic) libSDL3
2022-12-15 08:01:01 -08:00
Daniel Gibson 989a8ca90e Port PSP SDL_main to header-only + SDL_RunApp() 2022-12-15 08:01:01 -08:00
Daniel Gibson b1b3bd654d Port PS2 SDL_main to header-only + SDL_RunApp() 2022-12-15 08:01:01 -08:00
Daniel Gibson 7bfc41db3c Unify all the SDL_*RunApp() functions into just SDL_RunApp()
makes the SDL_main code shorter

Also added a generic SDL_RunApp() implementation for platforms that
don't really need it.

Some platforms (that use SDL_main but haven't been ported yet) are
still missing, but are added in the following commits.
2022-12-15 08:01:01 -08:00
Daniel Gibson 1de559248e PortNintendo 3DS SDL_main to header-only + SDL_N3DSRunApp()
and move the #undef main and #define main SDL_main to the start/end of
SDL_main_impl.h instead of repeating it in every platform implementation

Thanks to SDL_N3DSRunApp we don't need the #include <3ds.h> in
SDL_main_impl.h - that caused conflicts with testthread.c, because both
have (different) ThreadFunc typedefs.
2022-12-15 08:01:01 -08:00
Daniel Gibson 2aee3e654d Remove SDL_main from VS Solutions in VisualC/ and VisualC-GDK/
and update README-visualc.md and README-gdk.md accordingly

Also moved src/main/windows/version.rc to src/core/windows/
and adjusted VS solutions, CMakeLists.txt and versioning scripts
in build-scripts/ accordingly.

This will eventually allow us to remove all of src/main/

# Conflicts:
#	VisualC/tests/testgesture/testgesture.vcxproj
2022-12-15 08:01:01 -08:00
Anonymous Maarten 9eb4d1f020 cmake: use FindALSA.cmake to find ALSA libraries
Co-authored-by: nfarid <54642193+nfarid@users.noreply.github.com>
2022-12-12 01:37:01 +01:00
Jan Engelhardt 1878674477 build: add symbol versioning for SDL
If a program built against one version of SDL is run in an
environment where there is an earlier version of the SDL .so library
installed, the result varies depending on platform configuration; in
the best case, it won't start at all, at worst it aborts in the
middle of the user doing "something important" (systems implementing
lazy symbol resolution). verdefs on the other hand are always checked
on startup.

The dependency information present in programs and shared libraries
is not only of value to the dynamic linker, but also to a
distribution's package management. If the dynamic linker is able to
tell that a program is not runnable per the above, a package manager
is able to come to the same conclusion — and block the installation
of a nonfunctional program+library ensemble.

Because there are a lot more symbols than there are libraries (I am
going to throw in "10^4 to 1 or worse"), package managers generally
do not evaluate symbols, but only e.g. the SONAME, NEEDED and VERNEED
fields/blocks. Because the SONAME is the same between two SDL
versions like 2.0.24, and 2.0.26, everything rests on having verdefs.

This patch proposes the addition of verdefs.
2022-12-02 13:05:37 -08:00
Sam Lantinga e2432bbd3b How did PS2 build without a condition variable implementation? 2022-12-02 12:37:41 -08:00
Anonymous Maarten 14ffaba399 cmake: build with rpath's, they are removed on install
This allows to build and run tests (on Linux) linked against the shared library
2022-12-01 20:32:47 +01:00
Sam Lantinga 1e2dfdb019 Removed the OpenGL ES 1.0 2D render implementation
In SDL3 we plan to make more use of shaders in the 2D render API, and this minimizes the number of platforms we have to consider for new features. OpenGL ES 2.0 or newer is supported on all modern iOS and Android devices.
2022-11-30 13:39:37 -08:00
Sam Lantinga c5790359fd
Added precompiled header support for Visual Studio and Xcode (#6710)
Fixes https://github.com/libsdl-org/SDL/issues/6704
2022-11-29 18:34:15 -08:00
Anonymous Maarten a52327f6b8 cmake: add support for precompiled headers 2022-11-29 14:23:42 -08:00
Sam Lantinga 71d5f510c6 Fixed dylib generation on macOS
We just build libSDL3.dylib instead of libSDL3.0.0.0.dylib with symlinks

Fixed the compatiblity vs current version, e.g.

SDL 3.20.87
    @rpath/libSDL3.0.dylib (compatibility version 2001.0.0, current version 2001.87.0)

SDL 3.21.5
    @rpath/libSDL3.dylib (compatibility version 2106.0.0, current version 2106.0.0)
2022-11-29 11:57:19 -08:00
Anonymous Maarten 6f20d990ad cmake: swap VERSION and SOVERSION 2022-11-29 20:36:46 +01:00