Eric Wasylishen
c33e3c15fb
testwm2: draw various debug logging into the window itself
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Renderer output size, window position/size, display bounds, etc.
Uses new SDLTest_CommonDrawWindowInfo function in test_common.
2021-06-08 05:29:29 +03:00
Sam Lantinga
9130f7c377
Updated copyright for 2021
2021-01-02 10:25:38 -08:00
Ryan C. Gordon
afb70f2681
test: Reimplemented SDLTest_CommonUsage() to restore binary compatibility.
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Fixes Bugzilla #4975 .
2020-02-12 13:09:38 -05:00
Sam Lantinga
a8780c6a28
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
Ryan C. Gordon
b5d3b6fc25
test: unify all the command line usage logging.
2019-05-28 17:39:13 -04:00
Ryan C. Gordon
00e5eeb40e
test: added SDLTest_CommonDefaultArgs()
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This is for test apps that don't need custom command line arguments; it lets
us reduce the boilerplate code a tiny bit.
2019-05-19 01:45:15 -04:00
Sam Lantinga
5e13087b0f
Updated copyright for 2019
2019-01-04 22:01:14 -08:00
Sam Lantinga
e3cc5b2c6b
Updated copyright for 2018
2018-01-03 10:03:25 -08:00
Sam Lantinga
45b774e3f7
Updated copyright for 2017
2017-01-01 18:33:28 -08:00
Sam Lantinga
3615633571
Renaming of guard header names to quiet -Wreserved-id-macro
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Patch contributed by Sylvain
2016-11-20 21:34:54 -08:00
Sam Lantinga
42065e785d
Updated copyright to 2016
2016-01-02 10:10:34 -08:00
Philipp Wiesemann
0e45984fa0
Fixed crash if initialization of EGL failed but was tried again later.
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The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly
uninitialized data structure if loading the library first failed. A later try to
use EGL then skipped initialization and assumed it was previously successful
because the data structure now already existed. This led to at least one crash
in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was
dereferenced to make a call to eglBindAPI().
2015-06-21 17:33:46 +02:00